@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Whack WAW vs dawg
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Americans from 86 Sea Zone: 1 Destroyer EDIT: Removing units owned by Americans from Woleai: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Lanchow: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for British from 100 to 97 EDIT: Turning off Edit Mode 1 Transport moved from 111 Sea Zone to 107 Sea Zone 1 Elite and 1 Infantry moved from Davao to 107 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Elite and 1 Infantry moved from 108 Sea Zone to Woleai Yamamoto take Woleai from Americans 1 B.Transport moved from 111 Sea Zone to 107 Sea Zone 1 Elite and 3 Infantrys moved from Davao to 107 Sea Zone 2 Battleships, 1 Carrier, 1 Cruiser and 2 Destroyers moved from 111 Sea Zone to 93 Sea Zone 1 B.Transport, 1 Elite and 3 Infantrys moved from 107 Sea Zone to 93 Sea Zone 1 Elite and 3 Infantrys moved from 93 Sea Zone to Kyushu 1 Artillery, 1 Elite and 1 Marine moved from Tokyo to Tohoku 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone 1 Carrier, 3 Destroyers, 2 Fighters, 2 T.Boats and 4 Transports moved from 85 Sea Zone to 93 Sea Zone 3 Infantrys moved from N.French Indochina to Yunnan 3 Infantrys moved from Kwangtung to Hong Kong 3 Infantrys moved from Kwangtung to Kwangsi 2 Infantrys moved from Kweichow to Yunnan 2 ArmoredCars moved from Yunnan to Lanchow Yamamoto take Lanchow from Chinese Purchase Units - Yamamoto Yamamoto buy 4 Bunkers, 1 Destroyer, 9 Infantrys, 2 S.Submarines and 4 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Non Combat Move - Yamamoto Place Units - Yamamoto 1 Bunker and 4 Tanks placed in Davao 1 Bunker placed in Tohoku 1 Bunker placed in Hokkaido 1 Bunker placed in Kyushu 8 Infantrys placed in Tokyo 1 Destroyer and 2 S.Submarines placed in 93 Sea Zone 1 Infantry placed in Kwangsi Turn Complete - Yamamoto Yamamoto collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
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Sorry for the edits. Apparently when I hit upload, it actually didn’t. Then I closed the file and moved on. Came back and said, “Didn’t I do this turn already?” Yep. I had the dice results in my email, but no posted file! So now I’m checking to confirm its uploaded before closing Triple A.
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 2 Artillerys and 1 Infantry moved from E.Qinghai to Lanchow 2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank moved from Ningsia to Suiyuan Purchase Units - Chinese Chinese buy 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank Hisaichi defend with 1 ArmoredCar and 9 Tanks Chinese roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank in Suiyuan, round 2 : 2/10 hits, 3.17 expected hits Hisaichi roll dice for 1 ArmoredCar and 9 Tanks in Suiyuan, round 2 : 5/10 hits, 4.67 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 4 Infantrys owned by the Chinese lost in Suiyuan 1 ArmoredCar, 2 Artillerys, 1 Elite and 1 Tank retreated to Ningsia Hisaichi win with 8 Tanks remaining. Battle score for attacker is -3 Casualties for Chinese: 1 ArmoredCar and 4 Infantrys Casualties for Hisaichi: 1 ArmoredCar and 1 Tank Battle in Lanchow Chinese attack with 2 Artillerys and 1 Infantry Yamamoto defend with 2 ArmoredCars Chinese roll dice for 2 Artillerys and 1 Infantry in Lanchow, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 2 ArmoredCars in Lanchow, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Yamamoto lost in Lanchow Chinese roll dice for 2 Artillerys and 1 Infantry in Lanchow, round 3 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 ArmoredCar in Lanchow, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 2 Artillerys and 1 Infantry in Lanchow, round 4 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 ArmoredCar in Lanchow, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in Lanchow Chinese win, taking Lanchow from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 ArmoredCars Non Combat Move - Chinese 1 Tank moved from Hsining to Ningsia 4 Infantrys moved from Gobi Altai to Ningsia 5 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 2 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33 Yamamoto : -0.67 Chinese : -1.17
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 3 Mech.Infs moved from Peking to Ningsia 3 Mech.Infs moved from Shantung to Ningsia 8 Tanks moved from Suiyuan to Ningsia 1 ArmoredCar moved from Shensi to Ningsia 1 Adv.Fighter and 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Battleship, 1 Carrier, 1 Submarine and 2 Transports moved from 85 Sea Zone to 93 Sea Zone 15 Infantrys moved from Heilungchiang to Chita 7 Infantrys moved from Kirin to Heilungchiang 4 Infantrys moved from Liaoning to Heilungchiang 6 Infantrys moved from Changchun to Kirin 1 Fighter moved from Yunnan to Ningsia Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 1 Elite, 1 Factory, 12 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 76 Sea Zone Hisaichi attack with 1 Adv.Fighter and 1 Submarine Americans defend with 1 Destroyer Hisaichi roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 76 Sea Zone Hisaichi win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Ningsia Hisaichi attack with 1 ArmoredCar, 1 Fighter, 6 Mech.Infs and 8 Tanks Chinese defend with 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks Hisaichi roll dice for 1 ArmoredCar, 1 Fighter, 6 Mech.Infs and 8 Tanks in Ningsia, round 2 : 8/16 hits, 6.67 expected hits Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks in Ningsia, round 2 : 2/10 hits, 3.50 expected hits 1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Chinese, 1 Mech.Inf owned by the Hisaichi, 1 Elite owned by the Chinese, 4 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Ningsia Hisaichi roll dice for 1 Fighter, 5 Mech.Infs and 8 Tanks in Ningsia, round 3 : 8/14 hits, 6.00 expected hits Chinese roll dice for 2 Tanks in Ningsia, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 1 Fighter, 3 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 11 Casualties for Hisaichi: 1 ArmoredCar and 3 Mech.Infs Casualties for Chinese: 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks Non Combat Move - Hisaichi 1 Fighter moved from Ningsia to Suiyuan 1 AAGun moved from Heilungchiang to Chita 1 Infantry moved from Khabarovsk to Heilungchiang 1 Adv.Fighter moved from 76 Sea Zone to Chita Place Units - Hisaichi 1 Bunker placed in Chita 1 Factory placed in Hupeh 8 Infantrys placed in Changchun 4 Infantrys placed in Liaoning 1 Elite and 2 Mech.Infs placed in Peking Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Hisaichi : 4.00 Americans : -0.33 Chinese : -0.50
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 3 Mech.Infs moved from Peking to Ningsia 3 Mech.Infs moved from Shantung to Ningsia 8 Tanks moved from Suiyuan to Ningsia 1 ArmoredCar moved from Shensi to Ningsia 1 Adv.Fighter and 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Battleship, 1 Carrier, 1 Submarine and 2 Transports moved from 85 Sea Zone to 93 Sea Zone 15 Infantrys moved from Heilungchiang to Chita 7 Infantrys moved from Kirin to Heilungchiang 4 Infantrys moved from Liaoning to Heilungchiang 6 Infantrys moved from Changchun to Kirin 1 Fighter moved from Yunnan to Ningsia Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 1 Elite, 1 Factory, 12 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 76 Sea Zone Hisaichi attack with 1 Adv.Fighter and 1 Submarine Americans defend with 1 Destroyer Hisaichi roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 76 Sea Zone Hisaichi win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Ningsia Hisaichi attack with 1 ArmoredCar, 1 Fighter, 6 Mech.Infs and 8 Tanks Chinese defend with 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks Hisaichi roll dice for 1 ArmoredCar, 1 Fighter, 6 Mech.Infs and 8 Tanks in Ningsia, round 2 : 8/16 hits, 6.67 expected hits Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks in Ningsia, round 2 : 2/10 hits, 3.50 expected hits 1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Chinese, 1 Mech.Inf owned by the Hisaichi, 1 Elite owned by the Chinese, 4 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Ningsia Hisaichi roll dice for 1 Fighter, 5 Mech.Infs and 8 Tanks in Ningsia, round 3 : 8/14 hits, 6.00 expected hits Chinese roll dice for 2 Tanks in Ningsia, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 1 Fighter, 3 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 11 Casualties for Hisaichi: 1 ArmoredCar and 3 Mech.Infs Casualties for Chinese: 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks Non Combat Move - Hisaichi 1 Fighter moved from Ningsia to Suiyuan 1 AAGun moved from Heilungchiang to Chita 1 Infantry moved from Khabarovsk to Heilungchiang 1 Adv.Fighter moved from 76 Sea Zone to Chita Place Units - Hisaichi 1 Bunker placed in Chita 1 Factory placed in Hupeh 8 Infantrys placed in Changchun 4 Infantrys placed in Liaoning 1 Elite and 2 Mech.Infs placed in Peking Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 67 Sea Zone: 1 T.Boat EDIT: Adding units owned by Hisaichi to 66 Sea Zone: 1 T.Boat EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : 4.00 Americans : -0.33 Chinese : -0.50
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 1 S.Submarine moved from 20 Sea Zone to 21 Sea Zone 1 Artillery moved from W.Iran to 58 Sea Zone 1 Elite moved from W.Iran to 58 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 1 Elite moved from 57 Sea Zone to Palestine 1 Transport moved from 57 Sea Zone to 58 Sea Zone 2 Cruisers moved from 57 Sea Zone to 58 Sea Zone 3 Infantrys moved from W.Iran to 58 Sea Zone 1 Infantry moved from Iraq to 58 Sea Zone 2 Cruisers, 4 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 4 Infantrys moved from 57 Sea Zone to Palestine 1 Fighter moved from Darfur to Palestine 2 Tanks moved from Cairo to Palestine 1 Artillery and 1 Infantry moved from South Africa to Mozambique 1 ArmoredCar, 1 Artillery, 21 Infantrys and 3 Tanks moved from Assam to Burma 1 Infantry moved from Bihar to Assam 6 Infantrys moved from Madras to Hyderabad 1 Artillery and 1 Infantry moved from Rajputana to 59 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to Palestine 2 Tanks moved from Cairo to Palestine Purchase Units - British British buy 2 ArmoredCars, 5 Infantrys and 8 S.Submarines; Remaining resources: 0 PUs; Combat - British Battle in Palestine British attack with 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 4 Tanks Italians defend with 1 Elite and 5 HeavyTanks British roll dice for 2 Cruisers in Palestine, round 2 : 2/2 hits, 1.00 expected hits 1 HeavyTank owned by the Italians and 1 Elite owned by the Italians lost in Palestine British roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 4 Tanks in Palestine, round 2 : 3/13 hits, 4.50 expected hits Italians roll dice for 4 HeavyTanks in Palestine, round 2 : 2/4 hits, 2.67 expected hits 3 HeavyTanks owned by the Italians and 2 Infantrys owned by the British lost in Palestine British roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 4 Tanks in Palestine, round 3 : 5/11 hits, 4.17 expected hits Italians roll dice for 1 HeavyTank in Palestine, round 3 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Italians lost in Palestine British win, taking Palestine from Italians with 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 34 Casualties for Italians: 1 Elite and 5 HeavyTanks Casualties for British: 2 Infantrys Battle in Burma British attack with 1 ArmoredCar, 1 Artillery, 21 Infantrys and 3 Tanks Thai defend with 2 ArmoredCars, 2 Elites and 1 Infantry British roll dice for 1 ArmoredCar, 1 Artillery, 21 Infantrys and 3 Tanks in Burma, round 2 : 8/26 hits, 5.83 expected hits Thai roll dice for 2 ArmoredCars, 2 Elites and 1 Infantry in Burma, round 2 : 1/5 hits, 1.33 expected hits 1 Infantry owned by the Thai, 2 Elites owned by the Thai, 2 ArmoredCars owned by the Thai and 1 Infantry owned by the British lost in Burma British win, taking Burma from Thai with 1 ArmoredCar, 1 Artillery, 20 Infantrys and 3 Tanks remaining. Battle score for attacker is 14 Casualties for British: 1 Infantry Casualties for Thai: 2 ArmoredCars, 2 Elites and 1 Infantry Battle in Mozambique British attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Mozambique, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - British 1 Fighter moved from Palestine to Lower Egypt Place Units - British 4 S.Submarines placed in 18 Sea Zone 4 S.Submarines placed in 18 Sea Zone 2 ArmoredCars and 3 Infantrys placed in Delhi 2 Infantrys placed in Madras Turn Complete - British British collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Neutral : -0.33 British : 2.83 Italians : -1.33 Thai : -0.33
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 2 ArmoredCars moved from South Australia to Broome 4 Mech.Infs and 6 Tanks moved from Western Australia to Broome 1 Adv.Fighter moved from Townsville to 70 Sea Zone 1 Fighter moved from Townsville to 108 Sea Zone 2 Transports moved from 122 Sea Zone to 114 Sea Zone Purchase Units - Anzac Anzac buy 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 70 Sea Zone Anzac attack with 1 Adv.Fighter Thai defend with 1 Transport Anzac roll dice for 1 Adv.Fighter in 70 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Transport in 70 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Transport owned by the Thai and 1 Adv.Fighter owned by the Anzac lost in 70 Sea Zone Thai win with no units remaining. Battle score for attacker is -4 Casualties for Anzac: 1 Adv.Fighter Casualties for Thai: 1 Transport Battle in 108 Sea Zone Anzac attack with 1 Fighter Yamamoto defend with 1 Transport Anzac roll dice for 1 Fighter in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 108 Sea Zone Anzac win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in Broome Anzac attack with 2 ArmoredCars, 4 Mech.Infs and 6 Tanks Yamamoto defend with 1 AAGun, 1 Factory and 3 Infantrys Anzac roll dice for 2 ArmoredCars, 4 Mech.Infs and 6 Tanks in Broome, round 2 : 5/12 hits, 5.00 expected hits Yamamoto roll dice for 3 Infantrys in Broome, round 2 : 2/3 hits, 1.00 expected hits 3 Infantrys owned by the Yamamoto and 2 ArmoredCars owned by the Anzac lost in Broome Anzac win, taking Broome from Yamamoto with 4 Mech.Infs and 6 Tanks remaining. Battle score for attacker is -2 Casualties for Anzac: 2 ArmoredCars Casualties for Yamamoto: 3 Infantrys Non Combat Move - Anzac 1 Fighter moved from 108 Sea Zone to West Papua 1 Elite and 2 Infantrys moved from Northern Territory to Western Australia Place Units - Anzac 1 Transport placed in 122 Sea Zone 1 Cruiser, 1 Destroyer and 1 Submarine placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Yamamoto : 0.83 Anzac : 1.17 Thai : 0.83
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 1 Adv.Fighter and 3 Fighters moved from West Borneo to 105 Sea Zone 1 Elite and 3 Infantrys moved from Mauritania to W.Morocco 1 Tank moved from E.Morocco to N.Algeria Purchase Units - Dutch Dutch buy 1 Adv.Fighter and 1 Fighter; Remaining resources: 0 PUs; Combat - Dutch Battle in N.Algeria Dutch attack with 1 Tank Italians defend with 1 Infantry Dutch roll dice for 1 Tank in N.Algeria, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in N.Algeria Dutch win, taking N.Algeria from Italians with 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in 105 Sea Zone Dutch attack with 1 Adv.Fighter and 3 Fighters Thai defend with 1 Destroyer and 2 Transports Dutch roll dice for 1 Adv.Fighter and 3 Fighters in 105 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Thai roll dice for 1 Destroyer and 2 Transports in 105 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 1 Transport owned by the Thai lost in 105 Sea Zone Dutch roll dice for 1 Adv.Fighter and 3 Fighters in 105 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Thai lost in 105 Sea Zone Dutch roll dice for 1 Adv.Fighter and 3 Fighters in 105 Sea Zone, round 4 : 3/4 hits, 1.50 expected hits Thai roll dice for 1 Destroyer in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Thai lost in 105 Sea Zone Dutch win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 20 Casualties for Thai: 1 Destroyer and 2 Transports Non Combat Move - Dutch 1 Adv.Fighter and 3 Fighters moved from 105 Sea Zone to West Borneo 1 Infantry moved from British Borneo to West Borneo Place Units - Dutch 1 Adv.Fighter and 1 Fighter placed in West Borneo Turn Complete - Dutch Dutch collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.33 Thai : -1.50 Dutch : 1.00
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TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 1 Fighter, 17 Infantrys and 1 Tank moved from Helsinki to Tampere 1 Fighter moved from Tampere to Helsinki Purchase Units - Finns Finns buy 2 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Tampere Finns attack with 17 Infantrys and 1 Tank Russians defend with 1 ArmoredCar and 1 Infantry Finns roll dice for 17 Infantrys and 1 Tank in Tampere, round 2 : 4/18 hits, 3.33 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Tampere, round 2 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Russians, 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Finns lost in Tampere Finns win, taking Tampere from Russians with 16 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Finns: 1 Infantry Casualties for Russians: 1 ArmoredCar and 1 Infantry Non Combat Move - Finns Place Units - Finns 2 Tanks placed in Helsinki Turn Complete - Finns Finns collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Finns : 0.67 Russians : 0.50
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TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 1 Tank moved from Odessa to Rostov 1 Tank moved from Vinnytsia to Rostov 3 Tanks moved from Vinnytsia to Minsk 1 Fighter moved from Kiev to Minsk 4 Tanks moved from Bucharest to Odessa 1 ArmoredCar and 1 Tank moved from Bulgaria to Odessa Purchase Units - Romanians Romanians buy 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Romanians Battle in Rostov Romanians attack with 2 Tanks Russians defend with 1 Infantry Romanians roll dice for 2 Tanks in Rostov, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Rostov Romanians win, taking Rostov from Russians with 1 Tank remaining. Battle score for attacker is -3 Casualties for Romanians: 1 Tank Casualties for Russians: 1 Infantry Battle in Minsk Romanians attack with 1 Fighter and 3 Tanks Russians defend with 1 Artillery and 1 Mech.Inf Romanians roll dice for 1 Fighter and 3 Tanks in Minsk, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 1 Mech.Inf in Minsk, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Russians lost in Minsk Romanians roll dice for 1 Fighter and 3 Tanks in Minsk, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 Mech.Inf in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Russians: 1 Artillery and 1 Mech.Inf Non Combat Move - Romanians 1 Fighter moved from Minsk to Kiev Place Units - Romanians 3 Mech.Infs placed in Bucharest Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians : -0.67 Russians : -0.33
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 6 Infantrys moved from S.Thailand to Bangkok 1 Infantry moved from Yunnan to N.Thailand 1 Artillery and 1 Infantry moved from Yunnan to Assam 4 Infantrys moved from Yunnan to Szechwan Purchase Units - Thai Thai buy 1 Bunker and 5 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in Assam Thai attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Assam, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Assam, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Assam, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Assam Thai win, taking Assam from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Infantry moved from Bangkok to S.Thailand Place Units - Thai 1 Bunker and 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
British : -0.67 Thai : -0.33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 1 Destroyer moved from 31 Sea Zone to 41 Sea Zone 1 ArmoredCar and 1 Tank moved from Equatoria to Kufra 1 Tank moved from Spanish Guinea to Darfur 1 ArmoredCar moved from Spanish Guinea to Darfur 2 Infantrys moved from Spanish Guinea to French Equatorial Africa 1 Artillery and 1 Marine moved from Belgian Congo to French Equatorial Africa 6 ArmoredCars moved from Angola to French Equatorial Africa 2 ArmoredCars, 1 Elite and 1 Infantry moved from French Sudan to French Equatorial Africa 3 Transports moved from 40 Sea Zone to 39 Sea Zone 2 ArmoredCars moved from Santiago to 125 Sea Zone 2 ArmoredCars moved from S.Chile to 39 Sea Zone 4 ArmoredCars moved from Argentina to 39 Sea Zone 2 ArmoredCars and 1 Transport moved from 125 Sea Zone to 39 Sea Zone 8 ArmoredCars and 4 Transports moved from 39 Sea Zone to 40 Sea Zone 8 ArmoredCars moved from 40 Sea Zone to Angola 1 B.Transport and 5 Transports moved from 36 Sea Zone to 35 Sea Zone 2 ArmoredCars moved from Salvador to 35 Sea Zone 12 ArmoredCars moved from Bahia to 35 Sea Zone 14 ArmoredCars, 1 B.Transport and 5 Transports moved from 35 Sea Zone to 36 Sea Zone 14 ArmoredCars moved from 36 Sea Zone to French Sudan 2 Transports moved from 38 Sea Zone to 39 Sea Zone 2 ArmoredCars moved from N.Chile to Rio De Janeiro 2 ArmoredCars moved from Peru to Bahia 2 ArmoredCars moved from Colombia to Bahia 2 ArmoredCars moved from Venezuela to Bahia 1 Adv.Fighter, 2 Battleships, 2 Carriers, 2 Destroyers, 3 Fighters and 3 S.Submarines moved from 87 Sea Zone to 86 Sea Zone 1 Infantry moved from Truk to 102 Sea Zone 1 Infantry and 1 S.Submarine moved from 102 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Iwo Jima 1 Infantry moved from Ponape to 102 Sea Zone 1 Infantry and 1 S.Submarine moved from 102 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Minamitori 1 Transport moved from 102 Sea Zone to 86 Sea Zone 2 S.Submarines moved from 102 Sea Zone to 86 Sea Zone 1 Artillery and 2 Infantrys moved from Ponape to 102 Sea Zone 1 Artillery and 2 Infantrys moved from 102 Sea Zone to Woleai 2 Fighters moved from 102 Sea Zone to Woleai 1 Battleship and 1 Carrier moved from 102 Sea Zone to 86 Sea Zone 1 Destroyer and 5 S.Submarines moved from 88 Sea Zone to 86 Sea Zone 1 S.Bomber moved from South Australia to 66 Sea Zone 1 S.Submarine moved from 103 Sea Zone to 109 Sea Zone 1 S.Submarine moved from 109 Sea Zone to 108 Sea Zone 1 Infantry moved from Yap to 108 Sea Zone 1 Infantry and 1 S.Submarine moved from 108 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Guam 3 Fighters moved from 86 Sea Zone to 101 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 101 Sea Zone 1 Bomber moved from South Australia to 66 Sea Zone Purchase Units - Americans Americans buy 22 ArmoredCars, 1 Destroyer, 1 S.Bomber, 2 S.Submarines, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in 66 Sea Zone Americans attack with 1 Bomber and 1 S.Bomber Hisaichi defend with 1 T.Boat Americans roll dice for 1 Bomber and 1 S.Bomber in 66 Sea Zone, round 2 : 1/2 hits, 1.50 expected hits Hisaichi roll dice for 1 T.Boat in 66 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Hisaichi lost in 66 Sea Zone Americans win with 1 Bomber and 1 S.Bomber remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Battle in Woleai Americans attack with 1 Artillery, 2 Fighters and 2 Infantrys Yamamoto defend with 1 Elite and 1 Infantry Americans roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Woleai, round 2 : 1/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Elite and 1 Infantry in Woleai, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Woleai, round 3 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Elite in Woleai, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai Americans win, taking Woleai from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 1 Casualties for Americans: 2 Infantrys Casualties for Yamamoto: 1 Elite and 1 Infantry Battle in Kufra Americans attack with 1 ArmoredCar and 1 Tank Italians defend with 1 Factory and 1 Infantry Americans roll dice for 1 ArmoredCar and 1 Tank in Kufra, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra Americans win, taking Kufra from Italians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in 101 Sea Zone Americans attack with 1 Adv.Fighter, 3 Fighters and 1 S.Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 S.Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Adv.Fighter and 3 Fighters in 101 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 101 Sea Zone Americans win with 1 Adv.Fighter, 3 Fighters and 1 S.Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 86 Sea Zone Americans attack with 3 Battleships, 3 Carriers, 3 Destroyers, 12 S.Submarines and 1 Transport Yamamoto defend with 1 Destroyer Americans roll dice for 12 S.Submarines in 86 Sea Zone, round 2 : 5/12 hits, 6.00 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Americans win with 3 Battleships, 3 Carriers, 3 Destroyers, 12 S.Submarines and 1 Transport remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Minamitori Battle in Iwo Jima Battle in Guam Non Combat Move - Americans 1 Adv.Fighter and 3 Fighters moved from 101 Sea Zone to 86 Sea Zone 2 Fighters moved from Woleai to 86 Sea Zone 1 Bomber and 1 S.Bomber moved from 66 Sea Zone to West Borneo Place Units - Americans 2 ArmoredCars placed in S.Chile 2 ArmoredCars placed in Argentina 2 ArmoredCars placed in Rio De Janeiro 2 ArmoredCars placed in Bahia 2 ArmoredCars placed in Salvador 2 ArmoredCars placed in Bolivia 2 ArmoredCars placed in Venezuela 2 ArmoredCars placed in Colombia 2 ArmoredCars placed in Peru 2 ArmoredCars placed in N.Chile 2 ArmoredCars and 1 Tank placed in Santiago 1 S.Bomber placed in Midway 1 Destroyer and 1 Submarine placed in 87 Sea Zone 2 S.Submarines placed in 98 Sea Zone Turn Complete - Americans Americans collect 142 PUs; end with 142 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17 Italians : -0.33 Yamamoto : 0.33 Americans : -1.17
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 1 ArmoredCar moved from Donetsk to Georgia Germans take Georgia from Russians 3 Mech.Infs moved from Krakow to Kursk 3 Mech.Infs moved from Danzig to Kursk 2 ArmoredCars moved from Brest to Kursk 4 Mech.Infs moved from Warsaw to Kursk 5 ArmoredCars, 16 Artillerys, 8 Elites, 5 Fighters, 14 HeavyTanks, 13 Infantrys, 4 Mech.Infs and 11 Tanks moved from Kiev to Kursk 2 Infantrys, 1 Mech.Inf and 6 Tanks moved from Donetsk to Kursk 8 Artillerys, 4 Elites and 10 Infantrys moved from Upper Norrland to Lapland 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from 24 Sea Zone to Latvia 1 Infantry moved from East Prussia to Latvia 1 Adv.Fighter and 1 Fighter moved from 24 Sea Zone to 21 Sea Zone 2 Stukas moved from Normandy to 18 Sea Zone 1 JetFighter moved from Provence to 18 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to 18 Sea Zone 2 Artillerys moved from Baleares to 42 Sea Zone 2 Artillerys, 2 Battleships, 1 Destroyer and 2 Transports moved from 42 Sea Zone to 41 Sea Zone 2 Artillerys moved from 41 Sea Zone to Andalusia 2 Elites moved from Provence to Languedoc Purchase Units - Germans Germans buy 10 ArmoredCars, 2 Battleships, 1 Carrier, 3 Destroyers, 3 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Germans Battle in Kursk Germans attack with 7 ArmoredCars, 16 Artillerys, 8 Elites, 5 Fighters, 14 HeavyTanks, 15 Infantrys, 15 Mech.Infs and 17 Tanks Russians defend with 1 Adv.Fighter, 3 Artillerys, 3 Bunkers, 1 Factory, 2 Fighters, 9 HeavyTanks, 55 Infantrys, 4 Mech.Infs, 1 Mot.Inf and 8 Tanks Germans roll dice for 7 ArmoredCars, 16 Artillerys, 8 Elites, 5 Fighters, 14 HeavyTanks, 15 Infantrys, 15 Mech.Infs and 17 Tanks in Kursk, round 2 : 38/97 hits, 41.17 expected hits Units damaged: 3 Bunkers owned by the Russians Russians roll dice for 1 Adv.Fighter, 3 Artillerys, 3 Bunkers, 2 Fighters, 9 HeavyTanks, 55 Infantrys, 4 Mech.Infs, 1 Mot.Inf and 8 Tanks in Kursk, round 2 : 29/86 hits, 34.33 expected hits 7 ArmoredCars owned by the Germans, 35 Infantrys owned by the Russians, 7 Artillerys owned by the Germans and 15 Infantrys owned by the Germans lost in Kursk Germans roll dice for 9 Artillerys, 8 Elites, 5 Fighters, 14 HeavyTanks, 15 Mech.Infs and 17 Tanks in Kursk, round 3 : 23/68 hits, 31.50 expected hits Russians roll dice for 1 Adv.Fighter, 3 Artillerys, 3 Bunkers, 2 Fighters, 9 HeavyTanks, 20 Infantrys, 4 Mech.Infs, 1 Mot.Inf and 8 Tanks in Kursk, round 3 : 23/51 hits, 22.67 expected hits 20 Infantrys owned by the Russians, 3 Artillerys owned by the Russians, 9 Artillerys owned by the Germans and 14 Mech.Infs owned by the Germans lost in Kursk Germans roll dice for 8 Elites, 5 Fighters, 14 HeavyTanks, 1 Mech.Inf and 17 Tanks in Kursk, round 4 : 23/45 hits, 22.67 expected hits Russians roll dice for 1 Adv.Fighter, 3 Bunkers, 2 Fighters, 9 HeavyTanks, 4 Mech.Infs, 1 Mot.Inf and 8 Tanks in Kursk, round 4 : 10/28 hits, 15.00 expected hits 2 Fighters owned by the Russians, 8 Elites owned by the Germans, 4 Mech.Infs owned by the Russians, 1 Mot.Inf owned by the Russians, 3 Bunkers owned by the Russians, 1 Mech.Inf owned by the Germans, 5 HeavyTanks owned by the Russians, 8 Tanks owned by the Russians and 1 Tank owned by the Germans lost in Kursk Germans roll dice for 5 Fighters, 14 HeavyTanks and 16 Tanks in Kursk, round 5 : 24/35 hits, 19.00 expected hits Russians roll dice for 1 Adv.Fighter and 4 HeavyTanks in Kursk, round 5 : 3/5 hits, 3.33 expected hits 3 HeavyTanks owned by the Germans, 1 Adv.Fighter owned by the Russians and 4 HeavyTanks owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 5 Fighters, 11 HeavyTanks and 16 Tanks remaining. Battle score for attacker is 36 Casualties for Germans: 7 ArmoredCars, 16 Artillerys, 8 Elites, 3 HeavyTanks, 15 Infantrys, 15 Mech.Infs and 1 Tank Casualties for Russians: 1 Adv.Fighter, 3 Artillerys, 3 Bunkers, 2 Fighters, 9 HeavyTanks, 55 Infantrys, 4 Mech.Infs, 1 Mot.Inf and 8 Tanks Battle in 41 Sea Zone Germans attack with 2 Battleships, 1 Destroyer and 2 Transports Americans defend with 1 Destroyer Germans roll dice for 2 Battleships, 1 Destroyer and 2 Transports in 41 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 Destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 41 Sea Zone Germans win with 2 Battleships, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Lapland Germans attack with 8 Artillerys, 4 Elites and 10 Infantrys Russians defend with 2 Infantrys Germans roll dice for 8 Artillerys, 4 Elites and 10 Infantrys in Lapland, round 2 : 8/22 hits, 7.00 expected hits Russians roll dice for 2 Infantrys in Lapland, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 8 Artillerys, 4 Elites and 10 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Andalusia Battle in Latvia Germans attack with 2 Artillerys, 1 Elite and 4 Infantrys Russians defend with 1 Mech.Inf Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Latvia, round 2 : 3/7 hits, 2.00 expected hits Russians roll dice for 1 Mech.Inf in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans win, taking Andalusia from Americans, taking Latvia from Russians with 2 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Mech.Inf Battle in 18 Sea Zone Germans attack with 1 Adv.Fighter, 1 Fighter, 1 JetFighter and 2 Stukas British defend with 15 S.Submarines Germans roll dice for 1 Adv.Fighter, 1 Fighter, 1 JetFighter and 2 Stukas in 18 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 3 S.Submarines owned by the British lost in 18 Sea Zone 12 S.Submarines owned by the British Submerged Germans win with 1 Adv.Fighter, 1 Fighter, 1 JetFighter and 2 Stukas remaining. Battle score for attacker is 30 Casualties for British: 3 S.Submarines Battle in 21 Sea Zone Germans attack with 1 Adv.Fighter and 1 Fighter British defend with 1 S.Submarine Germans roll dice for 1 Adv.Fighter and 1 Fighter in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 S.Submarine owned by the British Submerged Non Combat Move - Germans 1 JetFighter moved from 18 Sea Zone to 20 Sea Zone 1 Adv.Fighter moved from 18 Sea Zone to 20 Sea Zone 1 Adv.Fighter moved from 21 Sea Zone to 20 Sea Zone 1 Fighter moved from 18 Sea Zone to 20 Sea Zone 2 Stukas moved from 18 Sea Zone to Netherlands 1 Fighter moved from 21 Sea Zone to Netherlands 5 Fighters moved from Kursk to Kiev Place Units - Germans 1 Carrier and 2 Destroyers placed in 20 Sea Zone 2 Battleships and 1 S.Submarine placed in 20 Sea Zone 1 Destroyer placed in 22 Sea Zone 3 Infantrys placed in Hamburg 4 ArmoredCars placed in Warsaw 3 ArmoredCars placed in Krakow 3 ArmoredCars placed in Danzig Turn Complete - Germans Germans collect 133 PUs; end with 133 PUs
Combat Hit Differential Summary :
Germans : -4.83 Americans : -0.33 Russians : -10.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 8 Infantrys and 1 Tank moved from Moscow to Yaroslavl 2 Infantrys moved from Stalingrad to Rostov 1 Elite moved from Stalingrad to Rostov 1 Infantry moved from Stalingrad to Saratov 1 Infantry moved from Azerbaijan to Erzurum 1 Infantry moved from Azerbaijan to Astrakhan 2 ArmoredCars moved from Leningrad to Minsk 1 Infantry moved from Smolensk to Minsk 1 Tank moved from Leningrad to Minsk 1 Infantry moved from S.Karelia to Smolensk 1 Infantry moved from N.Karelia to Oulu 1 Elite and 1 Infantry moved from Kotka to Vyborg 1 Infantry moved from N.Karelia to Murmansk 2 Infantrys moved from N.Karelia to S.Karelia 3 Infantrys moved from S.Karelia to Yaroslavl 2 Mech.Infs moved from Novgorod to Yaroslavl 1 Infantry moved from Moscow to Yaroslavl 11 Infantrys moved from Tula to Yaroslavl 3 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Leningrad to Novgorod 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 5 Infantrys moved from Krasnoyarsk to Irkutsk 6 Infantrys moved from Sibirsky to Evenkia 1 Artillery and 10 Infantrys moved from Yakutsk to N.Buryat Mongolia Purchase Units - Russians Russians buy 1 Bunker, 10 HeavyTanks, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Rostov Russians attack with 1 Elite and 2 Infantrys Romanians defend with 1 Tank Russians roll dice for 1 Elite and 2 Infantrys in Rostov, round 2 : 1/3 hits, 0.67 expected hits Romanians roll dice for 1 Tank in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Rostov Russians win, taking Rostov from Romanians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Romanians: 1 Tank Battle in Minsk Russians attack with 2 ArmoredCars, 1 Infantry and 1 Tank Romanians defend with 3 Tanks Russians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Minsk, round 2 : 1/4 hits, 1.33 expected hits Romanians roll dice for 3 Tanks in Minsk, round 2 : 0/3 hits, 1.50 expected hits 1 Tank owned by the Romanians lost in Minsk Russians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Minsk, round 3 : 2/4 hits, 1.33 expected hits Romanians roll dice for 2 Tanks in Minsk, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 2 ArmoredCars, 1 Infantry and 1 Tank remaining. Battle score for attacker is 15 Casualties for Romanians: 3 Tanks Non Combat Move - Russians 2 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Tula to Rostov 1 Infantry moved from Yaroslavl to Tula Place Units - Russians 10 HeavyTanks placed in Moscow 1 Bunker placed in Moscow 3 Infantrys and 1 Tank placed in Leningrad 5 Infantrys placed in Stalingrad Turn Complete - Russians Russians collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Romanians : -3.00 Russians : 0.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 2 Infantrys moved from Syria to Palestine 1 Transport moved from 55 Sea Zone to 51 Sea Zone 1 Tank moved from Greece to 51 Sea Zone 1 Tank and 1 Transport moved from 51 Sea Zone to 55 Sea Zone 1 Infantry moved from Cyprus to 55 Sea Zone 1 Infantry and 1 Tank moved from 55 Sea Zone to Palestine 2 Transports moved from 56 Sea Zone to 51 Sea Zone 2 Infantrys and 2 Tanks moved from Greece to 51 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Infantrys and 2 Tanks moved from 56 Sea Zone to Palestine 1 Elite moved from Tobruk to 51 Sea Zone 1 Elite and 1 T.Boat moved from 51 Sea Zone to 56 Sea Zone 1 Elite moved from 56 Sea Zone to Palestine 1 Artillery and 1 Infantry moved from Mersa Matruh to Lower Egypt 1 Fighter moved from Tobruk to Lower Egypt 2 Infantrys moved from Greece to 51 Sea Zone 2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Palestine 1 Artillery and 4 Infantrys moved from Tobruk to Kufra 2 Fighters moved from Tobruk to Palestine 1 Infantry moved from Campania to 48 Sea Zone 1 Infantry and 1 Transport moved from 48 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Palestine 2 Artillerys, 1 Elite and 5 Infantrys moved from N.Tunisia to S.Algeria 4 Infantrys moved from Tunis to N.Tunisia 1 Submarine moved from 44 Sea Zone to 42 Sea Zone 2 Transports moved from 45 Sea Zone to 46 Sea Zone 4 Infantrys moved from Rome to 46 Sea Zone 4 Infantrys and 2 Transports moved from 46 Sea Zone to 45 Sea Zone 4 Infantrys moved from 45 Sea Zone to N.Tunisia 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Tobruk 2 Infantrys moved from Rome to Campania 3 Infantrys moved from Serbia to Greece 1 Infantry moved from Lombardy to Provence Purchase Units - Italians Italians buy 2 ArmoredCars, 1 Bunker, 3 Elites, 15 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Kufra Italians attack with 1 Artillery and 4 Infantrys Americans defend with 1 ArmoredCar, 1 Factory and 1 Tank Italians roll dice for 1 Artillery and 4 Infantrys in Kufra, round 2 : 1/5 hits, 1.17 expected hits Americans roll dice for 1 ArmoredCar and 1 Tank in Kufra, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in Kufra Italians roll dice for 1 Artillery and 3 Infantrys in Kufra, round 3 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 Tank in Kufra, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Americans lost in Kufra Italians win, taking Kufra from Americans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 Infantry Casualties for Americans: 1 ArmoredCar and 1 Tank Battle in Lower Egypt Italians attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Fighter Italians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Lower Egypt, round 2 : 3/3 hits, 1.00 expected hits British roll dice for 1 Fighter in Lower Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 Infantry Casualties for British: 1 Fighter Battle in S.Algeria Italians attack with 2 Artillerys, 1 Elite and 5 Infantrys French defend with 5 Tanks Italians roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in S.Algeria, round 2 : 3/8 hits, 2.17 expected hits French roll dice for 5 Tanks in S.Algeria, round 2 : 4/5 hits, 2.50 expected hits 3 Tanks owned by the French and 4 Infantrys owned by the Italians lost in S.Algeria Italians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in S.Algeria, round 3 : 3/4 hits, 1.50 expected hits French roll dice for 2 Tanks in S.Algeria, round 3 : 2/2 hits, 1.00 expected hits 1 Elite owned by the Italians, 2 Tanks owned by the French and 1 Infantry owned by the Italians lost in S.Algeria Italians win, taking S.Algeria from French with 2 Artillerys remaining. Battle score for attacker is 12 Casualties for Italians: 1 Elite and 5 Infantrys Casualties for French: 5 Tanks Battle in Palestine Italians attack with 1 Elite, 2 Fighters, 8 Infantrys and 3 Tanks British defend with 2 Artillerys, 1 Elite, 3 Infantrys and 4 Tanks Italians roll dice for 1 Battleship in Palestine, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Palestine Italians roll dice for 1 Elite, 2 Fighters, 8 Infantrys and 3 Tanks in Palestine, round 2 : 3/14 hits, 3.83 expected hits British roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 4 Tanks in Palestine, round 2 : 6/9 hits, 3.67 expected hits 1 Elite owned by the British, 6 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Palestine Italians roll dice for 1 Elite, 2 Fighters, 2 Infantrys and 3 Tanks in Palestine, round 3 : 3/8 hits, 2.83 expected hits British roll dice for 2 Artillerys and 4 Tanks in Palestine, round 3 : 2/6 hits, 2.67 expected hits 1 Tank owned by the British, 2 Artillerys owned by the British and 2 Infantrys owned by the Italians lost in Palestine Italians roll dice for 1 Elite, 2 Fighters and 3 Tanks in Palestine, round 4 : 4/6 hits, 2.50 expected hits British roll dice for 3 Tanks in Palestine, round 4 : 2/3 hits, 1.50 expected hits 1 Elite owned by the Italians, 3 Tanks owned by the British and 1 Tank owned by the Italians lost in Palestine Italians win, taking Palestine from British with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 13 Casualties for British: 2 Artillerys, 1 Elite, 3 Infantrys and 4 Tanks Casualties for Italians: 1 Elite, 8 Infantrys and 1 Tank Non Combat Move - Italians 1 Fighter moved from Lower Egypt to Tobruk 2 Fighters moved from Palestine to Syria Place Units - Italians 1 Bunker placed in Hun 2 ArmoredCars placed in Syria 1 Elite and 3 Tanks placed in Greece 2 Elites and 2 Infantrys placed in Tunis 3 Infantrys placed in Serbia 10 Infantrys placed in Rome Turn Complete - Italians Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians : 6.33 British : 2.67 French : 2.50 Americans : -0.17
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 2 Infantrys moved from Churchill to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 3 Adv.Fighters moved from E.Morocco to 42 Sea Zone Purchase Units - French French buy 1 Adv.Fighter, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - French Battle in 42 Sea Zone French attack with 3 Adv.Fighters Italians defend with 1 Submarine French roll dice for 3 Adv.Fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 Submarine owned by the Italians lost in 42 Sea Zone French win with 3 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Non Combat Move - French 3 Adv.Fighters moved from 42 Sea Zone to E.Morocco Place Units - French 1 Adv.Fighter, 1 Infantry and 2 Tanks placed in E.Morocco 1 Infantry placed in Churchill Turn Complete - French French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
French : 0.50
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 3 Tanks moved from Yunnan to Lanchow 6 ArmoredCars moved from Yunnan to Lanchow 1 Artillery and 2 Elites moved from Flores to Soembawa 2 Fighters moved from 93 Sea Zone to 101 Sea Zone 2 T.Boats moved from 93 Sea Zone to 85 Sea Zone 1 Elite and 1 Infantry moved from Kyushu to 85 Sea Zone 1 Elite and 1 Infantry moved from 85 Sea Zone to Iwo Jima 2 Fighters moved from Yunnan to 93 Sea Zone 1 B.Transport, 2 Battleships, 2 Carriers, 1 Cruiser, 5 Destroyers, 2 Fighters, 2 S.Submarines and 4 Transports moved from 93 Sea Zone to 85 Sea Zone 1 Bomber moved from Yunnan to 101 Sea Zone 1 Destroyer moved from 93 Sea Zone to 85 Sea Zone 1 Marine moved from Tohoku to 85 Sea Zone 1 Cruiser and 1 Marine moved from 85 Sea Zone to 94 Sea Zone 1 Marine moved from 94 Sea Zone to Guam Purchase Units - Yamamoto Yamamoto buy 5 Adv.Fighters, 1 B.Carrier and 1 Carrier; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Guam Yamamoto attack with 1 Marine Americans defend with 1 Infantry Yamamoto roll dice for 1 Cruiser in Guam, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Marine in Guam, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam Americans win with no units remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Marine Casualties for Americans: 1 Infantry Battle in Iwo Jima Yamamoto attack with 1 Elite and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 2 Battleships in Iwo Jima, round 2 : 1/2 hits, 1.33 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto win, taking Iwo Jima from Americans with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Lanchow Yamamoto attack with 6 ArmoredCars and 3 Tanks Chinese defend with 2 Artillerys and 1 Infantry Yamamoto roll dice for 6 ArmoredCars and 3 Tanks in Lanchow, round 2 : 4/9 hits, 3.50 expected hits Chinese roll dice for 2 Artillerys and 1 Infantry in Lanchow, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese, 2 Artillerys owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Lanchow Yamamoto win, taking Lanchow from Chinese with 5 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 ArmoredCar Casualties for Chinese: 2 Artillerys and 1 Infantry Battle in 101 Sea Zone Yamamoto attack with 1 Bomber and 2 Fighters Americans defend with 1 S.Submarine Yamamoto roll dice for 1 Bomber and 2 Fighters in 101 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits 1 S.Submarine owned by the Americans lost in 101 Sea Zone Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Non Combat Move - Yamamoto 2 Fighters moved from 101 Sea Zone to 93 Sea Zone 1 Bomber moved from 101 Sea Zone to Kyushu 4 Infantrys moved from Tokyo to 85 Sea Zone 4 Infantrys moved from 85 Sea Zone to Kyushu 1 Artillery and 1 Elite moved from Tohoku to Tokyo Place Units - Yamamoto 5 Adv.Fighters, 1 B.Carrier and 1 Carrier placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 79 PUs
Combat Hit Differential Summary :
Yamamoto : 1.83 Americans : 0.67 Chinese : 0.00
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 3 Infantrys moved from Gobi Altai to E.Sinkiang 2 Infantrys moved from Urumqi to E.Sinkiang 4 Infantrys moved from E.Qinghai to Hsining Purchase Units - Chinese Chinese buy 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Chinese Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 2 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 3 Mech.Infs and 8 Tanks moved from Ningsia to E.Qinghai 1 Battleship, 1 Carrier, 2 Fighters, 1 Submarine and 2 Transports moved from 93 Sea Zone to 85 Sea Zone 1 Fighter moved from Suiyuan to 85 Sea Zone 1 Adv.Fighter moved from Chita to 85 Sea Zone 1 Submarine moved from 76 Sea Zone to 85 Sea Zone 2 Mech.Infs moved from Peking to Ningsia 4 Infantrys moved from Liaoning to Heilungchiang 6 Infantrys moved from Kirin to Heilungchiang 12 Infantrys moved from Heilungchiang to Chita 1 Infantry moved from Khabarovsk to Heilungchiang Purchase Units - Hisaichi Hisaichi buy 1 Bomber, 5 Infantrys and 2 S.Bombers; Remaining resources: 1 PUs; Combat - Hisaichi Battle in E.Qinghai Hisaichi attack with 3 Mech.Infs and 8 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 3 Mech.Infs and 8 Tanks in E.Qinghai, round 2 : 5/11 hits, 5.00 expected hits Chinese roll dice for 1 Infantry in E.Qinghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in E.Qinghai Hisaichi win, taking E.Qinghai from Chinese with 3 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi Place Units - Hisaichi 3 Infantrys placed in Peking 1 Bomber and 2 S.Bombers placed in Hupeh 2 Infantrys placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 62 PUs; end with 63 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00 Chinese : -0.33
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 12 S.Submarines moved from 18 Sea Zone to 20 Sea Zone 1 S.Submarine moved from 21 Sea Zone to 20 Sea Zone 1 Artillery and 2 Infantrys moved from Cairo to Lower Egypt 2 Artillerys and 4 Infantrys moved from Bihar to Assam 1 ArmoredCar, 1 Artillery, 20 Infantrys and 3 Tanks moved from Burma to S.Thailand 2 ArmoredCars moved from Delhi to Assam 1 Infantry moved from Yakutsk to N.Buryat Mongolia Purchase Units - British British buy 1 Elite, 7 Infantrys and 8 S.Submarines; Remaining resources: 0 PUs; Combat - British Battle in Lower Egypt British attack with 1 Artillery and 2 Infantrys Italians defend with 1 Artillery British roll dice for 1 Artillery and 2 Infantrys in Lower Egypt, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Artillery in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Lower Egypt British roll dice for 1 Artillery and 1 Infantry in Lower Egypt, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Artillery in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Lower Egypt, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Artillery in Lower Egypt, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Lower Egypt, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Artillery in Lower Egypt, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt British win, taking Lower Egypt from Italians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Italians: 1 Artillery Battle in 20 Sea Zone British attack with 13 S.Submarines Germans defend with 2 Adv.Fighters, 3 Battleships, 2 Carriers, 1 Cruiser, 6 Destroyers, 1 Fighter, 1 JetFighter, 1 S.Submarine and 2 Submarines British roll dice for 13 S.Submarines in 20 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits Units damaged: 3 Battleships owned by the Germans Germans roll dice for 1 S.Submarine and 2 Submarines in 20 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 2 Adv.Fighters, 3 Battleships, 2 Carriers, 1 Cruiser, 6 Destroyers, 1 Fighter and 1 JetFighter in 20 Sea Zone, round 2 : 10/16 hits, 7.67 expected hits 2 Submarines owned by the Germans, 3 Destroyers owned by the Germans and 10 S.Submarines owned by the British lost in 20 Sea Zone British roll dice for 3 S.Submarines in 20 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 S.Submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Adv.Fighters, 3 Battleships, 2 Carriers, 1 Cruiser, 3 Destroyers, 1 Fighter and 1 JetFighter in 20 Sea Zone, round 3 : 6/13 hits, 6.67 expected hits 3 Destroyers owned by the Germans and 3 S.Submarines owned by the British lost in 20 Sea Zone Germans win with 2 Adv.Fighters, 3 Battleships, 2 Carriers, 1 Cruiser, 1 Fighter, 1 JetFighter and 1 S.Submarine remaining. Battle score for attacker is -68 Casualties for British: 13 S.Submarines Casualties for Germans: 6 Destroyers and 2 Submarines Battle in S.Thailand British attack with 1 ArmoredCar, 1 Artillery, 20 Infantrys and 3 Tanks Thai defend with 1 Infantry British roll dice for 1 ArmoredCar, 1 Artillery, 20 Infantrys and 3 Tanks in S.Thailand, round 2 : 6/25 hits, 5.67 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 1 ArmoredCar, 1 Artillery, 19 Infantrys and 3 Tanks remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Assam British attack with 2 ArmoredCars, 2 Artillerys and 4 Infantrys Thai defend with 1 Artillery and 1 Infantry British roll dice for 2 ArmoredCars, 2 Artillerys and 4 Infantrys in Assam, round 2 : 2/8 hits, 2.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Assam, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 2 Infantrys owned by the British and 1 Artillery owned by the Thai lost in Assam British win, taking Assam from Thai with 2 ArmoredCars, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 2 Infantrys Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - British Place Units - British 4 S.Submarines placed in 18 Sea Zone 4 S.Submarines placed in 18 Sea Zone 3 Infantrys placed in W.Iran 1 Elite and 4 Infantrys placed in Delhi Turn Complete - British British collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0.00 British : 1.17 Italians : 0.67 Thai : 2.00