Update. I tried skipping turns all the way to A9 and they still cannot buy air. Seems like the XML on the trigger to change their purchase profile is bugged.
Whack WAW vs dawg
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 2 Destroyers moved from 85 Sea Zone to 76 Sea Zone 1 Artillery, 1 Elite and 1 Marine moved from Hokkaido to 85 Sea Zone 1 Artillery, 1 Elite and 1 Marine moved from 85 Sea Zone to Tokyo 1 Artillery moved from Malaya to 110 Sea Zone 1 Artillery and 1 B.Transport moved from 110 Sea Zone to 106 Sea Zone 2 Elites moved from Manila to 106 Sea Zone 1 Artillery, 1 B.Transport and 2 Elites moved from 106 Sea Zone to 111 Sea Zone 1 Artillery and 2 Elites moved from 111 Sea Zone to Flores 2 Battleships, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 3 Elites and 4 Infantrys moved from Davao to Mindanao 1 Bomber moved from Manila to 84 Sea Zone 2 Fighters moved from 85 Sea Zone to 84 Sea Zone 1 Destroyer moved from 85 Sea Zone to 111 Sea Zone 3 Infantrys moved from Kwangsi to N.French Indochina 6 ArmoredCars moved from Hunan to Yunnan 2 Infantrys moved from Hunan to Kweichow Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 2 Destroyers Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Destroyers in 76 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Submarine Battle in 84 Sea Zone Yamamoto attack with 1 Bomber and 2 Fighters Americans defend with 1 S.Submarine Yamamoto roll dice for 1 Bomber and 2 Fighters in 84 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 S.Submarine owned by the Americans lost in 84 Sea Zone Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in 86 Sea Zone Yamamoto attack with 1 Destroyer and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 86 Sea Zone Americans roll dice for 1 Submarine in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 86 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 86 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 86 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 86 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Submarine Battle in Tokyo Yamamoto attack with 1 Artillery, 1 Elite and 1 Marine Americans defend with 1 AAGun, 1 Factory and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Marine in Tokyo, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Tokyo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Tokyo Yamamoto win, taking Tokyo from Americans with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Flores Yamamoto attack with 1 Artillery and 2 Elites Anzac defend with 2 Infantrys Yamamoto roll dice for 2 Battleships and 1 Cruiser in Flores, round 2 : 2/3 hits, 1.83 expected hits 2 Infantrys owned by the Anzac lost in Flores Yamamoto win, taking Flores from Dutch with 1 Artillery and 2 Elites remaining. Battle score for attacker is 4 Casualties for Anzac: 2 Infantrys Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Mindanao: 3 Elites and 4 Infantrys EDIT: Adding units owned by Yamamoto to Davao: 3 Elites and 4 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Yamamoto from N.French Indochina: 3 Infantrys EDIT: Adding units owned by Yamamoto to Kwangsi: 3 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 Fighters moved from 84 Sea Zone to 85 Sea Zone 1 Bomber moved from 84 Sea Zone to Yunnan 1 Destroyer moved from 85 Sea Zone to 101 Sea Zone EDIT: 6 Infantrys moved from Hong Kong to Kwangtung EDIT: 3 Infantrys moved from Kwangsi to N.French Indochina Turn Complete - Yamamoto Yamamoto collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Yamamoto : -0.50 Americans : -0.67 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 ArmoredCar, 2 Artillerys and 4 Infantrys moved from Ningsia to Suiyuan 1 ArmoredCar moved from Lanchow to Suiyuan 3 Infantrys and 1 Marine moved from Lanchow to Szechwan Purchase Units - Chinese Chinese buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 2 ArmoredCars, 2 Artillerys and 4 Infantrys Hisaichi defend with 6 Tanks Chinese roll dice for 2 ArmoredCars, 2 Artillerys and 4 Infantrys in Suiyuan, round 2 : 2/8 hits, 2.33 expected hits Hisaichi roll dice for 6 Tanks in Suiyuan, round 2 : 3/6 hits, 3.00 expected hits 2 Tanks owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Suiyuan Chinese roll dice for 2 ArmoredCars, 2 Artillerys and 1 Infantry in Suiyuan, round 3 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 4 Tanks in Suiyuan, round 3 : 1/4 hits, 2.00 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 2 ArmoredCars and 2 Artillerys in Suiyuan, round 4 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 3 Tanks in Suiyuan, round 4 : 2/3 hits, 1.50 expected hits 2 ArmoredCars owned by the Chinese lost in Suiyuan Chinese roll dice for 2 Artillerys in Suiyuan, round 5 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 3 Tanks in Suiyuan, round 5 : 2/3 hits, 1.50 expected hits 1 Tank owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Suiyuan Hisaichi win with 2 Tanks remaining. Battle score for attacker is -4 Casualties for Chinese: 2 ArmoredCars, 2 Artillerys and 4 Infantrys Casualties for Hisaichi: 4 Tanks Battle in Szechwan Chinese attack with 3 Infantrys and 1 Marine Hisaichi defend with 2 Tanks Chinese roll dice for 3 Infantrys and 1 Marine in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 2 Tanks in Szechwan, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Chinese lost in Szechwan Chinese roll dice for 1 Infantry and 1 Marine in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tanks in Szechwan, round 3 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry and 1 Marine in Szechwan, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tanks in Szechwan, round 4 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 Marine in Szechwan, round 5 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Szechwan, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Marine owned by the Chinese lost in Szechwan Hisaichi win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 3 Infantrys and 1 Marine Casualties for Hisaichi: 2 Tanks Non Combat Move - Chinese 1 Infantry moved from E.Qinghai to Lanchow 2 Artillerys and 1 Elite moved from E.Qinghai to Ningsia 4 Infantrys moved from Gobi Altai to Ningsia 2 ArmoredCars and 1 Tank moved from Hsining to Ningsia 2 Artillerys and 1 Infantry moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 5 Infantrys and 1 Tank placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Hisaichi : 0.50 Chinese : -2.83 -
TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 1 ArmoredCar moved from Peking to Suiyuan 2 Tanks moved from Peking to Suiyuan 1 ArmoredCar moved from Shantung to Shensi 3 Tanks moved from Shensi to Suiyuan 2 Tanks moved from Shantung to Suiyuan 1 Elite and 16 Infantrys moved from Hulunbuir to Chita 6 Artillerys and 12 Infantrys moved from Heilungchiang to Chita 4 Infantrys moved from Liaoning to Heilungchiang 7 Infantrys moved from Kirin to Heilungchiang 7 Infantrys moved from Changchun to Kirin 4 Infantrys moved from Khabarovsk to Heilungchiang Purchase Units - Hisaichi Hisaichi buy 10 Infantrys and 6 Mech.Infs; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 6 Artillerys, 1 Elite and 28 Infantrys Russians defend with 1 Bunker and 1 Infantry Hisaichi roll dice for 6 Artillerys, 1 Elite and 28 Infantrys in Chita, round 2 : 6/35 hits, 8.00 expected hits Russians roll dice for 1 Bunker and 1 Infantry in Chita, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 6 Artillerys, 1 Elite and 27 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker and 1 Infantry Non Combat Move - Hisaichi 1 T.Boat moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from Soembawa to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Western Australia Place Units - Hisaichi 4 Infantrys placed in Liaoning 6 Infantrys placed in Changchun 3 Mech.Infs placed in Peking 3 Mech.Infs placed in Shantung Turn Complete - Hisaichi Hisaichi collect 59 PUs; end with 60 PUsCombat Hit Differential Summary :
Hisaichi : -2.00 Russians : 0.17 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - British 1 Infantry moved from New Valley to Kufra 1 Tank moved from Lower Egypt to Kufra 1 Elite and 1 Infantry moved from Lower Egypt to Palestine 1 Fighter moved from Cairo to Kufra 1 ArmoredCar moved from Cairo to Mersa Matruh British take Mersa Matruh from Italians 1 ArmoredCar moved from Cairo to Palestine 1 Infantry moved from W.Iran to Iraq 1 Tank moved from Cairo to Palestine 1 Artillery and 1 Infantry moved from Cape Town to South Africa 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from Bihar to Assam 1 Infantry moved from Hyderabad to Bihar 2 Artillerys and 3 Infantrys moved from Delhi to Bihar 1 Infantry moved from Hyderabad to Bihar 1 Artillery and 1 Infantry moved from Bombay to Rajputana 2 Tanks moved from Madras to Bihar 1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Assam to Burma 12 Infantrys and 2 Tanks moved from Bihar to Assam 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from Okhotsk to Yakutsk 1 Tank moved from Yakutsk to N.Buryat Mongolia 3 Infantrys moved from Yukon to Alaska 1 Infantry moved from Southwest USA to Northwest USA Purchase Units - British British buy 10 Infantrys and 8 S.Submarines; Remaining resources: 0 PUs; Combat - British Battle in Palestine British attack with 1 ArmoredCar, 1 Elite, 1 Infantry and 1 Tank Italians defend with 1 HeavyTank and 1 Infantry British roll dice for 1 ArmoredCar, 1 Elite, 1 Infantry and 1 Tank in Palestine, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 HeavyTank and 1 Infantry in Palestine, round 2 : 1/2 hits, 1.00 expected hits 1 HeavyTank owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Palestine British win, taking Palestine from Italians with 1 ArmoredCar, 1 Elite and 1 Tank remaining. Battle score for attacker is 7 Casualties for British: 1 Infantry Casualties for Italians: 1 HeavyTank and 1 Infantry Battle in Kufra British attack with 1 Fighter, 1 Infantry and 1 Tank Italians defend with 1 Factory and 2 Infantrys British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kufra, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 2 Infantrys in Kufra, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kufra, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 Infantrys in Kufra, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra British roll dice for 1 Fighter and 1 Tank in Kufra, round 4 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Kufra, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 1 Tank in Kufra, round 5 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Kufra, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra British win, taking Kufra from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Italians: 2 Infantrys Battle in Burma British attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry British roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Burma, round 2 : 0/4 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Burma, round 3 : 3/4 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 ArmoredCar Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - British 1 Fighter moved from Kufra to Darfur 1 Transport moved from 57 Sea Zone to 58 Sea Zone Place Units - British 1 S.Submarine placed in 20 Sea Zone 4 S.Submarines placed in 18 Sea Zone 3 S.Submarines placed in 18 Sea Zone 6 Infantrys placed in Cairo 3 Infantrys placed in W.Iran 1 Infantry placed in Madras Turn Complete - British British collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
British : -0.33 Italians : -1.00 Thai : -0.33 -
TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Anzac 1 Tank moved from South Australia to Western Australia 1 Infantry moved from South Australia to Western Australia 1 Tank moved from South Australia to Perth Anzac take Perth from Yamamoto 1 Tank moved from Perth to Western Australia 4 Tanks moved from South Australia to Western Australia 1 Elite and 2 Infantrys moved from Queensland to Northern Territory 4 Mech.Infs moved from Canberra to Western Australia 2 ArmoredCars moved from Canberra to South Australia Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Fighter and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Western Australia Anzac attack with 1 Infantry, 4 Mech.Infs and 6 Tanks Hisaichi defend with 1 Infantry Anzac roll dice for 1 Infantry, 4 Mech.Infs and 6 Tanks in Western Australia, round 2 : 6/11 hits, 4.67 expected hits Yamamoto roll dice for 1 Infantry in Western Australia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Western Australia Anzac win, taking Western Australia from Yamamoto with 4 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 2 Transports placed in 122 Sea Zone 1 Adv.Fighter and 1 Fighter placed in Townsville Turn Complete - Anzac Anzac collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Yamamoto : 0.67 Anzac : 1.33 -
TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Dutch 1 Elite and 3 Infantrys moved from 36 Sea Zone to Mauritania Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Banjarmasin Dutch undo move 1. 1 Adv.Fighter and 1 Fighter placed in West Borneo 2 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Finns 1 Tank moved from Helsinki to Kotka Finns take Tampere from Russians Finns take Kotka from Russians 1 Infantry moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Tank; Remaining resources: 1 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Romanians 1 ArmoredCar and 1 Tank moved from E.Romania to Bulgaria 1 Tank moved from E.Romania to Odessa 4 Tanks moved from Bucharest to Vinnytsia Purchase Units - Romanians Romanians buy 4 Tanks; Remaining resources: 1 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 ArmoredCar and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar and 1 Tank in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from Odessa to Vinnytsia Place Units - Romanians 4 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
Romanians : 0.17 Russians : -0.33 -
TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Thai 1 Marine moved from Java to 110 Sea Zone 1 Marine and 1 Transport moved from 110 Sea Zone to 70 Sea Zone 1 Marine moved from 70 Sea Zone to Tasmania Thai take Tasmania from Anzac 1 Elite and 2 Infantrys moved from S.Thailand to Burma 2 ArmoredCars and 1 Elite moved from N.Thailand to Burma 1 Destroyer moved from 110 Sea Zone to 105 Sea Zone Purchase Units - Thai Thai buy 3 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 2 ArmoredCars, 2 Elites and 2 Infantrys British defend with 1 Artillery and 2 Infantrys Thai roll dice for 2 ArmoredCars, 2 Elites and 2 Infantrys in Burma, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Burma Thai roll dice for 2 ArmoredCars, 2 Elites and 1 Infantry in Burma, round 3 : 3/5 hits, 1.50 expected hits British roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Burma Thai win, taking Burma from British with 2 ArmoredCars, 2 Elites and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery and 2 Infantrys Non Combat Move - Thai 6 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 2 Transports placed in 105 Sea Zone 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
British : -0.33 Thai : 1.83 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 1 Destroyer moved from 87 Sea Zone to 76 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 87 Sea Zone to 76 Sea Zone 1 Fighter moved from 87 Sea Zone to 86 Sea Zone 1 Destroyer moved from 87 Sea Zone to 86 Sea Zone 2 Fighters moved from 102 Sea Zone to 86 Sea Zone 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Truk Americans take Truk from Yamamoto 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Woleai Americans take Woleai from Yamamoto 1 Infantry moved from Ulithi to Yap Americans take Yap from Yamamoto 1 Battleship moved from 88 Sea Zone to 87 Sea Zone 3 Bombers and 1 S.Bomber moved from South Australia to 110 Sea Zone 5 S.Submarines moved from 83 Sea Zone to 88 Sea Zone 3 S.Submarines moved from 98 Sea Zone to 103 Sea Zone 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone 1 Destroyer moved from 31 Sea Zone to 42 Sea Zone 1 ArmoredCar, 2 Infantrys and 1 Tank moved from Liberia to 36 Sea Zone 1 ArmoredCar, 2 Infantrys, 1 Tank and 2 Transports moved from 36 Sea Zone to 38 Sea Zone 1 ArmoredCar, 2 Infantrys and 1 Tank moved from 38 Sea Zone to Spanish Guinea 1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank moved from Angola to Belgian Congo 1 ArmoredCar and 1 Tank moved from Belgian Congo to Equatoria 2 Transports moved from 40 Sea Zone to 39 Sea Zone 2 ArmoredCars moved from S.Chile to 39 Sea Zone 2 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone 4 ArmoredCars and 2 Transports moved from 39 Sea Zone to 40 Sea Zone 4 ArmoredCars moved from 40 Sea Zone to Angola 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 ArmoredCars moved from Bahia to 35 Sea Zone 1 Elite and 1 Infantry moved from Salvador to 35 Sea Zone 2 ArmoredCars, 1 Elite, 1 Infantry and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 2 ArmoredCars, 1 Elite and 1 Infantry moved from 36 Sea Zone to French Sudan 3 Marines and 2 Tanks moved from Andalusia to Leon 1 B.Transport and 3 Transports moved from 31 Sea Zone to 36 Sea Zone 3 ArmoredCars moved from Rio De Janeiro to Bahia 3 ArmoredCars moved from Bolivia to Bahia 2 ArmoredCars moved from Peru to Bahia 2 ArmoredCars moved from Colombia to Bahia 2 ArmoredCars moved from N.Chile to Argentina 2 ArmoredCars moved from Santiago to 125 Sea Zone 2 ArmoredCars and 1 Transport moved from 125 Sea Zone to 40 Sea Zone 2 ArmoredCars moved from 40 Sea Zone to Angola Purchase Units - Americans Americans buy 18 ArmoredCars, 1 Battleship, 1 Destroyer, 2 Factorys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Leon Americans attack with 3 Marines and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 3 Marines and 2 Tanks in Leon, round 2 : 4/5 hits, 2.50 expected hits Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/3 hits, 1.00 expected hits 1 Marine owned by the Americans and 3 Infantrys owned by the Neutral lost in Leon Americans loses 0 PUs for violating Leons neutrality. Americans win, taking Leon from Neutral with 2 Marines and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Marine Casualties for Neutral: 3 Infantrys Battle in 110 Sea Zone Americans attack with 3 Bombers and 1 S.Bomber Hisaichi defend with 2 Destroyers, 2 Submarines and 1 Transport Americans roll dice for 3 Bombers and 1 S.Bomber in 110 Sea Zone, round 2 : 4/4 hits, 2.83 expected hits Hisaichi roll dice for 2 Destroyers and 1 Transport in 110 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits 1 Bomber owned by the Americans, 1 Transport owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 110 Sea Zone Americans roll dice for 2 Bombers and 1 S.Bomber in 110 Sea Zone, round 3 : 3/3 hits, 2.17 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Bomber owned by the Americans and 1 Destroyer owned by the Hisaichi lost in 110 Sea Zone Americans win with 1 Bomber and 1 S.Bomber remaining. Battle score for attacker is 8 Casualties for Americans: 2 Bombers Casualties for Hisaichi: 2 Destroyers, 2 Submarines and 1 Transport Battle in 76 Sea Zone Americans attack with 1 Adv.Fighter, 1 Destroyer and 2 Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 76 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 76 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Adv.Fighter, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Spanish Guinea Americans attack with 1 ArmoredCar, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Spanish Guinea, round 2 : 4/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Spanish Guinea Americans loses 0 PUs for violating Spanish Guineas neutrality. Americans win, taking Spanish Guinea from Neutral with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 86 Sea Zone Americans attack with 1 Destroyer and 3 Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 1 Destroyer and 3 Fighters in 86 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Americans win with 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 2 Fighters moved from 86 Sea Zone to 102 Sea Zone 1 Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 76 Sea Zone to 87 Sea Zone 1 Bomber and 1 S.Bomber moved from 110 Sea Zone to South Australia Place Units - Americans 1 Factory placed in Rio De Janeiro 1 Factory placed in Bolivia 2 ArmoredCars placed in Salvador 2 ArmoredCars placed in Bahia 2 ArmoredCars placed in Argentina 2 ArmoredCars placed in S.Chile 2 ArmoredCars placed in Venezuela 2 ArmoredCars placed in Colombia 2 ArmoredCars placed in Peru 2 ArmoredCars placed in N.Chile 2 ArmoredCars placed in Santiago 1 Transport placed in 125 Sea Zone 1 Battleship and 1 S.Submarine placed in 87 Sea Zone 1 Destroyer placed in 88 Sea Zone Turn Complete - Americans Americans collect 135 PUs; end with 135 PUsCombat Hit Differential Summary :
Neutral : -0.33 Hisaichi : 0.83 Yamamoto : -1.00 Americans : 5.00 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 2 Artillerys and 2 Infantrys moved from Provence to 43 Sea Zone 2 Artillerys, 2 Battleships, 1 Destroyer, 2 Infantrys and 2 Transports moved from 43 Sea Zone to 42 Sea Zone 2 Artillerys and 2 Infantrys moved from 42 Sea Zone to Baleares 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from 24 Sea Zone to Upper Norrland 1 Infantry moved from Latvia to Estonia Germans take Estonia from Russians 1 Infantry moved from Latvia to Novgorod Germans take Novgorod from Russians 2 ArmoredCars moved from Krakow to Donetsk 2 Infantrys moved from Brest to Minsk 5 Fighters moved from Kiev to Minsk 4 Artillerys and 2 Elites moved from Brest to Kiev 6 Tanks moved from Crimea to Donetsk 2 Infantrys moved from Kiev to Donetsk 3 HeavyTanks moved from Krakow to Kiev 4 HeavyTanks moved from Warsaw to Kiev 2 Infantrys moved from Kiev to Donetsk 9 Tanks moved from Krakow to Kiev 1 Mech.Inf moved from Hungary to Donetsk 1 Mech.Inf moved from Hungary to Kiev 2 ArmoredCars moved from Danzig to Brest 1 Infantry moved from Danzig to East Prussia 2 Stukas moved from Hamburg to 20 Sea Zone 1 Destroyer moved from 21 Sea Zone to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 19 Sea Zone to 18 Sea Zone 2 Artillerys moved from Orleanais to Aquitaine 1 Infantry moved from Upper Norrland to Lapland Finns take Lapland from Russians Purchase Units - Germans Germans buy 2 Artillerys, 1 Bunker, 1 Destroyer, 3 Elites, 3 Infantrys, 1 JetFighter, 10 Mech.Infs and 2 Submarines; Remaining resources: 1 PUs; Combat - Germans Battle in 42 Sea Zone Germans attack with 2 Battleships, 1 Destroyer and 2 Transports Americans defend with 1 Destroyer Germans roll dice for 2 Battleships, 1 Destroyer and 2 Transports in 42 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Battleships, 1 Destroyer and 2 Transports in 42 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 Destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 42 Sea Zone Germans win with 2 Battleships, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 18 Sea Zone Germans attack with 1 Adv.Fighter and 1 Fighter British defend with 7 S.Submarines Germans roll dice for 1 Adv.Fighter and 1 Fighter in 18 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 7 S.Submarines owned by the British Submerged Battle in 20 Sea Zone Germans attack with 1 Destroyer and 2 Stukas British defend with 1 S.Submarine British roll dice for 1 S.Submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Destroyer and 2 Stukas in 20 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits 1 Destroyer owned by the Germans lost in 20 Sea Zone 1 S.Submarine owned by the British Submerged Germans winGermans win with 1 Adv.Fighter and 1 Fighter remaining with 2 Stukas remaining. Battle score for attacker is -8 Casualties for Germans: 1 Destroyer Battle in Donetsk Germans attack with 2 ArmoredCars, 4 Infantrys, 1 Mech.Inf and 6 Tanks Russians defend with 1 Artillery, 6 Infantrys and 1 Tank Germans roll dice for 2 ArmoredCars, 4 Infantrys, 1 Mech.Inf and 6 Tanks in Donetsk, round 2 : 7/13 hits, 4.83 expected hits Russians roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Donetsk, round 2 : 2/8 hits, 2.83 expected hits 6 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk Germans roll dice for 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 6 Tanks in Donetsk, round 3 : 6/11 hits, 4.50 expected hits Russians roll dice for 1 Tank in Donetsk, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans and 1 Tank owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 13 Casualties for Germans: 1 ArmoredCar and 2 Infantrys Casualties for Russians: 1 Artillery, 6 Infantrys and 1 Tank Battle in Minsk Germans attack with 5 Fighters and 2 Infantrys Russians defend with 1 Artillery Germans roll dice for 5 Fighters and 2 Infantrys in Minsk, round 2 : 1/7 hits, 2.00 expected hits Russians roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 5 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery Battle in Baleares Germans attack with 2 Artillerys and 2 Infantrys British defend with 2 Infantrys Germans roll dice for 2 Artillerys and 2 Infantrys in Baleares, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 Infantrys in Baleares, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Baleares Germans roll dice for 2 Artillerys in Baleares, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Baleares, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Artillerys in Baleares, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Baleares, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Baleares Germans win, taking Baleares from British with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Germans 1 Battleship, 1 Carrier, 1 Cruiser and 1 Destroyer moved from 19 Sea Zone to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 18 Sea Zone to 20 Sea Zone 2 Destroyers moved from 21 Sea Zone to 20 Sea Zone 2 Stukas moved from 20 Sea Zone to Normandy 1 AAGun moved from Brittany to Orleanais 5 Fighters moved from Minsk to Kiev Place Units - Germans 2 Artillerys, 1 Elite and 3 Infantrys placed in Hamburg 1 Destroyer and 2 Submarines placed in 20 Sea Zone 1 Bunker placed in El Agheila 2 Elites and 1 JetFighter placed in Provence 4 Mech.Infs placed in Warsaw 3 Mech.Infs placed in Krakow 3 Mech.Infs placed in Danzig Turn Complete - Germans Germans collect 128 PUs; end with 129 PUsCombat Hit Differential Summary :
Germans : -0.50 British : 1.17 Americans : -0.67 Russians : 0.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 1 Infantry moved from Yaroslavl to Smolensk 9 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Moscow to Tula 3 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Leningrad to Estonia 1 ArmoredCar moved from Leningrad to Latvia 1 Mech.Inf moved from Leningrad to Novgorod 1 Mech.Inf moved from Leningrad to Smolensk 1 Mech.Inf moved from Smolensk to Minsk 1 Artillery moved from Kursk to Minsk 2 Infantrys moved from N.Karelia to Lapland 1 ArmoredCar moved from Oulu to Lapland 1 Elite and 2 Infantrys moved from Oulu to Kotka 1 ArmoredCar and 2 Infantrys moved from Oulu to Tampere 1 Mech.Inf moved from Oulu to Estonia 1 Mech.Inf moved from Oulu to Latvia 1 Mech.Inf moved from Oulu to Novgorod 1 Mot.Inf moved from Leningrad to Kursk 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Azerbaijan 1 Tank moved from S.Buryat Mongolia to N.Buryat Mongolia 8 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Ayan to Yakutsk 1 Artillery, 1 HeavyTank, 9 Infantrys and 1 Tank moved from Okhotsk to Yakutsk 2 ArmoredCars, 1 Artillery, 1 HeavyTank, 9 Infantrys, 1 Mech.Inf and 2 Tanks moved from Yakutsk to N.Buryat Mongolia Purchase Units - Russians Russians buy 2 Bunkers, 1 Elite, 3 HeavyTanks, 26 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Estonia Russians attack with 1 Infantry and 1 Mech.Inf Germans defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Mech.Inf in Estonia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia Russians roll dice for 1 Mech.Inf in Estonia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Estonia Germans win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Russians: 1 Infantry and 1 Mech.Inf Battle in Tampere Russians attack with 1 ArmoredCar and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 2 Infantrys in Tampere, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Tampere, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Tampere Russians win, taking Tampere from Finns with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Lapland Russians attack with 1 ArmoredCar and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 2 Infantrys in Lapland, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Russians: 1 ArmoredCar Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 1 Artillery and 1 Mech.Inf Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Mech.Inf in Minsk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Kotka Russians attack with 1 Elite and 2 Infantrys Finns defend with 1 Tank Russians roll dice for 1 Elite and 2 Infantrys in Kotka, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Tank in Kotka, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Finns lost in Kotka Russians win, taking Kotka from Finns with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Finns: 1 Tank Battle in Latvia Russians attack with 1 ArmoredCar and 1 Mech.Inf Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 1 Mech.Inf in Latvia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 1 Mech.Inf in Latvia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 1 Mech.Inf in Latvia, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Russians: 1 ArmoredCar Casualties for Germans: 1 Infantry Battle in Novgorod Russians attack with 2 Mech.Infs Germans defend with 1 Infantry Russians roll dice for 2 Mech.Infs in Novgorod, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 3 Mech.Infs moved from Oulu to Yaroslavl 4 Mech.Infs moved from Arkhangelsk to Kursk 1 HeavyTank moved from Leningrad to Yaroslavl 1 Tank moved from Leningrad to Yaroslavl 2 ArmoredCars and 1 Tank moved from Oulu to Leningrad 5 Infantrys moved from Oulu to N.Karelia 5 Infantrys moved from Novosibirsk to Krasnoyarsk Place Units - Russians 1 Elite and 4 Infantrys placed in Stalingrad Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 8 Infantrys EDIT: Adding units owned by Russians to Tula: 8 Infantrys EDIT: Turning off Edit Mode 1 Bunker and 3 HeavyTanks placed in Kursk Turning on Edit Mode EDIT: Removing units owned by Russians from Leningrad: 1 Adv.Fighter and 2 Fighters EDIT: Adding units owned by Russians to Kursk: 1 Adv.Fighter and 2 Fighters EDIT: Turning off Edit Mode 1 Bunker and 4 Infantrys placed in Leningrad 2 Tanks placed in N.Buryat Mongolia 6 Infantrys placed in Sibirsky 10 Infantrys placed in Moscow Russians undo move 6. 9 Infantrys and 1 Tank placed in Moscow 3 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : 0.67 Finns : 0.83 Russians : -0.33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 3 Infantrys moved from Tobruk to Kufra 3 Fighters moved from S.Tunisia to Kufra 2 Transports moved from 55 Sea Zone to 51 Sea Zone 2 Elites and 2 HeavyTanks moved from Greece to 51 Sea Zone 1 Artillery and 2 Infantrys moved from Campania to 48 Sea Zone 2 Elites, 2 HeavyTanks and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Elites and 2 HeavyTanks moved from 56 Sea Zone to Palestine 3 HeavyTanks moved from Syria to Palestine 1 Battleship and 1 Submarine moved from 55 Sea Zone to 56 Sea Zone 1 Destroyer moved from 55 Sea Zone to 56 Sea Zone 1 Transport moved from 55 Sea Zone to 48 Sea Zone 1 Infantry moved from Syria to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Cyprus Italians take Cyprus from British 1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Infantry and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Artillery and 1 Infantry moved from Campania to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk 2 T.Boats moved from 47 Sea Zone to 48 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Tobruk 3 Infantrys moved from Serbia to Greece 1 Carrier and 1 Fighter moved from 46 Sea Zone to 45 Sea Zone 4 Infantrys moved from Tunis to N.Tunisia 1 Infantry moved from N.Tunisia to N.Algeria Italians take N.Algeria from French 6 Artillerys and 20 Infantrys moved from S.Tunisia to S.Algeria Italians take S.Algeria from French 1 Elite moved from Rome to 46 Sea Zone 1 Elite and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Elite and 1 Infantry moved from 48 Sea Zone to Tobruk 2 Artillerys and 1 Infantry moved from Sardinia to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 1 Infantry moved from Tuscany to Lombardy 1 Infantry moved from Rome to Campania Purchase Units - Italians Italians buy 1 Bunker, 18 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in 45 Sea Zone Italians attack with 1 Carrier and 1 Fighter British defend with 1 Transport Italians roll dice for 1 Carrier and 1 Fighter in 45 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits British roll dice for 1 Transport in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 45 Sea Zone Italians win with 1 Carrier and 1 Fighter remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Kufra Italians attack with 3 Fighters and 3 Infantrys British defend with 1 Factory and 1 Tank Italians roll dice for 3 Fighters and 3 Infantrys in Kufra, round 2 : 0/6 hits, 1.50 expected hits British roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Kufra Italians roll dice for 3 Fighters and 2 Infantrys in Kufra, round 3 : 1/5 hits, 1.33 expected hits British roll dice for 1 Tank in Kufra, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kufra Italians win, taking Kufra from British with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 1 Casualties for Italians: 2 Infantrys Casualties for British: 1 Tank Battle in Palestine Italians attack with 2 Elites and 5 HeavyTanks British defend with 1 ArmoredCar, 1 Elite and 1 Tank Italians roll dice for 1 Battleship in Palestine, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the British lost in Palestine Italians roll dice for 2 Elites and 5 HeavyTanks in Palestine, round 2 : 4/7 hits, 4.00 expected hits British roll dice for 1 Elite and 1 Tank in Palestine, round 2 : 1/2 hits, 0.83 expected hits 1 Elite owned by the British, 1 Elite owned by the Italians and 1 Tank owned by the British lost in Palestine Italians win, taking Palestine from British with 1 Elite and 5 HeavyTanks remaining. Battle score for attacker is 9 Casualties for British: 1 ArmoredCar, 1 Elite and 1 Tank Casualties for Italians: 1 Elite Battle in Mersa Matruh Italians attack with 1 Artillery and 2 Infantrys British defend with 1 ArmoredCar Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for British: 1 ArmoredCar Non Combat Move - Italians 3 Fighters moved from Kufra to Tobruk 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 46 Sea Zone to 45 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 45 Sea Zone to N.Tunisia Place Units - Italians 1 Bunker and 2 Infantrys placed in Syria 1 Infantry and 3 Tanks placed in Greece 3 Infantrys placed in Serbia 4 Infantrys placed in Tunis 1 Submarine placed in 44 Sea Zone 1 Infantry placed in Lombardy 6 Infantrys placed in Rome Italians undo move 6. 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Italians : -0.83 British : 1.83 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 3 Artillerys, 1 Elite, 9 Infantrys and 9 Tanks moved from E.Morocco to S.Algeria 2 Adv.Fighters and 2 Infantrys moved from E.Morocco to S.Algeria Purchase Units - French French buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 0 PUs; Combat - French Battle in S.Algeria French attack with 2 Adv.Fighters, 3 Artillerys, 1 Elite, 11 Infantrys and 9 Tanks Italians defend with 6 Artillerys and 20 Infantrys French roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Elite, 11 Infantrys and 9 Tanks in S.Algeria, round 2 : 6/26 hits, 9.17 expected hits Italians roll dice for 6 Artillerys and 20 Infantrys in S.Algeria, round 2 : 11/26 hits, 8.67 expected hits 6 Infantrys owned by the Italians and 11 Infantrys owned by the French lost in S.Algeria French roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Elite and 9 Tanks in S.Algeria, round 3 : 9/15 hits, 7.00 expected hits Italians roll dice for 6 Artillerys and 14 Infantrys in S.Algeria, round 3 : 3/20 hits, 6.67 expected hits 3 Artillerys owned by the French and 9 Infantrys owned by the Italians lost in S.Algeria French roll dice for 2 Adv.Fighters, 1 Elite and 9 Tanks in S.Algeria, round 4 : 8/12 hits, 5.83 expected hits Italians roll dice for 6 Artillerys and 5 Infantrys in S.Algeria, round 4 : 3/11 hits, 3.67 expected hits 1 Elite owned by the French, 2 Tanks owned by the French, 3 Artillerys owned by the Italians and 5 Infantrys owned by the Italians lost in S.Algeria French roll dice for 2 Adv.Fighters and 7 Tanks in S.Algeria, round 5 : 5/9 hits, 4.50 expected hits Italians roll dice for 3 Artillerys in S.Algeria, round 5 : 2/3 hits, 1.00 expected hits 2 Tanks owned by the French and 3 Artillerys owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 2 Adv.Fighters and 5 Tanks remaining. Battle score for attacker is 7 Casualties for French: 3 Artillerys, 1 Elite, 11 Infantrys and 4 Tanks Casualties for Italians: 6 Artillerys and 20 Infantrys Non Combat Move - French 2 Adv.Fighters moved from S.Algeria to E.Morocco Place Units - French 1 Adv.Fighter and 3 Tanks placed in E.Morocco Turn Complete - French French collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -1.00 French : 1.50 -
TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Americans from 86 Sea Zone: 1 Destroyer EDIT: Removing units owned by Americans from Woleai: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Lanchow: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for British from 100 to 97 EDIT: Turning off Edit Mode 1 Transport moved from 111 Sea Zone to 107 Sea Zone 1 Elite and 1 Infantry moved from Davao to 107 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Elite and 1 Infantry moved from 108 Sea Zone to Woleai Yamamoto take Woleai from Americans 1 B.Transport moved from 111 Sea Zone to 107 Sea Zone 1 Elite and 3 Infantrys moved from Davao to 107 Sea Zone 2 Battleships, 1 Carrier, 1 Cruiser and 2 Destroyers moved from 111 Sea Zone to 93 Sea Zone 1 B.Transport, 1 Elite and 3 Infantrys moved from 107 Sea Zone to 93 Sea Zone 1 Elite and 3 Infantrys moved from 93 Sea Zone to Kyushu 1 Artillery, 1 Elite and 1 Marine moved from Tokyo to Tohoku 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone 1 Carrier, 3 Destroyers, 2 Fighters, 2 T.Boats and 4 Transports moved from 85 Sea Zone to 93 Sea Zone 3 Infantrys moved from N.French Indochina to Yunnan 3 Infantrys moved from Kwangtung to Hong Kong 3 Infantrys moved from Kwangtung to Kwangsi 2 Infantrys moved from Kweichow to Yunnan 2 ArmoredCars moved from Yunnan to Lanchow Yamamoto take Lanchow from Chinese Purchase Units - Yamamoto Yamamoto buy 4 Bunkers, 1 Destroyer, 9 Infantrys, 2 S.Submarines and 4 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Non Combat Move - Yamamoto Place Units - Yamamoto 1 Bunker and 4 Tanks placed in Davao 1 Bunker placed in Tohoku 1 Bunker placed in Hokkaido 1 Bunker placed in Kyushu 8 Infantrys placed in Tokyo 1 Destroyer and 2 S.Submarines placed in 93 Sea Zone 1 Infantry placed in Kwangsi Turn Complete - Yamamoto Yamamoto collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
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Sorry for the edits. Apparently when I hit upload, it actually didn’t. Then I closed the file and moved on. Came back and said, “Didn’t I do this turn already?” Yep. I had the dice results in my email, but no posted file! So now I’m checking to confirm its uploaded before closing Triple A.
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 2 Artillerys and 1 Infantry moved from E.Qinghai to Lanchow 2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank moved from Ningsia to Suiyuan Purchase Units - Chinese Chinese buy 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank Hisaichi defend with 1 ArmoredCar and 9 Tanks Chinese roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank in Suiyuan, round 2 : 2/10 hits, 3.17 expected hits Hisaichi roll dice for 1 ArmoredCar and 9 Tanks in Suiyuan, round 2 : 5/10 hits, 4.67 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 4 Infantrys owned by the Chinese lost in Suiyuan 1 ArmoredCar, 2 Artillerys, 1 Elite and 1 Tank retreated to Ningsia Hisaichi win with 8 Tanks remaining. Battle score for attacker is -3 Casualties for Chinese: 1 ArmoredCar and 4 Infantrys Casualties for Hisaichi: 1 ArmoredCar and 1 Tank Battle in Lanchow Chinese attack with 2 Artillerys and 1 Infantry Yamamoto defend with 2 ArmoredCars Chinese roll dice for 2 Artillerys and 1 Infantry in Lanchow, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 2 ArmoredCars in Lanchow, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Yamamoto lost in Lanchow Chinese roll dice for 2 Artillerys and 1 Infantry in Lanchow, round 3 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 ArmoredCar in Lanchow, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 2 Artillerys and 1 Infantry in Lanchow, round 4 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 ArmoredCar in Lanchow, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in Lanchow Chinese win, taking Lanchow from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 ArmoredCars Non Combat Move - Chinese 1 Tank moved from Hsining to Ningsia 4 Infantrys moved from Gobi Altai to Ningsia 5 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 2 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Hisaichi : 0.33 Yamamoto : -0.67 Chinese : -1.17 -
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 3 Mech.Infs moved from Peking to Ningsia 3 Mech.Infs moved from Shantung to Ningsia 8 Tanks moved from Suiyuan to Ningsia 1 ArmoredCar moved from Shensi to Ningsia 1 Adv.Fighter and 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Battleship, 1 Carrier, 1 Submarine and 2 Transports moved from 85 Sea Zone to 93 Sea Zone 15 Infantrys moved from Heilungchiang to Chita 7 Infantrys moved from Kirin to Heilungchiang 4 Infantrys moved from Liaoning to Heilungchiang 6 Infantrys moved from Changchun to Kirin 1 Fighter moved from Yunnan to Ningsia Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 1 Elite, 1 Factory, 12 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 76 Sea Zone Hisaichi attack with 1 Adv.Fighter and 1 Submarine Americans defend with 1 Destroyer Hisaichi roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 76 Sea Zone Hisaichi win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Ningsia Hisaichi attack with 1 ArmoredCar, 1 Fighter, 6 Mech.Infs and 8 Tanks Chinese defend with 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks Hisaichi roll dice for 1 ArmoredCar, 1 Fighter, 6 Mech.Infs and 8 Tanks in Ningsia, round 2 : 8/16 hits, 6.67 expected hits Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks in Ningsia, round 2 : 2/10 hits, 3.50 expected hits 1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Chinese, 1 Mech.Inf owned by the Hisaichi, 1 Elite owned by the Chinese, 4 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Ningsia Hisaichi roll dice for 1 Fighter, 5 Mech.Infs and 8 Tanks in Ningsia, round 3 : 8/14 hits, 6.00 expected hits Chinese roll dice for 2 Tanks in Ningsia, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 1 Fighter, 3 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 11 Casualties for Hisaichi: 1 ArmoredCar and 3 Mech.Infs Casualties for Chinese: 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks Non Combat Move - Hisaichi 1 Fighter moved from Ningsia to Suiyuan 1 AAGun moved from Heilungchiang to Chita 1 Infantry moved from Khabarovsk to Heilungchiang 1 Adv.Fighter moved from 76 Sea Zone to Chita Place Units - Hisaichi 1 Bunker placed in Chita 1 Factory placed in Hupeh 8 Infantrys placed in Changchun 4 Infantrys placed in Liaoning 1 Elite and 2 Mech.Infs placed in Peking Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Hisaichi : 4.00 Americans : -0.33 Chinese : -0.50 -
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 3 Mech.Infs moved from Peking to Ningsia 3 Mech.Infs moved from Shantung to Ningsia 8 Tanks moved from Suiyuan to Ningsia 1 ArmoredCar moved from Shensi to Ningsia 1 Adv.Fighter and 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Battleship, 1 Carrier, 1 Submarine and 2 Transports moved from 85 Sea Zone to 93 Sea Zone 15 Infantrys moved from Heilungchiang to Chita 7 Infantrys moved from Kirin to Heilungchiang 4 Infantrys moved from Liaoning to Heilungchiang 6 Infantrys moved from Changchun to Kirin 1 Fighter moved from Yunnan to Ningsia Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 1 Elite, 1 Factory, 12 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 76 Sea Zone Hisaichi attack with 1 Adv.Fighter and 1 Submarine Americans defend with 1 Destroyer Hisaichi roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 76 Sea Zone Hisaichi win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Ningsia Hisaichi attack with 1 ArmoredCar, 1 Fighter, 6 Mech.Infs and 8 Tanks Chinese defend with 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks Hisaichi roll dice for 1 ArmoredCar, 1 Fighter, 6 Mech.Infs and 8 Tanks in Ningsia, round 2 : 8/16 hits, 6.67 expected hits Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks in Ningsia, round 2 : 2/10 hits, 3.50 expected hits 1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Chinese, 1 Mech.Inf owned by the Hisaichi, 1 Elite owned by the Chinese, 4 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Ningsia Hisaichi roll dice for 1 Fighter, 5 Mech.Infs and 8 Tanks in Ningsia, round 3 : 8/14 hits, 6.00 expected hits Chinese roll dice for 2 Tanks in Ningsia, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 1 Fighter, 3 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 11 Casualties for Hisaichi: 1 ArmoredCar and 3 Mech.Infs Casualties for Chinese: 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks Non Combat Move - Hisaichi 1 Fighter moved from Ningsia to Suiyuan 1 AAGun moved from Heilungchiang to Chita 1 Infantry moved from Khabarovsk to Heilungchiang 1 Adv.Fighter moved from 76 Sea Zone to Chita Place Units - Hisaichi 1 Bunker placed in Chita 1 Factory placed in Hupeh 8 Infantrys placed in Changchun 4 Infantrys placed in Liaoning 1 Elite and 2 Mech.Infs placed in Peking Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 67 Sea Zone: 1 T.Boat EDIT: Adding units owned by Hisaichi to 66 Sea Zone: 1 T.Boat EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Hisaichi : 4.00 Americans : -0.33 Chinese : -0.50 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 1 S.Submarine moved from 20 Sea Zone to 21 Sea Zone 1 Artillery moved from W.Iran to 58 Sea Zone 1 Elite moved from W.Iran to 58 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 1 Elite moved from 57 Sea Zone to Palestine 1 Transport moved from 57 Sea Zone to 58 Sea Zone 2 Cruisers moved from 57 Sea Zone to 58 Sea Zone 3 Infantrys moved from W.Iran to 58 Sea Zone 1 Infantry moved from Iraq to 58 Sea Zone 2 Cruisers, 4 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 4 Infantrys moved from 57 Sea Zone to Palestine 1 Fighter moved from Darfur to Palestine 2 Tanks moved from Cairo to Palestine 1 Artillery and 1 Infantry moved from South Africa to Mozambique 1 ArmoredCar, 1 Artillery, 21 Infantrys and 3 Tanks moved from Assam to Burma 1 Infantry moved from Bihar to Assam 6 Infantrys moved from Madras to Hyderabad 1 Artillery and 1 Infantry moved from Rajputana to 59 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to Palestine 2 Tanks moved from Cairo to Palestine Purchase Units - British British buy 2 ArmoredCars, 5 Infantrys and 8 S.Submarines; Remaining resources: 0 PUs; Combat - British Battle in Palestine British attack with 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 4 Tanks Italians defend with 1 Elite and 5 HeavyTanks British roll dice for 2 Cruisers in Palestine, round 2 : 2/2 hits, 1.00 expected hits 1 HeavyTank owned by the Italians and 1 Elite owned by the Italians lost in Palestine British roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 4 Tanks in Palestine, round 2 : 3/13 hits, 4.50 expected hits Italians roll dice for 4 HeavyTanks in Palestine, round 2 : 2/4 hits, 2.67 expected hits 3 HeavyTanks owned by the Italians and 2 Infantrys owned by the British lost in Palestine British roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 4 Tanks in Palestine, round 3 : 5/11 hits, 4.17 expected hits Italians roll dice for 1 HeavyTank in Palestine, round 3 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Italians lost in Palestine British win, taking Palestine from Italians with 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 34 Casualties for Italians: 1 Elite and 5 HeavyTanks Casualties for British: 2 Infantrys Battle in Burma British attack with 1 ArmoredCar, 1 Artillery, 21 Infantrys and 3 Tanks Thai defend with 2 ArmoredCars, 2 Elites and 1 Infantry British roll dice for 1 ArmoredCar, 1 Artillery, 21 Infantrys and 3 Tanks in Burma, round 2 : 8/26 hits, 5.83 expected hits Thai roll dice for 2 ArmoredCars, 2 Elites and 1 Infantry in Burma, round 2 : 1/5 hits, 1.33 expected hits 1 Infantry owned by the Thai, 2 Elites owned by the Thai, 2 ArmoredCars owned by the Thai and 1 Infantry owned by the British lost in Burma British win, taking Burma from Thai with 1 ArmoredCar, 1 Artillery, 20 Infantrys and 3 Tanks remaining. Battle score for attacker is 14 Casualties for British: 1 Infantry Casualties for Thai: 2 ArmoredCars, 2 Elites and 1 Infantry Battle in Mozambique British attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Mozambique, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - British 1 Fighter moved from Palestine to Lower Egypt Place Units - British 4 S.Submarines placed in 18 Sea Zone 4 S.Submarines placed in 18 Sea Zone 2 ArmoredCars and 3 Infantrys placed in Delhi 2 Infantrys placed in Madras Turn Complete - British British collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Neutral : -0.33 British : 2.83 Italians : -1.33 Thai : -0.33





