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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Goblins
Goblins buy 7 shooterss, 1 trolls and 1 wargs; Remaining resources: 1 PUs;
Combat Move - Goblins
Goblins loses 0 PUs for violating Anduin West Banks neutrality.
Goblins loses 0 PUs for violating Gladdens neutrality.
1 shooters moved from Lorien to Anduin East Bank
1 wargs moved from Lorien to E. Emnet
Goblins take E. Emnet from Rohan
2 trollss moved from Lorien to Fangorn
1 wargs moved from Lorien to Anduin West Bank
Goblins take Anduin West Bank from Neutral
3 shooterss and 3 stabberss moved from S. Caves to Celebran
3 stabberss moved from Lorien to Celebran
1 wargs moved from Lorien to Gladden
Goblins take Gladden from Neutral
3 wargss moved from Lorien to Moria
Combat - Goblins
Battle in Fangorn
Goblins attack with 2 trollss
Gondor defend with 1 spearInfantry
Goblins roll dice for 2 trollss in Fangorn, round 2 : 1/2 hits, 1.00 expected hits
Elves roll dice for 1 spearInfantry in Fangorn, round 2 : 1/1 hits, 0.33 expected hits
1 spearInfantry owned by the Gondor and 1 trolls owned by the Goblins lost in Fangorn
Goblins win, taking Fangorn from Elves with 1 trolls remaining. Battle score for attacker is -3
Casualties for Goblins: 1 trolls
Casualties for Gondor: 1 spearInfantry
Non Combat Move - Goblins
Place Units - Goblins
2 shooterss placed in N. Caves
5 shooterss, 1 trolls and 1 wargs placed in Moria
Turn Complete - Goblins
Goblins collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Goblins : 0.00
Elves : 0.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Elves
Elves buy 1 eagles, 1 griffin and 1 hunters; Remaining resources: 0 PUs;
Combat Move - Elves
Elves loses 0 PUs for violating Carrocks neutrality.
1 hobbits moved from High Mirkwood to Carrock
Elves take Carrock from Neutral
3 entss, 8 hunterss and 2 wizards moved from S. Mirkwood to Dol Goldur
5 hunterss moved from Rivendell to Eregion
Combat - Elves
Battle in Dol Goldur
Elves attack with 3 entss, 8 hunterss and 2 wizards
Mordor defend with 1 castle, 2 fortificationss, 2 orcss, 1 siegeTower, 5 towers and 2 trollss
Elves roll dice for 3 entss, 8 hunterss and 2 wizards in Dol Goldur, round 2 : 6/13 hits, 5.50 expected hits
Mordor roll dice for 2 fortificationss, 2 orcss, 1 siegeTower, 5 towers and 2 trollss in Dol Goldur, round 2 : 8/12 hits, 5.17 expected hits
8 hunterss owned by the Elves, 1 trolls owned by the Mordor, 1 siegeTower owned by the Mordor, 2 orcss owned by the Mordor and 2 fortificationss owned by the Mordor lost in Dol Goldur
Elves roll dice for 3 entss and 2 wizards in Dol Goldur, round 3 : 2/5 hits, 2.83 expected hits
Mordor roll dice for 5 towers and 1 trolls in Dol Goldur, round 3 : 3/6 hits, 3.83 expected hits
1 tower owned by the Mordor, 3 entss owned by the Elves and 1 trolls owned by the Mordor lost in Dol Goldur
Elves roll dice for 2 wizards in Dol Goldur, round 4 : 1/2 hits, 1.33 expected hits
Mordor roll dice for 4 towers in Dol Goldur, round 4 : 1/4 hits, 2.67 expected hits
1 tower owned by the Mordor and 1 wizard owned by the Elves lost in Dol Goldur
Elves roll dice for 1 wizard in Dol Goldur, round 5 : 0/1 hits, 0.67 expected hits
Mordor roll dice for 3 towers in Dol Goldur, round 5 : 2/3 hits, 2.00 expected hits
1 wizard owned by the Elves lost in Dol Goldur
Mordor win with 3 towers remaining. Battle score for attacker is -27
Casualties for Elves: 3 entss, 8 hunterss and 2 wizards
Casualties for Mordor: 2 fortificationss, 2 orcss, 1 siegeTower, 2 towers and 2 trollss
Non Combat Move - Elves
Place Units - Elves
1 eagles, 1 griffin and 1 hunters placed in High Mirkwood
Turn Complete - Elves
Elves collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Mordor : 0.33
Elves : -1.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Haradrim
Haradrim buy 4 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;
Combat Move - Haradrim
3 corsairss and 2 spearInfantrys moved from Debatable Land to S. Ithilien
1 spearInfantry moved from S. Gondor to S. Ithilien
1 spearInfantry moved from Tolfolas to S. Gondor Coast
1 caravel and 1 spearInfantry moved from S. Gondor Coast to Gilrain
1 spearInfantry moved from Gilrain to Belfalas
Haradrim take Belfalas from Gondor
2 corsairss, 1 spearInfantry and 2 trebuches moved from City of Corsairs to Umbar Peninsula
1 corsairs, 2 spearInfantrys and 2 trebuches moved from Umbar to Umbar Peninsula
1 caravel moved from Umbar Peninsula Coast to S. Gondor Coast
Combat - Haradrim
Non Combat Move - Haradrim
Place Units - Haradrim
4 spearInfantrys and 2 trebuches placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Gondor
Gondor buy 11 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Gondor
Gondor loses 0 PUs for violating Enedwaiths neutrality.
2 heavyCavalrys moved from W. Osg. to Minas Tirith
1 spearInfantry moved from E. Osg. to N. Ithilien
Gondor take N. Ithilien from Mordor
1 towerGuard moved from W. Osg. to E. Osg.
1 spearInfantry and 1 towerGuard moved from Lossarnach to Minas Tirith
1 towerGuard moved from W. Osg. to Lossarnach
7 galleons moved from Anduin Mouth to Gilrain
2 spearInfantrys and 1 towerGuard moved from Westfold to E. Emnet
2 caravels and 1 galleon moved from Entwash to Anduin Mouth
3 undeads moved from Lebennin to Belfalas
3 undeads moved from Anfalas to Belfalas
2 spearInfantrys and 1 towerGuard moved from Enedwaith Coast to Enedwaith
Gondor take Enedwaith from Neutral
1 heavyCavalry and 2 spearInfantrys moved from Angren Bank to Adorn
1 spearInfantry and 1 towerGuard moved from Andrast to Anfalas
Combat - Gondor
Battle in Adorn
Gondor attack with 1 heavyCavalry and 2 spearInfantrys
Neutral defend with 1 spearInfantry
Gondor roll dice for 1 heavyCavalry and 2 spearInfantrys in Adorn, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 spearInfantry in Adorn, round 2 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in Adorn
Gondor loses 0 PUs for violating Adorns neutrality.
Gondor win, taking Adorn from Neutral with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in E. Emnet
Gondor attack with 2 spearInfantrys and 1 towerGuard
Goblins defend with 1 wargs
Gondor roll dice for 2 spearInfantrys and 1 towerGuard in E. Emnet, round 2 : 0/3 hits, 0.67 expected hits
Goblins roll dice for 1 wargs in E. Emnet, round 2 : 0/1 hits, 0.17 expected hits
Gondor roll dice for 2 spearInfantrys and 1 towerGuard in E. Emnet, round 3 : 2/3 hits, 0.67 expected hits
Goblins roll dice for 1 wargs in E. Emnet, round 3 : 0/1 hits, 0.17 expected hits
1 wargs owned by the Goblins lost in E. Emnet
Gondor win, taking E. Emnet from Goblins with 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargs
Battle in Belfalas
Gondor attack with 6 undeads
Haradrim defend with 1 spearInfantry
Gondor roll dice for 6 undeads in Belfalas, round 2 : 2/6 hits, 1.00 expected hits
Haradrim roll dice for 1 spearInfantry in Belfalas, round 2 : 1/1 hits, 0.33 expected hits
1 undead owned by the Gondor and 1 spearInfantry owned by the Haradrim lost in Belfalas
Gondor win, taking Belfalas from Haradrim with 5 undeads remaining. Battle score for attacker is 1
Casualties for Gondor: 1 undead
Casualties for Haradrim: 1 spearInfantry
Battle in Gilrain
Gondor attack with 7 galleons
Haradrim defend with 1 caravel
Gondor roll dice for 7 galleons in Gilrain, round 2 : 2/7 hits, 2.33 expected hits
Haradrim roll dice for 1 caravel in Gilrain, round 2 : 0/1 hits, 0.17 expected hits
1 caravel owned by the Haradrim lost in Gilrain
Gondor win with 7 galleons remaining. Battle score for attacker is 5
Casualties for Haradrim: 1 caravel
Non Combat Move - Gondor
Place Units - Gondor
10 spearInfantrys placed in Minas Tirith
1 spearInfantry placed in W. Osg.
Turn Complete - Gondor
Gondor collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Goblins : -0.33
Neutral : -0.33
Haradrim : 0.50
Gondor : 1.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Rhun
Rhun buy 4 warChariots; Remaining resources: 1 PUs;
Combat Move - Rhun
1 spearInfantry moved from Rhovanion to S. Mirkwood
Rhun take S. Mirkwood from Elves
3 chariotArcherss and 2 warChariots moved from E. Rhovanion to N. Rhun
Rhun take N. Rhun from Dale
1 spearInfantry moved from S. Dale to N. Rhun
2 warChariots moved from Rhun to N. Rhun
1 spearInfantry moved from E. Rhovanion to Rhun
Combat - Rhun
Non Combat Move - Rhun
Place Units - Rhun
4 warChariots placed in Rhun
Turn Complete - Rhun
Rhun collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Dale
Dale buy 1 archers, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Dale
1 spearInfantry moved from N. Dale to S. Dale
Dale take S. Dale from Rhun
1 archers and 2 spearInfantrys moved from Lake Town to N. Dale
Combat - Dale
Non Combat Move - Dale
Place Units - Dale
1 archers, 1 lightCavalry and 1 spearInfantry placed in Lake Town
Turn Complete - Dale
Dale collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Khand
Khand buy 2 raiderCavalrys; Remaining resources: 2 PUs;
Combat Move - Khand
2 raiderCavalrys and 2 xbowInfantrys moved from S. Ithilien to E. Osg.
3 raiderss moved from Harad Road to S. Ithilien
2 raiderCavalrys moved from Khand to N. Ithilien
Combat - Khand
Battle in E. Osg.
Khand attack with 2 raiderCavalrys and 2 xbowInfantrys
Gondor defend with 1 castle and 1 towerGuard
Khand roll dice for 2 raiderCavalrys and 2 xbowInfantrys in E. Osg., round 2 : 2/4 hits, 1.67 expected hits
Gondor roll dice for 1 towerGuard in E. Osg., round 2 : 1/1 hits, 0.50 expected hits
1 towerGuard owned by the Gondor and 1 raiderCavalry owned by the Khand lost in E. Osg.
Khand win, taking E. Osg. from Gondor with 1 raiderCavalry and 2 xbowInfantrys remaining. Battle score for attacker is -1
Casualties for Khand: 1 raiderCavalry
Casualties for Gondor: 1 towerGuard
Battle in N. Ithilien
Khand attack with 2 raiderCavalrys
Gondor defend with 1 spearInfantry
Khand roll dice for 2 raiderCavalrys in N. Ithilien, round 2 : 2/2 hits, 1.00 expected hits
Gondor roll dice for 1 spearInfantry in N. Ithilien, round 2 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Gondor lost in N. Ithilien
Khand win, taking N. Ithilien from Gondor with 2 raiderCavalrys remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Non Combat Move - Khand
Place Units - Khand
2 raiderCavalrys placed in Khand
Turn Complete - Khand
Khand collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Gondor : 0.17
Khand : 1.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Dwarves
Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;
Combat Move - Dwarves
2 cannons and 2 phalanxs moved from Iron Hills to N. Rhun
1 berzerkers moved from Lonely Mtn. to N. Dale
1 cannon and 1 phalanx moved from Lonely Mtn. to N. Dale
Combat - Dwarves
Battle in N. Rhun
Dwarves attack with 2 cannons and 2 phalanxs
Rhun defend with 3 chariotArcherss, 1 spearInfantry and 4 warChariots
Dwarves roll dice for 2 cannons and 2 phalanxs in N. Rhun, round 2 : 1/4 hits, 2.00 expected hits
Rhun roll dice for 3 chariotArcherss, 1 spearInfantry and 4 warChariots in N. Rhun, round 2 : 2/8 hits, 2.00 expected hits
1 spearInfantry owned by the Rhun and 2 phalanxs owned by the Dwarves lost in N. Rhun
2 cannons retreated to Iron Hills
Rhun win with 3 chariotArcherss and 4 warChariots remaining. Battle score for attacker is -9
Casualties for Dwarves: 2 phalanxs
Casualties for Rhun: 1 spearInfantry
Non Combat Move - Dwarves
Place Units - Dwarves
4 axeInfantrys placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Dwarves : -1.00
Rhun : 0.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Saruman
Turn Complete - Saruman
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Freefolk
Freefolk buy 1 archers, 5 hobbitss, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Freefolk
3 lightCavalrys moved from Lond Daer to Tharbad
1 archers, 1 hobbits and 1 spearInfantry moved from Lond Daer to N. Enedwaith
2 archerss, 1 catapult, 2 hobbitss and 3 spearInfantrys moved from Cardolan to Tharbad
2 archerss and 2 spearInfantrys moved from Eregion to N. Dunland
1 catapult and 1 spearInfantry moved from S. Downs to Cardolan
1 archers, 1 catapult and 1 spearInfantry moved from Bree to S. Downs
1 archers and 1 hobbits moved from Shire to S. Downs
2 lightCavalrys moved from Hobbiton to Cardolan
Combat - Freefolk
Battle in Tharbad
Freefolk attack with 2 archerss, 1 catapult, 2 hobbitss, 3 lightCavalrys and 3 spearInfantrys
Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
Freefolk roll dice for 2 archerss, 1 catapult, 2 hobbitss, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 2 : 2/11 hits, 2.67 expected hits
Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 2/6 hits, 1.50 expected hits
2 hobbitss owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Tharbad
Freefolk roll dice for 2 archerss, 1 catapult, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 3 : 1/9 hits, 2.67 expected hits
Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 3 : 1/4 hits, 1.17 expected hits
1 archers owned by the Freefolk and 1 fortifications owned by the Neutral lost in Tharbad
Freefolk roll dice for 1 archers, 1 catapult, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 4 : 2/8 hits, 2.33 expected hits
Neutral roll dice for 3 spearInfantrys in Tharbad, round 4 : 3/3 hits, 1.00 expected hits
2 spearInfantrys owned by the Neutral and 3 spearInfantrys owned by the Freefolk lost in Tharbad
Freefolk roll dice for 1 archers, 1 catapult and 3 lightCavalrys in Tharbad, round 5 : 0/5 hits, 1.50 expected hits
Neutral roll dice for 1 spearInfantry in Tharbad, round 5 : 1/1 hits, 0.33 expected hits
1 archers owned by the Freefolk lost in Tharbad
Freefolk roll dice for 1 catapult and 3 lightCavalrys in Tharbad, round 6 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 spearInfantry in Tharbad, round 6 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in Tharbad
Freefolk loses 0 PUs for violating Tharbads neutrality.
Freefolk win, taking Tharbad from Neutral with 1 catapult and 3 lightCavalrys remaining. Battle score for attacker is -4
Casualties for Freefolk: 2 archerss, 2 hobbitss and 3 spearInfantrys
Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
Battle in N. Dunland
Freefolk attack with 2 archerss and 2 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk roll dice for 2 archerss and 2 spearInfantrys in N. Dunland, round 2 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in N. Dunland
Freefolk loses 0 PUs for violating N. Dunlands neutrality.
Freefolk win, taking N. Dunland from Neutral with 2 archerss and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Freefolk
Place Units - Freefolk
1 hobbits and 1 lightCavalry placed in Lond Daer
1 archers, 1 hobbits and 1 spearInfantry placed in Bree
2 hobbitss placed in Hobbiton
1 hobbits placed in Fornost
Turn Complete - Freefolk
Freefolk collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Neutral : 2.33
Freefolk : -3.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Mordor
Mordor buy 4 trollss; Remaining resources: 4 PUs;
Combat Move - Mordor
3 nazguls moved from S. Ithilien to Minas Tirith
13 orcss, 10 siegeTowers and 6 trollss moved from Anorien to Minas Tirith
2 orcss and 1 siegeTower moved from Anorien to Minas Tirith
Combat - Mordor
Battle in Minas Tirith
Mordor attack with 3 nazguls, 15 orcss, 11 siegeTowers and 6 trollss
Gondor defend with 1 castle, 7 fortificationss, 2 heavyCavalrys, 12 spearInfantrys, 4 towers and 6 towerGuards
Mordor roll dice for 3 nazguls, 15 orcss, 11 siegeTowers and 6 trollss in Minas Tirith, round 2 : 11/35 hits, 13.00 expected hits
Gondor roll dice for 7 fortificationss, 2 heavyCavalrys, 12 spearInfantrys, 4 towers and 6 towerGuards in Minas Tirith, round 2 : 12/31 hits, 11.50 expected hits
Units damaged: 3 nazguls owned by the Mordor
4 spearInfantrys owned by the Gondor, 7 fortificationss owned by the Gondor and 9 orcss owned by the Mordor lost in Minas Tirith
Mordor roll dice for 3 nazguls, 6 orcss, 11 siegeTowers and 6 trollss in Minas Tirith, round 3 : 12/26 hits, 11.17 expected hits
Gondor roll dice for 2 heavyCavalrys, 8 spearInfantrys, 4 towers and 6 towerGuards in Minas Tirith, round 3 : 7/20 hits, 9.00 expected hits
2 towerGuards owned by the Gondor, 8 spearInfantrys owned by the Gondor, 1 siegeTower owned by the Mordor, 2 heavyCavalrys owned by the Gondor and 6 orcss owned by the Mordor lost in Minas Tirith
Mordor roll dice for 3 nazguls, 10 siegeTowers and 6 trollss in Minas Tirith, round 4 : 8/19 hits, 8.83 expected hits
Gondor roll dice for 4 towers and 4 towerGuards in Minas Tirith, round 4 : 6/8 hits, 4.67 expected hits
4 towerGuards owned by the Gondor, 4 towers owned by the Gondor and 6 siegeTowers owned by the Mordor lost in Minas Tirith
Mordor captures 34PUs while taking Gondor capital
Mordor win, taking Minas Tirith from Gondor with 3 nazguls, 4 siegeTowers and 6 trollss remaining. Battle score for attacker is 31
Casualties for Mordor: 15 orcss and 7 siegeTowers
Casualties for Gondor: 7 fortificationss, 2 heavyCavalrys, 12 spearInfantrys, 4 towers and 6 towerGuards
Non Combat Move - Mordor
3 nazguls moved from Minas Tirith to Anorien
Place Units - Mordor
4 trollss placed in Dol Goldur
Turn Complete - Mordor
Mordor collect 31 PUs; end with 69 PUs
3 units repaired.
Combat Hit Differential Summary :
Mordor : -2.00
Gondor : -0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rohan
Rohan buy 13 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rohan
1 heavyCavalry and 1 lightCavalry moved from Helms Deep to Anorien
1 spearInfantry moved from Eastfold to Anorien
4 lightCavalrys moved from Isengard to Anorien
4 spearInfantrys moved from Helms Deep to Eastfold
Combat - Rohan
Battle in Anorien
Rohan attack with 1 heavyCavalry, 5 lightCavalrys and 1 spearInfantry
Mordor defend with 3 nazguls
Rohan roll dice for 1 heavyCavalry, 5 lightCavalrys and 1 spearInfantry in Anorien, round 2 : 2/7 hits, 2.33 expected hits
Units damaged: 2 nazguls owned by the Mordor
Mordor roll dice for 3 nazguls in Anorien, round 2 : 2/3 hits, 1.50 expected hits
1 spearInfantry owned by the Rohan and 1 lightCavalry owned by the Rohan lost in Anorien
Rohan roll dice for 1 heavyCavalry and 4 lightCavalrys in Anorien, round 3 : 2/5 hits, 1.83 expected hits
Units damaged: 1 nazgul owned by the Mordor
Mordor roll dice for 3 nazguls in Anorien, round 3 : 1/3 hits, 1.50 expected hits
1 nazgul owned by the Mordor and 1 lightCavalry owned by the Rohan lost in Anorien
Rohan roll dice for 1 heavyCavalry and 3 lightCavalrys in Anorien, round 4 : 1/4 hits, 1.50 expected hits
Mordor roll dice for 2 nazguls in Anorien, round 4 : 0/2 hits, 1.00 expected hits
1 nazgul owned by the Mordor lost in Anorien
Rohan roll dice for 1 heavyCavalry and 3 lightCavalrys in Anorien, round 5 : 1/4 hits, 1.50 expected hits
Mordor roll dice for 1 nazgul in Anorien, round 5 : 0/1 hits, 0.50 expected hits
1 nazgul owned by the Mordor lost in Anorien
Rohan win, taking Anorien from Mordor with 1 heavyCavalry and 3 lightCavalrys remaining. Battle score for attacker is 70
Casualties for Rohan: 2 lightCavalrys and 1 spearInfantry
Casualties for Mordor: 3 nazguls
Non Combat Move - Rohan
Place Units - Rohan
4 spearInfantrys placed in Eastfold
6 spearInfantrys placed in Helms Deep
3 spearInfantrys placed in Isengard
Turn Complete - Rohan
Rohan collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Mordor : -1.50
Rohan : -1.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Goblins
Goblins buy 1 bats and 11 shooterss; Remaining resources: 1 PUs;
Combat Move - Goblins
3 shooterss moved from Celebran to S. Caves
3 stabberss moved from Celebran to S. Caves
1 trolls moved from Fangorn to S. Caves
1 wargs moved from Gladden to E. Mirkwood
Goblins take W. Mirkwood from Elves
Goblins take E. Mirkwood from Elves
1 wargs moved from E. Mirkwood to N. Mirkwood
Goblins take N. Mirkwood from Elves
1 trolls moved from Moria to S. Caves
1 shooters moved from Anduin East Bank to Drimrill Dale
1 stabbers moved from Celebran to Drimrill Dale
1 shooters moved from Moria to Celebran
1 shooters moved from Moria to Drimrill Dale
Combat - Goblins
Non Combat Move - Goblins
Place Units - Goblins
2 shooterss placed in N. Caves
2 shooterss placed in S. Caves
1 bats and 7 shooterss placed in Moria
Turn Complete - Goblins
Goblins collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Elves
Elves buy 9 hobbitss; Remaining resources: 0 PUs;
Combat Move - Elves
1 hobbits moved from Carrock to Gladden
Elves take Gladden from Goblins
1 hunters moved from High Mirkwood to N. Mirkwood
1 eagles moved from High Mirkwood to N. Mirkwood
1 griffin moved from High Mirkwood to N. Mirkwood
Combat - Elves
Battle in N. Mirkwood
Elves attack with 1 eagles, 1 griffin and 1 hunters
Goblins defend with 1 wargs
Elves roll dice for 1 eagles, 1 griffin and 1 hunters in N. Mirkwood, round 2 : 0/3 hits, 1.17 expected hits
Goblins roll dice for 1 wargs in N. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 eagles, 1 griffin and 1 hunters in N. Mirkwood, round 3 : 2/3 hits, 1.17 expected hits
Goblins roll dice for 1 wargs in N. Mirkwood, round 3 : 0/1 hits, 0.17 expected hits
1 wargs owned by the Goblins lost in N. Mirkwood
Elves win, taking N. Mirkwood from Goblins with 1 eagles, 1 griffin and 1 hunters remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargs
Non Combat Move - Elves
1 eagles and 1 griffin moved from N. Mirkwood to High Mirkwood
1 eagles and 1 griffin moved from High Mirkwood to Iron Hills
Place Units - Elves
3 hobbitss placed in High Mirkwood
6 hobbitss placed in Rivendell
Turn Complete - Elves
Elves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Goblins : -0.33
Elves : -0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Haradrim
Haradrim buy 3 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs;
Combat Move - Haradrim
3 corsairss, 3 spearInfantrys and 2 trebuches moved from Umbar Peninsula to Umbar Peninsula Coast
4 spearInfantrys and 2 trebuches moved from City of Corsairs to Umbar
2 trebuches moved from Umbar Peninsula to Umbar
3 corsairss moved from S. Ithilien to E. Osg.
3 spearInfantrys moved from S. Ithilien to E. Osg.
3 corsairss, 5 galleons, 3 spearInfantrys and 2 trebuches moved from Umbar Peninsula Coast to N. W. Central Sea Zone
1 caravel moved from S. Gondor Coast to N. E. Central Sea Zone
Non Combat Move - Haradrim
Place Units - Haradrim
3 spearInfantrys and 3 trebuches placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Combat Move - Gondor
1 towerGuard moved from Lossarnach to W. Osg.
1 caravel moved from Anduin Mouth to Gilrain
1 undead moved from Belfalas to Gilrain
1 caravel and 1 undead moved from Gilrain to Anduin Mouth
1 undead moved from Anduin Mouth to Lossarnach
7 galleons moved from Gilrain to N. E. Central Sea Zone
1 galleon moved from Anduin Mouth to Gilrain
2 undeads moved from Belfalas to Gilrain
1 galleon and 2 undeads moved from Gilrain to Anduin Mouth
1 caravel moved from Anduin Mouth to Gilrain
1 undead moved from Belfalas to Gilrain
1 caravel and 1 undead moved from Gilrain to Anduin Mouth
3 undeads moved from Anduin Mouth to W. Osg.
1 undead moved from Belfalas to Anfalas
1 heavyCavalry moved from Adorn to Druwaith Laur
2 spearInfantrys moved from Adorn to Angren Bank
2 spearInfantrys and 1 towerGuard moved from Enedwaith to Druwaith Laur
Combat - Gondor
Battle in N. E. Central Sea Zone
Gondor attack with 7 galleons
Haradrim defend with 1 caravel
Gondor roll dice for 7 galleons in N. E. Central Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
Haradrim roll dice for 1 caravel in N. E. Central Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 caravel owned by the Haradrim lost in N. E. Central Sea Zone
Gondor win with 7 galleons remaining. Battle score for attacker is 5
Casualties for Haradrim: 1 caravel
Non Combat Move - Gondor
Turn Complete - Gondor
Combat Hit Differential Summary :
Haradrim : -0.17
Gondor : -0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rhun
Rhun buy 6 spearInfantrys; Remaining resources: 2 PUs;
Combat Move - Rhun
3 chariotArcherss and 4 warChariots moved from N. Rhun to Iron Hills
1 spearInfantry and 1 warChariot moved from Rhun to S. Dale
3 warChariots moved from Rhun to Iron Hills
1 spearInfantry moved from S. Mirkwood to Gladden
Combat - Rhun
Battle in Gladden
Rhun attack with 1 spearInfantry
Elves defend with 1 hobbits
Rhun roll dice for 1 spearInfantry in Gladden, round 2 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 hobbits in Gladden, round 2 : 1/1 hits, 0.17 expected hits
1 spearInfantry owned by the Rhun lost in Gladden
Elves win with 1 hobbits remaining. Battle score for attacker is -3
Casualties for Rhun: 1 spearInfantry
Battle in Iron Hills
Rhun attack with 3 chariotArcherss and 7 warChariots
Elves defend with 1 eagles and 1 griffin; Dwarves defend with 4 axeInfantrys, 2 cannons and 1 castle
Rhun roll dice for 3 chariotArcherss and 7 warChariots in Iron Hills, round 2 : 7/10 hits, 5.67 expected hits
Dwarves roll dice for 4 axeInfantrys, 2 cannons, 1 eagles and 1 griffin in Iron Hills, round 2 : 4/8 hits, 3.50 expected hits
2 cannons owned by the Dwarves, 1 eagles owned by the Elves, 4 warChariots owned by the Rhun and 4 axeInfantrys owned by the Dwarves lost in Iron Hills
Rhun roll dice for 3 chariotArcherss and 3 warChariots in Iron Hills, round 3 : 4/6 hits, 3.00 expected hits
Dwarves roll dice for 1 griffin in Iron Hills, round 3 : 0/1 hits, 0.50 expected hits
1 griffin owned by the Elves lost in Iron Hills
Rhun win, taking Iron Hills from Dwarves with 3 chariotArcherss and 3 warChariots remaining. Battle score for attacker is 15
Casualties for Rhun: 4 warChariots
Casualties for Dwarves: 4 axeInfantrys and 2 cannons
Casualties for Elves: 1 eagles and 1 griffin
Battle in S. Dale
Rhun attack with 1 spearInfantry and 1 warChariot
Dale defend with 1 spearInfantry
Rhun roll dice for 1 spearInfantry and 1 warChariot in S. Dale, round 2 : 1/2 hits, 0.83 expected hits
Dale roll dice for 1 spearInfantry in S. Dale, round 2 : 1/1 hits, 0.33 expected hits
1 spearInfantry owned by the Dale and 1 warChariot owned by the Rhun lost in S. Dale
Rhun win, taking S. Dale from Dale with 1 spearInfantry remaining. Battle score for attacker is -3
Casualties for Rhun: 1 warChariot
Casualties for Dale: 1 spearInfantry
Non Combat Move - Rhun
Place Units - Rhun
6 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Elves : 0.83
Dwarves : 0.00
Dale : 0.67
Rhun : 2.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dale
Dale buy 3 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Dale
1 spearInfantry moved from N. Dale to N. Rhun
Dale take N. Rhun from Rhun
2 archerss and 2 spearInfantrys moved from N. Dale to Iron Hills
1 lightCavalry moved from Lake Town to Iron Hills
Combat - Dale
Battle in Iron Hills
Dale attack with 2 archerss, 1 lightCavalry and 2 spearInfantrys
Rhun defend with 1 castle, 3 chariotArcherss and 3 warChariots
Dale roll dice for 2 archerss, 1 lightCavalry and 2 spearInfantrys in Iron Hills, round 2 : 0/5 hits, 1.33 expected hits
Rhun roll dice for 3 chariotArcherss and 3 warChariots in Iron Hills, round 2 : 1/6 hits, 1.50 expected hits
1 archers owned by the Dale lost in Iron Hills
Dale roll dice for 1 archers, 1 lightCavalry and 2 spearInfantrys in Iron Hills, round 3 : 1/4 hits, 1.00 expected hits
Rhun roll dice for 3 chariotArcherss and 3 warChariots in Iron Hills, round 3 : 0/6 hits, 1.50 expected hits
1 warChariot owned by the Rhun lost in Iron Hills
Dale roll dice for 1 archers, 1 lightCavalry and 2 spearInfantrys in Iron Hills, round 4 : 0/4 hits, 1.00 expected hits
Rhun roll dice for 3 chariotArcherss and 2 warChariots in Iron Hills, round 4 : 2/5 hits, 1.33 expected hits
2 spearInfantrys owned by the Dale lost in Iron Hills
1 archers and 1 lightCavalry retreated to N. Dale
Rhun win with 3 chariotArcherss and 2 warChariots remaining. Battle score for attacker is -3
Casualties for Dale: 1 archers and 2 spearInfantrys
Casualties for Rhun: 1 warChariot
Non Combat Move - Dale
1 archers and 1 spearInfantry moved from Lake Town to N. Dale
Place Units - Dale
3 spearInfantrys placed in Lake Town
Turn Complete - Dale
Dale collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Dale : -2.33
Rhun : -1.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Khand
Khand buy 1 raiderCavalry, 1 warWolves and 2 xbowInfantrys; Remaining resources: 0 PUs;
Combat Move - Khand
1 raiderCavalry and 2 xbowInfantrys moved from E. Osg. to W. Osg.
2 raiderCavalrys moved from N. Ithilien to W. Osg.
2 raiderCavalrys moved from Khand to E. Osg.
3 raiderss moved from S. Ithilien to E. Osg.
Combat - Khand
Battle in W. Osg.
Khand attack with 3 raiderCavalrys and 2 xbowInfantrys
Gondor defend with 1 castle, 1 spearInfantry, 2 towers, 1 towerGuard and 3 undeads
Khand roll dice for 3 raiderCavalrys and 2 xbowInfantrys in W. Osg., round 2 : 2/5 hits, 2.17 expected hits
Gondor roll dice for 1 spearInfantry, 2 towers, 1 towerGuard and 3 undeads in W. Osg., round 2 : 1/7 hits, 2.67 expected hits
2 undeads owned by the Gondor and 1 xbowInfantry owned by the Khand lost in W. Osg.
Khand roll dice for 3 raiderCavalrys and 1 xbowInfantry in W. Osg., round 3 : 0/4 hits, 1.83 expected hits
Gondor roll dice for 1 spearInfantry, 2 towers, 1 towerGuard and 1 undead in W. Osg., round 3 : 2/5 hits, 2.33 expected hits
1 raiderCavalry owned by the Khand and 1 xbowInfantry owned by the Khand lost in W. Osg.
Khand roll dice for 2 raiderCavalrys in W. Osg., round 4 : 1/2 hits, 1.00 expected hits
Gondor roll dice for 1 spearInfantry, 2 towers, 1 towerGuard and 1 undead in W. Osg., round 4 : 1/5 hits, 2.33 expected hits
1 undead owned by the Gondor and 1 raiderCavalry owned by the Khand lost in W. Osg.
Khand roll dice for 1 raiderCavalry in W. Osg., round 5 : 0/1 hits, 0.50 expected hits
Gondor roll dice for 1 spearInfantry, 2 towers and 1 towerGuard in W. Osg., round 5 : 3/4 hits, 2.17 expected hits
1 raiderCavalry owned by the Khand lost in W. Osg.
Gondor win with 1 spearInfantry, 2 towers and 1 towerGuard remaining. Battle score for attacker is -17
Casualties for Khand: 3 raiderCavalrys and 2 xbowInfantrys
Casualties for Gondor: 3 undeads
Non Combat Move - Khand
Place Units - Khand
2 xbowInfantrys placed in E. Osg.
1 raiderCavalry and 1 warWolves placed in Khand
Turn Complete - Khand
Khand collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Gondor : -2.50
Khand : -2.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dwarves
Dwarves buy 2 berzerkerss and 1 phalanx; Remaining resources: 0 PUs;
Combat Move - Dwarves
1 berzerkers moved from N. Dale to S. Dale
1 phalanx moved from N. Dale to Withered Heath
Combat - Dwarves
Battle in S. Dale
Dwarves attack with 1 berzerkers
Rhun defend with 1 spearInfantry
Dwarves roll dice for 1 berzerkers in S. Dale, round 2 : 1/1 hits, 0.50 expected hits
Rhun roll dice for 1 spearInfantry in S. Dale, round 2 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Rhun lost in S. Dale
Dwarves win, taking S. Dale from Rhun with 1 berzerkers remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantry
Non Combat Move - Dwarves
Place Units - Dwarves
2 berzerkerss and 1 phalanx placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Dwarves : 0.50
Rhun : -0.33