here it is. newenr85 v mike G40 start.tsvg I tend to just play local mode and manually post turns. it means we won’t be able to verify our opponent’s dice. since we are both using gmail we don’t get the dice results anyway. I believe a proton email will work but I just have not been too concerned enough to switch.
Whack LOTR vs dawg
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TripleA Turn Summary: Dale round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Dale Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Dale 1 heavyCavalry moved from N. Dale to N. Rhun Dale take N. Rhun from Rhun 1 heavyCavalry moved from N. Rhun to Iron Hills 4 archerss and 5 spearInfantrys moved from N. Dale to Iron Hills Combat - Dale Battle in Iron Hills Dale attack with 4 archerss, 1 heavyCavalry and 5 spearInfantrys Rhun defend with 1 castle, 7 chariotArcherss and 2 warWagons Dale roll dice for 4 archerss, 1 heavyCavalry and 5 spearInfantrys in Iron Hills, round 2 : 1/10 hits, 2.67 expected hits Rhun roll dice for 7 chariotArcherss and 2 warWagons in Iron Hills, round 2 : 2/9 hits, 3.67 expected hits 1 spearInfantry owned by the Dale, 1 archers owned by the Dale and 1 chariotArchers owned by the Rhun lost in Iron Hills Dale roll dice for 3 archerss, 1 heavyCavalry and 4 spearInfantrys in Iron Hills, round 3 : 1/8 hits, 2.17 expected hits Rhun roll dice for 6 chariotArcherss and 2 warWagons in Iron Hills, round 3 : 2/8 hits, 3.33 expected hits 2 spearInfantrys owned by the Dale and 1 chariotArchers owned by the Rhun lost in Iron Hills Dale roll dice for 3 archerss, 1 heavyCavalry and 2 spearInfantrys in Iron Hills, round 4 : 2/6 hits, 1.67 expected hits Rhun roll dice for 5 chariotArcherss and 2 warWagons in Iron Hills, round 4 : 2/7 hits, 3.00 expected hits 2 archerss owned by the Dale and 2 chariotArcherss owned by the Rhun lost in Iron Hills Dale roll dice for 1 archers, 1 heavyCavalry and 2 spearInfantrys in Iron Hills, round 5 : 0/4 hits, 1.17 expected hits Rhun roll dice for 3 chariotArcherss and 2 warWagons in Iron Hills, round 5 : 1/5 hits, 2.33 expected hits 1 spearInfantry owned by the Dale lost in Iron Hills Dale roll dice for 1 archers, 1 heavyCavalry and 1 spearInfantry in Iron Hills, round 6 : 0/3 hits, 1.00 expected hits Rhun roll dice for 3 chariotArcherss and 2 warWagons in Iron Hills, round 6 : 4/5 hits, 2.33 expected hits 1 spearInfantry owned by the Dale, 1 archers owned by the Dale and 1 heavyCavalry owned by the Dale lost in Iron Hills Rhun win with 3 chariotArcherss and 2 warWagons remaining. Battle score for attacker is -12 Casualties for Dale: 4 archerss, 1 heavyCavalry and 5 spearInfantrys Casualties for Rhun: 4 chariotArcherss Non Combat Move - Dale 1 archers and 2 spearInfantrys moved from Lake Town to N. Dale Place Units - Dale 1 archers and 2 spearInfantrys placed in Lake Town Turn Complete - Dale Dale collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Dale : -4.67 Rhun : -3.67 -
TripleA Turn Summary: Khand round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 1 PUs; Combat Move - Khand 4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien 2 raiderCavalrys moved from Khand to S. Ithilien 3 raiderss moved from Khand to Harad Road Combat - Khand Battle in S. Ithilien Khand attack with 2 raiderCavalrys, 4 raiderss and 2 xbowInfantrys Gondor defend with 3 towerGuards, 3 trebuches and 2 undeads Khand roll dice for 2 raiderCavalrys, 4 raiderss and 2 xbowInfantrys in S. Ithilien, round 2 : 5/8 hits, 3.33 expected hits Gondor roll dice for 3 towerGuards, 3 trebuches and 2 undeads in S. Ithilien, round 2 : 3/8 hits, 2.33 expected hits 3 trebuches owned by the Gondor, 2 undeads owned by the Gondor and 3 raiderss owned by the Khand lost in S. Ithilien Khand roll dice for 2 raiderCavalrys, 1 raiders and 2 xbowInfantrys in S. Ithilien, round 3 : 3/5 hits, 2.17 expected hits Gondor roll dice for 3 towerGuards in S. Ithilien, round 3 : 1/3 hits, 1.50 expected hits 3 towerGuards owned by the Gondor and 1 raiders owned by the Khand lost in S. Ithilien Khand win, taking S. Ithilien from Gondor with 2 raiderCavalrys and 2 xbowInfantrys remaining. Battle score for attacker is 12 Casualties for Khand: 4 raiderss Casualties for Gondor: 3 towerGuards, 3 trebuches and 2 undeads Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Gondor : 0.17 Khand : 2.50 -
TripleA Turn Summary: Dwarves round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Dwarves Dwarves buy 1 berzerkers, 1 cannon and 1 phalanx; Remaining resources: 0 PUs; Combat Move - Dwarves 6 axeInfantrys, 2 cannons and 2 phalanxs moved from N. Dale to Iron Hills Combat - Dwarves Battle in Iron Hills Dwarves attack with 6 axeInfantrys, 2 cannons and 2 phalanxs Rhun defend with 1 castle, 3 chariotArcherss and 2 warWagons Dwarves roll dice for 6 axeInfantrys, 2 cannons and 2 phalanxs in Iron Hills, round 2 : 2/10 hits, 3.00 expected hits Rhun roll dice for 3 chariotArcherss and 2 warWagons in Iron Hills, round 2 : 2/5 hits, 2.33 expected hits 2 chariotArcherss owned by the Rhun and 2 axeInfantrys owned by the Dwarves lost in Iron Hills Dwarves roll dice for 4 axeInfantrys, 2 cannons and 2 phalanxs in Iron Hills, round 3 : 1/8 hits, 2.67 expected hits Rhun roll dice for 1 chariotArchers and 2 warWagons in Iron Hills, round 3 : 2/3 hits, 1.67 expected hits 1 chariotArchers owned by the Rhun and 2 axeInfantrys owned by the Dwarves lost in Iron Hills Dwarves roll dice for 2 axeInfantrys, 2 cannons and 2 phalanxs in Iron Hills, round 4 : 2/6 hits, 2.33 expected hits Rhun roll dice for 2 warWagons in Iron Hills, round 4 : 2/2 hits, 1.33 expected hits 2 warWagons owned by the Rhun and 2 axeInfantrys owned by the Dwarves lost in Iron Hills Dwarves win, taking Iron Hills from Rhun with 2 cannons and 2 phalanxs remaining. Battle score for attacker is 7 Casualties for Dwarves: 6 axeInfantrys Casualties for Rhun: 3 chariotArcherss and 2 warWagons Non Combat Move - Dwarves Place Units - Dwarves 1 berzerkers, 1 cannon and 1 phalanx placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Dwarves : -3.00 Rhun : 0.67 -
TripleA Turn Summary: Saruman round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Saruman Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Freefolk Freefolk buy 1 archers, 1 catapult, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers, 2 hobbitss and 1 spearInfantry moved from N. Enedwaith to Lond Daer 2 lightCavalrys moved from Cardolan to Lond Daer 1 lightCavalry moved from Bree to Lond Daer 2 archerss and 2 spearInfantrys moved from Cardolan to Eregion 2 archerss, 1 catapult, 2 hobbitss and 3 spearInfantrys moved from S. Downs to Cardolan 1 catapult and 1 spearInfantry moved from Bree to S. Downs 1 archers and 1 hobbits moved from Hobbiton to Shire Combat - Freefolk Battle in Lond Daer Freefolk attack with 1 archers, 2 hobbitss, 3 lightCavalrys and 1 spearInfantry Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys Freefolk roll dice for 1 archers, 2 hobbitss, 3 lightCavalrys and 1 spearInfantry in Lond Daer, round 2 : 2/6 hits, 1.50 expected hits Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 0/4 hits, 1.00 expected hits 2 fortificationss owned by the Neutral lost in Lond Daer Freefolk roll dice for 1 archers, 2 hobbitss, 3 lightCavalrys and 1 spearInfantry in Lond Daer, round 3 : 1/6 hits, 1.50 expected hits Neutral roll dice for 2 spearInfantrys in Lond Daer, round 3 : 1/2 hits, 0.67 expected hits 1 hobbits owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Lond Daer Freefolk roll dice for 1 archers, 1 hobbits, 3 lightCavalrys and 1 spearInfantry in Lond Daer, round 4 : 1/6 hits, 1.50 expected hits Neutral roll dice for 1 spearInfantry in Lond Daer, round 4 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Lond Daer Freefolk loses 0 PUs for violating Lond Daers neutrality. Freefolk win, taking Lond Daer from Neutral with 1 archers, 1 hobbits, 3 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 8 Casualties for Neutral: 2 fortificationss and 2 spearInfantrys Casualties for Freefolk: 1 hobbits Non Combat Move - Freefolk Place Units - Freefolk 1 archers, 1 catapult and 1 spearInfantry placed in Bree 2 lightCavalrys placed in Hobbiton Turn Complete - Freefolk Freefolk collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Neutral : -1.00 Freefolk : -0.50 -
TripleA Turn Summary: Mordor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Mordor Mordor buy 4 towers; Remaining resources: 6 PUs; Combat Move - Mordor 15 orcss, 11 siegeTowers and 3 trollss moved from N. Ithilien to Anorien 3 trollss moved from Minas Morgul to Anorien 3 nazguls moved from S. Rhovanion to S. Ithilien Combat - Mordor Battle in Anorien Mordor attack with 15 orcss, 11 siegeTowers and 6 trollss Gondor defend with 1 towerGuard Mordor roll dice for 15 orcss, 11 siegeTowers and 6 trollss in Anorien, round 2 : 9/32 hits, 11.00 expected hits Gondor roll dice for 1 towerGuard in Anorien, round 2 : 0/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in Anorien Mordor win, taking Anorien from Gondor with 15 orcss, 11 siegeTowers and 6 trollss remaining. Battle score for attacker is 4 Casualties for Gondor: 1 towerGuard Non Combat Move - Mordor Place Units - Mordor 4 towers placed in Dol Goldur Turn Complete - Mordor Mordor collect 22 PUs; end with 28 PUsCombat Hit Differential Summary :
Mordor : -2.00 Gondor : -0.50 -
TripleA Turn Summary: Rohan round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rohan Rohan buy 1 heavyCavalry, 1 lightCavalry, 4 spearInfantrys and 4 towers; Remaining resources: 0 PUs; Combat Move - Rohan 3 lightCavalrys moved from Eastfold to Isengard 1 lightCavalry moved from Helms Deep to Isengard Combat - Rohan Battle in Isengard Rohan attack with 4 lightCavalrys Goblins defend with 2 wargss; Saruman defend with 1 castle Rohan roll dice for 4 lightCavalrys in Isengard, round 2 : 2/4 hits, 1.33 expected hits Saruman roll dice for 2 wargss in Isengard, round 2 : 0/2 hits, 0.33 expected hits 2 wargss owned by the Goblins lost in Isengard Rohan captures 10PUs while taking Saruman capital Rohan win, taking Isengard from Saruman with 4 lightCavalrys remaining. Battle score for attacker is 10 Casualties for Goblins: 2 wargss Non Combat Move - Rohan Place Units - Rohan 4 towers placed in Eastfold 1 heavyCavalry, 1 lightCavalry and 4 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 29 PUs; end with 39 PUsCombat Hit Differential Summary :
Saruman : -0.33 Rohan : 0.67 -
TripleA Turn Summary: Goblins round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Goblins Goblins buy 7 shooterss, 1 trolls and 1 wargs; Remaining resources: 1 PUs; Combat Move - Goblins Goblins loses 0 PUs for violating Anduin West Banks neutrality. Goblins loses 0 PUs for violating Gladdens neutrality. 1 shooters moved from Lorien to Anduin East Bank 1 wargs moved from Lorien to E. Emnet Goblins take E. Emnet from Rohan 2 trollss moved from Lorien to Fangorn 1 wargs moved from Lorien to Anduin West Bank Goblins take Anduin West Bank from Neutral 3 shooterss and 3 stabberss moved from S. Caves to Celebran 3 stabberss moved from Lorien to Celebran 1 wargs moved from Lorien to Gladden Goblins take Gladden from Neutral 3 wargss moved from Lorien to Moria Combat - Goblins Battle in Fangorn Goblins attack with 2 trollss Gondor defend with 1 spearInfantry Goblins roll dice for 2 trollss in Fangorn, round 2 : 1/2 hits, 1.00 expected hits Elves roll dice for 1 spearInfantry in Fangorn, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor and 1 trolls owned by the Goblins lost in Fangorn Goblins win, taking Fangorn from Elves with 1 trolls remaining. Battle score for attacker is -3 Casualties for Goblins: 1 trolls Casualties for Gondor: 1 spearInfantry Non Combat Move - Goblins Place Units - Goblins 2 shooterss placed in N. Caves 5 shooterss, 1 trolls and 1 wargs placed in Moria Turn Complete - Goblins Goblins collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Goblins : 0.00 Elves : 0.67 -
TripleA Turn Summary: Elves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Elves Elves buy 1 eagles, 1 griffin and 1 hunters; Remaining resources: 0 PUs; Combat Move - Elves Elves loses 0 PUs for violating Carrocks neutrality. 1 hobbits moved from High Mirkwood to Carrock Elves take Carrock from Neutral 3 entss, 8 hunterss and 2 wizards moved from S. Mirkwood to Dol Goldur 5 hunterss moved from Rivendell to Eregion Combat - Elves Battle in Dol Goldur Elves attack with 3 entss, 8 hunterss and 2 wizards Mordor defend with 1 castle, 2 fortificationss, 2 orcss, 1 siegeTower, 5 towers and 2 trollss Elves roll dice for 3 entss, 8 hunterss and 2 wizards in Dol Goldur, round 2 : 6/13 hits, 5.50 expected hits Mordor roll dice for 2 fortificationss, 2 orcss, 1 siegeTower, 5 towers and 2 trollss in Dol Goldur, round 2 : 8/12 hits, 5.17 expected hits 8 hunterss owned by the Elves, 1 trolls owned by the Mordor, 1 siegeTower owned by the Mordor, 2 orcss owned by the Mordor and 2 fortificationss owned by the Mordor lost in Dol Goldur Elves roll dice for 3 entss and 2 wizards in Dol Goldur, round 3 : 2/5 hits, 2.83 expected hits Mordor roll dice for 5 towers and 1 trolls in Dol Goldur, round 3 : 3/6 hits, 3.83 expected hits 1 tower owned by the Mordor, 3 entss owned by the Elves and 1 trolls owned by the Mordor lost in Dol Goldur Elves roll dice for 2 wizards in Dol Goldur, round 4 : 1/2 hits, 1.33 expected hits Mordor roll dice for 4 towers in Dol Goldur, round 4 : 1/4 hits, 2.67 expected hits 1 tower owned by the Mordor and 1 wizard owned by the Elves lost in Dol Goldur Elves roll dice for 1 wizard in Dol Goldur, round 5 : 0/1 hits, 0.67 expected hits Mordor roll dice for 3 towers in Dol Goldur, round 5 : 2/3 hits, 2.00 expected hits 1 wizard owned by the Elves lost in Dol Goldur Mordor win with 3 towers remaining. Battle score for attacker is -27 Casualties for Elves: 3 entss, 8 hunterss and 2 wizards Casualties for Mordor: 2 fortificationss, 2 orcss, 1 siegeTower, 2 towers and 2 trollss Non Combat Move - Elves Place Units - Elves 1 eagles, 1 griffin and 1 hunters placed in High Mirkwood Turn Complete - Elves Elves collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Mordor : 0.33 Elves : -1.33 -
TripleA Turn Summary: Haradrim round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Haradrim Haradrim buy 4 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs; Combat Move - Haradrim 3 corsairss and 2 spearInfantrys moved from Debatable Land to S. Ithilien 1 spearInfantry moved from S. Gondor to S. Ithilien 1 spearInfantry moved from Tolfolas to S. Gondor Coast 1 caravel and 1 spearInfantry moved from S. Gondor Coast to Gilrain 1 spearInfantry moved from Gilrain to Belfalas Haradrim take Belfalas from Gondor 2 corsairss, 1 spearInfantry and 2 trebuches moved from City of Corsairs to Umbar Peninsula 1 corsairs, 2 spearInfantrys and 2 trebuches moved from Umbar to Umbar Peninsula 1 caravel moved from Umbar Peninsula Coast to S. Gondor Coast Combat - Haradrim Non Combat Move - Haradrim Place Units - Haradrim 4 spearInfantrys and 2 trebuches placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Gondor Gondor buy 11 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Gondor Gondor loses 0 PUs for violating Enedwaiths neutrality. 2 heavyCavalrys moved from W. Osg. to Minas Tirith 1 spearInfantry moved from E. Osg. to N. Ithilien Gondor take N. Ithilien from Mordor 1 towerGuard moved from W. Osg. to E. Osg. 1 spearInfantry and 1 towerGuard moved from Lossarnach to Minas Tirith 1 towerGuard moved from W. Osg. to Lossarnach 7 galleons moved from Anduin Mouth to Gilrain 2 spearInfantrys and 1 towerGuard moved from Westfold to E. Emnet 2 caravels and 1 galleon moved from Entwash to Anduin Mouth 3 undeads moved from Lebennin to Belfalas 3 undeads moved from Anfalas to Belfalas 2 spearInfantrys and 1 towerGuard moved from Enedwaith Coast to Enedwaith Gondor take Enedwaith from Neutral 1 heavyCavalry and 2 spearInfantrys moved from Angren Bank to Adorn 1 spearInfantry and 1 towerGuard moved from Andrast to Anfalas Combat - Gondor Battle in Adorn Gondor attack with 1 heavyCavalry and 2 spearInfantrys Neutral defend with 1 spearInfantry Gondor roll dice for 1 heavyCavalry and 2 spearInfantrys in Adorn, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 spearInfantry in Adorn, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Adorn Gondor loses 0 PUs for violating Adorns neutrality. Gondor win, taking Adorn from Neutral with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Battle in E. Emnet Gondor attack with 2 spearInfantrys and 1 towerGuard Goblins defend with 1 wargs Gondor roll dice for 2 spearInfantrys and 1 towerGuard in E. Emnet, round 2 : 0/3 hits, 0.67 expected hits Goblins roll dice for 1 wargs in E. Emnet, round 2 : 0/1 hits, 0.17 expected hits Gondor roll dice for 2 spearInfantrys and 1 towerGuard in E. Emnet, round 3 : 2/3 hits, 0.67 expected hits Goblins roll dice for 1 wargs in E. Emnet, round 3 : 0/1 hits, 0.17 expected hits 1 wargs owned by the Goblins lost in E. Emnet Gondor win, taking E. Emnet from Goblins with 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 5 Casualties for Goblins: 1 wargs Battle in Belfalas Gondor attack with 6 undeads Haradrim defend with 1 spearInfantry Gondor roll dice for 6 undeads in Belfalas, round 2 : 2/6 hits, 1.00 expected hits Haradrim roll dice for 1 spearInfantry in Belfalas, round 2 : 1/1 hits, 0.33 expected hits 1 undead owned by the Gondor and 1 spearInfantry owned by the Haradrim lost in Belfalas Gondor win, taking Belfalas from Haradrim with 5 undeads remaining. Battle score for attacker is 1 Casualties for Gondor: 1 undead Casualties for Haradrim: 1 spearInfantry Battle in Gilrain Gondor attack with 7 galleons Haradrim defend with 1 caravel Gondor roll dice for 7 galleons in Gilrain, round 2 : 2/7 hits, 2.33 expected hits Haradrim roll dice for 1 caravel in Gilrain, round 2 : 0/1 hits, 0.17 expected hits 1 caravel owned by the Haradrim lost in Gilrain Gondor win with 7 galleons remaining. Battle score for attacker is 5 Casualties for Haradrim: 1 caravel Non Combat Move - Gondor Place Units - Gondor 10 spearInfantrys placed in Minas Tirith 1 spearInfantry placed in W. Osg. Turn Complete - Gondor Gondor collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Goblins : -0.33 Neutral : -0.33 Haradrim : 0.50 Gondor : 1.50 -
TripleA Turn Summary: Rhun round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rhun Rhun buy 4 warChariots; Remaining resources: 1 PUs; Combat Move - Rhun 1 spearInfantry moved from Rhovanion to S. Mirkwood Rhun take S. Mirkwood from Elves 3 chariotArcherss and 2 warChariots moved from E. Rhovanion to N. Rhun Rhun take N. Rhun from Dale 1 spearInfantry moved from S. Dale to N. Rhun 2 warChariots moved from Rhun to N. Rhun 1 spearInfantry moved from E. Rhovanion to Rhun Combat - Rhun Non Combat Move - Rhun Place Units - Rhun 4 warChariots placed in Rhun Turn Complete - Rhun Rhun collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dale round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dale Dale buy 1 archers, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Dale 1 spearInfantry moved from N. Dale to S. Dale Dale take S. Dale from Rhun 1 archers and 2 spearInfantrys moved from Lake Town to N. Dale Combat - Dale Non Combat Move - Dale Place Units - Dale 1 archers, 1 lightCavalry and 1 spearInfantry placed in Lake Town Turn Complete - Dale Dale collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Khand round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 2 PUs; Combat Move - Khand 2 raiderCavalrys and 2 xbowInfantrys moved from S. Ithilien to E. Osg. 3 raiderss moved from Harad Road to S. Ithilien 2 raiderCavalrys moved from Khand to N. Ithilien Combat - Khand Battle in E. Osg. Khand attack with 2 raiderCavalrys and 2 xbowInfantrys Gondor defend with 1 castle and 1 towerGuard Khand roll dice for 2 raiderCavalrys and 2 xbowInfantrys in E. Osg., round 2 : 2/4 hits, 1.67 expected hits Gondor roll dice for 1 towerGuard in E. Osg., round 2 : 1/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor and 1 raiderCavalry owned by the Khand lost in E. Osg. Khand win, taking E. Osg. from Gondor with 1 raiderCavalry and 2 xbowInfantrys remaining. Battle score for attacker is -1 Casualties for Khand: 1 raiderCavalry Casualties for Gondor: 1 towerGuard Battle in N. Ithilien Khand attack with 2 raiderCavalrys Gondor defend with 1 spearInfantry Khand roll dice for 2 raiderCavalrys in N. Ithilien, round 2 : 2/2 hits, 1.00 expected hits Gondor roll dice for 1 spearInfantry in N. Ithilien, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in N. Ithilien Khand win, taking N. Ithilien from Gondor with 2 raiderCavalrys remaining. Battle score for attacker is 3 Casualties for Gondor: 1 spearInfantry Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
Gondor : 0.17 Khand : 1.33 -
TripleA Turn Summary: Dwarves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dwarves Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs; Combat Move - Dwarves 2 cannons and 2 phalanxs moved from Iron Hills to N. Rhun 1 berzerkers moved from Lonely Mtn. to N. Dale 1 cannon and 1 phalanx moved from Lonely Mtn. to N. Dale Combat - Dwarves Battle in N. Rhun Dwarves attack with 2 cannons and 2 phalanxs Rhun defend with 3 chariotArcherss, 1 spearInfantry and 4 warChariots Dwarves roll dice for 2 cannons and 2 phalanxs in N. Rhun, round 2 : 1/4 hits, 2.00 expected hits Rhun roll dice for 3 chariotArcherss, 1 spearInfantry and 4 warChariots in N. Rhun, round 2 : 2/8 hits, 2.00 expected hits 1 spearInfantry owned by the Rhun and 2 phalanxs owned by the Dwarves lost in N. Rhun 2 cannons retreated to Iron Hills Rhun win with 3 chariotArcherss and 4 warChariots remaining. Battle score for attacker is -9 Casualties for Dwarves: 2 phalanxs Casualties for Rhun: 1 spearInfantry Non Combat Move - Dwarves Place Units - Dwarves 4 axeInfantrys placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Dwarves : -1.00 Rhun : 0.00 -
TripleA Turn Summary: Saruman round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Saruman Turn Complete - SarumanCombat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Freefolk Freefolk buy 1 archers, 5 hobbitss, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 3 lightCavalrys moved from Lond Daer to Tharbad 1 archers, 1 hobbits and 1 spearInfantry moved from Lond Daer to N. Enedwaith 2 archerss, 1 catapult, 2 hobbitss and 3 spearInfantrys moved from Cardolan to Tharbad 2 archerss and 2 spearInfantrys moved from Eregion to N. Dunland 1 catapult and 1 spearInfantry moved from S. Downs to Cardolan 1 archers, 1 catapult and 1 spearInfantry moved from Bree to S. Downs 1 archers and 1 hobbits moved from Shire to S. Downs 2 lightCavalrys moved from Hobbiton to Cardolan Combat - Freefolk Battle in Tharbad Freefolk attack with 2 archerss, 1 catapult, 2 hobbitss, 3 lightCavalrys and 3 spearInfantrys Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys Freefolk roll dice for 2 archerss, 1 catapult, 2 hobbitss, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 2 : 2/11 hits, 2.67 expected hits Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 2/6 hits, 1.50 expected hits 2 hobbitss owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Tharbad Freefolk roll dice for 2 archerss, 1 catapult, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 3 : 1/9 hits, 2.67 expected hits Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 3 : 1/4 hits, 1.17 expected hits 1 archers owned by the Freefolk and 1 fortifications owned by the Neutral lost in Tharbad Freefolk roll dice for 1 archers, 1 catapult, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 4 : 2/8 hits, 2.33 expected hits Neutral roll dice for 3 spearInfantrys in Tharbad, round 4 : 3/3 hits, 1.00 expected hits 2 spearInfantrys owned by the Neutral and 3 spearInfantrys owned by the Freefolk lost in Tharbad Freefolk roll dice for 1 archers, 1 catapult and 3 lightCavalrys in Tharbad, round 5 : 0/5 hits, 1.50 expected hits Neutral roll dice for 1 spearInfantry in Tharbad, round 5 : 1/1 hits, 0.33 expected hits 1 archers owned by the Freefolk lost in Tharbad Freefolk roll dice for 1 catapult and 3 lightCavalrys in Tharbad, round 6 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 spearInfantry in Tharbad, round 6 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Tharbad Freefolk loses 0 PUs for violating Tharbads neutrality. Freefolk win, taking Tharbad from Neutral with 1 catapult and 3 lightCavalrys remaining. Battle score for attacker is -4 Casualties for Freefolk: 2 archerss, 2 hobbitss and 3 spearInfantrys Casualties for Neutral: 3 fortificationss and 3 spearInfantrys Battle in N. Dunland Freefolk attack with 2 archerss and 2 spearInfantrys Neutral defend with 1 spearInfantry Freefolk roll dice for 2 archerss and 2 spearInfantrys in N. Dunland, round 2 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in N. Dunland Freefolk loses 0 PUs for violating N. Dunlands neutrality. Freefolk win, taking N. Dunland from Neutral with 2 archerss and 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Freefolk Place Units - Freefolk 1 hobbits and 1 lightCavalry placed in Lond Daer 1 archers, 1 hobbits and 1 spearInfantry placed in Bree 2 hobbitss placed in Hobbiton 1 hobbits placed in Fornost Turn Complete - Freefolk Freefolk collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Neutral : 2.33 Freefolk : -3.50 -
TripleA Turn Summary: Mordor round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Mordor Mordor buy 4 trollss; Remaining resources: 4 PUs; Combat Move - Mordor 3 nazguls moved from S. Ithilien to Minas Tirith 13 orcss, 10 siegeTowers and 6 trollss moved from Anorien to Minas Tirith 2 orcss and 1 siegeTower moved from Anorien to Minas Tirith Combat - Mordor Battle in Minas Tirith Mordor attack with 3 nazguls, 15 orcss, 11 siegeTowers and 6 trollss Gondor defend with 1 castle, 7 fortificationss, 2 heavyCavalrys, 12 spearInfantrys, 4 towers and 6 towerGuards Mordor roll dice for 3 nazguls, 15 orcss, 11 siegeTowers and 6 trollss in Minas Tirith, round 2 : 11/35 hits, 13.00 expected hits Gondor roll dice for 7 fortificationss, 2 heavyCavalrys, 12 spearInfantrys, 4 towers and 6 towerGuards in Minas Tirith, round 2 : 12/31 hits, 11.50 expected hits Units damaged: 3 nazguls owned by the Mordor 4 spearInfantrys owned by the Gondor, 7 fortificationss owned by the Gondor and 9 orcss owned by the Mordor lost in Minas Tirith Mordor roll dice for 3 nazguls, 6 orcss, 11 siegeTowers and 6 trollss in Minas Tirith, round 3 : 12/26 hits, 11.17 expected hits Gondor roll dice for 2 heavyCavalrys, 8 spearInfantrys, 4 towers and 6 towerGuards in Minas Tirith, round 3 : 7/20 hits, 9.00 expected hits 2 towerGuards owned by the Gondor, 8 spearInfantrys owned by the Gondor, 1 siegeTower owned by the Mordor, 2 heavyCavalrys owned by the Gondor and 6 orcss owned by the Mordor lost in Minas Tirith Mordor roll dice for 3 nazguls, 10 siegeTowers and 6 trollss in Minas Tirith, round 4 : 8/19 hits, 8.83 expected hits Gondor roll dice for 4 towers and 4 towerGuards in Minas Tirith, round 4 : 6/8 hits, 4.67 expected hits 4 towerGuards owned by the Gondor, 4 towers owned by the Gondor and 6 siegeTowers owned by the Mordor lost in Minas Tirith Mordor captures 34PUs while taking Gondor capital Mordor win, taking Minas Tirith from Gondor with 3 nazguls, 4 siegeTowers and 6 trollss remaining. Battle score for attacker is 31 Casualties for Mordor: 15 orcss and 7 siegeTowers Casualties for Gondor: 7 fortificationss, 2 heavyCavalrys, 12 spearInfantrys, 4 towers and 6 towerGuards Non Combat Move - Mordor 3 nazguls moved from Minas Tirith to Anorien Place Units - Mordor 4 trollss placed in Dol Goldur Turn Complete - Mordor Mordor collect 31 PUs; end with 69 PUs 3 units repaired.Combat Hit Differential Summary :
Mordor : -2.00 Gondor : -0.17 -
TripleA Turn Summary: Rohan round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Rohan Rohan buy 13 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rohan 1 heavyCavalry and 1 lightCavalry moved from Helms Deep to Anorien 1 spearInfantry moved from Eastfold to Anorien 4 lightCavalrys moved from Isengard to Anorien 4 spearInfantrys moved from Helms Deep to Eastfold Combat - Rohan Battle in Anorien Rohan attack with 1 heavyCavalry, 5 lightCavalrys and 1 spearInfantry Mordor defend with 3 nazguls Rohan roll dice for 1 heavyCavalry, 5 lightCavalrys and 1 spearInfantry in Anorien, round 2 : 2/7 hits, 2.33 expected hits Units damaged: 2 nazguls owned by the Mordor Mordor roll dice for 3 nazguls in Anorien, round 2 : 2/3 hits, 1.50 expected hits 1 spearInfantry owned by the Rohan and 1 lightCavalry owned by the Rohan lost in Anorien Rohan roll dice for 1 heavyCavalry and 4 lightCavalrys in Anorien, round 3 : 2/5 hits, 1.83 expected hits Units damaged: 1 nazgul owned by the Mordor Mordor roll dice for 3 nazguls in Anorien, round 3 : 1/3 hits, 1.50 expected hits 1 nazgul owned by the Mordor and 1 lightCavalry owned by the Rohan lost in Anorien Rohan roll dice for 1 heavyCavalry and 3 lightCavalrys in Anorien, round 4 : 1/4 hits, 1.50 expected hits Mordor roll dice for 2 nazguls in Anorien, round 4 : 0/2 hits, 1.00 expected hits 1 nazgul owned by the Mordor lost in Anorien Rohan roll dice for 1 heavyCavalry and 3 lightCavalrys in Anorien, round 5 : 1/4 hits, 1.50 expected hits Mordor roll dice for 1 nazgul in Anorien, round 5 : 0/1 hits, 0.50 expected hits 1 nazgul owned by the Mordor lost in Anorien Rohan win, taking Anorien from Mordor with 1 heavyCavalry and 3 lightCavalrys remaining. Battle score for attacker is 70 Casualties for Rohan: 2 lightCavalrys and 1 spearInfantry Casualties for Mordor: 3 nazguls Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 6 spearInfantrys placed in Helms Deep 3 spearInfantrys placed in Isengard Turn Complete - Rohan Rohan collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Mordor : -1.50 Rohan : -1.17 -
TripleA Turn Summary: Goblins round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Goblins Goblins buy 1 bats and 11 shooterss; Remaining resources: 1 PUs; Combat Move - Goblins 3 shooterss moved from Celebran to S. Caves 3 stabberss moved from Celebran to S. Caves 1 trolls moved from Fangorn to S. Caves 1 wargs moved from Gladden to E. Mirkwood Goblins take W. Mirkwood from Elves Goblins take E. Mirkwood from Elves 1 wargs moved from E. Mirkwood to N. Mirkwood Goblins take N. Mirkwood from Elves 1 trolls moved from Moria to S. Caves 1 shooters moved from Anduin East Bank to Drimrill Dale 1 stabbers moved from Celebran to Drimrill Dale 1 shooters moved from Moria to Celebran 1 shooters moved from Moria to Drimrill Dale Combat - Goblins Non Combat Move - Goblins Place Units - Goblins 2 shooterss placed in N. Caves 2 shooterss placed in S. Caves 1 bats and 7 shooterss placed in Moria Turn Complete - Goblins Goblins collect 26 PUs; end with 27 PUsCombat Hit Differential Summary :





