@zlefin I would generally say that you are allowed to reconsider until decisions are made or dice rolled. I’ll look at it now but if you do change your mind at this point, let me know
19L Odonis (L+6) vs AetV (X)
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 13 armour and 15 mech_infantrys moved from Northwest Persia to Iraq 7 mech_infantrys moved from Caucasus to Iraq 2 bombers moved from Rostov to Iraq 1 fighter moved from Rostov to Persia 1 mech_infantry moved from Caucasus to Iraq 1 mech_infantry moved from Caucasus to Persia 1 mech_infantry moved from Rostov to Samara Germans take Samara from Russians 2 artilleries and 2 infantry moved from Caucasus to Kazakhstan Combat - Germans Battle in Persia Germans attack with 1 fighter and 1 mech_infantry British defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iraq Germans attack with 13 armour, 2 bombers and 23 mech_infantrys British defend with 3 armour, 7 artilleries, 1 factory_minor, 2 fighters, 7 infantry and 7 mech_infantrys Germans roll dice for 13 armour, 2 bombers and 23 mech_infantrys in Iraq, round 2 : 15/38 hits, 11,67 expected hits British roll dice for 3 armour, 7 artilleries, 2 fighters, 7 infantry and 7 mech_infantrys in Iraq, round 2 : 7/26 hits, 9,83 expected hits 7 mech_infantrys owned by the British, 1 artillery owned by the British, 7 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Iraq Germans roll dice for 13 armour, 2 bombers and 16 mech_infantrys in Iraq, round 3 : 10/31 hits, 10,50 expected hits British roll dice for 3 armour, 6 artilleries and 2 fighters in Iraq, round 3 : 6/11 hits, 4,83 expected hits 6 artilleries owned by the British, 6 mech_infantrys owned by the Germans, 1 fighter owned by the British and 3 armour owned by the British lost in Iraq Germans roll dice for 13 armour, 2 bombers and 10 mech_infantrys in Iraq, round 4 : 16/25 hits, 9,50 expected hits British roll dice for 1 fighter in Iraq, round 4 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Iraq Germans win, taking Iraq from British with 13 armour, 2 bombers and 9 mech_infantrys remaining. Battle score for attacker is 59 Casualties for Germans: 14 mech_infantrys Casualties for British: 3 armour, 7 artilleries, 2 fighters, 7 infantry and 7 mech_infantrys Battle in Kazakhstan Germans attack with 2 artilleries and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Caucasus to Kazakhstan 1 artillery and 1 infantry moved from Rostov to Volgograd 3 infantry moved from Caucasus to Volgograd 1 aaGun moved from Caucasus to Volgograd 2 infantry moved from Caucasus to Volgograd 2 artilleries and 2 infantry moved from Caucasus to Northwest Persia 1 aaGun moved from Caucasus to Northwest Persia 4 armour moved from Ukraine to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 1 artillery and 2 infantry moved from Ukraine to Bessarabia 2 mech_infantrys moved from Rostov to Bessarabia 10 mech_infantrys moved from Germany to Eastern Poland 1 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod 2 mech_infantrys moved from Finland to Novgorod 1 artillery and 5 infantry moved from Finland to Vyborg 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Western Germany to 115 Sea Zone 2 bombers moved from Iraq to Greece 1 fighter moved from Persia to Northwest Persia Place Units - Germans 1 armour, 1 fighter and 1 mech_infantry placed in Novgorod 3 artilleries placed in Normandy Bordeaux 3 infantry and 6 mech_infantrys placed in Germany Germans undo move 1. 1 carrier placed in 115 Sea Zone 1 armour and 1 fighter placed in Novgorod 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans : 10,33 British : -1,67 Russians : 0,67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 artillery and 2 infantry moved from Russia to Samara 4 armour and 2 mech_infantrys moved from Smolensk to Belarus Russians take Belarus from Italians 4 armour and 2 mech_infantrys moved from Belarus to Novgorod 3 fighters and 1 tactical_bomber moved from Russia to Novgorod Combat - Russians Battle in Samara Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Novgorod Russians attack with 4 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 7 mech_infantrys AA fire in Novgorod : 0/3 hits, 0.50 expected hits Russians roll dice for 4 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 6/10 hits, 4.50 expected hits Germans roll dice for 1 aaGun, 2 armour, 1 fighter and 7 mech_infantrys in Novgorod, round 2 : 5/10 hits, 4.00 expected hits 2 mech_infantrys owned by the Russians, 1 aaGun owned by the Germans, 3 armour owned by the Russians and 5 mech_infantrys owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Novgorod, round 3 : 3/5 hits, 2.67 expected hits Germans roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Novgorod, round 3 : 1/5 hits, 2.33 expected hits 1 fighter owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Novgorod, round 4 : 3/4 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 fighter in Novgorod, round 4 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 armour, 2 fighters and 2 mech_infantrys Casualties for Germans: 1 aaGun, 2 armour, 1 fighter and 7 mech_infantrys Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 infantry moved from Smolensk to Belarus 1 artillery and 1 infantry moved from Smolensk to Archangel 1 infantry moved from Russia to Vologda 1 aaGun, 4 artilleries and 10 infantry moved from Russia to Tambov 1 mech_infantry moved from Russia to Archangel 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 3 artilleries, 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -0.83 Russians : 2.83 AA fire in Novgorod : : -0.50 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 6 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 armour, 3 artilleries, 3 infantry and 4 mech_infantrys moved from Shensi to Kansu 1 bomber moved from Kweichow to Kansu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 3 fighters and 1 tactical_bomber moved from French Indo China to Kansu 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 44 Sea Zone to 42 Sea Zone 3 fighters moved from 44 Sea Zone to Java 3 tactical_bombers moved from 44 Sea Zone to Java 2 fighters moved from 44 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 2 destroyers moved from 44 Sea Zone to 42 Sea Zone 3 fighters moved from Japan to 16 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 2 fighters moved from Philippines to 43 Sea Zone 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 3 fighters moved from Philippines to 21 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/9 hits, 4,50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Java, round 2 : 2/8 hits, 4,17 expected hits ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry and 1 mech_infantry Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 21 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 16 Sea Zone Japanese attack with 3 fighters Americans defend with 1 destroyer Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Kansu Japanese attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber Chinese defend with 1 fighter and 13 infantry Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 9/17 hits, 6,17 expected hits Chinese roll dice for 1 fighter and 13 infantry in Kansu, round 2 : 5/14 hits, 5,00 expected hits 4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 3 : 8/12 hits, 5,33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 3 : 3/5 hits, 2,00 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 2 artilleries, 4 infantry and 2 mech_infantrys Casualties for Chinese: 1 fighter and 13 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from Kansu to Shensi 2 infantry moved from Manchuria to Jehol 1 artillery and 3 infantry moved from Manchuria to Amur 1 aaGun moved from Manchuria to Amur 1 infantry moved from Manchuria to Amur 2 infantry moved from Korea to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Yunnan to Szechwan 1 aaGun moved from Kweichow to Shensi 1 artillery moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Yunnan to Kweichow 1 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 3 infantry moved from Malaya to Shan State 4 infantry moved from 36 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 fighters moved from 43 Sea Zone to Philippines 1 tactical_bomber moved from 43 Sea Zone to French Indo China 2 fighters moved from 16 Sea Zone to Japan 2 fighters moved from 21 Sea Zone to Guam 1 fighter moved from 21 Sea Zone to 6 Sea Zone 2 infantry moved from Korea to Amur 5 carriers moved from 44 Sea Zone to 42 Sea Zone 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 bomber moved from Kansu to French Indo China Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone Japanese undo move 1. 1 submarine placed in 37 Sea Zone 1 infantry and 1 marine placed in Malaya 1 bomber and 2 infantry placed in French Indo China 1 carrier and 1 submarine placed in 6 Sea Zone 3 infantry placed in Japan Japanese undo move 2. 1 marine placed in Japan Japanese undo move 4. 2 infantry placed in Malaya 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans : 0,17 ANZAC : -0,67 Chinese : 1,00 Japanese : 5,17 -
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 5 fighters moved from 112 Sea Zone to Vyborg 1 armour and 1 mech_infantry moved from Norway to Finland Americans take Finland from Germans 1 armour and 1 mech_infantry moved from Finland to Vyborg 3 destroyers moved from 91 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Gibraltar to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 bomber moved from Eastern United States to 112 Sea Zone 1 armour moved from French Madagascar to 72 Sea Zone 1 armour, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 armour moved from 80 Sea Zone to Persia 1 fighter moved from India to Persia Combat - AmericansCombat Hit Differential Summary :
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@Odonis @aequitas-et-veritas
scramble in 112? -
@Odonis No scramble.
Thank you. -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 5 fighters moved from 112 Sea Zone to Vyborg 1 armour and 1 mech_infantry moved from Norway to Finland Americans take Finland from Germans 1 armour and 1 mech_infantry moved from Finland to Vyborg 3 destroyers moved from 91 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Gibraltar to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 bomber moved from Eastern United States to 112 Sea Zone 1 armour moved from French Madagascar to 72 Sea Zone 1 armour, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 armour moved from 80 Sea Zone to Persia 1 fighter moved from India to Persia Combat - Americans Battle in Denmark Battle in Persia Americans attack with 1 armour and 1 fighter Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour and 1 fighter in Persia, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Persia Americans win, taking Denmark from Germans, taking Persia from Germans with 1 armour remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Germans: 1 mech_infantry Battle in Vyborg Americans attack with 1 armour, 5 fighters and 1 mech_infantry Germans defend with 1 artillery and 5 infantry Americans roll dice for 1 armour, 5 fighters and 1 mech_infantry in Vyborg, round 2 : 3/7 hits, 3.17 expected hits Germans roll dice for 1 artillery and 5 infantry in Vyborg, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans, 2 fighters owned by the Americans and 1 mech_infantry owned by the Americans lost in Vyborg Americans roll dice for 1 armour and 3 fighters in Vyborg, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Vyborg Americans roll dice for 1 armour and 3 fighters in Vyborg, round 4 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vyborg Americans win, taking Vyborg from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -5 Casualties for Americans: 2 fighters and 1 mech_infantry Casualties for Germans: 1 artillery and 5 infantry Non Combat Move - Americans 3 fighters moved from Vyborg to Novgorod 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 1 bomber moved from 112 Sea Zone to Norway Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 factory_minor and 1 harbour placed in Norway Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 0.33 Americans : -0.67 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 aaGun, 3 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 3 fighters and 1 tactical_bomber in Shensi, round 2 : 4/4 hits, 2.50 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 aaGun, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUsCombat Hit Differential Summary :
Chinese : -0.17 Japanese : 1.50 -
TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 fighters moved from Norway to 115 Sea Zone 1 battleship and 3 cruisers moved from 112 Sea Zone to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from United Kingdom to 115 Sea Zone 1 artillery and 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 4 infantry moved from Trans-Jordan to Syria Combat - British Battle in Syria British attack with 4 infantry Italians defend with 1 infantry and 1 marine British roll dice for 4 infantry in Syria, round 2 : 1/4 hits, 0.67 expected hits Italians roll dice for 1 infantry and 1 marine in Syria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British roll dice for 3 infantry in Syria, round 3 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 marine in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 2 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Italians: 1 infantry and 1 marine Battle in Burma British attack with 1 artillery, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 115 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers and 3 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transportCombat Hit Differential Summary :
British : 2.50 Italians : 1.00 Japanese : -0.33 -
TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 fighters moved from Norway to 115 Sea Zone 1 battleship and 3 cruisers moved from 112 Sea Zone to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from United Kingdom to 115 Sea Zone 1 artillery and 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 4 infantry moved from Trans-Jordan to Syria Combat - British Battle in Syria British attack with 4 infantry Italians defend with 1 infantry and 1 marine British roll dice for 4 infantry in Syria, round 2 : 1/4 hits, 0.67 expected hits Italians roll dice for 1 infantry and 1 marine in Syria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British roll dice for 3 infantry in Syria, round 3 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 marine in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 2 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Italians: 1 infantry and 1 marine Battle in Burma British attack with 1 artillery, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 115 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers and 3 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 transport EDIT: Removing units owned by British from Norway: 1 artillery and 1 infantry EDIT: Adding units owned by British to 115 Sea Zone: 1 transport EDIT: Adding units owned by British to Baltic States: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 2.50 Italians : 1.00 Japanese : -0.33 -
submerge sub, or fight?
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@Odonis my sub is fighting.
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@Odonis, since there is no DD along with your attacker’s, I may want to have a peek on first round dice results before giving an Ool, please.
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 fighters moved from Norway to 115 Sea Zone 1 battleship and 3 cruisers moved from 112 Sea Zone to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from United Kingdom to 115 Sea Zone 1 artillery and 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 4 infantry moved from Trans-Jordan to Syria Combat - British Battle in Syria British attack with 4 infantry Italians defend with 1 infantry and 1 marine British roll dice for 4 infantry in Syria, round 2 : 1/4 hits, 0.67 expected hits Italians roll dice for 1 infantry and 1 marine in Syria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British roll dice for 3 infantry in Syria, round 3 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 marine in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 2 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Italians: 1 infantry and 1 marine Battle in Burma British attack with 1 artillery, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 115 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers and 3 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 transport EDIT: Removing units owned by British from Norway: 1 artillery and 1 infantry EDIT: Adding units owned by British to 115 Sea Zone: 1 transport EDIT: Adding units owned by British to Baltic States: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 3 fighters in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hitsCombat Hit Differential Summary :
Germans : -0.17 British : 3.00 Italians : 1.00 Japanese : -0.33 -
First round: your ss missed and my FTRs have 2/3 hits. Can’t move through to Cruisers / BB until casualties chosen for FTRs.
OOL?
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@Odonis tipp CV and BB, please.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 5 fighters moved from 112 Sea Zone to Vyborg 1 armour and 1 mech_infantry moved from Norway to Finland Americans take Finland from Germans 1 armour and 1 mech_infantry moved from Finland to Vyborg 3 destroyers moved from 91 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Gibraltar to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 bomber moved from Eastern United States to 112 Sea Zone 1 armour moved from French Madagascar to 72 Sea Zone 1 armour, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 armour moved from 80 Sea Zone to Persia 1 fighter moved from India to Persia Combat - Americans Battle in Denmark Battle in Persia Americans attack with 1 armour and 1 fighter Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour and 1 fighter in Persia, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Persia Americans win, taking Denmark from Germans, taking Persia from Germans with 1 armour remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Germans: 1 mech_infantry Battle in Vyborg Americans attack with 1 armour, 5 fighters and 1 mech_infantry Germans defend with 1 artillery and 5 infantry Americans roll dice for 1 armour, 5 fighters and 1 mech_infantry in Vyborg, round 2 : 3/7 hits, 3.17 expected hits Germans roll dice for 1 artillery and 5 infantry in Vyborg, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans, 2 fighters owned by the Americans and 1 mech_infantry owned by the Americans lost in Vyborg Americans roll dice for 1 armour and 3 fighters in Vyborg, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Vyborg Americans roll dice for 1 armour and 3 fighters in Vyborg, round 4 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vyborg Americans win, taking Vyborg from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -5 Casualties for Americans: 2 fighters and 1 mech_infantry Casualties for Germans: 1 artillery and 5 infantry Non Combat Move - Americans 3 fighters moved from Vyborg to Novgorod 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 1 bomber moved from 112 Sea Zone to Norway Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 factory_minor and 1 harbour placed in Norway Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 aaGun, 3 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 3 fighters and 1 tactical_bomber in Shensi, round 2 : 4/4 hits, 2.50 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 aaGun, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 fighters moved from Norway to 115 Sea Zone 1 battleship and 3 cruisers moved from 112 Sea Zone to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from United Kingdom to 115 Sea Zone 1 artillery and 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 4 infantry moved from Trans-Jordan to Syria Combat - British Battle in Syria British attack with 4 infantry Italians defend with 1 infantry and 1 marine British roll dice for 4 infantry in Syria, round 2 : 1/4 hits, 0.67 expected hits Italians roll dice for 1 infantry and 1 marine in Syria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British roll dice for 3 infantry in Syria, round 3 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 marine in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 2 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Italians: 1 infantry and 1 marine Battle in Burma British attack with 1 artillery, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 115 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers and 3 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 transport EDIT: Removing units owned by British from Norway: 1 artillery and 1 infantry EDIT: Adding units owned by British to 115 Sea Zone: 1 transport EDIT: Adding units owned by British to Baltic States: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 3 fighters in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans British roll dice for 1 battleship, 1 carrier and 3 cruisers in 115 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport in 115 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 115 Sea Zone British roll dice for 1 battleship, 1 carrier, 2 cruisers and 3 fighters in 115 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport in 115 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans, 2 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 115 Sea Zone British roll dice for 1 battleship, 1 cruiser and 3 fighters in 115 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British 1 battleship owned by the Germans, 1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 115 Sea Zone British win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 41 Casualties for British: 1 carrier, 2 cruisers and 1 fighter Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Baltic States from Germans to Russians EDIT: Turning off Edit Mode 2 fighters moved from 115 Sea Zone to Norway 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 3 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 cruiser and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 tactical_bomber moved from Burma to India Place Units - British 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 3 infantry placed in Egypt 2 artilleries and 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,2 British collect 33 PUs (1 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -0.67 British : 3.00 Italians : 1.00 Americans : -0.67 Chinese : -0.17 Japanese : 1.17 -
The remainder of the battle didn’t need decisions as all units left had the same defence values - hope this is ok?
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Eastern Poland to Baltic States 1 armour and 1 mech_infantry moved from Romania to Baltic States 1 artillery moved from Bessarabia to Western Ukraine 2 fighters moved from Southern Italy to Trans-Jordan 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 battleship moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Cyprus to Syria Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Syria Italians attack with 1 fighter and 2 infantry British defend with 2 infantry Italians roll dice for 1 cruiser in Syria, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 fighter and 2 infantry in Syria, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Western Ukraine Italians attack with 1 artillery Russians defend with 1 infantry Italians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Western Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery Battle in Baltic States Italians attack with 1 armour and 3 mech_infantrys British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour and 3 mech_infantrys in Baltic States, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians lost in Baltic States Italians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 4 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Southern Italy to Northern Italy 1 fighter moved from Syria to Iraq 1 fighter moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 fighter moved from Trans-Jordan to Iraq Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy 1 infantry placed in Volgograd 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0,50 British : -1,00 Russians : -0,33 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 aaGun and 1 artillery moved from South Australia to Queensland 1 submarine moved from 60 Sea Zone to 75 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 armour placed in New South Wales 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :





