let me know if you want to change the chosen casualties; I assumed since its clear i’m going for London you want to lose the bomber and then some inf (americans first as the brit stack is larger). keeping the aa so they’ll help against the german air.
19L Odonis (L+6) vs AetV (X)
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 3 aaGuns, 2 armour, 3 artilleries, 2 fighters, 30 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Bryansk to Belarus 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Amur to Buryatia 1 aaGun and 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Ukraine to Bryansk 2 armour and 5 mech_infantrys moved from Russia to Samara Place Units - Russians 1 armour placed in Volgograd 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.50 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to 44 Sea Zone 1 tactical_bomber moved from French Indo China to 45 Sea Zone 1 bomber moved from French Indo China to Burma 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 artillery and 1 infantry moved from Kweichow to Hopei 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan 1 armour moved from Shan State to Szechwan Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Szechwan Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 0/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma retreated to Burma UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Burma to French Indo China 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 battleship and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 marine and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 marine and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 2 artilleries and 2 infantry moved from Kweichow to Yunnan 1 aaGun moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Hopei 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from Korea to Japan 2 carriers moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 23 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State Place Units - Japanese 2 carriers and 2 destroyers placed in 6 Sea Zone 1 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
ANZAC : -0,17 Chinese : 0,33 UK_Pacific : 0,67 Japanese : 1,33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to 44 Sea Zone 1 tactical_bomber moved from French Indo China to 45 Sea Zone 1 bomber moved from French Indo China to Burma 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 artillery and 1 infantry moved from Kweichow to Hopei 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan 1 armour moved from Shan State to Szechwan Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Szechwan Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 0/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma retreated to Burma UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Burma to French Indo China 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 battleship and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 marine and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 marine and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 2 artilleries and 2 infantry moved from Kweichow to Yunnan 1 aaGun moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Hopei 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from Korea to Japan 2 carriers moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 23 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State Place Units - Japanese 2 carriers and 2 destroyers placed in 6 Sea Zone 1 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Philippines: 1 fighter EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0,17 Chinese : 0,33 UK_Pacific : 0,67 Japanese : 1,33 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 23 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in 22 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking Java from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 fighters moved from 104 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 armour moved from French West Africa to French Equatorial Africa 1 cruiser and 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 2 fighters moved from 22 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 1 armour, 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : 0.00 Japanese : -0.67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 23 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in 22 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking Java from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 fighters moved from 104 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 armour moved from French West Africa to French Equatorial Africa 1 cruiser and 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 2 fighters moved from 22 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 1 armour, 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 2 factory_minors, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Morocco to Tunisia 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia 2 fighters and 1 tactical_bomber moved from Gibraltar to Tunisia 1 bomber moved from United Kingdom to Tunisia Combat - British Battle in Normandy Bordeaux Battle in Tunisia British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 5/8 hits, 3.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 5/7 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians, 2 fighters owned by the British and 2 infantry owned by the British lost in Tunisia British roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Tunisia, round 3 : 1/3 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 1/2 hits, 0.83 expected hits 1 tactical_bomber owned by the British and 1 artillery owned by the Italians lost in Tunisia British roll dice for 1 armour and 1 bomber in Tunisia, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Tunisia British win, taking Normandy Bordeaux from Germans, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -14 Casualties for British: 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Non Combat Move - British 1 bomber moved from Tunisia to Algeria 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry and 1 mech_infantry moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from Egypt to Eastern Persia 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 2 infantry moved from Brazil to British Guiana 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 factory_minor placed in Persia 1 factory_minor placed in Iraq 1 fighter placed in United Kingdom 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Germans : -0.33 British : 0.33 Italians : 2.17 Americans : 0.00 Japanese : -0.67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 2 cruisers and 1 marine moved from 99 Sea Zone to 96 Sea Zone 1 battleship moved from 99 Sea Zone to 96 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 marine moved from 96 Sea Zone to Malta 2 fighters moved from Southern Italy to 95 Sea Zone 2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk 1 bomber moved from Romania to Bryansk 1 infantry moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour and 1 mech_infantry moved from Romania to Belarus 1 artillery and 1 infantry moved from Romania to Bessarabia Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malta Battle in Bryansk Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 3 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Italians roll dice for 2 armour and 1 bomber in Bryansk, round 3 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Malta from British, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Belarus Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 95 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 95 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from 95 Sea Zone to Southern Italy 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Bryansk to Eastern Poland Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Romania: 1 armour EDIT: Removing units owned by Italians from Northern Italy: 1 armour EDIT: Adding units owned by Italians to France: 3 infantry EDIT: Removing units owned by Italians from Northern Italy: 3 infantry EDIT: Adding units owned by Italians to France: 1 aaGun EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 0,83 British : 0,00 Russians : 0,33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from Caroline Islands to Queensland 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 aaGun, 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun, 1 artillery and 1 infantry EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Morocco to Algeria 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 2 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 bomber moved from Western Ukraine to Ukraine 1 infantry moved from Vyborg to Novgorod 2 mech_infantrys moved from Baltic States to Novgorod 1 bomber moved from Eastern Poland to Novgorod 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone Combat - Germans Battle in 94 Sea Zone Germans attack with 1 tactical_bomber British defend with 2 transports 2 transports owned by the British lost in 94 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Novgorod Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 2/4 hits, 1,17 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries, 2 fighters, 2 infantry and 4 tactical_bombers British defend with 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 7/10 hits, 4,67 expected hits British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 4 infantry Battle in Ukraine Germans attack with 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 1,17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber moved from Novgorod to Western Germany 1 bomber moved from Ukraine to Western Germany 6 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Eastern Poland to Bryansk 2 aaGuns, 13 armour, 6 artilleries, 1 fighter, 21 infantry and 13 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry moved from Eastern Poland to Belarus 1 aaGun moved from Eastern Poland to Belarus 2 mech_infantrys moved from Northern Italy to Romania 2 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 tactical_bomber moved from 94 Sea Zone to Western Germany 4 infantry moved from Karelia to Finland 4 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 infantry placed in Western Germany 5 armour and 3 mech_infantrys placed in Germany 1 infantry placed in France 1 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : 3,00 British : -0,33 Russians : -1,50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Samara to Rostov 2 fighters moved from Russia to Rostov 1 fighter moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 3 fighters and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 3 fighters and 2 mech_infantrys in Rostov, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Smolensk 1 aaGun, 1 artillery, 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 armour and 3 mech_infantrys moved from Samara to Russia 2 infantry moved from Russia to Tambov 6 infantry moved from Novosibirsk to Samara 1 armour moved from Volgograd to Russia 3 fighters moved from Rostov to Russia 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 1.17 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 1 infantry moved from Szechwan to Sikang 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Sikang 1 artillery and 1 infantry moved from Hopei to Suiyuyan 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Sikang to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 infantry moved from Kweichow to Hopei 1 artillery moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Korea 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 bomber moved from Java to Shan State 3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to French Indo China Place Units - Japanese 1 fighter placed in French Indo China 2 infantry placed in French Indo China 3 mech_infantrys placed in Malaya 2 fighters and 5 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to Korea: 1 fighter EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : 0,67 ANZAC : -0,33 Chinese : 0,33 UK_Pacific : -0,33 Japanese : 0,17 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Egypt to Ukraine Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Borneo Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 23 Sea Zone to 21 Sea Zone 1 submarine moved from 22 Sea Zone to 20 Sea Zone 1 cruiser and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from Egypt to Eastern Persia 1 armour moved from French Equatorial Africa to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 104 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 1 infantry placed in Eastern United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
AA fire in Ukraine : : 0.83 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : 1.17 Japanese : 0.67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Egypt to Ukraine Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Borneo Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 23 Sea Zone to 21 Sea Zone 1 submarine moved from 22 Sea Zone to 20 Sea Zone 1 cruiser and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from Egypt to Eastern Persia 1 armour moved from French Equatorial Africa to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 104 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 1 infantry placed in Eastern United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 2 infantry moved from India to Burma 2 fighters moved from India to Burma 1 bomber moved from Algeria to 96 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Holland Belgium from Germans, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 96 Sea Zone British attack with 1 bomber and 1 fighter Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport British roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 bomber owned by the British and 1 fighter owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -22 Casualties for British: 1 bomber and 1 fighter Non Combat Move - British 1 mech_infantry moved from Egypt to Iraq 1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 tactical_bomber moved from Eastern Persia to India 2 fighters moved from Burma to India 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Libya to Tobruk 1 armour moved from Tunisia to Tobruk 1 mech_infantry moved from Eire to United Kingdom Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 37 Sea Zone: 1 destroyer EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 artilleries placed in United Kingdom 1 transport placed in 110 Sea Zone 1 armour and 2 mech_infantrys placed in Persia 2 infantry placed in Egypt 1 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Units Change Ownership Some Units in India change ownership: 3 infantry Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
British : -0.50 Italians : 0.00 AA fire in Ukraine : : 0.83 Chinese : 1.17 Japanese : 0.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Bryansk to Rostov 1 armour moved from Belarus to Rostov 1 bomber moved from Eastern Poland to Rostov 1 fighter moved from Southern Italy to Holland Belgium 1 infantry moved from France to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Rostov Italians attack with 3 armour and 1 bomber Russians defend with 2 mech_infantrys Italians roll dice for 3 armour and 1 bomber in Rostov, round 2 : 2/4 hits, 2,17 expected hits Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 armour Casualties for Russians: 2 mech_infantrys Non Combat Move - Italians 1 bomber moved from Rostov to Novgorod 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 armour moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Romania 3 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Malta to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 submarine moved from 99 Sea Zone to 95 Sea Zone 2 infantry and 1 marine moved from 95 Sea Zone to Southern Italy 1 aaGun and 2 infantry moved from France to Western Germany 1 fighter moved from Holland Belgium to Western Germany Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -1,50 British : 0,33 Russians : 0,33 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Sumatra Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Sumatra Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Algeria to Morocco Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 13 armour and 17 mech_infantrys moved from Bryansk to Volgograd 2 infantry moved from Bryansk to Tambov 1 fighter moved from Bryansk to Tambov 1 bomber moved from Western Germany to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 bomber moved from Western Germany to Smolensk 2 infantry moved from Bryansk to Smolensk 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 5 tactical_bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 5 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 4/9 hits, 4,17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 fighter and 1 infantry in Tambov, round 5 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Tambov, round 6 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 13 armour and 17 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 13 armour and 17 mech_infantrys in Volgograd, round 2 : 7/30 hits, 9,33 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 13 armour and 16 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Archangel, round 5 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 6 artilleries and 16 infantry moved from Bryansk to Rostov 2 infantry moved from Ukraine to Rostov 6 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Poland to Western Ukraine 1 aaGun moved from Belarus to Novgorod 1 bomber moved from Smolensk to Novgorod 1 bomber moved from Archangel to Novgorod 4 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 4 artilleries and 4 infantry moved from France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 fighter and 4 tactical_bombers moved from Holland Belgium to Western Germany 2 mech_infantrys moved from Romania to Ukraine 1 fighter moved from Tambov to Novgorod Place Units - Germans 1 fighter placed in Western Germany 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 6 infantry and 2 mech_infantrys placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : -6,50 British : -0,33 Russians : -1,33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Tambov 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 1 mech_infantry moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Archangel Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel retreated to Archangel Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 fighter in Smolensk, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with no units remaining. Battle score for attacker is -13 Casualties for Russians: 1 fighter and 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Archangel to Russia 2 aaGuns and 12 infantry moved from Amur to Buryatia 1 submarine moved from 110 Sea Zone to 105 Sea Zone Place Units - Russians 1 armour, 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 1.67 Italians : -0.33 Russians : -3.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Shan State to Sumatra 1 fighter moved from French Indo China to 41 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java 1 marine moved from Philippines to 35 Sea Zone 1 marine and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry and 1 marine moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Borneo 1 fighter moved from Philippines to 43 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 infantry moved from Shan State to Burma 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from French Indo China to Burma Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 3/6 hits, 2,83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 3/3 hits, 1,33 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Java to 42 Sea Zone 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 4 carriers moved from 35 Sea Zone to 42 Sea Zone 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to Philippines 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 fighter moved from Borneo to 36 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from Sumatra to Malaya 3 mech_infantrys moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan 2 fighters moved from Japan to Philippines 1 fighter moved from Korea to Japan 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Korea to Japan 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Suiyuyan to Chahar 1 artillery and 4 infantry moved from Yunnan to Szechwan 2 artilleries moved from Yunnan to Szechwan 1 infantry moved from Malaya to Shan State Place Units - Japanese 2 infantry placed in Malaya 1 destroyer placed in 37 Sea Zone 2 infantry placed in French Indo China Japanese undo move 2. 1 transport placed in 36 Sea Zone Japanese undo move 3. Japanese undo move 2. Japanese undo move 1. 2 destroyers and 1 transport placed in 36 Sea Zone 3 infantry placed in Malaya Japanese undo move 1. Japanese undo move 1. 2 mech_infantrys placed in Malaya 1 destroyer, 1 fighter and 1 transport placed in 36 Sea Zone Japanese undo move 2. 1 destroyer, 1 fighter and 1 transport placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone 1 fighter and 5 infantry placed in Japan Japanese undo move 2. 1 destroyer and 1 transport placed in 36 Sea Zone 1 fighter placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6 Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
ANZAC : 0,67 Americans : -0,67 UK_Pacific : 0,00 Japanese : 2,00





