@zlefin I would generally say that you are allowed to reconsider until decisions are made or dice rolled. I’ll look at it now but if you do change your mind at this point, let me know
19L Odonis (L+6) vs AetV (X)
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The remainder of the battle didn’t need decisions as all units left had the same defence values - hope this is ok?
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Eastern Poland to Baltic States 1 armour and 1 mech_infantry moved from Romania to Baltic States 1 artillery moved from Bessarabia to Western Ukraine 2 fighters moved from Southern Italy to Trans-Jordan 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 battleship moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Cyprus to Syria Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Syria Italians attack with 1 fighter and 2 infantry British defend with 2 infantry Italians roll dice for 1 cruiser in Syria, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 fighter and 2 infantry in Syria, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Western Ukraine Italians attack with 1 artillery Russians defend with 1 infantry Italians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Western Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery Battle in Baltic States Italians attack with 1 armour and 3 mech_infantrys British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour and 3 mech_infantrys in Baltic States, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians lost in Baltic States Italians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 4 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Southern Italy to Northern Italy 1 fighter moved from Syria to Iraq 1 fighter moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 fighter moved from Trans-Jordan to Iraq Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy 1 infantry placed in Volgograd 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0,50 British : -1,00 Russians : -0,33 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 aaGun and 1 artillery moved from South Australia to Queensland 1 submarine moved from 60 Sea Zone to 75 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 armour placed in New South Wales 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 aaGun and 1 artillery moved from South Australia to Queensland 1 submarine moved from 60 Sea Zone to 75 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 armour placed in New South Wales 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 infantry moved from Tunisia to Libya 1 infantry moved from Morocco to Algeria Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Denmark 2 fighters and 2 tactical_bombers moved from Western Germany to Denmark 4 armour and 11 mech_infantrys moved from Eastern Poland to Novgorod 1 artillery and 1 infantry moved from Volgograd to Rostov 1 artillery and 1 infantry moved from Bessarabia to Ukraine 13 armour and 9 mech_infantrys moved from Iraq to Egypt 1 fighter moved from Northwest Persia to Egypt 2 artilleries and 2 infantry moved from Northwest Persia to Persia 1 infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 2 artilleries and 1 infantry moved from Kazakhstan to Tsinghai 1 bomber moved from Greece to Egypt 1 bomber moved from Greece to Ukraine 2 infantry moved from Western Germany to Denmark 1 mech_infantry moved from Germany to Denmark Combat - Germans Battle in Denmark Germans attack with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers Americans defend with 2 infantry Germans roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Denmark, round 2 : 2/9 hits, 4,00 expected hits Americans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Novgorod Germans attack with 4 armour and 11 mech_infantrys Americans defend with 3 fighters; Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 4 armour and 11 mech_infantrys in Novgorod, round 2 : 7/15 hits, 3,83 expected hits Russians roll dice for 1 armour and 3 fighters in Novgorod, round 2 : 2/4 hits, 2,50 expected hits 1 armour owned by the Russians, 3 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 4 armour and 9 mech_infantrys remaining. Battle score for attacker is 28 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 armour Casualties for Americans: 3 fighters Battle in Persia Germans attack with 2 artilleries and 2 infantry Americans defend with 1 armour and 1 factory_minor Germans roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 3/4 hits, 1,33 expected hits Americans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Persia Germans win, taking Persia from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Battle in Egypt Germans attack with 13 armour, 1 bomber, 1 fighter and 9 mech_infantrys British defend with 1 factory_minor, 1 harbour, 8 infantry and 4 mech_infantrys; ANZAC defend with 1 infantry Germans roll dice for 13 armour, 1 bomber, 1 fighter and 9 mech_infantrys in Egypt, round 2 : 8/24 hits, 9,17 expected hits British roll dice for 9 infantry and 4 mech_infantrys in Egypt, round 2 : 9/13 hits, 4,33 expected hits 1 infantry owned by the ANZAC, 9 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Egypt Germans roll dice for 13 armour, 1 bomber and 1 fighter in Egypt, round 3 : 7/15 hits, 7,67 expected hits British roll dice for 1 infantry and 4 mech_infantrys in Egypt, round 3 : 1/5 hits, 1,67 expected hits 4 mech_infantrys owned by the British, 1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 12 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour and 9 mech_infantrys Casualties for ANZAC: 1 infantry Casualties for British: 8 infantry and 4 mech_infantrys Battle in Ukraine Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tsinghai Germans attack with 2 artilleries and 1 infantry Chinese defend with 2 infantry Germans roll dice for 2 artilleries and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Tsinghai Germans roll dice for 2 artilleries in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Tsinghai Germans roll dice for 1 artillery in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 1 infantry Casualties for Chinese: 2 infantry Battle in Rostov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun and 5 infantry moved from Volgograd to Caucasus 1 aaGun moved from Northwest Persia to Persia 1 fighter moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Greece 1 bomber moved from Ukraine to Southern Italy 1 fighter moved from Denmark to Germany 2 fighters and 3 tactical_bombers moved from Denmark to Western Germany 6 mech_infantrys moved from Germany to Baltic States 2 mech_infantrys moved from Bessarabia to Baltic States Place Units - Germans 1 bomber placed in Western Germany 3 infantry placed in Germany 5 mech_infantrys placed in Germany 3 armour placed in Iraq 2 submarines placed in 113 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Germans to Northwest Persia: 1 artillery and 1 infantry EDIT: Removing units owned by Germans from Caucasus: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : 0,67 British : 4,00 Americans : 0,83 Chinese : 0,67 Russians : 0,17 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Western Ukraine to Bessarabia 2 artilleries and 2 infantry moved from Bryansk to Ukraine 2 artilleries and 2 infantry moved from Bryansk to Rostov 1 artillery and 2 infantry moved from Tambov to Volgograd 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 artillery moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia Combat - Russians Battle in Rostov Russians attack with 2 artilleries and 2 infantry Germans defend with 1 artillery Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Ukraine Russians attack with 2 artilleries and 2 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Bessarabia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 artilleries and 2 infantry Italians defend with 1 factory_minor and 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Volgograd Russians win, taking Volgograd from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 aaGun, 2 artilleries and 10 infantry moved from Tambov to Volgograd 3 artilleries and 13 infantry moved from Bryansk to Belarus 3 artilleries and 3 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 6 infantry moved from Bryansk to Belarus 1 artillery, 1 infantry and 1 mech_infantry moved from Archangel to Belarus 1 artillery and 1 infantry moved from Vologda to Archangel 2 mech_infantrys moved from Russia to Archangel 3 artilleries moved from Russia to Bryansk 3 infantry moved from Russia to Smolensk 1 infantry moved from Samara to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Olgiy 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 aaGun moved from Bryansk to Belarus Place Units - Russians 3 artilleries, 4 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -0.67 Italians : -1.00 Russians : 0.33 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters, 6 infantry and 5 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Chahar to Central Mongolia 1 artillery moved from Suiyuyan to Central Mongolia 1 armour and 1 mech_infantry moved from Kansu to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour and 1 mech_infantry moved from Tsagaan Olom to Central Mongolia 2 infantry moved from Shan State to Burma 2 bombers and 1 tactical_bomber moved from French Indo China to Burma 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 42 Sea Zone to 39 Sea Zone Japanese take 41 Sea Zone from UK_Pacific 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 3 fighters and 1 tactical_bomber moved from Shensi to Central Mongolia 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 5 fighters and 4 tactical_bombers moved from 42 Sea Zone to Celebes Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Celebes, round 2 : 3/11 hits, 5,83 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,17 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Central Mongolia Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Central Mongolia, round 2 : 4/8 hits, 3,50 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Kweichow to Sikang 2 bombers and 1 tactical_bomber moved from Burma to French Indo China 4 infantry moved from French Indo China to Yunnan 2 infantry moved from Malaya to Shan State 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 5 fighters and 4 tactical_bombers moved from Celebes to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 1 fighter moved from Guam to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 fighter moved from Guam to French Indo China 1 aaGun, 1 artillery and 2 infantry moved from Amur to Buyant-Uhaa 1 aaGun and 2 infantry moved from Manchuria to Buyant-Uhaa 1 infantry moved from Amur to Buryatia 1 marine moved from Japan to 6 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 marine and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Java to 42 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 3 destroyers and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Central Mongolia to Hopei 2 fighters moved from Central Mongolia to Shensi 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Kansu to Shensi 1 infantry moved from Jehol to Chahar Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Malaya 2 fighters placed in Japan 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
ANZAC : -0,33 UK_Pacific : -0,33 Russians : -0,67 Japanese : -3,50 -
TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 armour moved from Vyborg to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland 4 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from Midway to 23 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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Scramble in SZ6? KK?
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 armour moved from Vyborg to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland 4 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from Midway to 23 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 4,2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,6 Battle in Java Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 1 destroyer, 4 fighters and 3 tactical_bombers Japanese defend with 5 submarines Americans roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits 4 submarines owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Japanese: 5 submarines Battle in 23 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 23 Sea Zone to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 carriers and 5 destroyers moved from 112 Sea Zone to 91 Sea Zone 7 transports moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from Norway to Russia 1 tactical_bomber moved from 112 Sea Zone to Norway 4 artilleries and 4 infantry moved from Norway to Finland 1 tactical_bomber moved from Norway to Finland 1 mech_infantry moved from Norway to Finland 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 cruiser and 1 transport moved from 80 Sea Zone to 72 Sea Zone Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in Norway 1 fighter placed in Western United States 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans : 0.67 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Combat - Chinese Chinese creates battle in territory Hopei Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Hopei, round 2 : 2/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
Chinese : -0.17 Japanese : 0.83 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 armour moved from Vyborg to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland 4 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from Midway to 23 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 4,2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,6 Battle in Java Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 1 destroyer, 4 fighters and 3 tactical_bombers Japanese defend with 5 submarines Americans roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits 4 submarines owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Japanese: 5 submarines Battle in 23 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 23 Sea Zone to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 carriers and 5 destroyers moved from 112 Sea Zone to 91 Sea Zone 7 transports moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from Norway to Russia 1 tactical_bomber moved from 112 Sea Zone to Norway 4 artilleries and 4 infantry moved from Norway to Finland 1 tactical_bomber moved from Norway to Finland 1 mech_infantry moved from Norway to Finland 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 cruiser and 1 transport moved from 80 Sea Zone to 72 Sea Zone Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in Norway 1 fighter placed in Western United States 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Combat - Chinese Chinese creates battle in territory Hopei Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Hopei, round 2 : 2/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Finland to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from Norway to Novgorod 2 artilleries and 2 infantry moved from Norway to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 2 artilleries and 2 infantry moved from 127 Sea Zone to Novgorod 1 tactical_bomber moved from India to Persia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 artillery and 2 infantry moved from India to Burma Combat - British Battle in Novgorod British attack with 3 artilleries, 2 fighters and 3 infantry Germans defend with 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 9 mech_infantrys British roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 3 artilleries, 2 fighters and 3 infantry in Novgorod, round 2 : 2/8 hits, 3.00 expected hits Germans roll dice for 4 armour and 9 mech_infantrys in Novgorod, round 2 : 6/13 hits, 5.00 expected hits 3 mech_infantrys owned by the Germans, 3 artilleries owned by the British and 3 infantry owned by the British lost in Novgorod Germans win with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is -9 Casualties for British: 3 artilleries and 3 infantry Casualties for Germans: 3 mech_infantrys 2 fighters owned by the British retreated Battle in Persia British attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 2 artilleries, 1 factory_minor and 1 infantry AA fire in Persia : 0/1 hits, 0.17 expected hits British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 1 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Persia British roll dice for 1 artillery and 1 tactical_bomber in Persia, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 1 infantry in Persia, round 3 : 3/3 hits, 1.00 expected hits 1 aaGun owned by the Germans, 1 tactical_bomber owned by the British and 1 artillery owned by the British lost in Persia Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -13 Casualties for British: 1 artillery, 1 infantry and 1 tactical_bomber Casualties for Germans: 1 aaGun Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Finland to Karelia 1 mech_infantry moved from Norway to Vyborg 2 fighters moved from Novgorod to Belarus 1 fighter moved from United Kingdom to Finland 1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 armour moved from Union of South Africa to Rhodesia 2 artilleries and 2 infantry moved from India to West India Place Units - British 1 fighter placed in United Kingdom 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 3.00 British : -2.00 AA fire in Persia : : -0.17 Americans : 0.67 Chinese : -0.17 Japanese : 1.17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Syria to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Baltic States to Vyborg 1 fighter moved from Iraq to 80 Sea Zone 1 mech_infantry moved from Northwest Persia to Eastern Persia Italians take Eastern Persia from British Combat - Italians Battle in 80 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Anglo Egyptian Sudan Battle in Vyborg Italians attack with 1 armour and 2 mech_infantrys British defend with 1 mech_infantry Italians roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Vyborg Italians win, taking Anglo Egyptian Sudan from British, taking Vyborg from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 aaGuns and 5 infantry moved from Western Germany to Northern Italy 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun moved from Northern Italy to Southern Italy 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Iraq to Caucasus 1 armour moved from Northwest Persia to Caucasus 1 fighter moved from 80 Sea Zone to Caucasus 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 99 Sea Zone to 98 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : -0,67 Russians : -0,67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 destroyers moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 armour moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 mech_infantry placed in New South Wales 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Tunisia 1 infantry moved from Libya to Tobruk Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Baltic States to Eastern Poland 1 bomber moved from Greece to Eastern Poland 1 bomber moved from Western Germany to 127 Sea Zone 4 armour and 6 mech_infantrys moved from Novgorod to Finland 2 fighters and 3 tactical_bombers moved from Western Germany to Finland 1 fighter moved from Germany to Finland 1 bomber moved from Southern Italy to Karelia 1 mech_infantry moved from Baltic States to Karelia 1 mech_infantry moved from Baltic States to Karelia 1 armour moved from Egypt to French Equatorial Africa Germans take French Equatorial Africa from French 1 armour moved from Egypt to Belgian Congo Germans take Belgian Congo from British 1 armour moved from Egypt to Ethiopia Italians take Ethiopia from British 2 armour moved from Egypt to Belgian Congo 2 armour moved from Egypt to Tobruk Germans take Alexandria from British 2 submarines moved from 113 Sea Zone to 115 Sea Zone Combat - Germans Battle in 127 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 127 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Tobruk Germans attack with 2 armour French defend with 1 infantry Germans roll dice for 2 armour in Tobruk, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour in Tobruk, round 3 : 0/2 hits, 1,00 expected hits British roll dice for 1 infantry in Tobruk, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans lost in Tobruk Germans roll dice for 1 armour in Tobruk, round 4 : 0/1 hits, 0,50 expected hits British roll dice for 1 infantry in Tobruk, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans lost in Tobruk British win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Germans: 2 armour Battle in Karelia Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Karelia, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Karelia, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Karelia Germans win, taking Karelia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Eastern Poland Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 bomber in Eastern Poland, round 3 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 4 armour, 3 fighters, 6 mech_infantrys and 3 tactical_bombers British defend with 1 fighter; Americans defend with 1 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans roll dice for 4 armour, 3 fighters, 6 mech_infantrys and 3 tactical_bombers in Finland, round 2 : 6/16 hits, 6,50 expected hits Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 4/12 hits, 4,67 expected hits 4 infantry owned by the Americans, 1 artillery owned by the Americans, 4 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland Germans roll dice for 4 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Finland, round 3 : 5/12 hits, 5,83 expected hits Americans roll dice for 1 armour, 3 artilleries, 1 fighter and 1 tactical_bomber in Finland, round 3 : 2/6 hits, 2,67 expected hits 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland Germans roll dice for 4 armour, 3 fighters and 3 tactical_bombers in Finland, round 4 : 7/10 hits, 5,50 expected hits Americans roll dice for 1 fighter in Finland, round 4 : 1/1 hits, 0,67 expected hits 1 armour owned by the Germans and 1 fighter owned by the British lost in Finland Germans win, taking Finland from Americans with 3 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Germans: 1 armour and 6 mech_infantrys Casualties for Americans: 1 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 fighter Battle in 115 Sea Zone Germans attack with 2 submarines British defend with 1 battleship, 1 cruiser and 1 transport Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 submarine owned by the Germans lost in 115 Sea Zone Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 115 Sea Zone British roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Germans lost in 115 Sea Zone British win with 1 battleship and 1 transport remaining. Battle score for attacker is 0 Casualties for Germans: 2 submarines Casualties for British: 1 cruiser Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Finland to Vyborg 1 bomber moved from 127 Sea Zone to Vyborg 1 bomber moved from Karelia to Vyborg 5 mech_infantrys moved from Baltic States to Vyborg 1 bomber moved from Eastern Poland to Vyborg 5 mech_infantrys moved from Germany to Romania 1 aaGun moved from Germany to Poland 1 aaGun moved from Western Germany to Denmark 5 armour moved from Egypt to Iraq 3 armour moved from Iraq to Caucasus 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 2 artilleries and 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Turkmenistan to Eastern Persia 1 fighter moved from Trans-Jordan to Caucasus 2 artilleries and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Western Germany to Denmark 6 infantry moved from Western Germany to Germany 4 infantry moved from Germany to Poland 4 infantry moved from Germany to Slovakia Hungary Place Units - Germans 1 destroyer and 1 submarine placed in 81 Sea Zone 1 infantry placed in Egypt 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 1 armour and 1 mech_infantry placed in Western Germany 4 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : -4,17 British : 0,00 Americans : -1,00 Russians : 0,67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Italians 6 infantry moved from Olgiy to Kansu 1 infantry moved from Kazakhstan to Turkmenistan Russians take Turkmenistan from Germans Combat - Russians Battle in Kansu Russians attack with 6 infantry Japanese defend with 1 mech_infantry Russians roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns and 9 infantry moved from Olgiy to Kansu 1 infantry moved from Novosibirsk to Kansu 1 artillery moved from Samara to Tambov 2 artilleries and 2 infantry moved from Rostov to Volgograd 2 artilleries and 2 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Bryansk to Rostov 3 artilleries moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 3 artilleries and 4 infantry moved from Russia to Tambov 1 artillery, 1 infantry and 2 mech_infantrys moved from Archangel to Belarus 3 infantry moved from Smolensk to Belarus 1 infantry moved from Belarus to Eastern Poland 3 mech_infantrys moved from Russia to Belarus 1 aaGun, 4 artilleries, 18 infantry and 3 mech_infantrys moved from Belarus to Novgorod 1 infantry moved from Yakut S.S.R. to Dzavhan 1 infantry moved from Volgograd to Kazakhstan Place Units - Russians 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Russians : 1.00 Japanese : 0.67 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 aaGun, 1 bomber, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Central Mongolia to Kansu 1 infantry moved from Suiyuyan to Kansu 1 artillery and 2 fighters moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu 1 mech_infantry moved from Sikang to Kansu 1 mech_infantry moved from Szechwan to Kansu 1 fighter and 1 tactical_bomber moved from Hopei to Kansu 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Kansu 1 artillery and 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 2 marines moved from Philippines to 35 Sea Zone 2 battleships, 1 cruiser and 2 marines moved from 35 Sea Zone to 42 Sea Zone Japanese take 35 Sea Zone from Americans 2 marines moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 destroyer moved from 22 Sea Zone to 6 Sea Zone Japanese take 17 Sea Zone from Americans Japanese take 22 Sea Zone from Americans 1 submarine moved from 35 Sea Zone to 55 Sea Zone 2 fighters moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 3 fighters moved from Philippines to 44 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in Java Japanese attack with 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 6 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese roll dice for 2 fighters in 55 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/10 hits, 5,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kansu Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns and 15 infantry AA fire in Kansu : 1/6 hits, 1,00 expected hits 1 fighter owned by the Japanese lost in Kansu Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 8/14 hits, 6,00 expected hits Chinese roll dice for 2 aaGuns and 15 infantry in Kansu, round 2 : 5/15 hits, 5,00 expected hits 2 infantry owned by the Japanese, 6 infantry owned by the Russians, 3 mech_infantrys owned by the Japanese and 2 aaGuns owned by the Russians lost in Kansu Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers in Kansu, round 3 : 6/9 hits, 5,00 expected hits Chinese roll dice for 9 infantry in Kansu, round 3 : 3/9 hits, 3,00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 6 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kansu Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber in Kansu, round 4 : 3/6 hits, 3,50 expected hits Chinese roll dice for 3 infantry in Kansu, round 4 : 3/3 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 3 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -29 Casualties for Japanese: 1 artillery, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers Casualties for Russians: 2 aaGuns and 15 infantry Battle in Burma Japanese attack with 1 artillery and 1 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery remaining. Battle score for attacker is 4 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi 2 bombers moved from Kansu to Yunnan 1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Buryatia to Amur 1 infantry moved from Sakha to Amur 1 aaGun moved from Buyant-Uhaa to Amur 1 aaGun, 1 artillery and 5 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Chahar to Hopei 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Hunan 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to French Indo China 3 fighters moved from 44 Sea Zone to Philippines 2 fighters moved from 55 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 infantry moved from Yunnan to Szechwan Place Units - Japanese 1 aaGun, 1 bomber, 2 fighters and 5 infantry placed in Japan 3 infantry placed in French Indo China Japanese undo move 2. 3 mech_infantrys placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans : 0,83 ANZAC : 0,33 AA fire in Kansu : : 0,00 Chinese : 2,00 UK_Pacific : 0,00 Japanese : 0,83 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 6 armour, 1 artillery, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 cruiser moved from 16 Sea Zone to 4 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Norway to Finland 1 transport moved from 42 Sea Zone to 61 Sea Zone Combat - Americans Battle in Soviet Far East Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Finland Americans attack with 1 armour, 1 artillery and 1 infantry Germans defend with 3 armour Americans roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 3 armour in Finland, round 2 : 1/3 hits, 1.50 expected hits 3 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Germans: 3 armour Non Combat Move - Americans 5 fighters moved from Gibraltar to Norway 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 7 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 2 destroyers moved from 91 Sea Zone to 87 Sea Zone 1 cruiser moved from 72 Sea Zone to 76 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 1 artillery and 3 infantry placed in Eastern United States 2 armour placed in Eastern United States 3 armour placed in Norway 1 armour and 1 infantry placed in Eastern United States 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : -0.50 Americans : 2.33 Japanese : 0.67 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 1 PUCombat Hit Differential Summary :





