oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
            8 armour moved from Belarus to Novgorod
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 9 armour and 4 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 9 armour and 4 mech_infantrys in Novgorod, round 2 : 5/1 hits, 5,17 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/1 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 9 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun and 1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Smolensk
            1 aaGun moved from Belarus to Smolensk
            1 aaGun moved from Belarus to Archangel
            1 infantry moved from Belarus to Archangel
            1 aaGun, 11 artilleries and 26 infantry moved from Belarus to Bryansk
            6 artilleries and 4 infantry moved from Eastern Poland to Belarus
            2 bombers moved from Western Germany to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
            1 artillery moved from Germany to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Holland Belgium to France
            1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Southern France to France
            7 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Germany to Eastern Poland
            1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            1 infantry placed in Western Germany
            1 armour and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Russians : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Combat Move - Russians
            3 artilleries and 9 infantry moved from Finland to Norway
            1 armour and 2 mech_infantrys moved from Vyborg to Norway
            1 fighter moved from Russia to Caucasus
            1 fighter moved from Russia to Archangel
            1 artillery and 2 infantry moved from Vologda to Archangel
            1 fighter and 1 infantry moved from Volgograd to Caucasus
    
        Purchase Units - Russians
            Russians buy 1 fighter and 10 infantry; Remaining resources: 2 PUs; 
    
        Combat - Russians
            Battle in Norway
                Russians attack with 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys in Norway, round 2 : 4/1 hits, 3.83 expected hits
                    Germans roll dice for 2 infantry in Norway, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 aaGun and 2 infantry
                    AA fire in Archangel : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 0/1 hits, 0.67 expected hits
                    1 aaGun owned by the Germans lost in Archangel
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 : 2/1 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                Russians win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Caucasus to Russia
            1 fighter moved from Caucasus to Persia
            3 infantry moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Shensi to Russia
            1 armour and 1 mech_infantry moved from Shensi to Novosibirsk
            2 infantry moved from Shensi to Kansu
            2 infantry moved from Vologda to Samara
            2 aaGuns, 1 artillery and 15 infantry moved from Vologda to Russia
            1 fighter moved from Archangel to Russia
            1 infantry moved from Finland to Karelia
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 0.33
    AA fire in Archangel : : -0.17
    

    Savegame


  • i am an idiot. I managed to close down the game before posting (you have the dice emails)

    I attack jehol, anhwe and yunnan with 1 inf and minimum 2 planes (2 bombers jehol, anhwe and yunnan 1 fig/tac) you hit in yunnan.

    For hunan 1 arm and a tac (no hit for you) For india you score 1 hit. I will post the edited file

  • '19 '17 '16

    You should be able to load autosave, in the autosave subdirectory of the default save game folder


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Combat Move - Japanese
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Non Combat Move - Japanese
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 aaGun, 1 artillery and 4 infantry moved from French Indo China to 36 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 39 Sea Zone to India
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to 39 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 battleship moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer and 2 submarines moved from 36 Sea Zone to 39 Sea Zone
            1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            2 fighters moved from 37 Sea Zone to French Indo China
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 submarines moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 fighter moved from French Indo China to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Shantung
            2 bombers moved from French Indo China to Shantung
            2 fighters moved from French Indo China to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            2 fighters placed in Japan
            1 artillery and 2 infantry placed in Shantung
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in French Indo China
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 68 to 73
            EDIT: Changing PUs for UK_Pacific from 5 to 0
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 said in oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck:

    You should be able to load autosave, in the autosave subdirectory of the default save game folder

    I believe the file is correct according to the original results. If you want to i can also redo from scratch with new dice emails

    Also, not sure how to find the auto save. can llook for it


  • i didnt know I can load the autosave in these situations. i see know what you mean. Good point, but i only find my edited file there know

    Do you accept the posted map ? (please review!!!) or do you want to find different solution?

  • '19 '17 '16

    Looks reasonable. Only one thing you forgot - to downgrade the IC in India to minor. I’ve done that now.

    BTW, autosave wasn’t very good in 1.8. Somewhere in 1.9 it was upgraded.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 1 factory_major
            EDIT: Adding units owned by Japanese to India: 1 factory_minor
            EDIT: Turning off Edit Mode
            1 fighter moved from Queensland to Caroline Islands
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
            1 bomber moved from United Kingdom to 113 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from W Germany?


  • i cant look at the file now, but if you post a picture of the situation then I will answer the question! I dont understand what you are attacking

  • '19 '17 '16

    Screenshot from 2019-11-12 18-14-42.png

    Here’s the picture. USA is attacking 1DD 1CA, with 3ftr 1tac 1bomb and a potential scramble including 3Ger ftr, 3Ger tac, 1Ita ftr.

    Can I assume the scramble would be 3ftr, 2ger 1ita?


  • @simon33 yes, scramble 1 ita and 2 ger fighters

  • '19 '17 '16

    3 hits. Lose the ships first?


  • Yes, max defense

  • '19 '17 '16

    TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Combat Move - British
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 112 Sea Zone to 113 Sea Zone
            2 fighters moved from United Kingdom to 113 Sea Zone
            1 artillery and 3 infantry moved from Libya to Tunisia
                  British take Tunisia from Italians
            2 armour moved from Tobruk to Tunisia
            1 bomber moved from Northwest Persia to Ukraine
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Screenshot from 2019-11-12 21-13-08.png

    Scramble to SZ113? 4 UK fighters attacking the TT. Potential scramble of 2x Ger ftr, 3x Ger tac.

    I only killed one Luftwaffe for the loss of 5 US planes.


  • @simon33 no scramble this time

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 1 factory_major
            EDIT: Adding units owned by Japanese to India: 1 factory_minor
            EDIT: Turning off Edit Mode
            1 fighter moved from Queensland to Caroline Islands
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
            1 bomber moved from United Kingdom to 113 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Normandy Bordeaux from Germans, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 113 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
                Germans defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Italians defend with 1 fighter
                    Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 113 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits
                    1 destroyer owned by the Germans, 3 fighters owned by the Americans, 1 fighter owned by the Italians and 1 cruiser owned by the Germans lost in 113 Sea Zone
                    Americans roll dice for 1 bomber and 1 tactical_bomber in 113 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 2 fighters and 1 transport in 113 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 113 Sea Zone
                Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is -13
                Casualties for Americans: 1 bomber, 3 fighters and 1 tactical_bomber
                Casualties for Germans: 1 cruiser, 1 destroyer and 1 fighter
                Casualties for Italians: 1 fighter
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 bombers moved from West India to Egypt
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 transport moved from 107 Sea Zone to 106 Sea Zone
            1 destroyer and 9 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to Quebec
    
        Place Units - Americans
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            2 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Combat Move - Chinese
            8 infantry moved from Chahar to Anhwe
            1 fighter moved from Hopei to Jehol
            2 artilleries and 11 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Jehol
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 4 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 5 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 artilleries and 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 19 infantry in Anhwe, round 2 : 4/1 hits, 4.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 artilleries and 18 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
            1 fighter moved from Jehol to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            3 infantry placed in Anhwe
            Chinese undo move 1.
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Combat Move - British
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 112 Sea Zone to 113 Sea Zone
            2 fighters moved from United Kingdom to 113 Sea Zone
            1 artillery and 3 infantry moved from Libya to Tunisia
                  British take Tunisia from Italians
            2 armour moved from Tobruk to Tunisia
            1 bomber moved from Northwest Persia to Ukraine
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Holland Belgium
            Battle in 113 Sea Zone
                British attack with 4 fighters
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 113 Sea Zone
                British win, taking Holland Belgium from Germans with 4 fighters remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            2 fighters moved from 113 Sea Zone to United Kingdom
            2 fighters moved from 113 Sea Zone to 110 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Ukraine to Northwest Persia
            1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
            3 aaGuns, 1 artillery and 16 infantry moved from West India to Eastern Persia
            2 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 tactical_bomber moved from Northwest Persia to Persia
    
        Place Units - British
            1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Persia
            1 transport placed in 106 Sea Zone
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Americans : 0.83
    AA fire in Caroline Islands : : -0.17
    Chinese : -1.83
    AA fire in Ukraine : : -0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Combat Move - Italians
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            2 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 bomber moved from Western Germany to Tunisia
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tunisia
                Italians attack with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
                British defend with 2 armour, 1 artillery and 3 infantry
                    Italians roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/1 hits, 2,33 expected hits
                    British roll dice for 2 armour, 1 artillery and 3 infantry in Tunisia, round 2 : 2/1 hits, 2,33 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 2/0 hits, 2,00 expected hits
                    British roll dice for 2 armour, 1 artillery and 1 infantry in Tunisia, round 3 : 1/1 hits, 1,67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 2 artilleries, 1 bomber and 1 mech_infantry in Tunisia, round 4 : 1/1 hits, 1,67 expected hits
                    British roll dice for 2 armour in Tunisia, round 4 : 1/0 hits, 1,00 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in Tunisia
                    Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Tunisia, round 5 : 1/1 hits, 1,33 expected hits
                    British roll dice for 1 armour in Tunisia, round 5 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Tunisia
                Italians win, taking Tunisia from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 1 artillery and 3 infantry
                Casualties for British: 2 armour, 1 artillery and 3 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            2 mech_infantrys moved from Denmark to Germany
            2 mech_infantrys moved from Northern Italy to Greater Southern Germany
            2 infantry moved from Western Germany to France
            2 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to France
            1 fighter moved from Holland Belgium to Western Germany
            1 aaGun and 1 artillery moved from Western Ukraine to Bryansk
            1 aaGun, 2 armour, 1 artillery and 1 infantry moved from Ukraine to Bryansk
            2 infantry moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,17
    British : -1,83
    

    Savegame

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Axis & Allies Boardgaming Custom Painted Miniatures

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