oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck

  • '19 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 4
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            2 fighters moved from India to Persia
            2 infantry moved from Tobruk to Alexandria
            1 cruiser moved from 30 Sea Zone to 54 Sea Zone
            1 fighter and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 4
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            2 fighters moved from India to Persia
            2 infantry moved from Tobruk to Alexandria
            1 cruiser moved from 30 Sea Zone to 54 Sea Zone
            1 fighter and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 112 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Adding units owned by French to 91 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
            8 armour moved from Belarus to Novgorod
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 9 armour and 4 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 9 armour and 4 mech_infantrys in Novgorod, round 2 : 5/1 hits, 5,17 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/1 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 9 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun and 1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Smolensk
            1 aaGun moved from Belarus to Smolensk
            1 aaGun moved from Belarus to Archangel
            1 infantry moved from Belarus to Archangel
            1 aaGun, 11 artilleries and 26 infantry moved from Belarus to Bryansk
            6 artilleries and 4 infantry moved from Eastern Poland to Belarus
            2 bombers moved from Western Germany to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
            1 artillery moved from Germany to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Holland Belgium to France
            1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Southern France to France
            7 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Germany to Eastern Poland
            1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            1 infantry placed in Western Germany
            1 armour and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Russians : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Combat Move - Russians
            3 artilleries and 9 infantry moved from Finland to Norway
            1 armour and 2 mech_infantrys moved from Vyborg to Norway
            1 fighter moved from Russia to Caucasus
            1 fighter moved from Russia to Archangel
            1 artillery and 2 infantry moved from Vologda to Archangel
            1 fighter and 1 infantry moved from Volgograd to Caucasus
    
        Purchase Units - Russians
            Russians buy 1 fighter and 10 infantry; Remaining resources: 2 PUs; 
    
        Combat - Russians
            Battle in Norway
                Russians attack with 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys in Norway, round 2 : 4/1 hits, 3.83 expected hits
                    Germans roll dice for 2 infantry in Norway, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 aaGun and 2 infantry
                    AA fire in Archangel : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 0/1 hits, 0.67 expected hits
                    1 aaGun owned by the Germans lost in Archangel
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 : 2/1 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                Russians win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Caucasus to Russia
            1 fighter moved from Caucasus to Persia
            3 infantry moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Shensi to Russia
            1 armour and 1 mech_infantry moved from Shensi to Novosibirsk
            2 infantry moved from Shensi to Kansu
            2 infantry moved from Vologda to Samara
            2 aaGuns, 1 artillery and 15 infantry moved from Vologda to Russia
            1 fighter moved from Archangel to Russia
            1 infantry moved from Finland to Karelia
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 0.33
    AA fire in Archangel : : -0.17
    

    Savegame


  • i am an idiot. I managed to close down the game before posting (you have the dice emails)

    I attack jehol, anhwe and yunnan with 1 inf and minimum 2 planes (2 bombers jehol, anhwe and yunnan 1 fig/tac) you hit in yunnan.

    For hunan 1 arm and a tac (no hit for you) For india you score 1 hit. I will post the edited file

  • '19 '17 '16

    You should be able to load autosave, in the autosave subdirectory of the default save game folder


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Combat Move - Japanese
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Non Combat Move - Japanese
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 aaGun, 1 artillery and 4 infantry moved from French Indo China to 36 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 39 Sea Zone to India
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to 39 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 battleship moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer and 2 submarines moved from 36 Sea Zone to 39 Sea Zone
            1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            2 fighters moved from 37 Sea Zone to French Indo China
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 submarines moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 fighter moved from French Indo China to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Shantung
            2 bombers moved from French Indo China to Shantung
            2 fighters moved from French Indo China to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            2 fighters placed in Japan
            1 artillery and 2 infantry placed in Shantung
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in French Indo China
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 68 to 73
            EDIT: Changing PUs for UK_Pacific from 5 to 0
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 said in oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck:

    You should be able to load autosave, in the autosave subdirectory of the default save game folder

    I believe the file is correct according to the original results. If you want to i can also redo from scratch with new dice emails

    Also, not sure how to find the auto save. can llook for it


  • i didnt know I can load the autosave in these situations. i see know what you mean. Good point, but i only find my edited file there know

    Do you accept the posted map ? (please review!!!) or do you want to find different solution?

  • '19 '17 '16

    Looks reasonable. Only one thing you forgot - to downgrade the IC in India to minor. I’ve done that now.

    BTW, autosave wasn’t very good in 1.8. Somewhere in 1.9 it was upgraded.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 1 factory_major
            EDIT: Adding units owned by Japanese to India: 1 factory_minor
            EDIT: Turning off Edit Mode
            1 fighter moved from Queensland to Caroline Islands
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
            1 bomber moved from United Kingdom to 113 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from W Germany?


  • i cant look at the file now, but if you post a picture of the situation then I will answer the question! I dont understand what you are attacking

  • '19 '17 '16

    Screenshot from 2019-11-12 18-14-42.png

    Here’s the picture. USA is attacking 1DD 1CA, with 3ftr 1tac 1bomb and a potential scramble including 3Ger ftr, 3Ger tac, 1Ita ftr.

    Can I assume the scramble would be 3ftr, 2ger 1ita?


  • @simon33 yes, scramble 1 ita and 2 ger fighters

  • '19 '17 '16

    3 hits. Lose the ships first?


  • Yes, max defense

  • '19 '17 '16

    TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Combat Move - British
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 112 Sea Zone to 113 Sea Zone
            2 fighters moved from United Kingdom to 113 Sea Zone
            1 artillery and 3 infantry moved from Libya to Tunisia
                  British take Tunisia from Italians
            2 armour moved from Tobruk to Tunisia
            1 bomber moved from Northwest Persia to Ukraine
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Screenshot from 2019-11-12 21-13-08.png

    Scramble to SZ113? 4 UK fighters attacking the TT. Potential scramble of 2x Ger ftr, 3x Ger tac.

    I only killed one Luftwaffe for the loss of 5 US planes.


  • @simon33 no scramble this time

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