@SuperbattleshipYamato :) Glad you enjoyed!
oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck
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Scramble to SZ97?
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no thanks
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2 Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 101 Sea Zone to 118 Sea Zone 1 bomber moved from Eastern United States to 118 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat - Americans Battle in 118 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 118 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 118 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to Midway 1 submarine moved from 48 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Eastern United States to Central United States 1 bomber moved from 118 Sea Zone to United Kingdom Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States 2 bombers placed in Eastern United States Americans undo move 3. 2 bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Combat Move - Chinese 1 artillery and 2 infantry moved from Szechwan to Yunnan 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Szechwan Place Units - Chinese 2 infantry placed in Suiyuyan 1 infantry placed in Suiyuyan 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 bomber, 3 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 armour moved from Egypt to Kenya 1 armour moved from Ethiopia to Kenya British take Italian Somaliland from Italians 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 artillery and 2 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq 1 battleship and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 123 Sea Zone 1 destroyer moved from 109 Sea Zone to 123 Sea Zone EDIT: 1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone Purchase Units - British British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 1 PUs; Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 artillery and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Kenya British attack with 2 armour and 1 infantry Italians defend with 1 infantry British roll dice for 2 armour and 1 infantry in Kenya, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 2 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 bomber, 3 fighters and 1 tactical_bomber Italians defend with 1 cruiser and 1 transport British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser and 1 transport Battle in Iraq British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/0 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 2/1 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in 123 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 123 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 123 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from Iraq to Persia 2 infantry moved from Rhodesia to Belgian Congo 1 artillery and 3 infantry moved from Egypt to Alexandria 1 bomber moved from 97 Sea Zone to Alexandria 1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone Place Units - British 1 carrier and 1 fighter placed in 110 Sea Zone 3 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Germans : 0.00 British : -0.17 Italians : 1.17 Americans : 0.67 Chinese : 0.33 Neutral_Axis : -0.33 Japanese : 1.00
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I should have put an artillery on Shensi C1. You live and learn.
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I’ll use the Anzac DD to attack SZ35. Kami?
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2 Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from French Purchase Units - Italians Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Italians Non Combat Move - Italians 2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania 2 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany 2 infantry moved from Northern Italy to Greater Southern Germany 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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@simon33 said in oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck:
I’ll use the Anzac DD to attack SZ35. Kami?
3 kami
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2 Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 3 fighters moved from Java to 41 Sea Zone Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 mech_infantry; Remaining resources: 2 PUs; Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: none Battle in 35 Sea Zone Japanese defend with 1 transport Battle in 41 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone ANZAC winJapanese win with 1 transport remaining with 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 41 Sea Zone to India 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns moved from New South Wales to South Australia 1 artillery and 1 infantry moved from Northern Territory to South Australia 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 2 artilleries and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 3 infantry moved from Algeria to Morocco 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : 0.67
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@oysteilo said in oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck:
@simon33 said in oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck:
I’ll use the Anzac DD to attack SZ35. Kami?
3 kami
Interesting. I think reducing the Kamis by 3 was worth losing the ANZAC DD for the allies. Perhaps there was a miscue or you didn’t think I’d attack.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2 Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 3 fighters moved from Java to 41 Sea Zone Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 mech_infantry; Remaining resources: 2 PUs; Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: none Battle in 35 Sea Zone Japanese defend with 1 transport Battle in 41 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone ANZAC winJapanese win with 1 transport remaining with 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 41 Sea Zone to India 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns moved from New South Wales to South Australia 1 artillery and 1 infantry moved from Northern Territory to South Australia 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 2 artilleries and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 3 infantry moved from Algeria to Morocco 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by French to 109 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : 0.67
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@simon33 no, i didnt think you would attack. But i had måde up my mind to use 3 if you went for this as in many games the tokens are not even used. I think it makes no sense to use 1 or 2. Japan can not afford to loose transports left and right!
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@oysteilo said in oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck:
@simon33 no, i didnt think you would attack. But i had måde up my mind to use 3 if you went for this as in many games the tokens are not even used. I think it makes no sense to use 1 or 2. Japan can not afford to loose transports left and right!
Interesting.
lose BTW.
I guess the 6 unit attack made it hard to protect every TT.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Southern France to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium Purchase Units - Germans Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Holland Belgium, round 2 : 2/1 hits, 1,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Holland Belgium to Western Germany 4 aaGuns, 11 artilleries and 25 infantry moved from Poland to Eastern Poland 3 armour moved from Slovakia Hungary to Eastern Poland 5 infantry moved from Romania to Eastern Poland 1 fighter moved from Southern Italy to Germany 1 submarine moved from 113 Sea Zone to 125 Sea Zone 6 artilleries and 4 infantry moved from Germany to Poland 6 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 armour and 4 mech_infantrys moved from Western Germany to Germany Place Units - Germans 1 artillery and 2 infantry placed in France 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 6 infantry placed in Western Germany 2 infantry placed in Germany Germans undo move 5. 1 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 0,33 British : -0,33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Combat Move - Russians 7 infantry moved from Novgorod to Archangel 1 armour, 3 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys moved from Novgorod to Karelia Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Non Combat Move - Russians 2 aaGuns moved from Smolensk to Russia 2 infantry moved from Bryansk to Russia 2 aaGuns moved from Novgorod to Archangel 2 artilleries and 12 infantry moved from Smolensk to Archangel 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 2 infantry moved from Sikang to Szechwan Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
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I dont think you are entitled to the lend lease objective, the sub in 125 cancels that
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You could be right. Actually, it’s in the notes - assuming the notes are correct. I’ll post a question but let’s assume you’re right for now.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Combat Move - Russians 7 infantry moved from Novgorod to Archangel 1 armour, 3 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys moved from Novgorod to Karelia Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Non Combat Move - Russians 2 aaGuns moved from Smolensk to Russia 2 infantry moved from Bryansk to Russia 2 aaGuns moved from Novgorod to Archangel 2 artilleries and 12 infantry moved from Smolensk to Archangel 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 2 infantry moved from Sikang to Szechwan Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 43 to 38 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 cruisers moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from 37 Sea Zone to Sumatra 1 battleship moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 43 Sea Zone to Java 1 fighter moved from 21 Sea Zone to 45 Sea Zone Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat - Japanese Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/1 hits, 1,67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 2 fighters and 2 infantry British defend with 2 infantry Japanese roll dice for 2 cruisers in Sumatra, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/1 hits, 1,33 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 3 artilleries, 5 infantry and 1 mech_infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 3/1 hits, 2,50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 armour moved from Kwangsi to Yunnan 1 aaGun, 2 artilleries and 5 infantry moved from French Indo China to Yunnan 1 artillery moved from Kwangtung to Kwangsi 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 fighter moved from 45 Sea Zone to Philippines 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 3 fighters moved from Kwangsi to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 2 bombers moved from Kiangsi to Kwangsi 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to Philippines 1 transport moved from 43 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 fighter and 1 infantry placed in Japan 3 infantry placed in Shantung 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Chinese : 0,33 UK_Pacific : 0,33 Japanese : 0,83
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Combat Move - Americans 1 bomber moved from United Kingdom to Holland Belgium 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Normandy Bordeaux Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs; Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/1 hits, 2.83 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Americans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 1 bomber moved from Holland Belgium to United Kingdom 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 118 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to French Guiana 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 bombers moved from Western United States to Queensland 2 fighters moved from Midway to 30 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery placed in Central United States 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 fighter and 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow 2 artilleries and 11 infantry moved from Szechwan to Shensi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 artilleries and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 11 infantry in Shensi, round 2 : 3/1 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kweichow to Kansu Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 3 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 2 fighters and 1 infantry moved from India to Burma 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone Purchase Units - British British buy 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat - British Battle in Holland Belgium Battle in Burma British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 125 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Alexandria to Iraq 1 bomber moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Persia to India 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Malta to Iraq 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 armour moved from Kenya to Egypt 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from Algeria to Morocco 2 fighters moved from Burma to India 1 bomber moved from Persia to Eastern Persia Place Units - British 1 factory_minor placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4 UK_Pacific collect 5 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.83 British : -0.50 Americans : 0.33 Chinese : 0.33 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3 Combat Move - Americans 1 bomber moved from United Kingdom to Holland Belgium 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Normandy Bordeaux Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs; Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/1 hits, 2.83 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Americans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 1 bomber moved from Holland Belgium to United Kingdom 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 118 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to French Guiana 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 bombers moved from Western United States to Queensland 2 fighters moved from Midway to 30 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery placed in Central United States 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 fighter and 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow 2 artilleries and 11 infantry moved from Szechwan to Shensi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 artilleries and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 11 infantry in Shensi, round 2 : 3/1 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kweichow to Kansu Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 3 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 2 fighters and 1 infantry moved from India to Burma 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone Purchase Units - British British buy 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat - British Battle in Holland Belgium Battle in Burma British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 125 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Alexandria to Iraq 1 bomber moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Persia to India 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Malta to Iraq 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 armour moved from Kenya to Egypt 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from Algeria to Morocco 2 fighters moved from Burma to India 1 bomber moved from Persia to Eastern Persia Place Units - British 1 factory_minor placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4 UK_Pacific collect 5 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.83 British : -0.50 Americans : 0.33 Chinese : 0.33 Japanese : 0.00