oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck

  • '19 '17 '16

    TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 2
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble to SZ97?


  • no thanks

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 2
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer moved from 101 Sea Zone to 118 Sea Zone
            1 bomber moved from Eastern United States to 118 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 118 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 118 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 118 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 16 Sea Zone to Midway
            1 submarine moved from 48 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Western United States to Central United States
            1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 infantry moved from Eastern United States to Central United States
            1 bomber moved from 118 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
            2 bombers placed in Eastern United States
            Americans undo move 3.
            2 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Szechwan to Suiyuyan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            1 infantry placed in Suiyuyan
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 bomber, 3 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
            1 armour moved from Egypt to Kenya
            1 armour moved from Ethiopia to Kenya
                  British take Italian Somaliland from Italians
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 artillery and 2 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from India to Iraq
            1 battleship and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from Scotland to 123 Sea Zone
            1 destroyer moved from 109 Sea Zone to 123 Sea Zone
            EDIT: 1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in Kenya
                British attack with 2 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 armour and 1 infantry in Kenya, round 2 : 1/1 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 2 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                British attack with 1 bomber, 3 fighters and 1 tactical_bomber
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 fighter
                Casualties for Italians: 1 cruiser and 1 transport
            Battle in Iraq
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/0 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 2/1 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in 123 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 123 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 123 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 123 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            2 fighters moved from Holland Belgium to United Kingdom
            1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            2 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 3 infantry moved from Egypt to Alexandria
            1 bomber moved from 97 Sea Zone to Alexandria
            1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
    
        Place Units - British
            1 carrier and 1 fighter placed in 110 Sea Zone
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -0.17
    Italians : 1.17
    Americans : 0.67
    Chinese : 0.33
    Neutral_Axis : -0.33
    Japanese : 1.00
    

    Savegame

  • '19 '17 '16

    I should have put an artillery on Shensi C1. You live and learn.

  • '19 '17 '16

    I’ll use the Anzac DD to attack SZ35. Kami?


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 2
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Yugoslavia to Eastern Poland
                  Italians take Eastern Poland from Russians
            2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
                  Italians take Tunisia from French
    
        Purchase Units - Italians
            Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
            2 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
            1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany
            2 infantry moved from Northern Italy to Greater Southern Germany
            1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 said in oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck:

    I’ll use the Anzac DD to attack SZ35. Kami?

    3 kami

  • '19 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 2
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            3 fighters moved from Java to 41 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: none
            Battle in 35 Sea Zone
                Japanese defend with 1 transport
            Battle in 41 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                ANZAC winJapanese win with 1 transport remaining with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 41 Sea Zone to India
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 aaGuns moved from New South Wales to South Australia
            1 artillery and 1 infantry moved from Northern Territory to South Australia
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            2 artilleries and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            3 infantry moved from Algeria to Morocco
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    @oysteilo said in oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck:

    @simon33 said in oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck:

    I’ll use the Anzac DD to attack SZ35. Kami?

    3 kami

    Interesting. I think reducing the Kamis by 3 was worth losing the ANZAC DD for the allies. Perhaps there was a miscue or you didn’t think I’d attack.

  • '19 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 2
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            3 fighters moved from Java to 41 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: none
            Battle in 35 Sea Zone
                Japanese defend with 1 transport
            Battle in 41 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                ANZAC winJapanese win with 1 transport remaining with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 41 Sea Zone to India
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 aaGuns moved from New South Wales to South Australia
            1 artillery and 1 infantry moved from Northern Territory to South Australia
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            2 artilleries and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            3 infantry moved from Algeria to Morocco
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Adding units owned by French to 109 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : 0.67
    

    Savegame


  • @simon33 no, i didnt think you would attack. But i had mÃ¥de up my mind to use 3 if you went for this as in many games the tokens are not even used. I think it makes no sense to use 1 or 2. Japan can not afford to loose transports left and right!

  • '19 '17 '16

    @oysteilo said in oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck:

    @simon33 no, i didnt think you would attack. But i had måde up my mind to use 3 if you went for this as in many games the tokens are not even used. I think it makes no sense to use 1 or 2. Japan can not afford to loose transports left and right!

    Interesting.

    lose BTW.

    I guess the 6 unit attack made it hard to protect every TT.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            1 mech_infantry moved from Southern France to Holland Belgium
            2 bombers moved from Western Germany to Holland Belgium
    
        Purchase Units - Germans
            Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 bombers and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Holland Belgium, round 2 : 2/1 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Holland Belgium to Western Germany
            4 aaGuns, 11 artilleries and 25 infantry moved from Poland to Eastern Poland
            3 armour moved from Slovakia Hungary to Eastern Poland
            5 infantry moved from Romania to Eastern Poland
            1 fighter moved from Southern Italy to Germany
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            6 artilleries and 4 infantry moved from Germany to Poland
            6 armour moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 armour and 4 mech_infantrys moved from Western Germany to Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            3 infantry placed in Southern France
            3 infantry placed in Normandy Bordeaux
            6 infantry placed in Western Germany
            2 infantry placed in Germany
            Germans undo move 5.
            1 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    British : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 3
    
        Combat Move - Russians
            7 infantry moved from Novgorod to Archangel
            1 armour, 3 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys moved from Novgorod to Karelia
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Non Combat Move - Russians
            2 aaGuns moved from Smolensk to Russia
            2 infantry moved from Bryansk to Russia
            2 aaGuns moved from Novgorod to Archangel
            2 artilleries and 12 infantry moved from Smolensk to Archangel
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            2 infantry moved from Sikang to Szechwan
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I dont think you are entitled to the lend lease objective, the sub in 125 cancels that

  • '19 '17 '16

    You could be right. Actually, it’s in the notes - assuming the notes are correct. I’ll post a question but let’s assume you’re right for now.

  • '19 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 3
    
        Combat Move - Russians
            7 infantry moved from Novgorod to Archangel
            1 armour, 3 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys moved from Novgorod to Karelia
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Non Combat Move - Russians
            2 aaGuns moved from Smolensk to Russia
            2 infantry moved from Bryansk to Russia
            2 aaGuns moved from Novgorod to Archangel
            2 artilleries and 12 infantry moved from Smolensk to Archangel
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            2 infantry moved from Sikang to Szechwan
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 43 to 38
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 3
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            3 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 cruisers moved from 37 Sea Zone to 41 Sea Zone
            2 fighters moved from 37 Sea Zone to Sumatra
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from 43 Sea Zone to Java
            1 fighter moved from 21 Sea Zone to 45 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/1 hits, 1,67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Sumatra
                Japanese attack with 2 fighters and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 cruisers in Sumatra, round 2 : 1/0 hits, 1,00 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/1 hits, 1,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 3 artilleries, 5 infantry and 1 mech_infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 3/1 hits, 2,50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Kwangsi to Yunnan
            1 aaGun, 2 artilleries and 5 infantry moved from French Indo China to Yunnan
            1 artillery moved from Kwangtung to Kwangsi
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 carrier and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to Philippines
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            3 fighters moved from Kwangsi to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            2 bombers moved from Kiangsi to Kwangsi
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to Philippines
            1 transport moved from 43 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 fighter and 1 infantry placed in Japan
            3 infantry placed in Shantung
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Chinese : 0,33
    UK_Pacific : 0,33
    Japanese : 0,83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 3
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Holland Belgium
            2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/1 hits, 2.83 expected hits
                    Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/0 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Americans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 3 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Americans
            1 bomber moved from Holland Belgium to United Kingdom
            3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 destroyer moved from 118 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            2 bombers moved from Western United States to Queensland
            2 fighters moved from Midway to 30 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery placed in Central United States
            1 artillery, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 fighter and 1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
            2 artilleries and 11 infantry moved from Szechwan to Shensi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 artilleries and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 11 infantry in Shensi, round 2 : 3/1 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Kweichow to Kansu
    
        Place Units - Chinese
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Combat Move - British
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 3 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            2 fighters and 1 infantry moved from India to Burma
            1 destroyer moved from 123 Sea Zone to 125 Sea Zone
            2 fighters moved from 110 Sea Zone to 125 Sea Zone
    
        Purchase Units - British
            British buy 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat - British
            Battle in Holland Belgium
            Battle in Burma
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            2 fighters moved from 125 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from Alexandria to Iraq
            1 bomber moved from Iraq to Persia
            1 fighter and 1 tactical_bomber moved from Persia to India
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malta to Iraq
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 armour moved from Kenya to Egypt
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 infantry moved from Algeria to Morocco
            2 fighters moved from Burma to India
            1 bomber moved from Persia to Eastern Persia
    
        Place Units - British
            1 factory_minor placed in Persia
            1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            UK_Pacific collect 5 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : -0.50
    Americans : 0.33
    Chinese : 0.33
    Japanese : 0.00
    

    Savegame

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