TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 10 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 7 infantry moved from India to West India
2 infantry moved from Szechwan to Sikang
1 bomber moved from Yunnan to Sikang
1 bomber moved from Yunnan to Kansu
1 infantry moved from Tsagaan Olom to Kansu
1 artillery moved from Suiyuyan to Kansu
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in West India
Japanese attack with 4 artilleries and 7 infantry
British defend with 1 mech_infantry
Japanese roll dice for 4 artilleries and 7 infantry in West India, round 2 : 3/1 hits, 3.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 4 artilleries and 6 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Sikang
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Sikang, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 3 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 1/1 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kansu to Hunan
1 bomber moved from Sikang to Hunan
1 artillery moved from Hopei to Suiyuyan
1 armour moved from Olgiy to Central Mongolia
1 infantry moved from Kweichow to Hopei
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 aaGun moved from India to West India
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Burma to Shan State
4 artilleries and 6 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Yunnan
1 aaGun and 3 infantry moved from Korea to Manchuria
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 4 infantry moved from Manchuria to Jehol
Place Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,2,3,3,4,6,1,1,2,2,1,2,6,5,1,1,4,3,1,1,1,6,6,4,3,4,4,6,4,6,5,1,3,3,3,4,5,5,5,3,3,4,5,5,1,6,4,3,5,2,2,1,3,2
Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 0.67
UK_Pacific : 0.67
Japanese : -0.83
Savegame