@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Game 3 Nathan vs Andrew+$46 1940 OOB LL
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 5 bombers, 2 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Borneo Battle in Philippines Non Combat Move - Americans 2 tactical_bombers moved from Hawaiian Islands to Caroline Islands 1 bomber moved from Wake Island to Caroline Islands 6 bombers moved from Western United States to Caroline Islands 1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Wake Island to Caroline Islands 1 tactical_bomber moved from Wake Island to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 battleship, 9 carriers, 3 cruisers, 3 destroyers, 11 fighters, 1 infantry, 6 submarines, 5 tactical_bombers and 1 transport moved from 33 Sea Zone to 35 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 5 bombers and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 3 artilleries, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux British attack with 4 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/1 hits, 2.33 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 3 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom 1 infantry moved from Iraq to Persia 3 aaGuns, 3 artilleries and 13 infantry moved from Eastern Persia to Persia 1 bomber, 7 fighters and 2 tactical_bombers moved from Persia to Russia 3 armour and 1 mech_infantry moved from Trans-Jordan to Persia 2 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Libya to Alexandria Place Units - British 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Egypt 1 artillery and 2 infantry placed in United Kingdom 2 transports placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0.67 British : 0.17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 3 infantry moved from France to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Southern France to France 3 infantry moved from Northern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Normandy Bordeaux to Southern Italy 1 artillery and 3 infantry moved from Greece to Bulgaria Place Units - Italians 3 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,6,3,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Italians collect 9 PUs (12 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians : 0.17 British : 0.00 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to Philippines 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 6 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 2 mech_infantrys moved from Novosibirsk to Kansu Germans take Kansu from Chinese 2 armour and 2 mech_infantrys moved from Kansu to Timguska 2 armour and 2 mech_infantrys moved from Novosibirsk to Urals Germans take Urals from Russians 2 armour and 2 mech_infantrys moved from Urals to Timguska 1 mech_infantry moved from Novosibirsk to Timguska 1 bomber moved from India to 43 Sea Zone 1 mech_infantry moved from Novosibirsk to Tsinghai Germans take Tsinghai from Chinese 1 mech_infantry moved from Volgograd to Sikang Germans take Sikang from Chinese Combat - Germans Battle in 43 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Timguska Germans attack with 4 armour and 5 mech_infantrys Russians defend with 3 infantry Germans roll dice for 4 armour and 5 mech_infantrys in Timguska, round 2 : 3/1 hits, 2.83 expected hits Russians roll dice for 3 infantry in Timguska, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska Germans win, taking Timguska from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 mech_infantry moved from Vologda to Bryansk 2 armour moved from Novosibirsk to Volgograd 1 infantry moved from Samara to Vologda 1 infantry moved from Tambov to Bryansk 1 artillery moved from Rostov to Bryansk 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Rostov 1 artillery and 2 infantry moved from Ukraine to Bryansk 5 artilleries and 5 infantry moved from Belarus to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Smolensk 7 artilleries and 4 infantry moved from Novgorod to Belarus 2 aaGuns moved from Bryansk to Belarus 2 aaGuns moved from Bryansk to Ukraine 1 infantry moved from Romania to Bessarabia 1 bomber moved from Greece to Novgorod 3 fighters and 3 tactical_bombers moved from Bryansk to Novgorod 4 transports moved from 115 Sea Zone to 114 Sea Zone 2 armour moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 3 artilleries and 3 infantry moved from Germany to 114 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod 1 bomber moved from Bryansk to Yunnan 1 bomber moved from 43 Sea Zone to Yunnan 4 mech_infantrys moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Rostov to Bryansk 7 armour moved from Volgograd to Bryansk Place Units - Germans 1 armour and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 3 armour placed in Novgorod 4 artilleries and 4 infantry placed in Germany 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,2,5,3 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : 0.00 -
Sorry for the delay. It’s been a busy week. Plenty of upcoming free time, now, though.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Tambov 6 armour, 16 artilleries, 83 infantry and 2 mech_infantrys moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 6 armour, 16 artilleries, 83 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 6 armour, 16 artilleries, 83 infantry and 2 mech_infantrys in Samara, round 2 : 25/1 hits, 25.17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 6 armour, 16 artilleries, 83 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Tambov to Northwest Persia 4 aaGuns moved from Russia to Samara Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -0.00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 destroyers, 2 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Kweichow 1 bomber moved from Kiangsi to Kweichow 1 bomber moved from Kiangsi to Szechwan 1 artillery moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour moved from Evenkiyskiy to Olgiy Japanese take Olgiy from Russians Combat - Japanese Battle in Szechwan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kweichow to Yunnan 1 bomber moved from Szechwan to Yunnan 3 mech_infantrys moved from Anhwe to Yunnan 1 armour and 1 mech_infantry moved from Chahar to Hunan 2 mech_infantrys moved from Jehol to Hunan 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 mech_infantry moved from Buyant-Uhaa to Anhwe 1 artillery and 3 infantry moved from Manchuria to Jehol 1 aaGun moved from Burma to India 1 infantry moved from West India to India 1 artillery and 2 infantry moved from India to Burma 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 2 battleships, 9 carriers, 1 cruiser, 4 destroyers, 10 fighters, 5 submarines, 8 tactical_bombers and 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun and 3 infantry moved from 6 Sea Zone to Korea 3 infantry moved from India to Burma 1 artillery moved from India to Burma 1 artillery and 1 infantry moved from India to Burma 1 artillery and 1 infantry moved from India to Burma Place Units - Japanese 2 destroyers and 8 submarines placed in 6 Sea Zone 2 infantry placed in India Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.00 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 7 submarines; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from 35 Sea Zone to 20 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 6 fighters moved from 35 Sea Zone to 21 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 cruisers moved from 35 Sea Zone to 41 Sea Zone Americans take 37 Sea Zone from Japanese Americans take 35 Sea Zone from Japanese 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 35 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 37 Sea Zone to Malaya 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya Combat - Americans Battle in Malaya Battle in 21 Sea Zone Americans attack with 6 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 6 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/0 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win, taking Malaya from Japanese with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone Americans attack with 6 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 6 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 5/0 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sumatra Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 2 cruisers in Sumatra, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 3 tactical_bombers moved from Caroline Islands to 37 Sea Zone 3 tactical_bombers moved from 21 Sea Zone to 37 Sea Zone 3 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone 6 fighters moved from 21 Sea Zone to 37 Sea Zone 3 fighters moved from 20 Sea Zone to 37 Sea Zone 8 bombers moved from Caroline Islands to Java 3 fighters moved from 20 Sea Zone to Borneo 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 5 bombers moved from Western United States to Queensland 2 fighters moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 battleship, 8 carriers, 1 cruiser, 3 destroyers and 8 submarines moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Caroline Islands to Hawaiian Islands 4 aaGuns moved from Central United States to Western United States Place Units - Americans 1 carrier, 2 destroyers and 7 submarines placed in 10 Sea Zone 1 fighter and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans : 0.00 Japanese : -1.00 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu Chinese take Kansu from Germans 2 infantry moved from Shensi to Sikang 1 fighter moved from Shensi to Sikang 4 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Sikang Chinese win, taking Sikang from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tsinghai Chinese attack with 5 infantry Germans defend with 1 mech_infantry Chinese roll dice for 5 infantry in Tsinghai, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Germans : -0.67 Chinese : 0.33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 7 submarines; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from 35 Sea Zone to 20 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 6 fighters moved from 35 Sea Zone to 21 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 cruisers moved from 35 Sea Zone to 41 Sea Zone Americans take 37 Sea Zone from Japanese Americans take 35 Sea Zone from Japanese 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 35 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 37 Sea Zone to Malaya 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya Combat - Americans Battle in Malaya Battle in 21 Sea Zone Americans attack with 6 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 6 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/0 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win, taking Malaya from Japanese with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone Americans attack with 6 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 6 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 5/0 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sumatra Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 2 cruisers in Sumatra, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 3 tactical_bombers moved from Caroline Islands to 37 Sea Zone 3 tactical_bombers moved from 21 Sea Zone to 37 Sea Zone 3 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone 6 fighters moved from 21 Sea Zone to 37 Sea Zone 3 fighters moved from 20 Sea Zone to 37 Sea Zone 8 bombers moved from Caroline Islands to Java 3 fighters moved from 20 Sea Zone to Borneo 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 5 bombers moved from Western United States to Queensland 2 fighters moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 battleship, 8 carriers, 1 cruiser, 3 destroyers and 8 submarines moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Caroline Islands to Hawaiian Islands 4 aaGuns moved from Central United States to Western United States Place Units - Americans 1 carrier, 2 destroyers and 7 submarines placed in 10 Sea Zone 1 fighter and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu Chinese take Kansu from Germans 2 infantry moved from Shensi to Sikang 1 fighter moved from Shensi to Sikang 4 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Sikang Chinese win, taking Sikang from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tsinghai Chinese attack with 5 infantry Germans defend with 1 mech_infantry Chinese roll dice for 5 infantry in Tsinghai, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Persia to Caucasus Russians take Caucasus from Germans 1 mech_infantry moved from Persia to West India UK_Pacific take West India from Japanese 1 bomber, 7 fighters and 2 tactical_bombers moved from Russia to Ukraine Combat - British Battle in Ukraine British attack with 1 bomber, 7 fighters and 2 tactical_bombers Germans defend with 2 aaGuns, 1 artillery, 1 factory_minor and 2 infantry AA fire in Ukraine : 1/0 hits, 1.00 expected hits 1 fighter owned by the British lost in Ukraine British roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in Ukraine, round 2 : 5/0 hits, 5.00 expected hits Germans roll dice for 2 aaGuns, 1 artillery and 2 infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits 2 aaGuns owned by the Germans, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 bomber owned by the British lost in Ukraine British win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for British: 1 bomber and 1 fighter Casualties for Germans: 2 aaGuns, 1 artillery and 2 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Ukraine to Cyprus 1 fighter moved from Ukraine to Cyprus 3 fighters moved from Ukraine to Northwest Persia 1 armour and 2 infantry moved from Iraq to Northwest Persia 3 aaGuns, 3 armour, 8 artilleries, 23 infantry and 4 mech_infantrys moved from Persia to Northwest Persia 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Alexandria to Trans-Jordan 4 infantry moved from Egypt to Alexandria 3 submarines moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 105 Sea Zone to 109 Sea Zone 3 artilleries moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 3 fighters moved from United Kingdom to 110 Sea Zone 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 3 artilleries and 5 infantry moved from 92 Sea Zone to Algeria Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0.67 British : 0.00 Americans : 0.00 Chinese : 0.33 AA fire in Ukraine : : 0.00 Japanese : -1.00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Volgograd to Tambov 1 armour moved from Bryansk to Tambov Combat - Italians Battle in Tambov Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Tambov, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Bryansk to Bulgaria 1 bomber moved from Southern Italy to Bulgaria 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy 3 infantry moved from Southern France to Northern Italy 1 infantry moved from France to Northern Italy 9 infantry moved from Western Germany to Northern Italy 1 infantry moved from Normandy Bordeaux to France 2 aaGuns, 1 artillery and 12 infantry moved from Holland Belgium to France Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 0.00 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters and 2 infantry moved from Persia to Northwest Persia 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 fighters moved from Philippines to Malaya 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from New South Wales to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters and 2 infantry moved from Persia to Northwest Persia 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 fighters moved from Philippines to Malaya 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from New South Wales to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 fighter and 2 infantry moved from Persia to Northwest Persia 1 destroyer moved from 92 Sea Zone to 109 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 4 artilleries and 5 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Yunnan to Tsinghai 1 bomber moved from Yunnan to Caucasus 1 infantry moved from Rostov to Caucasus 1 infantry moved from Volgograd to Caucasus 4 armour and 4 mech_infantrys moved from Timguska to Tsinghai 5 armour and 3 mech_infantrys moved from Volgograd to Tsinghai 1 artillery and 2 infantry moved from Bryansk to Russia 1 bomber, 4 fighters and 4 tactical_bombers moved from Novgorod to Russia 1 bomber moved from Southern Italy to Russia Combat - Germans Battle in Tsinghai Germans attack with 9 armour, 1 bomber and 7 mech_infantrys Chinese defend with 5 infantry Germans roll dice for 9 armour, 1 bomber and 7 mech_infantrys in Tsinghai, round 2 : 7/1 hits, 6.33 expected hits Chinese roll dice for 5 infantry in Tsinghai, round 2 : 2/1 hits, 1.67 expected hits 5 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Tsinghai Germans win, taking Tsinghai from Chinese with 9 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 2 mech_infantrys Casualties for Chinese: 5 infantry Battle in Caucasus Germans attack with 1 bomber and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Russia Germans attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 4 infantry AA fire in Russia : 1/0 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in Russia, round 2 : 6/1 hits, 6.17 expected hits Russians roll dice for 2 aaGuns and 4 infantry in Russia, round 2 : 1/1 hits, 1.33 expected hits 4 infantry owned by the Russians, 1 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans captures 10PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 2 aaGuns and 4 infantry Non Combat Move - Germans 1 bomber, 3 fighters and 4 tactical_bombers moved from Russia to Rostov 3 infantry moved from Bryansk to Tambov 1 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Caucasus to Rostov 1 infantry moved from Bessarabia to Ukraine 10 armour, 31 artilleries, 44 infantry and 8 mech_infantrys moved from Bryansk to Rostov 2 armour moved from Eastern Poland to Bryansk 1 bomber moved from Russia to Bryansk 2 aaGuns, 7 artilleries and 4 infantry moved from Belarus to Bryansk 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Smolensk to Vologda 3 armour moved from Novgorod to Bryansk 3 artilleries and 3 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Finland to Vyborg 4 transports moved from 115 Sea Zone to 114 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 4 artilleries and 4 infantry moved from Germany to 114 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone 4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 2 infantry moved from France to Northern Italy 2 aaGuns, 1 artillery and 3 infantry moved from Western Germany to Northern Italy 1 bomber moved from Tsinghai to Hunan Place Units - Germans 1 infantry placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Novgorod 2 armour, 4 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : 0.50 AA fire in Russia : : 0.00 Chinese : 0.33 Russians : -0.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - Russians 1 fighter moved from Northwest Persia to Kazakhstan 1 fighter moved from Northwest Persia to Kazakhstan 1 tactical_bomber moved from Northwest Persia to Kazakhstan 1 infantry moved from Samara to Kazakhstan 6 armour, 16 artilleries, 82 infantry and 2 mech_infantrys moved from Samara to Volgograd Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 6 armour, 16 artilleries, 82 infantry and 2 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 6 armour, 16 artilleries, 82 infantry and 2 mech_infantrys in Volgograd, round 2 : 25/0 hits, 25.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 6 armour, 16 artilleries, 82 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia 4 aaGuns moved from Samara to Volgograd Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 Russians : 0.17 -
Wait one… I did that backwards…
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 6 armour, 16 artilleries, 81 infantry and 2 mech_infantrys moved from Samara to Kazakhstan Russians take Kazakhstan from Italians 2 fighters and 1 tactical_bomber moved from Northwest Persia to Volgograd Combat - Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia 4 aaGuns moved from Samara to Kazakhstan Turn Complete - RussiansCombat Hit Differential Summary :
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@AndrewAAGamer Sorry about that. I figured out what to do earlier today and forgot which one I was attacking in strength versus light. That is what I get for rushing tonight.
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@AndrewAAGamer It seems pretty positive you are going to win; just too much money going into Axis hands. I am hoping to at least last as long as you did though not sure about that. I just don’t think $46 is enough for Low Luck. Also I think I screwed up with the US. Normally Ted plays the US. It seems like I should have been able to do more against Japan since I went in 100%. Maybe when we are done you can point out where I messed up. I feel like I did well on the Europe side of the board. Would you agree or did I miss something there too?
Your German strategy is interesting. I would like to talk about it when we are done. Are you playing on the 7th of December?
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@AndrewAAGamer I can’t play the 7th, due to work.
I’d love to discuss the game after it’s over. I’ll have to jog my memory, to see what we each did, that was noteworthy.





