what opening would germany use if the bid didn’t add anything to the british at all? Do people hit multiple british navy stacks? Is there any consensus on what the best opening would be there? Or is there a lot of variation in what people think would be best? Or does nobody think about it because bids so often shore up britain?
Farmboy (Axis) vs Giallo (Allies +5) BM
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 bombers moved from Yugoslavia to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France 2 bombers moved from Western Ukraine to Germany 2 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Belarus 5 infantry moved from Vyborg to Novgorod 5 aaGuns moved from Eastern Poland to Belarus 11 artilleries and 28 infantry moved from Eastern Poland to Belarus 4 armour moved from Germany to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Northern Italy to Southern France Germans take Southern France from Neutral_Axis 1 artillery moved from Northern Italy to Southern France 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 96 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Southern Italy to Gibraltar 1 fighter moved from Gibraltar to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 5 armour and 5 mech_infantrys moved from Eastern Poland to Belarus 1 armour and 1 mech_infantry moved from Eastern Poland to Belarus 6 mech_infantrys moved from Eastern Poland to Belarus Place Units - Germans 1 carrier placed in 112 Sea Zone 2 mech_infantrys placed in Western Germany 1 infantry placed in Ukraine 2 infantry placed in France 3 artilleries placed in Novgorod 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Ukraine 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 6 infantry moved from Novosibirsk to Samara 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 3 mech_infantrys moved from Volgograd to Bryansk 5 armour, 8 infantry and 1 mech_infantry moved from Russia to Bryansk 1 fighter moved from Smolensk to Bryansk 1 aaGun and 1 infantry moved from Bryansk to Smolensk Place Units - Russians 3 artilleries and 7 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -0,67 Russians : 0,83 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 harbour and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Burma 3 fighters moved from Yunnan to Burma 2 bombers moved from French Indo China to India 1 tactical_bomber moved from French Indo China to Burma 1 fighter moved from French Indo China to Szechwan 1 tactical_bomber moved from French Indo China to Burma Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in Siberia Battle in Szechwan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Siberia from Russians, taking Szechwan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 1 aaGun and 2 infantry AA fire in Burma : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 3 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 fighter Casualties for British: 1 aaGun and 2 infantry Non Combat Move - Japanese 1 artillery moved from Shan State to Yunnan 1 artillery and 3 infantry moved from French Indo China to Yunnan 1 aaGun moved from Anhwe to Hunan 1 aaGun moved from Korea to Manchuria 2 fighters moved from Burma to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 2 marines and 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 42 Sea Zone to Java 2 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 tactical_bombers moved from Burma to French Indo China 1 fighter moved from Szechwan to French Indo China 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 2 destroyers moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Philippines to French Indo China 2 tactical_bombers moved from Philippines to Japan 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to Japan 2 bombers moved from India to French Indo China 1 infantry moved from 20 Sea Zone to Kiangsi Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 harbour placed in Java 3 infantry placed in Malaya 3 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
AA fire in Burma : : 0.50 Chinese : -0.33 UK_Pacific : -1.00 AA fire in India : : -0.33 Japanese : -1.17 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 infantry, 1 marine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 cruiser moved from 83 Sea Zone to 70 Sea Zone Combat - Americans Non Combat Move - Americans 2 fighters moved from Iceland to United Kingdom 1 destroyer moved from 103 Sea Zone to 109 Sea Zone 2 submarines moved from 103 Sea Zone to 109 Sea Zone 1 carrier moved from 101 Sea Zone to 28 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 artillery, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States 1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier and 3 transports placed in 10 Sea Zone 3 infantry, 1 marine and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Szechwan 12 infantry moved from Sikang to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Shensi, round 2 : 3/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : 0,50 Japanese : 0,67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 infantry, 1 marine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 cruiser moved from 83 Sea Zone to 70 Sea Zone Combat - Americans Non Combat Move - Americans 2 fighters moved from Iceland to United Kingdom 1 destroyer moved from 103 Sea Zone to 109 Sea Zone 2 submarines moved from 103 Sea Zone to 109 Sea Zone 1 carrier moved from 101 Sea Zone to 28 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 artillery, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States 1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier and 3 transports placed in 10 Sea Zone 3 infantry, 1 marine and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Szechwan 12 infantry moved from Sikang to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Shensi, round 2 : 3/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Union of South Africa to Rhodesia British take Rhodesia from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Syria to Iraq 1 fighter moved from Eastern Persia to Burma 1 fighter moved from Egypt to Bryansk 1 fighter moved from Eastern Persia to Bryansk 1 fighter moved from Egypt to Bryansk 1 fighter moved from Eastern Persia to Bryansk 1 artillery and 1 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 0/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 4 : 3/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Burma, round 4 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 carrier, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 76 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland Place Units - British 3 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : -0,50 Chinese : 0,50 Japanese : -0,33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Battle in Syria Non Combat Move - Italians 1 aaGun moved from Tobruk to 96 Sea Zone 1 aaGun and 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun and 3 infantry moved from 99 Sea Zone to Syria 2 marines moved from Tobruk to 96 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 marines moved from 96 Sea Zone to 99 Sea Zone 2 marines moved from 99 Sea Zone to Syria 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Libya to Tobruk 1 bomber moved from Romania to Southern Italy 1 mech_infantry moved from Romania to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 1 armour moved from Belarus to Eastern Poland 1 fighter moved from Southern Italy to Gibraltar Place Units - Italians 1 airfield placed in Gibraltar 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 54 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 2 infantry moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 54 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 2 infantry moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 76 Sea Zone Non Combat Move - French 1 infantry moved from United Kingdom to Scotland Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 7 armour, 11 artilleries, 31 infantry and 13 mech_infantrys moved from Belarus to Smolensk 2 infantry moved from Novgorod to Archangel 1 bomber moved from Germany to Archangel 2 infantry moved from Western Ukraine to Ukraine 5 armour and 10 mech_infantrys moved from Eastern Poland to Smolensk 1 bomber moved from Germany to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 12 armour, 11 artilleries, 31 infantry and 23 mech_infantrys Russians defend with 1 aaGun and 3 infantry Germans roll dice for 12 armour, 11 artilleries, 31 infantry and 23 mech_infantrys in Smolensk, round 2 : 23/77 hits, 20.50 expected hits Russians roll dice for 1 aaGun and 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 12 armour, 11 artilleries, 30 infantry and 23 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 3 infantry Non Combat Move - Germans 5 aaGuns moved from Belarus to Smolensk 1 bomber moved from Archangel to Novgorod 3 artilleries and 3 infantry moved from Novgorod to Belarus 1 bomber moved from Ukraine to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 2 tactical_bombers moved from Western Germany to Syria 1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 carrier and 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Western Germany to Syria 2 infantry moved from France to Northern Italy Place Units - Germans 3 armour placed in Novgorod 1 armour and 9 mech_infantrys placed in Germany 1 transport placed in 93 Sea Zone Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : 3.50 Russians : -0.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Western Ukraine 4 infantry moved from Novosibirsk to Kansu 1 submarine moved from 106 Sea Zone to 101 Sea Zone Combat - Russians Battle in Kansu Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 6 infantry moved from Samara to Russia 3 aaGuns, 7 artilleries and 43 infantry moved from Bryansk to Russia 7 armour and 6 mech_infantrys moved from Bryansk to Volgograd 1 aaGun and 1 infantry moved from Novosibirsk to Tsinghai 1 aaGun moved from Novosibirsk to Kansu 1 infantry moved from Novosibirsk to Vologda 6 infantry moved from Novosibirsk to Samara Place Units - Russians 1 artillery, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 0,00 Russians : 1,17 Japanese : 0,67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 3 destroyers, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Yunnan to Burma 2 bombers moved from French Indo China to Burma 1 infantry moved from Yunnan to Burma Combat - Japanese Battle in Burma Japanese attack with 2 bombers and 2 infantry British defend with 1 artillery Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 2 bombers moved from Burma to French Indo China 2 marines moved from Java to 42 Sea Zone 1 artillery and 3 infantry moved from Java to 42 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Shan State 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 1 aaGun and 1 armour moved from Hunan to Yunnan 1 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 aaGun moved from Manchuria to 19 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 20 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 aaGun and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 aaGun moved from 20 Sea Zone to Kiangsi Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 destroyer placed in 37 Sea Zone 1 armour and 1 mech_infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 factory_minor placed in Manchuria Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
UK_Pacific : -0.33 Japanese : 0.33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 3 fighters and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 48 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 3 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 54 Sea Zone to 48 Sea Zone 3 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 48 Sea Zone to 33 Sea Zone 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 bomber moved from United Kingdom to Western Germany 1 marine moved from French Central Africa to French Equatorial Africa 1 cruiser moved from 70 Sea Zone to 71 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 46 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Americans roll dice for 3 battleships and 2 cruisers in Caroline Islands, round 2 : 3/5 hits, 3,00 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 aaGun and 3 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 28 Sea Zone to 26 Sea Zone 1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western Germany to United Kingdom 1 mech_infantry moved from Western United States to Eastern United States 1 infantry moved from Western United States to Central United States 2 tactical_bombers moved from Western United States to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone 1 armour and 1 infantry moved from 70 Sea Zone to Belgian Congo 1 submarine moved from 109 Sea Zone to 125 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from French Guiana: 3 infantry EDIT: Adding units owned by Americans to Brazil: 3 infantry EDIT: Turning off Edit Mode 3 fighters and 4 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
AA fire in Western Germany : : -0,17 Americans : -1,00 Japanese : -1,67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 0,33 Japanese : 0,67 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 3 fighters and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 48 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 3 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 54 Sea Zone to 48 Sea Zone 3 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 48 Sea Zone to 33 Sea Zone 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 bomber moved from United Kingdom to Western Germany 1 marine moved from French Central Africa to French Equatorial Africa 1 cruiser moved from 70 Sea Zone to 71 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 46 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Americans roll dice for 3 battleships and 2 cruisers in Caroline Islands, round 2 : 3/5 hits, 3,00 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 aaGun and 3 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 28 Sea Zone to 26 Sea Zone 1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western Germany to United Kingdom 1 mech_infantry moved from Western United States to Eastern United States 1 infantry moved from Western United States to Central United States 2 tactical_bombers moved from Western United States to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone 1 armour and 1 infantry moved from 70 Sea Zone to Belgian Congo 1 submarine moved from 109 Sea Zone to 125 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from French Guiana: 3 infantry EDIT: Adding units owned by Americans to Brazil: 3 infantry EDIT: Turning off Edit Mode 3 fighters and 4 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 2 armour, 4 artilleries and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Rhodesia to Union of South Africa 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Iraq to Persia 1 artillery and 1 infantry moved from India to Burma 1 fighter moved from India to Burma 4 fighters moved from Bryansk to Eastern Persia 1 bomber moved from Egypt to India 2 tactical_bombers moved from Egypt to Eastern Persia 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone Combat - British Battle in Burma British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery and 1 fighter in Burma, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma retreated to Burma Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India Place Units - British 3 artilleries placed in Persia 1 artillery placed in Union of South Africa 2 armour and 1 fighter placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
British : -1,00 AA fire in Western Germany : : -0,17 Americans : -1,00 Chinese : 0,33 Japanese : -0,33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 5 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Syria to Iraq Italians take Iraq from British 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 2 infantry moved from Tobruk to Alexandria 2 fighters moved from 99 Sea Zone to Alexandria 1 bomber moved from Southern Italy to Alexandria 1 mech_infantry moved from Eastern Poland to Bryansk Italians take Bryansk from Russians Combat - Italians Battle in Alexandria Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Alexandria, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Tobruk 2 fighters moved from Alexandria to 96 Sea Zone 3 transports moved from 99 Sea Zone to 97 Sea Zone 2 marines moved from Syria to 99 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 marines moved from 99 Sea Zone to 96 Sea Zone 2 marines moved from 96 Sea Zone to Tobruk 4 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 5 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Gibraltar to Southern Italy 1 submarine moved from 91 Sea Zone to 85 Sea Zone 1 submarine moved from 91 Sea Zone to 82 Sea Zone 1 armour moved from Eastern Poland to Bryansk 1 aaGun moved from Eastern Poland to Western Ukraine Place Units - Italians 1 infantry, 1 marine and 1 tactical_bomber placed in Southern Italy 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians : -1.00 British : -0.33 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in Trans-Jordan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 submarines moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from 55 Sea Zone to Caroline Islands Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : -0,33 ANZAC : 1,33 Japanese : 0,67 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in Trans-Jordan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 submarines moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from 55 Sea Zone to Caroline Islands Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians : -0,33 ANZAC : 1,33 Japanese : 0,67 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Smolensk to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Smolensk to Rostov Germans take Rostov from Russians 1 artillery, 1 infantry and 3 tactical_bombers moved from Syria to Trans-Jordan 2 infantry moved from Archangel to Vologda 1 bomber moved from Novgorod to Vologda 1 bomber moved from Eastern Poland to Ukraine 1 armour moved from Smolensk to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 armour, 1 bomber and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Ukraine, round 2 : 0/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Ukraine, round 3 : 0/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Ukraine, round 4 : 0/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 5 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 6 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 1 artillery, 1 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Germans roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Trans-Jordan, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Trans-Jordan Germans roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Trans-Jordan, round 3 : 2/5 hits, 2.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Poland to Western Ukraine 5 aaGuns, 11 artilleries and 30 infantry moved from Smolensk to Bryansk 1 aaGun, 3 artilleries and 3 infantry moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 battleship moved from 99 Sea Zone to 95 Sea Zone 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 3 fighters moved from 91 Sea Zone to Western Germany 2 armour and 13 mech_infantrys moved from Smolensk to Bryansk 9 armour and 8 mech_infantrys moved from Smolensk to Bryansk 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Trans-Jordan to Crete 2 tactical_bombers moved from Trans-Jordan to 95 Sea Zone 1 bomber moved from Ukraine to Germany 1 bomber moved from Vologda to Germany Place Units - Germans 2 infantry placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 5 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4 Germans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : -8.17 British : -1.00 Russians : -1.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Vologda 1 infantry moved from Samara to Tambov 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 mech_infantrys moved from Volgograd to Rostov Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 6 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 7 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 4 infantry moved from Samara to Russia 1 aaGun and 3 infantry moved from Kansu to Shensi 1 aaGun and 1 infantry moved from Tsinghai to Shensi 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia Russians take Northwest Persia from Neutral_Allies 6 armour and 4 mech_infantrys moved from Volgograd to Tambov 6 armour and 4 mech_infantrys moved from Tambov to Russia 1 submarine moved from 101 Sea Zone to 90 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 6 armour and 4 mech_infantrys EDIT: Adding units owned by Russians to Kazakhstan: 6 armour and 4 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1,00 Russians : -4,50





