@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Odonis (Axis) vs Wizmark (Allies) BML319
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Burma to India Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Novgorod to Holland Belgium 1 bomber moved from Novgorod to Holland Belgium 1 armour moved from Vyborg to Finland Germans take Finland from Russians 1 artillery moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 artillery and 1 infantry moved from Belarus to Bryansk 2 fighters moved from Novgorod to Bryansk 1 infantry moved from Western Ukraine to Ukraine 1 fighter moved from Bryansk to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 9 mech_infantrys moved from Eastern Poland to Bessarabia 1 infantry moved from Belarus to Bryansk Combat - Germans Battle in Bessarabia Germans attack with 9 mech_infantrys Russians defend with 1 artillery, 2 infantry and 1 mech_infantry Germans roll dice for 9 mech_infantrys in Bessarabia, round 2 : 0/9 hits, 1.50 expected hits Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans lost in Bessarabia Germans roll dice for 7 mech_infantrys in Bessarabia, round 3 : 1/7 hits, 1.17 expected hits Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans roll dice for 7 mech_infantrys in Bessarabia, round 4 : 0/7 hits, 1.17 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 4 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Germans roll dice for 6 mech_infantrys in Bessarabia, round 5 : 0/6 hits, 1.00 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 5 : 0/3 hits, 1.00 expected hits Germans roll dice for 6 mech_infantrys in Bessarabia, round 6 : 0/6 hits, 1.00 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 6 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Germans roll dice for 5 mech_infantrys in Bessarabia, round 7 : 2/5 hits, 0.83 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 7 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans roll dice for 4 mech_infantrys in Bessarabia, round 8 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bessarabia, round 8 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Germans: 5 mech_infantrys Casualties for Russians: 1 artillery, 2 infantry and 1 mech_infantry Battle in Holland Belgium Germans attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Ukraine Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Bryansk to Smolensk 1 fighter moved from Ukraine to Smolensk 2 aaGuns, 10 armour, 13 artilleries, 17 infantry and 4 mech_infantrys moved from Belarus to Smolensk 3 armour moved from Novgorod to Smolensk 1 armour moved from Karelia to Finland 2 bombers moved from Holland Belgium to Western Germany 8 mech_infantrys moved from Germany to Western Germany 1 artillery and 3 infantry moved from France to Western Germany 1 aaGun moved from France to Western Germany Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 1 fighter placed in Western Germany 3 infantry placed in France 2 infantry and 1 mech_infantry placed in Germany 2 artilleries placed in Germany 1 artillery placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -4.50 Americans : 0.00 Russians : -2.00 -
TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 8 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Urals to Vologda 2 infantry moved from Urals to Nenetsia 3 infantry moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Nenetsia 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Bryansk -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 8 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Urals to Vologda 2 infantry moved from Urals to Nenetsia 3 infantry moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Nenetsia 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Nenetsia Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Nenetsia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Nenetsia Russians roll dice for 1 fighter and 1 infantry in Nenetsia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Nenetsia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Nenetsia retreated to Nenetsia Germans win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Nenetsia to Russia 1 fighter moved from Vologda to Russia 2 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 3 infantry moved from Tambov to Volgograd 2 aaGuns, 3 artilleries and 21 infantry moved from Tambov to Russia Place Units - Russians 2 artilleries and 1 mech_infantry placed in Volgograd 6 artilleries and 1 mech_infantry placed in Russia Russians undo move 2. Russians undo move 1. 8 artilleries and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -2.17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 4 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 cruiser moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery and 1 mech_infantry moved from Yunnan to Shan State 1 artillery and 1 mech_infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Burma 1 bomber moved from French Indo China to Shan State 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber moved from Shan State to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Java 1 tactical_bomber moved from Japan to 35 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Sikang 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Szechwan to Yunnan 1 mech_infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Hopei 2 mech_infantrys moved from Anhwe to Yunnan 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 3 mech_infantrys moved from French Indo China to Yunnan 1 bomber moved from 25 Sea Zone to Japan Place Units - Japanese 3 destroyers placed in 6 Sea Zone 1 transport placed in 6 Sea Zone 1 destroyer and 1 transport placed in 36 Sea Zone 1 artillery placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Americans : 0.33 UK_Pacific : 0.00 Japanese : -3.33 -
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Gibraltar to Holland Belgium 1 fighter moved from 110 Sea Zone to 124 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 bomber moved from Gibraltar to Holland Belgium 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 2 bombers moved from Queensland to 41 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 54 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Gibraltar to Holland Belgium 1 fighter moved from 110 Sea Zone to 124 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 bomber moved from Gibraltar to Holland Belgium 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 2 bombers moved from Queensland to 41 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 54 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 93 Sea Zone Americans attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 93 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 124 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 124 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 46 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 2 bombers Japanese defend with 1 cruiser and 1 transport Americans roll dice for 2 bombers in 41 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Japanese, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 bomber Casualties for Japanese: 1 cruiser and 1 transport Battle in Holland Belgium Americans attack with 1 artillery, 2 bombers and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 25 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 49 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from 25 Sea Zone to Queensland 1 bomber moved from 41 Sea Zone to India 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 49 Sea Zone to 26 Sea Zone 1 fighter moved from 49 Sea Zone to 54 Sea Zone 2 bombers moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from 124 Sea Zone to 110 Sea Zone 1 fighter moved from 93 Sea Zone to Normandy Bordeaux 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 108 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 4 transports moved from 110 Sea Zone to 107 Sea Zone Place Units - Americans 1 armour and 2 fighters placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Eastern United States 1 fighter placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 bomber EDIT: Adding units owned by Americans to United Kingdom: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : 1.50 Americans : -0.33 Japanese : 0.00 -
TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Combat Move - British 1 armour moved from Tobruk to Tunisia British take Libya from Italians British take Tunisia from Italians 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from Egypt to 98 Sea Zone 1 mech_infantry moved from Tanganyika Territory to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 fighter moved from Egypt to 98 Sea Zone -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Gibraltar to Holland Belgium 1 fighter moved from 110 Sea Zone to 124 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 bomber moved from Gibraltar to Holland Belgium 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 2 bombers moved from Queensland to 41 Sea Zone 1 fighter moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 54 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 93 Sea Zone Americans attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 93 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 124 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 124 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 46 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 41 Sea Zone Americans attack with 2 bombers Japanese defend with 1 cruiser and 1 transport Americans roll dice for 2 bombers in 41 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Japanese, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 bomber Casualties for Japanese: 1 cruiser and 1 transport Battle in Holland Belgium Americans attack with 1 artillery, 2 bombers and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 25 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 49 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from 25 Sea Zone to Queensland 1 bomber moved from 41 Sea Zone to India 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 49 Sea Zone to 26 Sea Zone 1 fighter moved from 49 Sea Zone to 54 Sea Zone 2 bombers moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from 124 Sea Zone to 110 Sea Zone 1 fighter moved from 93 Sea Zone to Normandy Bordeaux 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 108 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 4 transports moved from 110 Sea Zone to 107 Sea Zone Place Units - Americans 1 armour and 2 fighters placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Eastern United States 1 fighter placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 bomber EDIT: Adding units owned by Americans to United Kingdom: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Tobruk to Tunisia British take Libya from Italians British take Tunisia from Italians 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from Egypt to 98 Sea Zone 1 mech_infantry moved from Tanganyika Territory to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 fighter moved from Egypt to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 bomber, 1 fighter and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 2 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Persia to West India 1 fighter moved from Persia to India 1 mech_infantry moved from French Equatorial Africa to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from French Central Africa to Anglo Egyptian Sudan 1 infantry moved from French Central Africa to French Equatorial Africa 1 artillery moved from Tobruk to Alexandria 1 fighter moved from 98 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from 98 Sea Zone to Egypt 1 infantry moved from Syria to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Trans-Jordan to Persia 1 mech_infantry moved from Egypt to Iraq Place Units - British 1 fighter placed in Egypt 1 submarine placed in 81 Sea Zone 2 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Germans : 1.50 British : -2.83 Italians : 0.33 Americans : -0.33 Japanese : 0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 submarines moved from 95 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Northern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Holland Belgium Italians attack with 1 fighter and 2 mech_infantrys Americans defend with 1 artillery Italians roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 91 Sea Zone Italians attack with 2 submarines British defend with 2 fighters; Americans defend with 1 destroyer and 2 transports Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -12 Casualties for Italians: 2 submarines Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 2 artilleries and 5 infantry moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Southern Italy to Northern Italy 1 armour moved from Smolensk to Belarus 1 fighter moved from Holland Belgium to Western Germany Place Units - Italians 1 transport placed in 95 Sea Zone 1 artillery and 2 infantry placed in Southern France 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : -0.83 Americans : -0.67 -
TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone -
TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from Queensland to New Guinea 1 fighter moved from Queensland to 55 Sea Zone -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from Queensland to New Guinea 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 55 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from New Guinea to 54 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.00 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from Queensland to New Guinea 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 55 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from New Guinea to 54 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.00 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Ukraine to Bryansk 4 mech_infantrys moved from Bessarabia to Bryansk 13 armour, 13 artilleries, 17 infantry and 4 mech_infantrys moved from Smolensk to Bryansk 1 artillery moved from Nenetsia to Vologda 2 fighters moved from Smolensk to Vologda Combat - Germans Battle in Bryansk Germans attack with 13 armour, 13 artilleries, 17 infantry and 9 mech_infantrys Russians defend with 3 infantry Germans roll dice for 13 armour, 13 artilleries, 17 infantry and 9 mech_infantrys in Bryansk, round 2 : 15/52 hits, 17.33 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 13 armour, 13 artilleries, 16 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Vologda Germans attack with 1 artillery and 2 fighters Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 fighters in Vologda, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 artillery and 2 fighters in Vologda, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters moved from Vologda to Novgorod 2 aaGuns moved from Smolensk to Bryansk 1 mech_infantry moved from Novgorod to Smolensk 2 armour moved from Novgorod to Bryansk 1 armour moved from Finland to Novgorod 3 infantry moved from Western Germany to France 2 artilleries moved from Western Germany to France 2 artilleries moved from Germany to Western Germany 2 infantry moved from Germany to Western Germany 1 mech_infantry moved from Germany to Eastern Poland 1 aaGun moved from Western Germany to France 1 carrier moved from 115 Sea Zone to 112 Sea Zone Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Novgorod 1 infantry and 4 mech_infantrys placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -2.00 Russians : -1.00 -
TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Volgograd to Rostov 2 armour, 21 artilleries, 4 fighters, 40 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Volgograd to Rostov 2 armour, 21 artilleries, 4 fighters, 40 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 21 artilleries, 4 fighters, 40 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 15 armour, 13 artilleries, 16 infantry and 9 mech_infantrys AA fire in Bryansk : 1/5 hits, 0.83 expected hits 1 fighter owned by the Russians lost in Bryansk Russians roll dice for 2 armour, 21 artilleries, 3 fighters, 40 infantry, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 22/71 hits, 21.00 expected hits Germans roll dice for 2 aaGuns, 15 armour, 13 artilleries, 16 infantry and 9 mech_infantrys in Bryansk, round 2 : 21/53 hits, 20.17 expected hits 21 infantry owned by the Russians, 2 aaGuns owned by the Germans, 16 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 2 armour, 21 artilleries, 3 fighters, 19 infantry, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 15/50 hits, 17.50 expected hits Germans roll dice for 15 armour, 13 artilleries and 5 mech_infantrys in Bryansk, round 3 : 16/33 hits, 13.50 expected hits 16 infantry owned by the Russians, 10 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 2 armour, 21 artilleries, 3 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 11/34 hits, 12.50 expected hits Germans roll dice for 15 armour and 3 artilleries in Bryansk, round 4 : 6/18 hits, 8.50 expected hits 3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 3 artilleries owned by the Germans and 8 armour owned by the Germans lost in Bryansk Russians roll dice for 2 armour, 21 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 5 : 11/28 hits, 10.50 expected hits Germans roll dice for 7 armour in Bryansk, round 5 : 3/7 hits, 3.50 expected hits 1 mech_infantry owned by the Russians, 2 artilleries owned by the Russians and 7 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 19 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 82 Casualties for Russians: 2 artilleries, 1 fighter, 40 infantry and 4 mech_infantrys Casualties for Germans: 2 aaGuns, 15 armour, 13 artilleries, 16 infantry and 9 mech_infantrys Battle in Rostov Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Russia 4 aaGuns moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -0.00 AA fire in Bryansk : : 0.17 Russians : -2.00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 1 infantry moved from Novosibirsk to Samara Japanese take Samara from Russians 1 artillery moved from Shan State to Burma 1 artillery moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 2 bombers and 1 tactical_bomber moved from French Indo China to Burma Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 3.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 1 mech_infantry moved from Shan State to Yunnan 1 artillery moved from Tsinghai to Sikang 1 infantry moved from Sikang to Tsinghai 2 armour moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 artillery moved from French Indo China to Yunnan 3 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to French Indo China 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to French Indo China 1 mech_infantry moved from Yunnan to Burma Place Units - Japanese 1 fighter placed in Japan 2 destroyers placed in 6 Sea Zone 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 airfield placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
UK_Pacific : -0.33 Japanese : -0.67 -
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 1 infantry moved from Novosibirsk to Samara Japanese take Samara from Russians 1 artillery moved from Shan State to Burma 1 artillery moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 2 bombers and 1 tactical_bomber moved from French Indo China to Burma Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 3.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 1 mech_infantry moved from Shan State to Yunnan 1 artillery moved from Tsinghai to Sikang 1 infantry moved from Sikang to Tsinghai 2 armour moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 artillery moved from French Indo China to Yunnan 3 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to French Indo China 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to French Indo China 1 mech_infantry moved from Yunnan to Burma Place Units - Japanese 1 fighter placed in Japan 2 destroyers placed in 6 Sea Zone 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 airfield placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
UK_Pacific : -0.33 Japanese : -0.67 -
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 carrier, 2 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Normandy Bordeaux to 98 Sea Zone 1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland 1 bomber moved from United Kingdom to Iceland 3 fighters moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 30 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone





