Bad luck with the Germans !
just post once per turn
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 Submarine moved from 113 Sea Zone to 111 Sea Zone
2 Infantrys moved from Attu to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
2 Infantrys moved from Yukon to Alaska
1 Infantry moved from British Columbia to Yukon
2 Artillerys and 2 Infantrys moved from Assam to 60 Sea Zone
2 Tanks moved from Baluchistan to W.Iran
1 Fighter moved from Baluchistan to W.Iran
2 Artillerys, 4 Infantrys and 1 Tank moved from E.Iran to W.Iran
1 Infantry moved from Iraq to W.Iran
2 Fighters and 1 Tank moved from Syria to W.Iran
1 Artillery moved from Oman to 58 Sea Zone
1 Infantry moved from Oman to 58 Sea Zone
1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Fighter moved from French Somaliland to W.Iran
1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone
2 Artillerys and 2 Infantrys moved from 61 Sea Zone to S.Thailand
1 Destroyer moved from 60 Sea Zone to 61 Sea Zone
1 Artillery and 2 Infantrys moved from Burma to N.Thailand
2 Infantrys moved from French Equatorial Africa to Equatoria
1 Fighter moved from French Equatorial Africa to Equatoria
1 Infantry moved from French Sudan to French Equatorial Africa
3 Infantrys moved from Lower Egypt to Cairo
1 Artillery and 3 Infantrys moved from Dublin to Munster
2 Tanks moved from Northern Ireland to Munster
Purchase Units - British
British buy 1 Adv.Fighter, 6 ArmoredCars, 4 Artillerys, 2 Destroyers, 9 Infantrys, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Munster
British attack with 1 Artillery, 3 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Munster, round 2 : 3/6 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in W.Iran
British attack with 3 Artillerys, 4 Fighters, 6 Infantrys and 4 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
AA fire in W.Iran : 0/4 hits, 0.67 expected hits
British roll dice for 2 Cruisers in W.Iran, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 3 Artillerys, 4 Fighters, 6 Infantrys and 4 Tanks in W.Iran, round 2 : 4/17 hits, 5.83 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 5/5 hits, 1.83 expected hits
3 Infantrys owned by the Neutral and 5 Infantrys owned by the British lost in W.Iran
British roll dice for 3 Artillerys, 4 Fighters, 1 Infantry and 4 Tanks in W.Iran, round 3 : 2/12 hits, 4.67 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 3 : 1/2 hits, 0.83 expected hits
1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British win, taking W.Iran from Neutral with 3 Artillerys, 4 Fighters and 4 Tanks remaining. Battle score for attacker is 2
Casualties for British: 6 Infantrys
Casualties for Neutral: 1 Bunker and 4 Infantrys
Battle in Equatoria
British attack with 1 Fighter and 2 Infantrys
Italians defend with 2 Infantrys
British roll dice for 1 Fighter and 2 Infantrys in Equatoria, round 2 : 0/3 hits, 0.67 expected hits
Italians roll dice for 2 Infantrys in Equatoria, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Equatoria
British roll dice for 1 Fighter and 1 Infantry in Equatoria, round 3 : 0/2 hits, 0.50 expected hits
Italians roll dice for 2 Infantrys in Equatoria, round 3 : 2/2 hits, 0.67 expected hits
1 Fighter owned by the British and 1 Infantry owned by the British lost in Equatoria
Italians win with 2 Infantrys remaining. Battle score for attacker is -12
Casualties for British: 1 Fighter and 2 Infantrys
Battle in S.Thailand
British attack with 2 Artillerys and 2 Infantrys
Thai defend with 1 Artillery and 1 Infantry
British roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 3 : 2/4 hits, 1.33 expected hits
Thai roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Thai: 1 Artillery and 1 Infantry
Battle in 111 Sea Zone
British attack with 1 Submarine
Yamamoto defend with 1 Destroyer
British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 111 Sea Zone
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -7
Casualties for British: 1 Submarine
Battle in N.Thailand
British attack with 1 Artillery and 2 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 2/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand
British win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - British
4 Fighters moved from W.Iran to Syria
2 Infantrys moved from Angola to South Africa
1 Infantry moved from Cape Town to South Africa
1 Bomber and 3 Fighters moved from Northern Ireland to Manchester
1 Fighter moved from Greenland to Scotland
1 Transport moved from 9 Sea Zone to 18 Sea Zone
Place Units - British
1 Adv.Fighter, 3 Infantrys and 2 Tanks placed in Cairo
2 ArmoredCars placed in Cape Town
2 ArmoredCars placed in Bombay
2 Artillerys and 3 Infantrys placed in Madras
2 Artillerys and 3 Infantrys placed in Delhi
2 ArmoredCars placed in Vancouver
Turning on Edit Mode
EDIT: Removing units owned by British from 18 Sea Zone: 1 Battleship, 1 Submarine and 1 T.Boat
EDIT: Removing units owned by British from 18 Sea Zone: 1 Transport
EDIT: Adding units owned by British to 21 Sea Zone: 1 Battleship, 1 Submarine, 1 T.Boat and 1 Transport
EDIT: Turning off Edit Mode
2 Destroyers and 1 T.Boat placed in 21 Sea Zone
Turn Complete - British
British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Neutral : 3.67
British : -4.50
Italians : 1.67
Yamamoto : 0.67
Thai : -0.33
AA fire in W.Iran : : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
4 Infantrys moved from Canberra to New South Wales
1 Submarine moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from Northern Territory to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Lombok
Purchase Units - Anzac
Anzac buy 1 Battleship and 2 Fighters; Remaining resources: 1 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Battleship and 2 Fighters placed in 67 Sea Zone
Turn Complete - Anzac
Anzac collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Submarine moved from 67 Sea Zone to 111 Sea Zone
Combat - Dutch
Battle in 111 Sea Zone
Dutch attack with 1 Submarine
Yamamoto defend with 1 Destroyer
Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Dutch and 1 Destroyer owned by the Yamamoto lost in 111 Sea Zone
Yamamoto win with no units remaining. Battle score for attacker is 1
Casualties for Dutch: 1 Submarine
Casualties for Yamamoto: 1 Destroyer
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Yamamoto : 0.33
Dutch : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
1 Transport moved from 22 Sea Zone to 24 Sea Zone
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
1 Fighter moved from Helsinki to Vyborg
2 Infantrys moved from Oulu to Vyborg
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter and 4 Infantrys
Russians defend with 2 Infantrys
Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 2 : 2/5 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Finns
3 Infantrys and 1 Tank moved from Tampere to Oulu
1 Infantry moved from Helsinki to Tampere
1 Fighter moved from Vyborg to Helsinki
1 Destroyer and 1 Submarine moved from 22 Sea Zone to 24 Sea Zone
Place Units - Finns
2 Artillerys, 1 Elite and 1 Infantry placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns : 1.00
Russians : -0.67
Territory Summary for Finns :
Helsinki : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory, 1 Fighter and 1 Infantry
Oulu : 3 Infantrys and 1 Tank
Tampere : 1 Infantry
Vyborg : 4 Infantrys
24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
Production/PUs Summary :
Germans : 78 / 78
Russians : 96 / 98
Italians : 68 / 68
French : 40 / 42
Yamamoto : 63 / 63
Chinese : 28 / 33
Hisaichi : 67 / 95
British : 99 / 99
Anzac : 37 / 38
Dutch : 19 / 19
Finns : 14 / 14
Romanians : 12 / 12
Thai : 11 / 15
Americans : 96 / 99
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
2 Artillerys, 1 Infantry and 1 Tank moved from E.Romania to Odessa
1 Fighter moved from Bucharest to Odessa
Purchase Units - Romanians
Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Odessa, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Romanians win, taking Odessa from Russians with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Odessa to E.Romania
3 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
1 Elite, 2 Infantrys and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians : 1.17
Russians : 0.67
Territory Summary for Romanians :
Odessa : 1 flag, 2 Artillerys and 1 Tank
Bucharest : 1 AAGun, 1 Elite, 1 Factory, 2 Infantrys and 1 Tank
Bulgaria : 1 Infantry
E.Romania : 1 Fighter and 3 Infantrys
Production/PUs Summary :
Germans : 78 / 78
Russians : 95 / 98
Italians : 68 / 68
French : 40 / 42
Yamamoto : 63 / 63
Chinese : 28 / 33
Hisaichi : 67 / 95
British : 99 / 99
Anzac : 37 / 38
Dutch : 19 / 19
Finns : 14 / 14
Romanians : 13 / 13
Thai : 11 / 15
Americans : 96 / 99
I it done instead of post…
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
1 Bomber moved from Pearl Harbor to 109 Sea Zone
1 Artillery moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Johnston to 91 Sea Zone
1 Infantry moved from Oahu to 91 Sea Zone
1 Artillery, 1 B.Transport, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 2 Infantrys and 1 Submarine moved from 91 Sea Zone to 97 Sea Zone
1 Infantry moved from Midway to 97 Sea Zone
1 Artillery, 1 B.Transport, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 3 Infantrys and 1 Submarine moved from 97 Sea Zone to 96 Sea Zone
3 Infantrys moved from 96 Sea Zone to Jaluit
1 Artillery moved from 96 Sea Zone to Jaluit
2 Bombers moved from Southwest USA to Jaluit
1 Bomber moved from San Francisco to Jaluit
2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone
1 Tank moved from E.Mexico to 100 Sea Zone
1 Infantry moved from E.Mexico to 100 Sea Zone
1 Tank moved from E.Mexico to 25 Sea Zone
1 Infantry moved from South Central USA to 25 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 119 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 119 Sea Zone
2 Artillerys, 4 Infantrys and 2 Tanks moved from 119 Sea Zone to Santiago
4 Infantrys moved from Central America to Colombia
2 Tanks moved from E.Mexico to Colombia
2 Tanks moved from W.Mexico to Central America
2 Infantrys moved from W.Mexico to E.Mexico
3 Infantrys moved from Northeast USA to South Atlantic USA
1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
1 Infantry moved from Manila to Mindoro
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 2 B.Transports, 2 Carriers, 2 Destroyers, 1 Factory and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Ayan
Americans attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Americans win, taking Ayan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in 109 Sea Zone
Americans attack with 1 Bomber
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Bomber in 109 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 Submarine owned by the Yamamoto Submerged
Battle in Mindoro
Americans attack with 1 Infantry
Hisaichi defend with 1 Artillery
Americans roll dice for 1 Infantry in Mindoro, round 2 : 1/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery in Mindoro, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Mindoro
Americans winAmericans win with 1 Bomber remaining, taking Mindoro from Hisaichi with 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Santiago
Americans attack with 2 Artillerys, 4 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Santiago, round 2 : 2/8 hits, 2.67 expected hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits
3 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Santiago
Americans roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Santiago, round 3 : 1/5 hits, 2.00 expected hits
Neutral roll dice for 2 Artillerys and 2 Tanks in Santiago, round 3 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Neutral lost in Santiago
Americans roll dice for 2 Artillerys and 2 Tanks in Santiago, round 4 : 1/4 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 4 : 0/3 hits, 1.33 expected hits
1 Artillery owned by the Neutral lost in Santiago
Americans roll dice for 2 Artillerys and 2 Tanks in Santiago, round 5 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 2 Tanks in Santiago, round 5 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the Americans and 2 Tanks owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Americans: 1 Artillery and 4 Infantrys
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Non Combat Move - Americans
1 Fighter moved from Southwest USA to 98 Sea Zone
1 Fighter moved from San Francisco to 98 Sea Zone
1 Fighter moved from Pearl Harbor to 98 Sea Zone
1 Bomber moved from 109 Sea Zone to Jaluit
Place Units - Americans
2 Carriers placed in 98 Sea Zone
1 Adv.Fighter placed in 98 Sea Zone
1 Factory placed in Alaska
2 Destroyers and 1 Submarine placed in 83 Sea Zone
2 Artillerys placed in South Atlantic USA
2 B.Transports placed in 25 Sea Zone
Turn Complete - Americans
Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Neutral : -1.33
Hisaichi : -1.00
Americans : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
2 Artillerys and 12 Infantrys moved from Burgundy to Paris
1 ArmoredCar moved from Burgundy to Brittany
Germans take Orleanais from French
Germans take Brittany from French
1 ArmoredCar moved from Burgundy to Normandy
Germans take Normandy from French
1 Infantry moved from Lorraine to Picardy
1 ArmoredCar and 1 Tank moved from Burgundy to Picardy
7 Tanks moved from Burgundy to Paris
1 Infantry moved from Lorraine to Belgium
1 Stuka moved from Lorraine to Belgium
1 Stuka moved from Lorraine to Picardy
1 ArmoredCar moved from Burgundy to Belgium
1 Tank moved from Burgundy to Belgium
1 Tank moved from Burgundy to Picardy
1 Tank moved from Burgundy to Belgium
1 Infantry moved from Latvia to Novgorod
Germans take Novgorod from Russians
1 Fighter moved from Krakow to Brest
3 Tanks moved from Warsaw to Brest
3 Artillerys moved from Warsaw to Brest
2 Infantrys moved from Warsaw to Brest
1 Tank moved from East Prussia to Brest
1 Infantry moved from Lapland to Murmansk
Germans take Murmansk from Russians
1 Infantry moved from Latvia to Estonia
Germans take Estonia from Russians
1 Infantry moved from New Valley to Lower Egypt
Germans take Lower Egypt from British
1 Bomber moved from Helsinki to Lithuania
2 Infantrys moved from East Prussia to Lithuania
1 Infantry moved from Krakow to Brest
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Middle Norrland
2 Fighters moved from Helsinki to Middle Norrland
1 Infantry moved from Pomerania to 23 Sea Zone
1 Infantry moved from Pomerania to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Middle Norrland
Purchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 4 Elites, 8 Infantrys, 1 Submarine, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 1 ArmoredCar, 1 Infantry, 1 Stuka and 2 Tanks
French defend with 1 Bunker
Germans roll dice for 1 ArmoredCar, 1 Infantry, 1 Stuka and 2 Tanks in Picardy, round 2 : 3/5 hits, 2.17 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
Germans win, taking Picardy from French with 1 ArmoredCar, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for French: 1 Bunker
Battle in Lithuania
Germans attack with 1 Bomber and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber and 2 Infantrys in Lithuania, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Bomber and 2 Infantrys in Lithuania, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Middle Norrland
Germans attack with 1 Artillery, 2 Fighters and 3 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Battleship and 1 Cruiser in Middle Norrland, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Neutral lost in Middle Norrland
Germans roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Middle Norrland, round 2 : 3/6 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
Germans loses 0 PUs for violating Middle Norrlands neutrality.
Germans win, taking Middle Norrland from Neutral with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Belgium
Germans attack with 1 ArmoredCar, 1 Infantry, 1 Stuka and 2 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 1 ArmoredCar, 1 Infantry, 1 Stuka and 2 Tanks in Belgium, round 2 : 5/5 hits, 2.17 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 1 ArmoredCar, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Brest
Germans attack with 3 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 3 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks in Brest, round 2 : 3/11 hits, 4.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 3 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Paris
Germans attack with 2 Artillerys, 12 Infantrys and 7 Tanks
French defend with 1 AAGun, 1 Artillery, 1 Factory and 8 Infantrys
Germans roll dice for 2 Artillerys, 12 Infantrys and 7 Tanks in Paris, round 2 : 9/21 hits, 6.50 expected hits
French roll dice for 1 Artillery and 8 Infantrys in Paris, round 2 : 4/9 hits, 3.00 expected hits
1 Artillery owned by the French, 4 Infantrys owned by the Germans and 8 Infantrys owned by the French lost in Paris
Germans captures 42PUs while taking French capital
Germans win, taking Paris from French with 2 Artillerys, 8 Infantrys and 7 Tanks remaining. Battle score for attacker is 12
Casualties for Germans: 4 Infantrys
Casualties for French: 1 Artillery and 8 Infantrys
Non Combat Move - Germans
2 Tanks moved from Burgundy to Normandy
1 Bomber moved from Lithuania to Helsinki
2 Fighters moved from Middle Norrland to Helsinki
2 Submarines moved from 22 Sea Zone to 23 Sea Zone
1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
1 Artillery and 1 Infantry moved from Pomerania to Danzig
1 Fighter moved from Brest to Vinnytsia
1 AAGun moved from Krakow to Vinnytsia
1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia
1 Artillery and 4 Infantrys moved from Bohemia to Krakow
3 Mech.Infs moved from Bavaria to Vinnytsia
4 Mech.Infs moved from Rhine to Krakow
1 Stuka moved from Picardy to Rhine
1 Stuka moved from Belgium to Rhine
1 AAGun moved from Warsaw to Brest
2 Tanks moved from Hun to Darfur
2 Infantrys moved from E.Romania to Odessa
1 Artillery moved from E.Romania to Vinnytsia
Place Units - Germans
1 Destroyer, 1 Submarine and 1 T.Boat placed in 23 Sea Zone
1 Artillery and 3 Elites placed in Warsaw
2 ArmoredCars and 3 Tanks placed in Bohemia
1 Artillery, 1 Elite and 1 Infantry placed in Hamburg
4 Infantrys placed in Rhine
3 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 109 PUs; end with 151 PUs
Combat Hit Differential Summary :
Germans : 5.00
Neutral : -1.67
French : 1.50
Russians : -0.67
Territory Summary for Germans :
Berlin : 1 AAGun, 1 Factory and 3 Infantrys
Rhine : 1 AAGun, 1 Factory, 4 Infantrys and 2 Stukas
Bohemia : 2 ArmoredCars, 1 Factory and 3 Tanks
Bavaria : 1 AAGun and 1 Factory
Hamburg : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 5 Infantrys
Lithuania : 1 flag, 2 Infantrys
Vinnytsia : 1 flag, 1 AAGun, 5 Artillerys, 1 Fighter, 12 Infantrys, 3 Mech.Infs and 4 Tanks
Latvia : 1 flag
Odessa : 2 Infantrys
Estonia : 1 flag, 1 Infantry
Murmansk : 1 flag, 1 Infantry
Novgorod : 1 flag, 1 Infantry
Paris : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 8 Infantrys and 7 Tanks
Burgundy : 1 flag
Lorraine : 1 flag
Orleanais : 1 flag
Languedoc : 1 flag
Brittany : 1 flag, 1 ArmoredCar
Normandy : 1 flag, 1 AAGun, 1 ArmoredCar, 1 Factory and 2 Tanks
Picardy : 1 flag, 1 ArmoredCar and 2 Tanks
S.Tunisia : 1 flag
New Valley : 1 flag
Darfur : 1 Infantry and 2 Tanks
Lower Egypt : 1 flag, 1 Infantry
Helsinki : 1 Bomber and 2 Fighters
Lapland : 2 Infantrys
Krakow : 1 flag, 1 Artillery, 4 Infantrys and 4 Mech.Infs
Warsaw : 1 flag, 1 Artillery, 3 Elites and 1 Factory
Brest : 1 flag, 1 AAGun, 3 Artillerys, 3 Infantrys and 4 Tanks
Middle Norrland : 1 flag, 1 Artillery and 3 Infantrys
Danzig : 1 flag, 1 Artillery and 1 Infantry
Hungary : 1 flag
Belgium : 1 flag, 1 ArmoredCar and 2 Tanks
22 Sea Zone : 1 T.Boat
24 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports
23 Sea Zone : 1 Destroyer, 3 Submarines and 1 T.Boat
41 Sea Zone : 1 Destroyer, 4 Submarines and 2 Transports
Production/PUs Summary :
Germans : 109 / 151
Russians : 92 / 98
Italians : 68 / 68
French : 23 / 0
Yamamoto : 63 / 63
Chinese : 28 / 33
Hisaichi : 64 / 95
British : 95 / 99
Anzac : 37 / 38
Dutch : 18 / 19
Finns : 14 / 14
Romanians : 13 / 13
Thai : 15 / 15
Americans : 100 / 100
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria
1 Artillery, 1 Fighter, 6 Infantrys and 5 Tanks moved from Kiev to Kursk
3 Infantrys moved from Donetsk to Kursk
1 Infantry moved from Donetsk to Kursk
2 Tanks moved from Rostov to Kursk
1 Artillery moved from Rostov to Kursk
3 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Saratov to Rostov
4 Artillerys, 5 Infantrys and 1 Mech.Inf moved from Moscow to Yaroslavl
1 Mech.Inf moved from Yaroslavl to Kursk
1 Infantry moved from Leningrad to Latvia
Russians take Latvia from Germans
1 Artillery and 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 Infantry moved from Yakutsk to N.Buryat Mongolia
1 Infantry moved from Evenkia to Olyokminsk
1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
2 ArmoredCars moved from Evenkia to Olyokminsk
1 Infantry moved from Okhotsk to Yakutsk
1 Infantry moved from Kolyma to Zhigansk
2 Artillerys and 2 Infantrys moved from Azerbaijan to Erzurum
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 Artillery moved from 6 Sea Zone to Murmansk
1 Infantry moved from Leningrad to S.Karelia
1 Artillery moved from 6 Sea Zone to Lapland
1 Infantry moved from 6 Sea Zone to Murmansk
3 Infantrys moved from Finnmark to Lapland
1 Infantry moved from 6 Sea Zone to Lapland
1 Infantry moved from Gorky to Yaroslavl
2 Infantrys moved from Leningrad to Novgorod
1 Adv.Fighter moved from Leningrad to Novgorod
1 Artillery moved from Minsk to Kursk
1 Infantry moved from Kursk to Minsk
Purchase Units - Russians
Russians buy 2 ArmoredCars, 4 Artillerys, 31 Infantrys, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Bulgaria
Russians attack with 1 Artillery and 1 Infantry
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
Romanians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Russians win, taking Bulgaria from Romanians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Infantry
Battle in Lapland
Russians attack with 1 Artillery and 4 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery and 4 Infantrys in Lapland, round 2 : 0/5 hits, 1.17 expected hits
Finns roll dice for 2 Infantrys in Lapland, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 4 Infantrys in Lapland, round 3 : 0/5 hits, 1.17 expected hits
Finns roll dice for 2 Infantrys in Lapland, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 4 Infantrys in Lapland, round 4 : 0/5 hits, 1.17 expected hits
Finns roll dice for 2 Infantrys in Lapland, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Lapland
Russians roll dice for 1 Artillery and 3 Infantrys in Lapland, round 5 : 2/4 hits, 1.00 expected hits
Finns roll dice for 2 Infantrys in Lapland, round 5 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Lapland
Russians win, taking Lapland from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Germans: 2 Infantrys
Battle in Erzurum
Russians attack with 2 Artillerys and 2 Infantrys
Neutral defend with 2 Infantrys
Russians roll dice for 2 Artillerys and 2 Infantrys in Erzurum, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Erzurum
Russians roll dice for 2 Artillerys and 1 Infantry in Erzurum, round 3 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Erzurum, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Artillerys and 1 Infantry in Erzurum, round 4 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Erzurum, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Erzurum
Russians roll dice for 2 Artillerys in Erzurum, round 5 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Erzurum, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Erzurum
Russians loses 0 PUs for violating Erzurums neutrality.
Russians win, taking Erzurum from Neutral with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Battle in Murmansk
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Murmansk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Murmansk
Russians win, taking Murmansk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Novgorod
Russians attack with 1 Adv.Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Adv.Fighter moved from Novgorod to Leningrad
2 Fighters moved from Kursk to Leningrad
Place Units - Russians
2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Mot.Inf placed in Sibirsky
3 Artillerys placed in Kursk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
Russians undo move 2.
2 Artillerys and 2 Infantrys placed in Arkhangelsk
1 Artillery and 2 Tanks placed in Kursk
10 Infantrys placed in Moscow
4 Infantrys placed in Leningrad
Russians undo move 5.
Russians undo move 6.
2 Infantrys and 2 Tanks placed in Leningrad
1 Artillery and 2 Infantrys placed in Kursk
2 Infantrys placed in Tashkent
3 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Romanians : 0.67
Germans : -1.33
Neutral : 0.33
Finns : -0.67
Russians : -4.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
1 unit repaired.
2 Infantrys moved from Equatoria to French Equatorial Africa
1 Infantry moved from Darfur to French Equatorial Africa
2 Tanks moved from Italian East Africa to French Equatorial Africa
1 Infantry moved from S.Tunisia to S.Algeria
Italians take S.Algeria from French
1 Artillery and 4 Infantrys moved from Tunis to N.Tunisia
1 Artillery and 2 Infantrys moved from Corsica to 46 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
1 Battleship moved from 48 Sea Zone to 51 Sea Zone
1 Artillery and 2 Infantrys moved from 51 Sea Zone to Crete
1 Infantry and 1 Tank moved from Greece to 48 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
1 Infantry and 1 Tank moved from 51 Sea Zone to Crete
1 Transport moved from 47 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
1 Artillery and 1 Infantry moved from 47 Sea Zone to N.Tunisia
3 Tanks moved from Tunis to N.Tunisia
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Factory, 3 Infantrys, 3 Tanks and 2 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in Crete
Italians attack with 1 Artillery, 3 Infantrys and 1 Tank
Neutral defend with 1 AAGun and 1 Artillery
Italians roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits
1 Artillery owned by the Neutral lost in Crete
Italians loses 0 PUs for violating Cretes neutrality.
Italians win, taking Crete from Neutral with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in N.Tunisia
Italians attack with 2 Artillerys, 5 Infantrys and 3 Tanks
French defend with 1 Infantry
Italians roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in N.Tunisia, round 2 : 5/10 hits, 3.33 expected hits
French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Tunisia
Italians win, taking N.Tunisia from French with 2 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in French Equatorial Africa
Italians attack with 3 Infantrys and 2 Tanks
British defend with 1 Infantry; French defend with 2 Infantrys
Italians roll dice for 3 Infantrys and 2 Tanks in French Equatorial Africa, round 2 : 1/5 hits, 1.50 expected hits
French roll dice for 3 Infantrys in French Equatorial Africa, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the French lost in French Equatorial Africa
Italians roll dice for 3 Infantrys and 2 Tanks in French Equatorial Africa, round 3 : 1/5 hits, 1.50 expected hits
French roll dice for 2 Infantrys in French Equatorial Africa, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in French Equatorial Africa
Italians roll dice for 2 Infantrys and 2 Tanks in French Equatorial Africa, round 4 : 1/4 hits, 1.33 expected hits
French roll dice for 1 Infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 2 Infantrys
Casualties for Italians: 2 Infantrys
Casualties for British: 1 Infantry
Non Combat Move - Italians
1 Infantry moved from Nubia to Italian East Africa
1 Artillery and 3 Infantrys moved from Kufra to Darfur
1 Infantry moved from S.Tunisia to Tripoli
1 Carrier and 2 Fighters moved from 46 Sea Zone to 51 Sea Zone
1 Fighter moved from Campania to Greece
3 Destroyers, 1 Submarine and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from Rome to Campania
1 Tank moved from Rome to Campania
1 Tank moved from Aquitaine to Provence
Place Units - Italians
1 Factory placed in Greece
2 ArmoredCars and 2 Tanks placed in Tunis
2 Transports placed in 43 Sea Zone
1 Elite and 1 Infantry placed in Provence
1 Adv.Fighter, 2 Infantrys and 1 Tank placed in Rome
Turn Complete - Italians
Italians collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : 0.17
French : -0.33
Territory Summary for Italians :
Rome : 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Infantrys and 1 Tank
Italian East Africa : 1 Artillery and 3 Infantrys
Lombardy : 1 AAGun and 1 Factory
Campania : 1 Artillery, 1 Infantry and 1 Tank
Tripoli : 1 Infantry
Sardinia : 1 Infantry
Corsica : 1 flag
Aquitaine : 1 flag
Provence : 1 flag, 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory, 3 Infantrys and 1 Tank
French Equatorial Africa : 1 flag, 1 Infantry and 2 Tanks
S.Algeria : 1 flag, 1 Infantry
N.Tunisia : 1 flag, 2 Artillerys, 5 Infantrys and 3 Tanks
Tunis : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory and 2 Tanks
Equatoria : 1 flag
Darfur : 1 flag, 1 Artillery and 3 Infantrys
Kordofan : 1 flag
Mersa Matruh : 1 flag, 1 Infantry
Nubia : 1 flag
Crete : 1 flag, 1 AAGun, 1 Artillery, 3 Infantrys and 1 Tank
Croatia : 1 flag
Greece : 1 flag, 1 AAGun, 4 Artillerys, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
Serbia : 1 flag
43 Sea Zone : 1 Cruiser and 3 Transports
51 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 1 Submarine and 5 Transports
47 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 104 / 151
Russians : 102 / 102
Italians : 75 / 75
French : 18 / 0
Yamamoto : 63 / 63
Chinese : 28 / 33
Hisaichi : 64 / 95
British : 95 / 99
Anzac : 37 / 38
Dutch : 18 / 19
Finns : 12 / 14
Romanians : 11 / 13
Thai : 15 / 15
Americans : 100 / 100
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
2 Infantrys moved from Churchill to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to Greenland
1 Artillery and 1 Infantry moved from Scotland to 10 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 21 Sea Zone
1 Artillery and 1 Infantry moved from 21 Sea Zone to Dover
2 Adv.Fighters and 1 Fighter moved from E.Morocco to 41 Sea Zone
1 Infantry moved from Yunnan to N.French Indochina
Combat - French
Battle in 41 Sea Zone
French attack with 2 Adv.Fighters and 1 Fighter
Germans defend with 1 Destroyer, 4 Submarines and 2 Transports
French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 Destroyer and 2 Transports in 41 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 Destroyer and 2 Transports in 41 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits
1 Transport owned by the Germans lost in 41 Sea Zone
French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 Destroyer and 1 Transport in 41 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits
1 Transport owned by the Germans lost in 41 Sea Zone
French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 5 : 2/3 hits, 1.33 expected hits
Combat Hit Differential Summary :
Germans : -1.83
French : -1.33
@captainwalker 2 hits in sz41 00l please
tt and dd…submerge the subs…
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
2 Infantrys moved from Churchill to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to Greenland
1 Artillery and 1 Infantry moved from Scotland to 10 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 21 Sea Zone
1 Artillery and 1 Infantry moved from 21 Sea Zone to Dover
2 Adv.Fighters and 1 Fighter moved from E.Morocco to 41 Sea Zone
1 Infantry moved from Yunnan to N.French Indochina
Combat - French
Battle in 41 Sea Zone
French attack with 2 Adv.Fighters and 1 Fighter
Germans defend with 1 Destroyer, 4 Submarines and 2 Transports
French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 Destroyer and 2 Transports in 41 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 Destroyer and 2 Transports in 41 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits
1 Transport owned by the Germans lost in 41 Sea Zone
French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 Destroyer and 1 Transport in 41 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits
1 Transport owned by the Germans lost in 41 Sea Zone
French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 5 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 Destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Germans and 1 Destroyer owned by the Germans lost in 41 Sea Zone
3 Submarines owned by the Germans Submerged
French win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 27
Casualties for Germans: 1 Destroyer, 1 Submarine and 2 Transports
Battle in N.French Indochina
French attack with 1 Infantry
Yamamoto defend with 1 Infantry
French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the French lost in N.French Indochina
Yamamoto win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - French
2 Adv.Fighters and 1 Fighter moved from 41 Sea Zone to E.Morocco
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 41 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.17
French : -0.67
Yamamoto : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Ponape to 102 Sea Zone
1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 102 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes
2 Fighters moved from 102 Sea Zone to Celebes
1 Carrier and 2 Destroyers moved from 102 Sea Zone to 107 Sea Zone
1 Infantry moved from Truk to Woleai
1 Marine moved from Kwangsi to Hunan
1 Artillery and 1 Tank moved from Kwangtung to Hunan
1 Bomber moved from Hong Kong to Hunan
1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Manila
Yamamoto take Manila from Americans
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Infantry and 1 Tank moved from 92 Sea Zone to N.French Indochina
1 Cruiser moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Cruiser and 1 Infantry moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to S.French Indochina
1 Adv.Fighter and 1 Submarine moved from 85 Sea Zone to 75 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 6 Infantrys and 2 Marines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 75 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 1 Submarine
Americans defend with 1 Transport
Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter in 75 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 75 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Celebes
Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Celebes, round 3 : 3/4 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Hunan
Yamamoto attack with 1 Artillery, 1 Bomber, 1 Marine and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Marine and 1 Tank in Hunan, round 2 : 3/4 hits, 2.17 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 1 Bomber, 1 Marine and 1 Tank remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
1 Bomber moved from Hunan to Hong Kong
1 Adv.Fighter, 1 Battleship and 1 Carrier moved from 110 Sea Zone to 92 Sea Zone
1 Adv.Fighter moved from 75 Sea Zone to 85 Sea Zone
1 Destroyer moved from 107 Sea Zone to 85 Sea Zone
2 Infantrys moved from Chubu to Kyushu
2 Infantrys moved from Tokyo to Chubu
2 Fighters moved from Celebes to 107 Sea Zone
4 Transports moved from 110 Sea Zone to 92 Sea Zone
Place Units - Yamamoto
1 Factory placed in Chubu
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Hong Kong: 2 Artillerys and 2 Infantrys
EDIT: Adding units owned by Yamamoto to Kwangtung: 2 Artillerys, 1 Elite and 2 Infantrys
EDIT: Removing units owned by Yamamoto from Hong Kong: 1 Elite
EDIT: Turning off Edit Mode
1 Adv.Fighter and 1 Destroyer placed in 85 Sea Zone
2 Artillerys, 1 Elite, 1 Infantry and 2 Marines placed in Hong Kong
5 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
Americans : -0.17
Chinese : 0.67
Dutch : 0.33
Territory Summary for Yamamoto :
N.French Indochina : 1 flag, 1 Infantry and 1 Tank
S.French Indochina : 1 flag, 1 Infantry
Tokyo : 1 AAGun, 1 Factory and 7 Infantrys
Minamitori : 1 Infantry
Ulithi : 1 Infantry
Kwangsi : 1 flag
Paramushir : 1 Infantry
Kunashir : 1 Artillery
Hokkaido : 1 Infantry
Hainan : 1 flag, 1 Artillery
Rongelap : 1 Infantry
Iwo Jima : 1 Infantry
Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
Kyushu : 2 Infantrys
Chubu : 1 Factory and 2 Infantrys
Fukien : 1 flag
Iturup : 1 Infantry
Peleliu : 1 Infantry
Kwangtung : 1 flag, 2 Artillerys, 1 Elite and 2 Infantrys
Hunan : 1 flag, 1 Marine and 1 Tank
Hong Kong : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory, 1 Infantry and 2 Marines
Nauru : 1 flag
Celebes : 1 flag, 1 Artillery
Truk : 1 flag
Ponape : 1 flag
Woleai : 1 flag, 1 Infantry
Manila : 1 flag, 1 Infantry
107 Sea Zone : 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 1 Transport
110 Sea Zone : 1 T.Boat
85 Sea Zone : 2 Adv.Fighters, 1 Carrier and 3 Destroyers
75 Sea Zone : 1 Submarine
109 Sea Zone : 1 Submarine
92 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser and 6 Transports
Production/PUs Summary :
Germans : 104 / 151
Russians : 102 / 102
Italians : 75 / 75
French : 18 / 18
Yamamoto : 68 / 68
Chinese : 27 / 33
Hisaichi : 64 / 95
British : 95 / 99
Anzac : 37 / 38
Dutch : 17 / 19
Finns : 12 / 14
Romanians : 11 / 13
Thai : 15 / 15
Americans : 97 / 100
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Chinese
1 Infantry moved from Suiyuan to Chahar
Chinese take Chahar from Hisaichi
1 Infantry moved from Suiyuan to Shansi
1 Artillery moved from Shensi to Shansi
3 Tanks moved from Shensi to Hupeh
1 Fighter moved from Shensi to Hupeh
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 5 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 Fighter and 3 Tanks
Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
Chinese roll dice for 1 Fighter and 3 Tanks in Hupeh, round 2 : 3/4 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.17 expected hits
1 Tank owned by the Hisaichi, 1 Fighter owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 3 Tanks remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Fighter
Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
Battle in Shansi
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Non Combat Move - Chinese
1 Tank moved from Shensi to Kweichow
2 Infantrys moved from Ningsia to Suiyuan
1 Artillery moved from Ningsia to Suiyuan
2 Infantrys moved from Ningsia to Shensi
3 Infantrys moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Lanchow
2 Infantrys moved from E.Qinghai to Ningsia
2 Infantrys moved from Gobi Altai to Ningsia
1 Tank moved from Hsining to Ningsia
1 Tank moved from Hsining to Ningsia
1 Tank moved from Hsining to Lanchow
1 ArmoredCar moved from Hsining to Lanchow
2 ArmoredCars moved from Hsining to Ningsia
1 Mech.Inf moved from Urumqi to Ningsia
3 ArmoredCars moved from Urumqi to Gobi Altai
Place Units - Chinese
5 Infantrys and 1 Mech.Inf placed in Hsining
2 ArmoredCars and 2 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Hisaichi : 0.50
Chinese : 2.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
Hisaichi take Hollandia from Dutch
1 Tank moved from Banjarmasin to 110 Sea Zone
1 Tank moved from Banjarmasin to East And South Borneo
1 Tank moved from Banjarmasin to East And South Borneo
3 Artillerys moved from Banjarmasin to East And South Borneo
1 Fighter and 1 Tank moved from 110 Sea Zone to East And South Borneo
1 Bomber moved from Bangkok to East And South Borneo
1 Artillery and 2 Infantrys moved from Khabarovsk to Ayan
1 Fighter moved from Chita to Ayan
1 Fighter moved from Peking to Ayan
1 Artillery and 2 Infantrys moved from Peking to Chahar
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Samar
Hisaichi take Samar from Americans
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 2 Destroyers, 9 Infantrys, 1 Submarine, 2 T.Boats and 2 Tanks; Remaining resources: 3 PUs;
Combat - Hisaichi
Battle in East And South Borneo
Hisaichi attack with 3 Artillerys, 1 Bomber, 1 Fighter and 3 Tanks
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Battleship in East And South Borneo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in East And South Borneo
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter and 3 Tanks in East And South Borneo, round 2 : 2/8 hits, 3.50 expected hits
Dutch roll dice for 1 Artillery in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in East And South Borneo
Hisaichi win, taking East And South Borneo from Dutch with 3 Artillerys, 1 Bomber, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Battle in Ayan
Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Artillery, 3 Infantrys and 4 Tanks moved from Chita to Heilungchiang
2 Fighters moved from Ayan to Heilungchiang
1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang
1 Artillery and 1 Infantry moved from Liaoning to Peking
2 Infantrys moved from Liaoning to Heilungchiang
1 Tank moved from Chita to Heilungchiang
1 Infantry moved from Liaoning to Hulunbuir
1 Fighter moved from East And South Borneo to 110 Sea Zone
1 Bomber moved from East And South Borneo to Banjarmasin
2 Infantrys moved from Davao to Mindanao
1 Adv.Fighter moved from Davao to 110 Sea Zone
1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
1 Tank moved from Changchun to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 84 Sea Zone to Shantung
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shanghai
1 Destroyer moved from 110 Sea Zone to 92 Sea Zone
2 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Transport moved from 110 Sea Zone to 107 Sea Zone
Place Units - Hisaichi
1 Destroyer and 1 T.Boat placed in 110 Sea Zone
2 Infantrys placed in Banjarmasin
1 Cruiser and 1 T.Boat placed in 107 Sea Zone
2 Infantrys placed in Davao
1 Destroyer and 1 Submarine placed in 84 Sea Zone
1 Artillery and 3 Infantrys placed in Liaoning
1 Adv.Fighter, 1 Artillery, 2 Infantrys and 2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 70 PUs
Combat Hit Differential Summary :
Hisaichi : -1.33
Chinese : -0.67
Russians : 0.33
Dutch : -0.33
Territory Summary for Hisaichi :
Vladivostok : 1 flag
Chita : 1 flag, 1 Infantry
Ayan : 1 flag, 1 Artillery and 1 Infantry
Khabarovsk : 1 flag
Shanghai : 1 flag, 1 Infantry
Kiangsi : 1 flag
Chahar : 1 flag, 1 Artillery and 2 Infantrys
Anhwei : 1 flag
Liaoning : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
Peking : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
Hulunbuir : 1 Infantry
Shantung : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
Changchun : 1 Adv.Fighter, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks
Heilungchiang : 2 Artillerys, 2 Fighters, 8 Infantrys and 6 Tanks
Hollandia : 1 flag, 1 Infantry
East And South Borneo : 1 flag, 3 Artillerys and 3 Tanks
Banjarmasin : 1 flag, 1 AAGun, 1 Bomber, 1 Factory and 2 Infantrys
Samar : 1 flag, 1 Infantry
Davao : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys
Panay : 1 flag
Mindanao : 1 flag, 2 Infantrys
107 Sea Zone : 1 Cruiser, 1 Destroyer, 2 Submarines, 1 T.Boat and 2 Transports
110 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports
84 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports
93 Sea Zone : 1 T.Boat
92 Sea Zone : 1 Destroyer and 2 Transports
Production/PUs Summary :
Germans : 104 / 151
Russians : 100 / 102
Italians : 75 / 75
French : 18 / 18
Yamamoto : 68 / 68
Chinese : 31 / 33
Hisaichi : 67 / 70
British : 95 / 99
Anzac : 37 / 38
Dutch : 13 / 19
Finns : 12 / 14
Romanians : 11 / 13
Thai : 15 / 15
Americans : 96 / 100
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
2 Infantrys moved from Cairo to Lower Egypt
1 Adv.Fighter moved from Cairo to Lower Egypt
4 Tanks moved from W.Iran to Syria
3 Artillerys moved from W.Iran to 58 Sea Zone
3 Artillerys moved from 58 Sea Zone to Italian East Africa
1 Infantry moved from Cairo to Lower Egypt
1 Infantry moved from Assam to Yunnan
2 Transports moved from 61 Sea Zone to 60 Sea Zone
2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone
2 Artillerys and 2 Infantrys moved from 61 Sea Zone to S.Thailand
1 Infantry moved from Assam to Burma
1 Artillery and 1 Infantry moved from N.Thailand to S.French Indochina
1 Infantry moved from Bihar to Assam
5 Infantrys moved from Hyderabad to Bihar
1 Infantry moved from Madras to Hyderabad
2 Artillerys and 3 Infantrys moved from Delhi to Bihar
2 Cruisers moved from 58 Sea Zone to 59 Sea Zone
2 ArmoredCars moved from Bombay to 59 Sea Zone
2 ArmoredCars and 2 Cruisers moved from 59 Sea Zone to 58 Sea Zone
2 ArmoredCars moved from 58 Sea Zone to Italian East Africa
2 Fighters moved from Syria to Italian East Africa
2 Fighters moved from Syria to Lower Egypt
2 ArmoredCars moved from Cape Town to Mozambique
2 Infantrys moved from South Africa to Rhodesia
1 Infantry moved from South Africa to Mozambique
1 Transport moved from 72 Sea Zone to 71 Sea Zone
2 Infantrys moved from Alaska to 71 Sea Zone
2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
1 Infantry moved from Yukon to Alaska
2 ArmoredCars moved from Vancouver to Yukon
1 Bomber and 3 Fighters moved from Manchester to 22 Sea Zone
1 Fighter moved from Scotland to Manchester
1 T.Boat moved from 21 Sea Zone to 22 Sea Zone
1 Artillery and 1 Infantry moved from Munster to 18 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
2 Tanks moved from Munster to Northern Ireland
1 Infantry moved from Munster to Dublin
1 Infantry moved from British Guiana to Amazon
1 Artillery and 1 Infantry moved from 21 Sea Zone to Manchester
1 Destroyer moved from 8 Sea Zone to 4 Sea Zone
Purchase Units - British
British buy 6 ArmoredCars, 4 Artillerys, 1 Destroyer, 14 Infantrys, 1 Submarine, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in S.French Indochina
British attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in S.French Indochina
British win, taking S.French Indochina from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Italian East Africa
British attack with 2 ArmoredCars, 3 Artillerys and 2 Fighters
Italians defend with 1 Artillery and 3 Infantrys
British roll dice for 2 Cruisers in Italian East Africa, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 2 ArmoredCars, 3 Artillerys and 2 Fighters in Italian East Africa, round 2 : 4/7 hits, 2.33 expected hits
Italians roll dice for 1 Artillery and 3 Infantrys in Italian East Africa, round 2 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Italians and 1 Artillery owned by the Italians lost in Italian East Africa
British win, taking Italian East Africa from Italians with 2 ArmoredCars, 3 Artillerys and 2 Fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 Artillery and 3 Infantrys
Battle in Lower Egypt
British attack with 1 Adv.Fighter, 2 Fighters and 3 Infantrys
Germans defend with 1 Infantry
British roll dice for 1 Adv.Fighter, 2 Fighters and 3 Infantrys in Lower Egypt, round 2 : 0/6 hits, 1.67 expected hits
Germans roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Adv.Fighter, 2 Fighters and 3 Infantrys in Lower Egypt, round 3 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 Infantry in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Lower Egypt
British win, taking Lower Egypt from Germans with 1 Adv.Fighter, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in 22 Sea Zone
British attack with 1 Bomber, 3 Fighters and 1 T.Boat
Germans defend with 1 T.Boat
British roll dice for 1 Bomber, 3 Fighters and 1 T.Boat in 22 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Germans lost in 22 Sea Zone
British win with 1 Bomber, 3 Fighters and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for Germans: 1 T.Boat
Battle in S.Thailand
British attack with 2 Artillerys and 2 Infantrys
Thai defend with 1 Artillery and 1 Tank
British roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 3/4 hits, 1.33 expected hits
Thai roll dice for 1 Artillery and 1 Tank in S.Thailand, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 7
Casualties for British: 1 Infantry
Casualties for Thai: 1 Artillery and 1 Tank
Battle in Mozambique
British attack with 2 ArmoredCars and 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 2 ArmoredCars and 1 Infantry in Mozambique, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
2 Fighters moved from Italian East Africa to French Somaliland
1 Adv.Fighter and 2 Fighters moved from Lower Egypt to Syria
1 Bomber and 3 Fighters moved from 22 Sea Zone to Manchester
Place Units - British
1 Destroyer, 1 Submarine and 1 T.Boat placed in 21 Sea Zone
3 Tanks placed in W.Iran
2 ArmoredCars placed in Cape Town
2 ArmoredCars placed in Vancouver
2 Artillerys and 3 Infantrys placed in Delhi
2 Artillerys and 3 Infantrys placed in Madras
2 ArmoredCars placed in Bombay
6 Infantrys placed in Cairo
1 Infantry placed in Manchester
1 Infantry placed in Wales
Turn Complete - British
British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : -0.83
Neutral : -0.33
British : -0.50
Italians : -1.33
Yamamoto : 0.67
Thai : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
1 Artillery and 1 Infantry moved from West Papua to Hollandia
1 Infantry moved from Jaluit to Kwajalein
Anzac take Kwajalein from Yamamoto
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Lombok to Java
Dutch take Java from Thai
1 Infantry and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Tank moved from Townsville to 113 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Flores
4 Infantrys moved from New South Wales to South Australia
4 Infantrys and 1 Tank moved from West Papua to Port Moresby
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Marine, 3 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Flores
Anzac attack with 1 Infantry and 1 Tank
Thai defend with 1 Infantry
Anzac roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in Flores
Anzac win, taking Flores from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Hollandia
Anzac attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Anzac roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery and 1 Infantry in Hollandia, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hollandia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Hollandia
Anzac win, taking Hollandia from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Anzac
1 Infantry moved from Townsville to Northern Territory
Place Units - Anzac
2 Submarines and 1 Transport placed in 67 Sea Zone
1 Submarine placed in 122 Sea Zone
2 Artillerys and 1 Marine placed in Port Moresby
Turn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
Anzac : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Dutch
1 Infantry and 1 Tank moved from West Papua to Port Moresby
1 Infantry moved from Lombok to Java
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 4 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 18 PUs; end with 22 PUs
Combat Hit Differential Summary :