BOOM AND DOOM!
W@W captain walker (axis) vs dawgoneit
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@captainwalker said in W@W captain walker (axis) vs dawgoneit:
what happened to yams carrier in sz 86? I didn’t see in the game history where it was attacked…
Dutch attack with 1 Destroyer
Yamamoto defend with 1 Carrier
Dutch roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Carrier in 86 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Dutch roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Carrier in 86 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Carrier owned by the Yamamoto and 1 Destroyer owned by the Dutch lost in 86 Sea Zone
Yamamoto win with no units remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Destroyer
Casualties for Yamamoto: 1 Carrier -
those damn Dutch!
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry moved from Anhwei to Hupeh 1 Artillery moved from Anhwei to Hupeh 1 Tank moved from Shanghai to Hupeh 1 Infantry moved from Shanghai to Hunan 1 Tank moved from Kiangsi to Hunan 1 Artillery moved from Chahar to Shansi 1 Infantry moved from Chahar to Shansi 1 Fighter moved from Peking to Shansi 1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone 2 Artillerys, 3 Infantrys and 2 Tanks moved from Davao to 107 Sea Zone 1 Infantry moved from Mindanao to 107 Sea Zone 1 Artillery moved from Mindanao to 93 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 93 Sea Zone to 110 Sea Zone 2 Artillerys, 1 Battleship, 4 Infantrys, 2 Tanks and 4 Transports moved from 107 Sea Zone to 110 Sea Zone 2 Fighters moved from 106 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to Banjarmasin 3 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 10 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Hisaichi roll dice for 1 Artillery and 1 Fighter in Shansi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi roll dice for 1 Artillery and 1 Fighter in Shansi, round 4 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Hunan Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hunan Hisaichi roll dice for 1 Tank in Hunan, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Hunan Chinese win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Infantry and 1 Tank Battle in Hupeh Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Banjarmasin Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks British defend with 1 Fighter; Americans defend with 1 Fighter; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter and 2 Tanks AA fire in Banjarmasin : 1/3 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/14 hits, 5.00 expected hits Dutch roll dice for 5 Fighters and 1 Tank in Banjarmasin, round 2 : 4/6 hits, 3.00 expected hits 1 Fighter owned by the British, 1 Fighter owned by the Dutch, 1 Fighter owned by the Anzac, 1 Tank owned by the Dutch and 4 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 2 Infantrys and 3 Tanks in Banjarmasin, round 3 : 4/10 hits, 4.17 expected hits Dutch roll dice for 2 Fighters in Banjarmasin, round 3 : 2/2 hits, 1.00 expected hits 1 Fighter owned by the Americans, 1 Fighter owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi captures 28PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Bomber, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 30 Casualties for Hisaichi: 1 Fighter and 6 Infantrys Casualties for Dutch: 1 Fighter and 2 Tanks Casualties for Anzac: 2 Fighters Casualties for British: 1 Fighter Casualties for Americans: 1 Fighter Non Combat Move - Hisaichi 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Bomber moved from Banjarmasin to Bangkok 1 Carrier and 1 Destroyer moved from 106 Sea Zone to 110 Sea Zone 1 Artillery moved from Panay to Mindoro 1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 T.Boat moved from 93 Sea Zone to 84 Sea Zone 1 AAGun and 1 Infantry moved from Kirin to Liaoning 1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Peking 1 Fighter and 3 Infantrys moved from Heilungchiang to Chita 3 Tanks moved from Khabarovsk to Chita 1 Tank moved from Ayan to Chita 1 Infantry moved from Khabarovsk to Heilungchiang 1 Tank moved from Vladivostok to Heilungchiang 1 Artillery and 2 Infantrys moved from Vladivostok to Khabarovsk 1 Artillery and 2 Infantrys moved from Changchun to Kirin 1 Fighter moved from Shansi to Peking Place Units - Hisaichi 1 Adv.Fighter and 3 Infantrys placed in Davao 1 Cruiser and 1 Transport placed in 84 Sea Zone 1 Artillery and 3 Infantrys placed in Liaoning 1 Artillery, 4 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 95 PUsCombat Hit Differential Summary :
AA fire in Banjarmasin : : 0.50 Hisaichi : -3.33 Chinese : -0.33 Dutch : 2.00Territory Summary for Hisaichi :
Vladivostok : 1 flag Chita : 1 flag, 1 Artillery, 1 Fighter, 4 Infantrys and 5 Tanks Ayan : 1 flag, 1 Infantry Khabarovsk : 1 flag, 1 Artillery and 2 Infantrys Shansi : 1 flag, 1 Artillery Hupeh : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Shanghai : 1 flag Kiangsi : 1 flag Chahar : 1 flag Anhwei : 1 flag Liaoning : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Kirin : 1 Artillery and 2 Infantrys Peking : 1 flag, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Shantung : 1 flag Changchun : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Heilungchiang : 1 Infantry and 1 Tank Banjarmasin : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory and 3 Tanks Bangkok : 1 Bomber Davao : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Factory and 3 Infantrys Mindoro : 1 flag, 1 Artillery Panay : 1 flag Mindanao : 1 flag 107 Sea Zone : 1 Destroyer and 2 Submarines 110 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 6 Transports 84 Sea Zone : 1 Cruiser, 1 T.Boat and 2 TransportsProduction/PUs Summary :
Germans : 78 / 78 Russians : 98 / 98 Italians : 68 / 68 French : 40 / 42 Yamamoto : 63 / 63 Chinese : 28 / 33 Hisaichi : 67 / 95 British : 90 / 95 Anzac : 37 / 37 Dutch : 19 / 0 Finns : 12 / 12 Romanians : 12 / 12 Thai : 15 / 15 Americans : 96 / 99 -
I had to punish the Dutch for taking out my carrier!
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 Submarine moved from 113 Sea Zone to 111 Sea Zone 2 Infantrys moved from Attu to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 2 Infantrys moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon 2 Artillerys and 2 Infantrys moved from Assam to 60 Sea Zone 2 Tanks moved from Baluchistan to W.Iran 1 Fighter moved from Baluchistan to W.Iran 2 Artillerys, 4 Infantrys and 1 Tank moved from E.Iran to W.Iran 1 Infantry moved from Iraq to W.Iran 2 Fighters and 1 Tank moved from Syria to W.Iran 1 Artillery moved from Oman to 58 Sea Zone 1 Infantry moved from Oman to 58 Sea Zone 1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Fighter moved from French Somaliland to W.Iran 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone 2 Artillerys and 2 Infantrys moved from 61 Sea Zone to S.Thailand 1 Destroyer moved from 60 Sea Zone to 61 Sea Zone 1 Artillery and 2 Infantrys moved from Burma to N.Thailand 2 Infantrys moved from French Equatorial Africa to Equatoria 1 Fighter moved from French Equatorial Africa to Equatoria 1 Infantry moved from French Sudan to French Equatorial Africa 3 Infantrys moved from Lower Egypt to Cairo 1 Artillery and 3 Infantrys moved from Dublin to Munster 2 Tanks moved from Northern Ireland to Munster Purchase Units - British British buy 1 Adv.Fighter, 6 ArmoredCars, 4 Artillerys, 2 Destroyers, 9 Infantrys, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Munster British attack with 1 Artillery, 3 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Munster, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in W.Iran British attack with 3 Artillerys, 4 Fighters, 6 Infantrys and 4 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys AA fire in W.Iran : 0/4 hits, 0.67 expected hits British roll dice for 2 Cruisers in W.Iran, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 3 Artillerys, 4 Fighters, 6 Infantrys and 4 Tanks in W.Iran, round 2 : 4/17 hits, 5.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 5/5 hits, 1.83 expected hits 3 Infantrys owned by the Neutral and 5 Infantrys owned by the British lost in W.Iran British roll dice for 3 Artillerys, 4 Fighters, 1 Infantry and 4 Tanks in W.Iran, round 3 : 2/12 hits, 4.67 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 3 : 1/2 hits, 0.83 expected hits 1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 3 Artillerys, 4 Fighters and 4 Tanks remaining. Battle score for attacker is 2 Casualties for British: 6 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in Equatoria British attack with 1 Fighter and 2 Infantrys Italians defend with 2 Infantrys British roll dice for 1 Fighter and 2 Infantrys in Equatoria, round 2 : 0/3 hits, 0.67 expected hits Italians roll dice for 2 Infantrys in Equatoria, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Equatoria British roll dice for 1 Fighter and 1 Infantry in Equatoria, round 3 : 0/2 hits, 0.50 expected hits Italians roll dice for 2 Infantrys in Equatoria, round 3 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the British and 1 Infantry owned by the British lost in Equatoria Italians win with 2 Infantrys remaining. Battle score for attacker is -12 Casualties for British: 1 Fighter and 2 Infantrys Battle in S.Thailand British attack with 2 Artillerys and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry British roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in S.Thailand British roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 3 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 1 Infantry Battle in 111 Sea Zone British attack with 1 Submarine Yamamoto defend with 1 Destroyer British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 111 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -7 Casualties for British: 1 Submarine Battle in N.Thailand British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 2/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 4 Fighters moved from W.Iran to Syria 2 Infantrys moved from Angola to South Africa 1 Infantry moved from Cape Town to South Africa 1 Bomber and 3 Fighters moved from Northern Ireland to Manchester 1 Fighter moved from Greenland to Scotland 1 Transport moved from 9 Sea Zone to 18 Sea Zone Place Units - British 1 Adv.Fighter, 3 Infantrys and 2 Tanks placed in Cairo 2 ArmoredCars placed in Cape Town 2 ArmoredCars placed in Bombay 2 Artillerys and 3 Infantrys placed in Madras 2 Artillerys and 3 Infantrys placed in Delhi 2 ArmoredCars placed in Vancouver Turning on Edit Mode EDIT: Removing units owned by British from 18 Sea Zone: 1 Battleship, 1 Submarine and 1 T.Boat EDIT: Removing units owned by British from 18 Sea Zone: 1 Transport EDIT: Adding units owned by British to 21 Sea Zone: 1 Battleship, 1 Submarine, 1 T.Boat and 1 Transport EDIT: Turning off Edit Mode 2 Destroyers and 1 T.Boat placed in 21 Sea Zone Turn Complete - British British collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Neutral : 3.67 British : -4.50 Italians : 1.67 Yamamoto : 0.67 Thai : -0.33 AA fire in W.Iran : : -0.67 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 4 Infantrys moved from Canberra to New South Wales 1 Submarine moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 1 Battleship and 2 Fighters; Remaining resources: 1 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Battleship and 2 Fighters placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Submarine moved from 67 Sea Zone to 111 Sea Zone Combat - Dutch Battle in 111 Sea Zone Dutch attack with 1 Submarine Yamamoto defend with 1 Destroyer Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch and 1 Destroyer owned by the Yamamoto lost in 111 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is 1 Casualties for Dutch: 1 Submarine Casualties for Yamamoto: 1 Destroyer Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Yamamoto : 0.33 Dutch : 0.33 -
TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Transport moved from 22 Sea Zone to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Fighter moved from Helsinki to Vyborg 2 Infantrys moved from Oulu to Vyborg Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 4 Infantrys Russians defend with 2 Infantrys Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 2 : 2/5 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Finns 3 Infantrys and 1 Tank moved from Tampere to Oulu 1 Infantry moved from Helsinki to Tampere 1 Fighter moved from Vyborg to Helsinki 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 24 Sea Zone Place Units - Finns 2 Artillerys, 1 Elite and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Finns : 1.00 Russians : -0.67Territory Summary for Finns :
Helsinki : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory, 1 Fighter and 1 Infantry Oulu : 3 Infantrys and 1 Tank Tampere : 1 Infantry Vyborg : 4 Infantrys 24 Sea Zone : 1 Destroyer, 1 Submarine and 1 TransportProduction/PUs Summary :
Germans : 78 / 78 Russians : 96 / 98 Italians : 68 / 68 French : 40 / 42 Yamamoto : 63 / 63 Chinese : 28 / 33 Hisaichi : 67 / 95 British : 99 / 99 Anzac : 37 / 38 Dutch : 19 / 19 Finns : 14 / 14 Romanians : 12 / 12 Thai : 11 / 15 Americans : 96 / 99 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 2 Artillerys, 1 Infantry and 1 Tank moved from E.Romania to Odessa 1 Fighter moved from Bucharest to Odessa Purchase Units - Romanians Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Odessa, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa Romanians win, taking Odessa from Russians with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to E.Romania 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 1 Elite, 2 Infantrys and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Romanians : 1.17 Russians : 0.67Territory Summary for Romanians :
Odessa : 1 flag, 2 Artillerys and 1 Tank Bucharest : 1 AAGun, 1 Elite, 1 Factory, 2 Infantrys and 1 Tank Bulgaria : 1 Infantry E.Romania : 1 Fighter and 3 InfantrysProduction/PUs Summary :
Germans : 78 / 78 Russians : 95 / 98 Italians : 68 / 68 French : 40 / 42 Yamamoto : 63 / 63 Chinese : 28 / 33 Hisaichi : 67 / 95 British : 99 / 99 Anzac : 37 / 38 Dutch : 19 / 19 Finns : 14 / 14 Romanians : 13 / 13 Thai : 11 / 15 Americans : 96 / 99 -
I it done instead of post…
triplea_34075_ame2.tsvg -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 1 Bomber moved from Pearl Harbor to 109 Sea Zone 1 Artillery moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Johnston to 91 Sea Zone 1 Infantry moved from Oahu to 91 Sea Zone 1 Artillery, 1 B.Transport, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 2 Infantrys and 1 Submarine moved from 91 Sea Zone to 97 Sea Zone 1 Infantry moved from Midway to 97 Sea Zone 1 Artillery, 1 B.Transport, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 3 Infantrys and 1 Submarine moved from 97 Sea Zone to 96 Sea Zone 3 Infantrys moved from 96 Sea Zone to Jaluit 1 Artillery moved from 96 Sea Zone to Jaluit 2 Bombers moved from Southwest USA to Jaluit 1 Bomber moved from San Francisco to Jaluit 2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone 1 Tank moved from E.Mexico to 100 Sea Zone 1 Infantry moved from E.Mexico to 100 Sea Zone 1 Tank moved from E.Mexico to 25 Sea Zone 1 Infantry moved from South Central USA to 25 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 119 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 119 Sea Zone 2 Artillerys, 4 Infantrys and 2 Tanks moved from 119 Sea Zone to Santiago 4 Infantrys moved from Central America to Colombia 2 Tanks moved from E.Mexico to Colombia 2 Tanks moved from W.Mexico to Central America 2 Infantrys moved from W.Mexico to E.Mexico 3 Infantrys moved from Northeast USA to South Atlantic USA 1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia 1 Infantry moved from Manila to Mindoro Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 2 B.Transports, 2 Carriers, 2 Destroyers, 1 Factory and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Ayan Americans attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Americans win, taking Ayan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in 109 Sea Zone Americans attack with 1 Bomber Yamamoto defend with 1 Submarine Americans roll dice for 1 Bomber in 109 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto Submerged Battle in Mindoro Americans attack with 1 Infantry Hisaichi defend with 1 Artillery Americans roll dice for 1 Infantry in Mindoro, round 2 : 1/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery in Mindoro, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Mindoro Americans winAmericans win with 1 Bomber remaining, taking Mindoro from Hisaichi with 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Santiago Americans attack with 2 Artillerys, 4 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Santiago, round 2 : 2/8 hits, 2.67 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits 3 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Santiago Americans roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Santiago, round 3 : 1/5 hits, 2.00 expected hits Neutral roll dice for 2 Artillerys and 2 Tanks in Santiago, round 3 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Neutral lost in Santiago Americans roll dice for 2 Artillerys and 2 Tanks in Santiago, round 4 : 1/4 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 4 : 0/3 hits, 1.33 expected hits 1 Artillery owned by the Neutral lost in Santiago Americans roll dice for 2 Artillerys and 2 Tanks in Santiago, round 5 : 2/4 hits, 1.67 expected hits Neutral roll dice for 2 Tanks in Santiago, round 5 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the Americans and 2 Tanks owned by the Neutral lost in Santiago Americans loses 0 PUs for violating Santiagos neutrality. Americans win, taking Santiago from Neutral with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Americans: 1 Artillery and 4 Infantrys Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Non Combat Move - Americans 1 Fighter moved from Southwest USA to 98 Sea Zone 1 Fighter moved from San Francisco to 98 Sea Zone 1 Fighter moved from Pearl Harbor to 98 Sea Zone 1 Bomber moved from 109 Sea Zone to Jaluit Place Units - Americans 2 Carriers placed in 98 Sea Zone 1 Adv.Fighter placed in 98 Sea Zone 1 Factory placed in Alaska 2 Destroyers and 1 Submarine placed in 83 Sea Zone 2 Artillerys placed in South Atlantic USA 2 B.Transports placed in 25 Sea Zone Turn Complete - Americans Americans collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Neutral : -1.33 Hisaichi : -1.00 Americans : -1.17 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 2 Artillerys and 12 Infantrys moved from Burgundy to Paris 1 ArmoredCar moved from Burgundy to Brittany Germans take Orleanais from French Germans take Brittany from French 1 ArmoredCar moved from Burgundy to Normandy Germans take Normandy from French 1 Infantry moved from Lorraine to Picardy 1 ArmoredCar and 1 Tank moved from Burgundy to Picardy 7 Tanks moved from Burgundy to Paris 1 Infantry moved from Lorraine to Belgium 1 Stuka moved from Lorraine to Belgium 1 Stuka moved from Lorraine to Picardy 1 ArmoredCar moved from Burgundy to Belgium 1 Tank moved from Burgundy to Belgium 1 Tank moved from Burgundy to Picardy 1 Tank moved from Burgundy to Belgium 1 Infantry moved from Latvia to Novgorod Germans take Novgorod from Russians 1 Fighter moved from Krakow to Brest 3 Tanks moved from Warsaw to Brest 3 Artillerys moved from Warsaw to Brest 2 Infantrys moved from Warsaw to Brest 1 Tank moved from East Prussia to Brest 1 Infantry moved from Lapland to Murmansk Germans take Murmansk from Russians 1 Infantry moved from Latvia to Estonia Germans take Estonia from Russians 1 Infantry moved from New Valley to Lower Egypt Germans take Lower Egypt from British 1 Bomber moved from Helsinki to Lithuania 2 Infantrys moved from East Prussia to Lithuania 1 Infantry moved from Krakow to Brest 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Middle Norrland 2 Fighters moved from Helsinki to Middle Norrland 1 Infantry moved from Pomerania to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Middle Norrland Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 4 Elites, 8 Infantrys, 1 Submarine, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 1 ArmoredCar, 1 Infantry, 1 Stuka and 2 Tanks French defend with 1 Bunker Germans roll dice for 1 ArmoredCar, 1 Infantry, 1 Stuka and 2 Tanks in Picardy, round 2 : 3/5 hits, 2.17 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy Germans win, taking Picardy from French with 1 ArmoredCar, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for French: 1 Bunker Battle in Lithuania Germans attack with 1 Bomber and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Bomber and 2 Infantrys in Lithuania, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Bomber and 2 Infantrys in Lithuania, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Middle Norrland Germans attack with 1 Artillery, 2 Fighters and 3 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Battleship and 1 Cruiser in Middle Norrland, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Neutral lost in Middle Norrland Germans roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Middle Norrland, round 2 : 3/6 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland Germans loses 0 PUs for violating Middle Norrlands neutrality. Germans win, taking Middle Norrland from Neutral with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Belgium Germans attack with 1 ArmoredCar, 1 Infantry, 1 Stuka and 2 Tanks Neutral defend with 3 Infantrys Germans roll dice for 1 ArmoredCar, 1 Infantry, 1 Stuka and 2 Tanks in Belgium, round 2 : 5/5 hits, 2.17 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 ArmoredCar, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Brest Germans attack with 3 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 3 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks in Brest, round 2 : 3/11 hits, 4.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 3 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Paris Germans attack with 2 Artillerys, 12 Infantrys and 7 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory and 8 Infantrys Germans roll dice for 2 Artillerys, 12 Infantrys and 7 Tanks in Paris, round 2 : 9/21 hits, 6.50 expected hits French roll dice for 1 Artillery and 8 Infantrys in Paris, round 2 : 4/9 hits, 3.00 expected hits 1 Artillery owned by the French, 4 Infantrys owned by the Germans and 8 Infantrys owned by the French lost in Paris Germans captures 42PUs while taking French capital Germans win, taking Paris from French with 2 Artillerys, 8 Infantrys and 7 Tanks remaining. Battle score for attacker is 12 Casualties for Germans: 4 Infantrys Casualties for French: 1 Artillery and 8 Infantrys Non Combat Move - Germans 2 Tanks moved from Burgundy to Normandy 1 Bomber moved from Lithuania to Helsinki 2 Fighters moved from Middle Norrland to Helsinki 2 Submarines moved from 22 Sea Zone to 23 Sea Zone 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone 1 Artillery and 1 Infantry moved from Pomerania to Danzig 1 Fighter moved from Brest to Vinnytsia 1 AAGun moved from Krakow to Vinnytsia 1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia 1 Artillery and 4 Infantrys moved from Bohemia to Krakow 3 Mech.Infs moved from Bavaria to Vinnytsia 4 Mech.Infs moved from Rhine to Krakow 1 Stuka moved from Picardy to Rhine 1 Stuka moved from Belgium to Rhine 1 AAGun moved from Warsaw to Brest 2 Tanks moved from Hun to Darfur 2 Infantrys moved from E.Romania to Odessa 1 Artillery moved from E.Romania to Vinnytsia Place Units - Germans 1 Destroyer, 1 Submarine and 1 T.Boat placed in 23 Sea Zone 1 Artillery and 3 Elites placed in Warsaw 2 ArmoredCars and 3 Tanks placed in Bohemia 1 Artillery, 1 Elite and 1 Infantry placed in Hamburg 4 Infantrys placed in Rhine 3 Infantrys placed in Berlin Turn Complete - Germans Germans collect 109 PUs; end with 151 PUsCombat Hit Differential Summary :
Germans : 5.00 Neutral : -1.67 French : 1.50 Russians : -0.67Territory Summary for Germans :
Berlin : 1 AAGun, 1 Factory and 3 Infantrys Rhine : 1 AAGun, 1 Factory, 4 Infantrys and 2 Stukas Bohemia : 2 ArmoredCars, 1 Factory and 3 Tanks Bavaria : 1 AAGun and 1 Factory Hamburg : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 5 Infantrys Lithuania : 1 flag, 2 Infantrys Vinnytsia : 1 flag, 1 AAGun, 5 Artillerys, 1 Fighter, 12 Infantrys, 3 Mech.Infs and 4 Tanks Latvia : 1 flag Odessa : 2 Infantrys Estonia : 1 flag, 1 Infantry Murmansk : 1 flag, 1 Infantry Novgorod : 1 flag, 1 Infantry Paris : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 8 Infantrys and 7 Tanks Burgundy : 1 flag Lorraine : 1 flag Orleanais : 1 flag Languedoc : 1 flag Brittany : 1 flag, 1 ArmoredCar Normandy : 1 flag, 1 AAGun, 1 ArmoredCar, 1 Factory and 2 Tanks Picardy : 1 flag, 1 ArmoredCar and 2 Tanks S.Tunisia : 1 flag New Valley : 1 flag Darfur : 1 Infantry and 2 Tanks Lower Egypt : 1 flag, 1 Infantry Helsinki : 1 Bomber and 2 Fighters Lapland : 2 Infantrys Krakow : 1 flag, 1 Artillery, 4 Infantrys and 4 Mech.Infs Warsaw : 1 flag, 1 Artillery, 3 Elites and 1 Factory Brest : 1 flag, 1 AAGun, 3 Artillerys, 3 Infantrys and 4 Tanks Middle Norrland : 1 flag, 1 Artillery and 3 Infantrys Danzig : 1 flag, 1 Artillery and 1 Infantry Hungary : 1 flag Belgium : 1 flag, 1 ArmoredCar and 2 Tanks 22 Sea Zone : 1 T.Boat 24 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports 23 Sea Zone : 1 Destroyer, 3 Submarines and 1 T.Boat 41 Sea Zone : 1 Destroyer, 4 Submarines and 2 TransportsProduction/PUs Summary :
Germans : 109 / 151 Russians : 92 / 98 Italians : 68 / 68 French : 23 / 0 Yamamoto : 63 / 63 Chinese : 28 / 33 Hisaichi : 64 / 95 British : 95 / 99 Anzac : 37 / 38 Dutch : 18 / 19 Finns : 14 / 14 Romanians : 13 / 13 Thai : 15 / 15 Americans : 100 / 100 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria 1 Artillery, 1 Fighter, 6 Infantrys and 5 Tanks moved from Kiev to Kursk 3 Infantrys moved from Donetsk to Kursk 1 Infantry moved from Donetsk to Kursk 2 Tanks moved from Rostov to Kursk 1 Artillery moved from Rostov to Kursk 3 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Saratov to Rostov 4 Artillerys, 5 Infantrys and 1 Mech.Inf moved from Moscow to Yaroslavl 1 Mech.Inf moved from Yaroslavl to Kursk 1 Infantry moved from Leningrad to Latvia Russians take Latvia from Germans 1 Artillery and 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Infantry moved from Evenkia to Olyokminsk 1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia 2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia 2 ArmoredCars moved from Evenkia to Olyokminsk 1 Infantry moved from Okhotsk to Yakutsk 1 Infantry moved from Kolyma to Zhigansk 2 Artillerys and 2 Infantrys moved from Azerbaijan to Erzurum 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Artillery moved from 6 Sea Zone to Murmansk 1 Infantry moved from Leningrad to S.Karelia 1 Artillery moved from 6 Sea Zone to Lapland 1 Infantry moved from 6 Sea Zone to Murmansk 3 Infantrys moved from Finnmark to Lapland 1 Infantry moved from 6 Sea Zone to Lapland 1 Infantry moved from Gorky to Yaroslavl 2 Infantrys moved from Leningrad to Novgorod 1 Adv.Fighter moved from Leningrad to Novgorod 1 Artillery moved from Minsk to Kursk 1 Infantry moved from Kursk to Minsk Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 31 Infantrys, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Bulgaria Russians attack with 1 Artillery and 1 Infantry Romanians defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria Russians win, taking Bulgaria from Romanians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Infantry Battle in Lapland Russians attack with 1 Artillery and 4 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Artillery and 4 Infantrys in Lapland, round 2 : 0/5 hits, 1.17 expected hits Finns roll dice for 2 Infantrys in Lapland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 4 Infantrys in Lapland, round 3 : 0/5 hits, 1.17 expected hits Finns roll dice for 2 Infantrys in Lapland, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 4 Infantrys in Lapland, round 4 : 0/5 hits, 1.17 expected hits Finns roll dice for 2 Infantrys in Lapland, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Lapland Russians roll dice for 1 Artillery and 3 Infantrys in Lapland, round 5 : 2/4 hits, 1.00 expected hits Finns roll dice for 2 Infantrys in Lapland, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Germans: 2 Infantrys Battle in Erzurum Russians attack with 2 Artillerys and 2 Infantrys Neutral defend with 2 Infantrys Russians roll dice for 2 Artillerys and 2 Infantrys in Erzurum, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Erzurum Russians roll dice for 2 Artillerys and 1 Infantry in Erzurum, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Erzurum, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Erzurum, round 4 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Erzurum, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Erzurum Russians roll dice for 2 Artillerys in Erzurum, round 5 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Erzurum, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Erzurum Russians loses 0 PUs for violating Erzurums neutrality. Russians win, taking Erzurum from Neutral with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in Murmansk Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Murmansk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Murmansk Russians win, taking Murmansk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Novgorod Russians attack with 1 Adv.Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Novgorod, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter moved from Novgorod to Leningrad 2 Fighters moved from Kursk to Leningrad Place Units - Russians 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Mot.Inf placed in Sibirsky 3 Artillerys placed in Kursk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad Russians undo move 2. 2 Artillerys and 2 Infantrys placed in Arkhangelsk 1 Artillery and 2 Tanks placed in Kursk 10 Infantrys placed in Moscow 4 Infantrys placed in Leningrad Russians undo move 5. Russians undo move 6. 2 Infantrys and 2 Tanks placed in Leningrad 1 Artillery and 2 Infantrys placed in Kursk 2 Infantrys placed in Tashkent 3 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 102 PUs; end with 102 PUsCombat Hit Differential Summary :
Romanians : 0.67 Germans : -1.33 Neutral : 0.33 Finns : -0.67 Russians : -4.00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 1 unit repaired. 2 Infantrys moved from Equatoria to French Equatorial Africa 1 Infantry moved from Darfur to French Equatorial Africa 2 Tanks moved from Italian East Africa to French Equatorial Africa 1 Infantry moved from S.Tunisia to S.Algeria Italians take S.Algeria from French 1 Artillery and 4 Infantrys moved from Tunis to N.Tunisia 1 Artillery and 2 Infantrys moved from Corsica to 46 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Battleship moved from 48 Sea Zone to 51 Sea Zone 1 Artillery and 2 Infantrys moved from 51 Sea Zone to Crete 1 Infantry and 1 Tank moved from Greece to 48 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Infantry and 1 Tank moved from 51 Sea Zone to Crete 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Artillery and 1 Infantry moved from 47 Sea Zone to N.Tunisia 3 Tanks moved from Tunis to N.Tunisia Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Factory, 3 Infantrys, 3 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Crete Italians attack with 1 Artillery, 3 Infantrys and 1 Tank Neutral defend with 1 AAGun and 1 Artillery Italians roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits 1 Artillery owned by the Neutral lost in Crete Italians loses 0 PUs for violating Cretes neutrality. Italians win, taking Crete from Neutral with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in N.Tunisia Italians attack with 2 Artillerys, 5 Infantrys and 3 Tanks French defend with 1 Infantry Italians roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in N.Tunisia, round 2 : 5/10 hits, 3.33 expected hits French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Tunisia Italians win, taking N.Tunisia from French with 2 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in French Equatorial Africa Italians attack with 3 Infantrys and 2 Tanks British defend with 1 Infantry; French defend with 2 Infantrys Italians roll dice for 3 Infantrys and 2 Tanks in French Equatorial Africa, round 2 : 1/5 hits, 1.50 expected hits French roll dice for 3 Infantrys in French Equatorial Africa, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in French Equatorial Africa Italians roll dice for 3 Infantrys and 2 Tanks in French Equatorial Africa, round 3 : 1/5 hits, 1.50 expected hits French roll dice for 2 Infantrys in French Equatorial Africa, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in French Equatorial Africa Italians roll dice for 2 Infantrys and 2 Tanks in French Equatorial Africa, round 4 : 1/4 hits, 1.33 expected hits French roll dice for 1 Infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 2 Infantrys Casualties for Italians: 2 Infantrys Casualties for British: 1 Infantry Non Combat Move - Italians 1 Infantry moved from Nubia to Italian East Africa 1 Artillery and 3 Infantrys moved from Kufra to Darfur 1 Infantry moved from S.Tunisia to Tripoli 1 Carrier and 2 Fighters moved from 46 Sea Zone to 51 Sea Zone 1 Fighter moved from Campania to Greece 3 Destroyers, 1 Submarine and 3 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from Rome to Campania 1 Tank moved from Rome to Campania 1 Tank moved from Aquitaine to Provence Place Units - Italians 1 Factory placed in Greece 2 ArmoredCars and 2 Tanks placed in Tunis 2 Transports placed in 43 Sea Zone 1 Elite and 1 Infantry placed in Provence 1 Adv.Fighter, 2 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Italians : 0.17 French : -0.33Territory Summary for Italians :
Rome : 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Infantrys and 1 Tank Italian East Africa : 1 Artillery and 3 Infantrys Lombardy : 1 AAGun and 1 Factory Campania : 1 Artillery, 1 Infantry and 1 Tank Tripoli : 1 Infantry Sardinia : 1 Infantry Corsica : 1 flag Aquitaine : 1 flag Provence : 1 flag, 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory, 3 Infantrys and 1 Tank French Equatorial Africa : 1 flag, 1 Infantry and 2 Tanks S.Algeria : 1 flag, 1 Infantry N.Tunisia : 1 flag, 2 Artillerys, 5 Infantrys and 3 Tanks Tunis : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory and 2 Tanks Equatoria : 1 flag Darfur : 1 flag, 1 Artillery and 3 Infantrys Kordofan : 1 flag Mersa Matruh : 1 flag, 1 Infantry Nubia : 1 flag Crete : 1 flag, 1 AAGun, 1 Artillery, 3 Infantrys and 1 Tank Croatia : 1 flag Greece : 1 flag, 1 AAGun, 4 Artillerys, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank Serbia : 1 flag 43 Sea Zone : 1 Cruiser and 3 Transports 51 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 1 Submarine and 5 Transports 47 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 104 / 151 Russians : 102 / 102 Italians : 75 / 75 French : 18 / 0 Yamamoto : 63 / 63 Chinese : 28 / 33 Hisaichi : 64 / 95 British : 95 / 99 Anzac : 37 / 38 Dutch : 18 / 19 Finns : 12 / 14 Romanians : 11 / 13 Thai : 15 / 15 Americans : 100 / 100 -
TripleA Manual Gamesave Post: French round 3
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 2 Infantrys moved from Churchill to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Artillery and 1 Infantry moved from Scotland to 10 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 21 Sea Zone 1 Artillery and 1 Infantry moved from 21 Sea Zone to Dover 2 Adv.Fighters and 1 Fighter moved from E.Morocco to 41 Sea Zone 1 Infantry moved from Yunnan to N.French Indochina Combat - French Battle in 41 Sea Zone French attack with 2 Adv.Fighters and 1 Fighter Germans defend with 1 Destroyer, 4 Submarines and 2 Transports French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 41 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 41 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits 1 Transport owned by the Germans lost in 41 Sea Zone French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Destroyer and 1 Transport in 41 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Germans lost in 41 Sea Zone French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 5 : 2/3 hits, 1.33 expected hitsCombat Hit Differential Summary :
Germans : -1.83 French : -1.33 -
@captainwalker 2 hits in sz41 00l please
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tt and dd…submerge the subs…
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 2 Infantrys moved from Churchill to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Artillery and 1 Infantry moved from Scotland to 10 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 21 Sea Zone 1 Artillery and 1 Infantry moved from 21 Sea Zone to Dover 2 Adv.Fighters and 1 Fighter moved from E.Morocco to 41 Sea Zone 1 Infantry moved from Yunnan to N.French Indochina Combat - French Battle in 41 Sea Zone French attack with 2 Adv.Fighters and 1 Fighter Germans defend with 1 Destroyer, 4 Submarines and 2 Transports French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 41 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 41 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits 1 Transport owned by the Germans lost in 41 Sea Zone French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Destroyer and 1 Transport in 41 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Germans lost in 41 Sea Zone French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 5 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 Destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the Germans lost in 41 Sea Zone 3 Submarines owned by the Germans Submerged French win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 27 Casualties for Germans: 1 Destroyer, 1 Submarine and 2 Transports Battle in N.French Indochina French attack with 1 Infantry Yamamoto defend with 1 Infantry French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the French lost in N.French Indochina Yamamoto win with no units remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - French 2 Adv.Fighters and 1 Fighter moved from 41 Sea Zone to E.Morocco Turn Complete - French French collect 18 PUs; end with 18 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 41 Sea Zone: 1 Submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -2.17 French : -0.67 Yamamoto : 0.33 -
TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Ponape to 102 Sea Zone 1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 102 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes 2 Fighters moved from 102 Sea Zone to Celebes 1 Carrier and 2 Destroyers moved from 102 Sea Zone to 107 Sea Zone 1 Infantry moved from Truk to Woleai 1 Marine moved from Kwangsi to Hunan 1 Artillery and 1 Tank moved from Kwangtung to Hunan 1 Bomber moved from Hong Kong to Hunan 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Manila Yamamoto take Manila from Americans 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to N.French Indochina 1 Cruiser moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 1 Cruiser and 1 Infantry moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to S.French Indochina 1 Adv.Fighter and 1 Submarine moved from 85 Sea Zone to 75 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 6 Infantrys and 2 Marines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 75 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Submarine Americans defend with 1 Transport Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter in 75 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 75 Sea Zone Yamamoto win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in Celebes Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Celebes, round 3 : 3/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Hunan Yamamoto attack with 1 Artillery, 1 Bomber, 1 Marine and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Marine and 1 Tank in Hunan, round 2 : 3/4 hits, 2.17 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 1 Bomber, 1 Marine and 1 Tank remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Artillery Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from Hunan to Hong Kong 1 Adv.Fighter, 1 Battleship and 1 Carrier moved from 110 Sea Zone to 92 Sea Zone 1 Adv.Fighter moved from 75 Sea Zone to 85 Sea Zone 1 Destroyer moved from 107 Sea Zone to 85 Sea Zone 2 Infantrys moved from Chubu to Kyushu 2 Infantrys moved from Tokyo to Chubu 2 Fighters moved from Celebes to 107 Sea Zone 4 Transports moved from 110 Sea Zone to 92 Sea Zone Place Units - Yamamoto 1 Factory placed in Chubu Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Hong Kong: 2 Artillerys and 2 Infantrys EDIT: Adding units owned by Yamamoto to Kwangtung: 2 Artillerys, 1 Elite and 2 Infantrys EDIT: Removing units owned by Yamamoto from Hong Kong: 1 Elite EDIT: Turning off Edit Mode 1 Adv.Fighter and 1 Destroyer placed in 85 Sea Zone 2 Artillerys, 1 Elite, 1 Infantry and 2 Marines placed in Hong Kong 5 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 68 PUs; end with 68 PUsCombat Hit Differential Summary :
Yamamoto : 0.67 Americans : -0.17 Chinese : 0.67 Dutch : 0.33Territory Summary for Yamamoto :
N.French Indochina : 1 flag, 1 Infantry and 1 Tank S.French Indochina : 1 flag, 1 Infantry Tokyo : 1 AAGun, 1 Factory and 7 Infantrys Minamitori : 1 Infantry Ulithi : 1 Infantry Kwangsi : 1 flag Paramushir : 1 Infantry Kunashir : 1 Artillery Hokkaido : 1 Infantry Hainan : 1 flag, 1 Artillery Rongelap : 1 Infantry Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Kyushu : 2 Infantrys Chubu : 1 Factory and 2 Infantrys Fukien : 1 flag Iturup : 1 Infantry Peleliu : 1 Infantry Kwangtung : 1 flag, 2 Artillerys, 1 Elite and 2 Infantrys Hunan : 1 flag, 1 Marine and 1 Tank Hong Kong : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory, 1 Infantry and 2 Marines Nauru : 1 flag Celebes : 1 flag, 1 Artillery Truk : 1 flag Ponape : 1 flag Woleai : 1 flag, 1 Infantry Manila : 1 flag, 1 Infantry 107 Sea Zone : 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 1 Transport 110 Sea Zone : 1 T.Boat 85 Sea Zone : 2 Adv.Fighters, 1 Carrier and 3 Destroyers 75 Sea Zone : 1 Submarine 109 Sea Zone : 1 Submarine 92 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser and 6 TransportsProduction/PUs Summary :
Germans : 104 / 151 Russians : 102 / 102 Italians : 75 / 75 French : 18 / 18 Yamamoto : 68 / 68 Chinese : 27 / 33 Hisaichi : 64 / 95 British : 95 / 99 Anzac : 37 / 38 Dutch : 17 / 19 Finns : 12 / 14 Romanians : 11 / 13 Thai : 15 / 15 Americans : 97 / 100 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar Chinese take Chahar from Hisaichi 1 Infantry moved from Suiyuan to Shansi 1 Artillery moved from Shensi to Shansi 3 Tanks moved from Shensi to Hupeh 1 Fighter moved from Shensi to Hupeh Purchase Units - Chinese Chinese buy 2 ArmoredCars, 5 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 Fighter and 3 Tanks Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank Chinese roll dice for 1 Fighter and 3 Tanks in Hupeh, round 2 : 3/4 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.17 expected hits 1 Tank owned by the Hisaichi, 1 Fighter owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 3 Tanks remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Fighter Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank Battle in Shansi Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - Chinese 1 Tank moved from Shensi to Kweichow 2 Infantrys moved from Ningsia to Suiyuan 1 Artillery moved from Ningsia to Suiyuan 2 Infantrys moved from Ningsia to Shensi 3 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 2 Infantrys moved from Gobi Altai to Ningsia 1 Tank moved from Hsining to Ningsia 1 Tank moved from Hsining to Ningsia 1 Tank moved from Hsining to Lanchow 1 ArmoredCar moved from Hsining to Lanchow 2 ArmoredCars moved from Hsining to Ningsia 1 Mech.Inf moved from Urumqi to Ningsia 3 ArmoredCars moved from Urumqi to Gobi Altai Place Units - Chinese 5 Infantrys and 1 Mech.Inf placed in Hsining 2 ArmoredCars and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Hisaichi : 0.50 Chinese : 2.50





