@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
W@W captain walker (axis) vs dawgoneit
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Szechwan to Yunnan 1 Infantry moved from Szechwan to Yunnan 3 Infantrys moved from Szechwan to Hupeh 4 Infantrys moved from Suiyuan to Shansi 1 Artillery moved from Hupeh to Shansi 1 ArmoredCar moved from Ningsia to Shansi 1 Infantry moved from Ningsia to Suiyuan 3 Infantrys moved from Ningsia to Shensi 3 Infantrys moved from Gobi Altai to Ningsia 4 Infantrys moved from E.Sinkiang to Gobi Altai 2 Infantrys moved from Urumqi to E.Sinkiang 1 ArmoredCar moved from Lanchow to Hupeh 1 Elite and 2 Infantrys moved from Lanchow to Szechwan 1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 1 Bunker, 1 Elite and 11 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Marine Chinese roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Marine in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto lost in Yunnan Chinese win, taking Yunnan from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Marine Battle in Shansi Chinese attack with 1 ArmoredCar, 1 Artillery and 4 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Shansi, round 2 : 3/6 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Chinese Place Units - Chinese 1 Bunker, 1 Elite and 2 Infantrys placed in Hupeh 6 Infantrys placed in Hsining 3 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Hisaichi : 0.00 Yamamoto : -0.33 Chinese : 1.67 -
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 2 Artillerys, 3 Infantrys and 1 Tank moved from Shantung to Shansi 1 Fighter moved from Peking to Shansi 1 Infantry moved from Chahar to Shansi 2 Infantrys moved from Heilungchiang to Khabarovsk 1 Adv.Fighter moved from Heilungchiang to Ayan 1 Bomber moved from Changchun to Khabarovsk 2 Adv.Fighters moved from 84 Sea Zone to Khabarovsk 2 Adv.Fighters moved from 85 Sea Zone to Ayan 1 Infantry moved from Chita to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to 65 Sea Zone 1 Adv.Fighter moved from Davao to Lombok 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Lombok 1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Elite moved from 110 Sea Zone to Lombok 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Merauke Hisaichi take Merauke from Dutch 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Koryakia Hisaichi take Koryakia from Russians Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 1 Factory, 11 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Lombok Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys Anzac defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Lombok Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Lombok, round 2 : 0/5 hits, 1.67 expected hits Dutch roll dice for 1 Artillery in Lombok, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Lombok, round 3 : 4/5 hits, 1.67 expected hits Dutch roll dice for 1 Artillery in Lombok, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Lombok Hisaichi win, taking Lombok from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in 65 Sea Zone Hisaichi attack with 1 Adv.Fighter and 1 Fighter Anzac defend with 1 Submarine Hisaichi roll dice for 1 Adv.Fighter and 1 Fighter in 65 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 Submarine owned by the Anzac lost in 65 Sea Zone Hisaichi win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Battle in Ayan Hisaichi attack with 3 Adv.Fighters and 2 Infantrys British defend with 1 ArmoredCar Hisaichi roll dice for 3 Adv.Fighters and 2 Infantrys in Ayan, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Ayan Hisaichi win, taking Ayan from Russians with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Battle in Khabarovsk Hisaichi attack with 2 Adv.Fighters, 1 Bomber and 2 Infantrys Russians defend with 1 Tank Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber and 2 Infantrys in Khabarovsk, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 Tank in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 2 Adv.Fighters, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Tank Battle in Shansi Hisaichi attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Chinese defend with 1 ArmoredCar, 1 Artillery and 3 Infantrys Hisaichi roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Shansi, round 2 : 2/8 hits, 2.50 expected hits Chinese roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Shansi, round 2 : 2/5 hits, 1.50 expected hits 1 ArmoredCar owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Shansi, round 3 : 1/6 hits, 2.17 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Shansi, round 4 : 2/6 hits, 2.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 ArmoredCar, 1 Artillery and 3 Infantrys Non Combat Move - Hisaichi 1 Fighter moved from Shansi to Peking 2 Adv.Fighters moved from Ayan to 85 Sea Zone 2 Adv.Fighters moved from Khabarovsk to 84 Sea Zone 1 Bomber moved from Khabarovsk to Changchun 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 1 Tank moved from Liaoning to Peking 1 Artillery and 1 Infantry moved from Liaoning to Peking 2 Infantrys moved from Liaoning to Heilungchiang 1 Tank moved from Changchun to Liaoning 1 Adv.Fighter moved from Ayan to Peking 1 T.Boat moved from 75 Sea Zone to 76 Sea Zone 1 T.Boat moved from 75 Sea Zone to 85 Sea Zone 1 Submarine moved from 72 Sea Zone to 85 Sea Zone 1 T.Boat moved from 112 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to Mindanao 1 Adv.Fighter moved from Lombok to 110 Sea Zone 1 Adv.Fighter moved from 65 Sea Zone to 110 Sea Zone 2 Infantrys moved from Malaya to S.Thailand 1 Fighter moved from 65 Sea Zone to Sumatra 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Malaya Place Units - Hisaichi 1 Factory placed in Peking 1 Destroyer and 1 Submarine placed in 84 Sea Zone 1 Artillery and 3 Infantrys placed in Liaoning 1 Adv.Fighter and 3 Infantrys placed in Davao 1 Artillery and 3 Infantrys placed in Banjarmasin 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Hisaichi : 0.50 Chinese : -1.17 Russians : 0.33 Dutch : 0.33Territory Summary for Hisaichi :
Okhotsk : 1 flag Koryakia : 1 flag, 1 Infantry Chita : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Ayan : 1 flag, 2 Infantrys Khabarovsk : 1 flag, 1 Infantry Shansi : 1 flag, 2 Artillerys, 2 Infantrys and 1 Tank Shanghai : 1 flag Kiangsi : 1 flag Chahar : 1 flag Anhwei : 1 flag, 1 Infantry Liaoning : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Peking : 1 flag, 1 Adv.Fighter, 1 Artillery, 2 Bunkers, 1 Factory, 1 Fighter, 1 Infantry and 1 Tank Shantung : 1 flag, 2 Infantrys and 2 Tanks Changchun : 1 Bomber, 1 Factory and 2 Infantrys Heilungchiang : 1 Artillery, 1 Bunker, 4 Infantrys and 5 Tanks Jilolo : 1 flag Aroe : 1 flag Soembawa : 1 flag, 1 Infantry East And South Borneo : 1 flag Sumatra : 1 Fighter and 5 Infantrys Banjarmasin : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys Lombok : 1 flag, 1 Artillery, 1 Elite and 1 Infantry Merauke : 1 flag, 1 Infantry N.Thailand : 2 Infantrys S.Thailand : 2 Infantrys Malaya : 2 Infantrys Samar : 1 flag Palawan : 1 flag Davao : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Factory and 4 Infantrys Panay : 1 flag Mindanao : 1 flag, 4 Infantrys 107 Sea Zone : 1 T.Boat 112 Sea Zone : 1 T.Boat 110 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 3 Destroyers, 2 Submarines, 1 T.Boat and 3 Transports 111 Sea Zone : 1 T.Boat 85 Sea Zone : 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 2 Submarines and 1 T.Boat 75 Sea Zone : 1 T.Boat 84 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers, 1 S.Submarine, 1 Submarine, 1 T.Boat and 5 Transports 76 Sea Zone : 1 T.BoatProduction/PUs Summary :
Germans : 139 / 140 Russians : 54 / 59 Italians : 80 / 80 French : 14 / 14 Yamamoto : 76 / 78 Chinese : 30 / 31 Hisaichi : 72 / 72 British : 101 / 106 Anzac : 38 / 38 Dutch : 11 / 16 Finns : 19 / 19 Romanians : 17 / 17 Thai : 15 / 15 Americans : 118 / 118 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 1 Submarine moved from 21 Sea Zone to 22 Sea Zone 4 Fighters moved from 21 Sea Zone to 22 Sea Zone 1 Bomber moved from Manchester to 22 Sea Zone 3 Mech.Infs moved from W.Iran to Astrakhan 3 Mech.Infs moved from Astrakhan to Georgia 1 Adv.Fighter and 4 Fighters moved from W.Iran to Georgia 3 ArmoredCars, 1 Artillery, 5 Infantrys and 5 Tanks moved from W.Iran to Erzurum 2 Cruisers and 3 Transports moved from 58 Sea Zone to 57 Sea Zone 1 Artillery moved from S.Saudi Arabia to 57 Sea Zone 1 Elite moved from Lower Egypt to Mersa Matruh 1 ArmoredCar moved from Cairo to Mersa Matruh 1 Artillery moved from 57 Sea Zone to Lower Egypt 1 Infantry moved from Rhodesia to Belgian Congo 1 Mech.Inf moved from Cape Town to Kenya 1 Mech.Inf moved from Belgian Congo to Italian East Africa 1 Mech.Inf moved from Belgian Congo to Rhodesia 1 Mech.Inf moved from Cape Town to Rhodesia 4 Artillerys and 15 Infantrys moved from Assam to Burma 4 Artillerys and 7 Infantrys moved from Bihar to Assam 4 Artillerys and 3 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Delhi 2 Infantrys moved from Bombay to Rajputana 6 Infantrys moved from Madras to Hyderabad 1 S.Submarine moved from 80 Sea Zone to 88 Sea Zone 3 Tanks moved from Manchester to 21 Sea Zone 3 Infantrys moved from Manchester to 21 Sea Zone 3 Infantrys, 3 Tanks and 3 Transports moved from 21 Sea Zone to 5 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Cruiser, 1 Destroyer and 1 Infantry moved from 21 Sea Zone to 5 Sea Zone 4 Infantrys and 3 Tanks moved from 5 Sea Zone to Finnmark British take Finnmark from Finns 1 Infantry moved from Dover to 21 Sea Zone 1 Infantry and 1 S.Submarine moved from 21 Sea Zone to 5 Sea Zone 1 Infantry moved from 5 Sea Zone to Finnmark 1 Artillery and 5 Infantrys moved from Manchester to Scotland 6 Infantrys moved from Dover to Manchester 2 Infantrys moved from Dover to Manchester 1 Infantry moved from Northwest USA to British Columbia 1 Infantry moved from Vancouver to British Columbia Purchase Units - British British buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 16 Infantrys, 2 Mech.Infs, 1 S.Bomber, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 4 Artillerys and 15 Infantrys Yamamoto defend with 1 Infantry British roll dice for 4 Artillerys and 15 Infantrys in Burma, round 2 : 7/19 hits, 4.50 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Burma British win, taking Burma from Thai with 4 Artillerys and 15 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Georgia British attack with 1 Adv.Fighter, 4 Fighters and 3 Mech.Infs Germans defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Mech.Inf; Romanians defend with 1 Fighter AA fire in Georgia : 3/5 hits, 0.83 expected hits 2 Fighters owned by the British and 1 Adv.Fighter owned by the British lost in Georgia British roll dice for 2 Fighters and 3 Mech.Infs in Georgia, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 Fighter, 3 Infantrys and 1 Mech.Inf in Georgia, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Germans and 1 Mech.Inf owned by the British lost in Georgia British roll dice for 2 Fighters and 2 Mech.Infs in Georgia, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 Fighter, 2 Infantrys and 1 Mech.Inf in Georgia, round 3 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Germans and 2 Mech.Infs owned by the British lost in Georgia British roll dice for 2 Fighters in Georgia, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Fighter and 1 Mech.Inf in Georgia, round 4 : 1/2 hits, 0.83 expected hits 1 Fighter owned by the British lost in Georgia British roll dice for 1 Fighter in Georgia, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Fighter and 1 Mech.Inf in Georgia, round 5 : 0/2 hits, 0.83 expected hits 1 Mech.Inf owned by the Germans lost in Georgia British roll dice for 1 Fighter in Georgia, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Fighter in Georgia, round 6 : 0/1 hits, 0.50 expected hits British roll dice for 1 Fighter in Georgia, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Fighter in Georgia, round 7 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the British lost in Georgia Germans win with 1 Fighter remaining. Battle score for attacker is -48 Casualties for British: 1 Adv.Fighter, 4 Fighters and 3 Mech.Infs Casualties for Germans: 3 Infantrys and 1 Mech.Inf Battle in Mersa Matruh British attack with 1 ArmoredCar and 1 Elite Italians defend with 1 Artillery British roll dice for 1 ArmoredCar and 1 Elite in Mersa Matruh, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 Artillery in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 ArmoredCar and 1 Elite remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Battle in Erzurum British attack with 3 ArmoredCars, 1 Artillery, 5 Infantrys and 5 Tanks Germans defend with 3 Infantrys and 4 Tanks British roll dice for 3 ArmoredCars, 1 Artillery, 5 Infantrys and 5 Tanks in Erzurum, round 2 : 4/14 hits, 4.83 expected hits Germans roll dice for 3 Infantrys and 4 Tanks in Erzurum, round 2 : 4/7 hits, 3.00 expected hits 3 Infantrys owned by the Germans, 4 Infantrys owned by the British and 1 Tank owned by the Germans lost in Erzurum British roll dice for 3 ArmoredCars, 1 Artillery, 1 Infantry and 5 Tanks in Erzurum, round 3 : 5/10 hits, 4.17 expected hits Germans roll dice for 3 Tanks in Erzurum, round 3 : 2/3 hits, 1.50 expected hits 2 ArmoredCars owned by the British and 3 Tanks owned by the Germans lost in Erzurum British win, taking Erzurum from Germans with 1 ArmoredCar, 1 Artillery, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 10 Casualties for British: 2 ArmoredCars and 4 Infantrys Casualties for Germans: 3 Infantrys and 4 Tanks Battle in 22 Sea Zone British attack with 1 Bomber, 4 Fighters and 1 Submarine Germans defend with 1 T.Boat British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Bomber and 4 Fighters in 22 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Germans lost in 22 Sea Zone British win with 1 Bomber, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 T.Boat Non Combat Move - British 3 Fighters moved from 22 Sea Zone to 21 Sea Zone 1 Bomber moved from 22 Sea Zone to 21 Sea Zone 1 Fighter moved from 22 Sea Zone to 21 Sea Zone 1 Bomber moved from 21 Sea Zone to Manchester Place Units - British 2 Mech.Infs placed in Cape Town 1 S.Bomber placed in Vancouver 1 Submarine placed in 21 Sea Zone 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks placed in Cairo 3 ArmoredCars and 1 Bunker placed in W.Iran 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 5 Infantrys placed in Delhi 3 Infantrys placed in Manchester Turn Complete - British British collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
Germans : 0.33 British : 2.83 Italians : -0.33 Thai : -0.33 AA fire in Georgia : : 2.17 -
TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 2 Infantrys moved from West Papua to Merauke 1 Infantry moved from Hollandia to Merauke 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Marine moved from Townsville to 113 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Marine moved from 67 Sea Zone to Java 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery moved from Townsville to 113 Sea Zone 1 Artillery and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Marine moved from Broome to 67 Sea Zone 1 Artillery and 1 Marine moved from 67 Sea Zone to Java 1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Transport moved from 67 Sea Zone to 70 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa 2 Infantrys moved from Flores to Soembawa 1 Submarine moved from 67 Sea Zone to 111 Sea Zone 1 Submarine moved from 67 Sea Zone to 107 Sea Zone 1 Destroyer moved from 67 Sea Zone to 112 Sea Zone 1 Destroyer moved from 67 Sea Zone to 65 Sea Zone 5 Infantrys moved from Canberra to New South Wales 1 Artillery and 2 Infantrys moved from Port Moresby to West Papua 1 Fighter moved from 67 Sea Zone to Soembawa 1 Fighter moved from 67 Sea Zone to Merauke Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Elite, 5 Infantrys, 2 Marines and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Anzac Battle in 112 Sea Zone Anzac attack with 1 Destroyer Hisaichi defend with 1 T.Boat Anzac roll dice for 1 Destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Destroyer owned by the Anzac lost in 112 Sea Zone Hisaichi win with 1 T.Boat remaining. Battle score for attacker is -8 Casualties for Anzac: 1 Destroyer Battle in 107 Sea Zone Anzac attack with 1 Submarine Hisaichi defend with 1 T.Boat Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Submarine in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Hisaichi lost in 107 Sea Zone Anzac win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Battle in 111 Sea Zone Anzac attack with 1 Submarine Hisaichi defend with 1 T.Boat Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Hisaichi lost in 111 Sea Zone Anzac win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Battle in Merauke Anzac attack with 1 Fighter and 3 Infantrys Hisaichi defend with 1 Infantry Anzac roll dice for 1 Fighter and 3 Infantrys in Merauke, round 2 : 1/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Merauke, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Merauke Anzac win, taking Merauke from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Soembawa Anzac attack with 1 Fighter and 4 Infantrys Hisaichi defend with 1 Infantry Anzac roll dice for 3 Battleships in Soembawa, round 2 : 2/3 hits, 2.00 expected hits 1 Infantry owned by the Hisaichi lost in Soembawa Anzac win, taking Soembawa from Hisaichi with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Java Anzac attack with 3 Artillerys, 1 Infantry and 2 Marines Yamamoto defend with 1 Artillery and 3 Infantrys Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 3 Artillerys, 1 Infantry and 2 Marines in Java, round 2 : 4/6 hits, 2.67 expected hits Yamamoto roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 3 Artillerys and 2 Marines remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Artillery and 3 Infantrys Non Combat Move - Anzac 1 Fighter moved from Soembawa to 67 Sea Zone 1 Fighter moved from Merauke to 67 Sea Zone Place Units - Anzac 1 S.Submarine placed in 67 Sea Zone 1 Artillery and 1 Marine placed in Broome 1 Artillery, 1 Elite and 1 Marine placed in Townsville 3 Infantrys placed in Port Moresby 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Hisaichi : 1.17 Yamamoto : -0.33 Anzac : 1.33 -
TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Dutch 1 Destroyer moved from 34 Sea Zone to 31 Sea Zone 1 Transport moved from 32 Sea Zone to 36 Sea Zone 2 Tanks moved from Liberia to Mauritania 2 Marines moved from Liberia to 36 Sea Zone 2 Marines moved from 36 Sea Zone to Mauritania 2 Artillerys moved from Suriname to 32 Sea Zone 2 Marines moved from Amazon to 32 Sea Zone 2 Artillerys, 2 Marines and 2 Transports moved from 32 Sea Zone to 36 Sea Zone 2 Artillerys and 2 Marines moved from 36 Sea Zone to Mauritania 1 Tank moved from Suriname to Bahia 1 Infantry moved from Amazon to Bahia Purchase Units - Dutch Dutch buy 3 Marines; Remaining resources: 4 PUs; Combat - Dutch Battle in 31 Sea Zone Dutch attack with 1 Destroyer Italians defend with 1 Destroyer Dutch roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 31 Sea Zone Italians win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for Dutch: 1 Destroyer Battle in Mauritania Dutch attack with 2 Artillerys, 4 Marines and 2 Tanks Italians defend with 1 Artillery, 4 Infantrys, 2 Mot.Infs and 1 Tank Dutch roll dice for 2 Artillerys, 4 Marines and 2 Tanks in Mauritania, round 2 : 3/8 hits, 4.00 expected hits Italians roll dice for 1 Artillery, 4 Infantrys, 2 Mot.Infs and 1 Tank in Mauritania, round 2 : 7/8 hits, 3.17 expected hits 2 Artillerys owned by the Dutch, 4 Marines owned by the Dutch, 3 Infantrys owned by the Italians and 1 Tank owned by the Dutch lost in Mauritania Dutch roll dice for 1 Tank in Mauritania, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Artillery, 1 Infantry, 2 Mot.Infs and 1 Tank in Mauritania, round 3 : 2/5 hits, 2.17 expected hits 1 Infantry owned by the Italians and 1 Tank owned by the Dutch lost in Mauritania Italians win with 1 Artillery, 2 Mot.Infs and 1 Tank remaining. Battle score for attacker is -26 Casualties for Dutch: 2 Artillerys, 4 Marines and 2 Tanks Casualties for Italians: 4 Infantrys Non Combat Move - Dutch Place Units - Dutch 3 Marines placed in Suriname Turn Complete - Dutch Dutch collect 15 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 4.00 Dutch : -1.17 -
TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Finns 1 Mot.Inf moved from Vyborg to Vologda Finns take Vologda from Russians 1 Mot.Inf moved from Vologda to Kirov Finns take Kirov from Russians Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns 1 Artillery and 3 Infantrys moved from Vyborg to S.Karelia 1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone 1 Elite and 1 Infantry moved from 24 Sea Zone to Oulu 1 Tank moved from Helsinki to Oulu 1 Fighter moved from Vyborg to S.Karelia Place Units - Finns 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Territory Summary for Finns :
Vologda : 1 flag Kirov : 1 flag, 1 Mot.Inf Murmansk : 1 flag S.Karelia : 1 flag, 1 AAGun, 2 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks N.Karelia : 1 flag Helsinki : 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Factory, 2 Infantrys and 1 Tank Oulu : 2 ArmoredCars, 1 Elite, 1 Infantry and 2 Tanks Lapland : 1 Infantry 24 Sea Zone : 1 Destroyer, 1 Submarine and 1 TransportProduction/PUs Summary :
Germans : 138 / 140 Russians : 52 / 59 Italians : 79 / 80 French : 14 / 14 Yamamoto : 74 / 78 Chinese : 30 / 31 Hisaichi : 70 / 72 British : 105 / 105 Anzac : 38 / 38 Dutch : 15 / 19 Finns : 20 / 20 Romanians : 17 / 17 Thai : 14 / 15 Americans : 118 / 118 -
TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 1 Mot.Inf and 1 Tank moved from Rostov to Penza 1 Mot.Inf moved from Donetsk to Penza 1 Fighter moved from Georgia to Penza Purchase Units - Romanians Romanians buy 2 ArmoredCars, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Penza Romanians attack with 1 Fighter, 2 Mot.Infs and 1 Tank Russians defend with 2 Infantrys Romanians roll dice for 1 Fighter, 2 Mot.Infs and 1 Tank in Penza, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Penza, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 Fighter, 2 Mot.Infs and 1 Tank in Penza, round 3 : 2/4 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Penza, round 3 : 1/2 hits, 0.67 expected hits 1 Mot.Inf owned by the Romanians and 2 Infantrys owned by the Russians lost in Penza Romanians win, taking Penza from Russians with 1 Fighter, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is -1 Casualties for Romanians: 1 Mot.Inf Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Penza to Georgia 1 Elite and 1 Infantry moved from Donetsk to Rostov 1 Tank moved from Odessa to Rostov 1 Elite and 3 Infantrys moved from Odessa to Donetsk 2 ArmoredCars moved from Odessa to Rostov 1 Mech.Inf and 1 Mot.Inf moved from Bucharest to Donetsk 1 Elite moved from Bucharest to E.Romania 1 Tank moved from Bucharest to Odessa Place Units - Romanians 2 ArmoredCars, 1 Mot.Inf and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Romanians : -0.33 Russians : -0.33Territory Summary for Romanians :
Penza : 1 flag, 1 Mot.Inf and 1 Tank Donetsk : 1 flag, 1 Elite, 3 Infantrys, 1 Mech.Inf and 1 Mot.Inf Odessa : 1 flag, 1 Tank Georgia : 1 Fighter Rostov : 1 flag, 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank Bucharest : 1 AAGun, 2 ArmoredCars, 1 Factory, 1 Mot.Inf and 1 Tank E.Romania : 1 EliteProduction/PUs Summary :
Germans : 138 / 140 Russians : 51 / 59 Italians : 79 / 80 French : 14 / 14 Yamamoto : 74 / 78 Chinese : 30 / 31 Hisaichi : 70 / 72 British : 105 / 105 Anzac : 38 / 38 Dutch : 15 / 19 Finns : 20 / 20 Romanians : 18 / 18 Thai : 14 / 15 Americans : 118 / 118 -
thai file…triplea_34075_ame10.tsvg
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 12 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Angola to Equatoria 1 B.Transport moved from 40 Sea Zone to 38 Sea Zone 4 Infantrys moved from Angola to 38 Sea Zone 4 Infantrys moved from 38 Sea Zone to French Equatorial Africa 1 Artillery and 1 Infantry moved from Bahia to 35 Sea Zone 1 Destroyer and 1 Submarine moved from 36 Sea Zone to 31 Sea Zone 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Artillery moved from Gold Coast to 36 Sea Zone 1 Artillery moved from 36 Sea Zone to Mauritania 1 Artillery, 1 Infantry and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Artillery and 1 Infantry moved from 36 Sea Zone to Mauritania 1 ArmoredCar moved from Nigeria to French Equatorial Africa 1 ArmoredCar moved from French Sudan to French Equatorial Africa 2 ArmoredCars and 1 Tank moved from French Sudan to Mauritania 1 Artillery moved from Bahia to 35 Sea Zone 1 Artillery and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 ArmoredCar moved from French Sudan to 36 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Transport moved from 36 Sea Zone to 34 Sea Zone 2 ArmoredCars moved from Salvador to 35 Sea Zone 2 ArmoredCars and 1 Transport moved from 35 Sea Zone to 34 Sea Zone 3 ArmoredCars and 1 Artillery moved from 34 Sea Zone to Rio de Oro 1 Battleship moved from 36 Sea Zone to 34 Sea Zone 1 Battleship moved from 34 Sea Zone to 31 Sea Zone 2 Destroyers moved from 36 Sea Zone to 31 Sea Zone 1 Transport moved from 40 Sea Zone to 39 Sea Zone 1 Artillery moved from Rio De Janeiro to 39 Sea Zone 1 Marine moved from Argentina to 39 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 39 Sea Zone to 40 Sea Zone 1 Transport moved from 40 Sea Zone to 39 Sea Zone 1 Artillery moved from Rio De Janeiro to 39 Sea Zone 1 Marine moved from Argentina to 39 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 39 Sea Zone to 40 Sea Zone 1 Transport moved from 40 Sea Zone to 39 Sea Zone 2 Elites moved from S.Chile to 39 Sea Zone 2 Elites and 1 Transport moved from 39 Sea Zone to 40 Sea Zone 1 B.Transport moved from 40 Sea Zone to 39 Sea Zone 4 Infantrys moved from Argentina to 39 Sea Zone 1 B.Transport and 4 Infantrys moved from 39 Sea Zone to 40 Sea Zone 2 Artillerys, 2 Elites, 4 Infantrys and 2 Marines moved from 40 Sea Zone to Angola 2 B.Transports moved from 36 Sea Zone to 39 Sea Zone 1 B.Transport and 1 Transport moved from 35 Sea Zone to 39 Sea Zone 1 B.Transport moved from 26 Sea Zone to 35 Sea Zone 3 Infantrys moved from Santiago to S.Chile 2 Infantrys moved from N.Chile to Argentina 2 Infantrys moved from Bolivia to Rio De Janeiro 3 S.Bombers moved from Pearl Harbor to Wake 1 Submarine moved from 87 Sea Zone to 76 Sea Zone 2 Artillerys moved from 87 Sea Zone to Wake 1 Submarine moved from 96 Sea Zone to 86 Sea Zone 1 S.Bomber moved from Wake to 86 Sea Zone 3 Bombers moved from Wake to 86 Sea Zone 3 Bombers moved from Wake to 76 Sea Zone 1 S.Bomber moved from Wake to 76 Sea Zone 2 ArmoredCars moved from Kolyma to Ayan Russians take Okhotsk from Hisaichi 1 ArmoredCar moved from Kolyma to Koryakia 1 S.Bomber moved from Wake to Koryakia 1 S.Bomber moved from Wake to Ayan 1 B.Transport moved from 40 Sea Zone to 39 Sea Zone Purchase Units - Americans Americans buy 2 Bombers, 17 Infantrys and 3 S.Bombers; Remaining resources: 2 PUs; Combat - Americans Battle in French Equatorial Africa Americans attack with 2 ArmoredCars and 4 Infantrys Italians defend with 1 Artillery and 1 Elite Americans roll dice for 2 ArmoredCars and 4 Infantrys in French Equatorial Africa, round 2 : 2/6 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 Elite in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Italians and 1 Artillery owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 2 ArmoredCars and 4 Infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 Artillery and 1 Elite Battle in Equatoria Americans attack with 12 ArmoredCars, 1 Mech.Inf and 1 Tank Italians defend with 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 4 Infantrys and 1 Tank Americans roll dice for 12 ArmoredCars, 1 Mech.Inf and 1 Tank in Equatoria, round 2 : 4/14 hits, 4.83 expected hits Italians roll dice for 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 4 Infantrys and 1 Tank in Equatoria, round 2 : 4/10 hits, 3.83 expected hits 2 ArmoredCars owned by the Italians, 2 Infantrys owned by the Italians and 4 ArmoredCars owned by the Americans lost in Equatoria Americans roll dice for 8 ArmoredCars, 1 Mech.Inf and 1 Tank in Equatoria, round 3 : 6/10 hits, 3.50 expected hits Italians roll dice for 1 Artillery, 2 HeavyTanks, 2 Infantrys and 1 Tank in Equatoria, round 3 : 1/6 hits, 2.83 expected hits 2 HeavyTanks owned by the Italians, 1 Tank owned by the Italians, 2 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 1 ArmoredCar owned by the Americans lost in Equatoria Americans win, taking Equatoria from Italians with 7 ArmoredCars, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 19 Casualties for Americans: 5 ArmoredCars Casualties for Italians: 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 4 Infantrys and 1 Tank Battle in Ayan Americans attack with 2 ArmoredCars and 1 S.Bomber Hisaichi defend with 2 Infantrys Americans roll dice for 2 ArmoredCars and 1 S.Bomber in Ayan, round 2 : 1/3 hits, 1.50 expected hits Hisaichi roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Americans roll dice for 2 ArmoredCars and 1 S.Bomber in Ayan, round 3 : 2/3 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Americans win, taking Ayan from Hisaichi with 2 ArmoredCars and 1 S.Bomber remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in 31 Sea Zone Americans attack with 1 Battleship, 3 Destroyers and 1 Submarine Italians defend with 1 Destroyer Americans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Battleship and 3 Destroyers in 31 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 31 Sea Zone Americans win with 1 Battleship, 3 Destroyers and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in Koryakia Americans attack with 1 ArmoredCar and 1 S.Bomber Hisaichi defend with 1 Infantry Americans roll dice for 1 ArmoredCar and 1 S.Bomber in Koryakia, round 2 : 1/2 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Koryakia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Koryakia Americans win with 1 S.Bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 ArmoredCar Casualties for Hisaichi: 1 Infantry Battle in 76 Sea Zone Americans attack with 3 Bombers, 1 S.Bomber and 1 Submarine Hisaichi defend with 1 T.Boat Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Bombers and 1 S.Bomber in 76 Sea Zone, round 2 : 3/4 hits, 2.83 expected hits Hisaichi roll dice for 1 T.Boat in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Hisaichi lost in 76 Sea Zone Americans win with 3 Bombers, 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Battle in Mauritania Americans attack with 2 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank Italians defend with 1 Artillery, 2 Mot.Infs and 1 Tank Americans roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank in Mauritania, round 2 : 5/6 hits, 2.17 expected hits Italians roll dice for 1 Artillery, 2 Mot.Infs and 1 Tank in Mauritania, round 2 : 1/4 hits, 1.83 expected hits 2 Mot.Infs owned by the Italians, 1 Tank owned by the Italians, 1 Artillery owned by the Italians and 1 ArmoredCar owned by the Americans lost in Mauritania Americans win, taking Mauritania from Italians with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 15 Casualties for Americans: 1 ArmoredCar Casualties for Italians: 1 Artillery, 2 Mot.Infs and 1 Tank Battle in 86 Sea Zone Americans attack with 3 Bombers, 1 S.Bomber and 1 Submarine Yamamoto defend with 1 T.Boat Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Yamamoto lost in 86 Sea Zone Americans win with 3 Bombers, 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Battle in Rio de Oro Americans attack with 3 ArmoredCars and 1 Artillery Neutral defend with 3 Infantrys Americans roll dice for 3 ArmoredCars and 1 Artillery in Rio de Oro, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Rio de Oro Americans roll dice for 2 ArmoredCars and 1 Artillery in Rio de Oro, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 ArmoredCars and 1 Artillery in Rio de Oro, round 4 : 3/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is -2 Casualties for Americans: 2 ArmoredCars Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 3 Bombers and 1 S.Bomber moved from 86 Sea Zone to Wake 3 Bombers and 1 S.Bomber moved from 76 Sea Zone to Wake 1 S.Bomber moved from Ayan to Wake 1 S.Bomber moved from Koryakia to Wake Place Units - Americans 2 Infantrys placed in Salvador 2 Infantrys placed in Bahia 2 Infantrys placed in Rio De Janeiro 2 Infantrys placed in Argentina 2 Infantrys placed in S.Chile 3 Infantrys placed in Santiago 2 Infantrys placed in N.Chile 2 Infantrys placed in Bolivia 2 Bombers placed in Wake 3 S.Bombers placed in Pearl Harbor Turn Complete - Americans Americans collect 121 PUs; end with 123 PUsCombat Hit Differential Summary :
Neutral : 0.33 Italians : -3.50 Hisaichi : -0.50 Americans : 8.17 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans 1 Stuka moved from Hamburg to 22 Sea Zone 1 Stuka moved from Hamburg to 22 Sea Zone 2 Adv.Fighters moved from 23 Sea Zone to 22 Sea Zone 2 ArmoredCars, 3 Artillerys, 4 Elites, 5 HeavyTanks, 10 Infantrys, 1 Mot.Inf and 12 Tanks moved from Tula to Moscow 6 HeavyTanks moved from Kursk to Moscow 1 Adv.Fighter and 4 Stukas moved from Kursk to Moscow 4 ArmoredCars and 4 Tanks moved from Kursk to Moscow 5 Mech.Infs moved from Stalingrad to Moscow 1 Bomber moved from Leningrad to 22 Sea Zone Purchase Units - Germans Germans buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 3 Elites, 2 HeavyTanks, 13 Infantrys, 2 S.Submarines, 1 Stuka, 1 T.Boat and 6 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 22 Sea Zone Germans attack with 2 Adv.Fighters, 1 Bomber and 2 Stukas British defend with 1 Submarine Germans roll dice for 2 Adv.Fighters, 1 Bomber and 2 Stukas in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 1 Submarine owned by the British lost in 22 Sea Zone Germans win with 2 Adv.Fighters, 1 Bomber and 2 Stukas remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Moscow Germans attack with 1 Adv.Fighter, 6 ArmoredCars, 3 Artillerys, 4 Elites, 11 HeavyTanks, 10 Infantrys, 5 Mech.Infs, 1 Mot.Inf, 4 Stukas and 16 Tanks Russians defend with 1 AAGun, 2 Artillerys, 3 Bunkers, 1 Factory, 2 HeavyTanks, 30 Infantrys and 1 Tank AA fire in Moscow : 1/5 hits, 0.83 expected hits 1 Adv.Fighter owned by the Germans lost in Moscow Germans roll dice for 6 ArmoredCars, 3 Artillerys, 4 Elites, 11 HeavyTanks, 10 Infantrys, 5 Mech.Infs, 1 Mot.Inf, 4 Stukas and 16 Tanks in Moscow, round 2 : 30/60 hits, 27.17 expected hits Units damaged: 3 Bunkers owned by the Russians Russians roll dice for 2 Artillerys, 3 Bunkers, 2 HeavyTanks, 30 Infantrys and 1 Tank in Moscow, round 2 : 13/38 hits, 14.00 expected hits 2 ArmoredCars owned by the Germans, 1 Mot.Inf owned by the Germans, 27 Infantrys owned by the Russians and 10 Infantrys owned by the Germans lost in Moscow Germans roll dice for 4 ArmoredCars, 3 Artillerys, 4 Elites, 11 HeavyTanks, 5 Mech.Infs, 4 Stukas and 16 Tanks in Moscow, round 3 : 24/47 hits, 23.33 expected hits Russians roll dice for 2 Artillerys, 3 Bunkers, 2 HeavyTanks, 3 Infantrys and 1 Tank in Moscow, round 3 : 6/11 hits, 5.00 expected hits 3 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 4 Elites owned by the Germans, 2 Artillerys owned by the Germans, 3 Bunkers owned by the Russians, 1 Tank owned by the Russians and 2 HeavyTanks owned by the Russians lost in Moscow Germans captures 59PUs while taking Russians capital Germans win, taking Moscow from Russians with 4 ArmoredCars, 1 Artillery, 11 HeavyTanks, 5 Mech.Infs, 4 Stukas and 16 Tanks remaining. Battle score for attacker is 42 Casualties for Germans: 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 4 Elites, 10 Infantrys and 1 Mot.Inf Casualties for Russians: 2 Artillerys, 3 Bunkers, 2 HeavyTanks, 30 Infantrys and 1 Tank Non Combat Move - Germans 4 Stukas moved from Moscow to S.Karelia 2 Artillerys and 1 Elite moved from Leningrad to S.Karelia 3 Elites and 4 Infantrys moved from Leningrad to S.Karelia 3 Tanks moved from Leningrad to S.Karelia 1 HeavyTank moved from Leningrad to S.Karelia 2 Mot.Infs moved from Tula to Georgia 2 Mot.Infs moved from Kiev to Georgia 1 Artillery and 2 Infantrys moved from Saratov to Georgia 1 Elite moved from Kursk to Rostov 2 Artillerys, 3 Elites and 2 Infantrys moved from Kursk to Rostov 2 ArmoredCars and 2 Tanks moved from Kiev to Rostov 1 Artillery and 3 Infantrys moved from Kiev to Donetsk 1 Tank moved from Vinnytsia to Donetsk 1 Infantry moved from Krakow to Vinnytsia 4 Tanks moved from Bohemia to Vinnytsia 1 Stuka moved from Bohemia to Crimea 2 Adv.Fighters moved from 22 Sea Zone to 23 Sea Zone 1 Bomber moved from 22 Sea Zone to Leningrad 2 Stukas moved from 22 Sea Zone to Hamburg 4 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys, 1 HeavyTank and 1 Tank moved from Hamburg to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 2 Cruisers moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 2 Cruisers, 1 HeavyTank, 6 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 HeavyTank, 6 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad 1 Tank moved from Lorraine to Hamburg 4 Infantrys moved from Saxony to Hamburg 1 Infantry moved from Berlin to Saxony Place Units - Germans 1 Bunker, 2 HeavyTanks and 1 Infantry placed in Georgia 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 1 T.Boat placed in 22 Sea Zone 2 S.Submarines placed in 23 Sea Zone 4 ArmoredCars placed in Vinnytsia 4 Tanks placed in Leningrad 2 Elites and 1 Tank placed in Hamburg 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 3 Infantrys and 1 Stuka placed in Rhine 3 Infantrys placed in Kursk 1 Infantry placed in Berlin Turn Complete - Germans Germans collect 148 PUs; end with 207 PUsCombat Hit Differential Summary :
Germans : 2.83 AA fire in Moscow : : 0.17 Russians : 0.00Territory Summary for Germans :
Saxony : 1 Infantry Berlin : 1 AAGun, 1 Factory and 1 Infantry Rhine : 1 AAGun, 2 Artillerys, 1 Factory, 9 Infantrys, 1 Stuka and 1 Tank Bohemia : 1 Factory Bavaria : 1 AAGun and 1 Factory Hamburg : 1 AAGun, 2 Artillerys, 2 Elites, 1 Factory, 13 Infantrys, 2 Stukas and 2 Tanks Lithuania : 1 flag Donetsk : 1 Artillery, 3 Infantrys and 1 Tank Kiev : 1 flag Vinnytsia : 1 flag, 1 AAGun, 4 ArmoredCars, 1 Factory, 1 Infantry and 4 Tanks Stalingrad : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Moscow : 1 flag, 1 AAGun, 4 ArmoredCars, 1 Artillery, 1 Factory, 11 HeavyTanks, 5 Mech.Infs and 16 Tanks Kursk : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys Saratov : 1 flag, 1 Infantry Crimea : 1 flag, 2 Stukas Latvia : 1 flag Leningrad : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory, 1 HeavyTank, 6 Infantrys and 5 Tanks Estonia : 1 flag Smolensk : 1 flag Tula : 1 flag Georgia : 1 flag, 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 2 HeavyTanks, 3 Infantrys and 4 Mot.Infs Rostov : 2 ArmoredCars, 2 Artillerys, 4 Elites, 2 Infantrys and 2 Tanks Yaroslavl : 1 flag S.Karelia : 2 Artillerys, 4 Elites, 1 HeavyTank, 4 Infantrys, 4 Stukas and 3 Tanks Novgorod : 1 flag Minsk : 1 flag Paris : 1 flag, 1 AAGun, 1 Factory and 1 Tank Burgundy : 1 flag Lorraine : 1 flag Orleanais : 1 flag, 1 Artillery and 5 Infantrys Languedoc : 1 flag Brittany : 1 flag Normandy : 1 flag, 1 AAGun, 1 Factory and 15 Infantrys Picardy : 1 flag, 1 Artillery and 5 Infantrys S.Tunisia : 1 flag Krakow : 1 flag Warsaw : 1 flag, 1 Artillery, 1 Elite, 1 Factory and 2 Infantrys Nordland : 1 flag, 1 Infantry Stockholm : 1 flag Brest : 1 flag Middle Norrland : 1 flag, 2 Infantrys Danzig : 1 flag Hungary : 1 flag Belgium : 1 flag, 5 Infantrys Netherlands : 1 flag, 5 Infantrys 22 Sea Zone : 1 T.Boat 24 Sea Zone : 1 Battleship, 2 Cruisers, 2 Destroyers, 1 Submarine, 2 T.Boats and 4 Transports 23 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 2 S.Submarines and 3 SubmarinesProduction/PUs Summary :
Germans : 148 / 207 Russians : 44 / 0 Italians : 74 / 80 French : 18 / 14 Yamamoto : 74 / 78 Chinese : 30 / 31 Hisaichi : 67 / 72 British : 106 / 105 Anzac : 38 / 38 Dutch : 15 / 19 Finns : 20 / 20 Romanians : 18 / 18 Thai : 14 / 14 Americans : 121 / 123 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Russians 2 Infantrys moved from W.Iran to Azerbaijan 1 Infantry moved from Azerbaijan to Astrakhan 1 Infantry moved from Astrakhan to Kuybyshev 1 Infantry moved from Arkhangelsk to Vologda Russians take Vologda from Finns 1 Infantry moved from Gorky to Yaroslavl Russians take Yaroslavl from Germans 7 Infantrys moved from Arkhangelsk to Kirov 5 Infantrys moved from Kuybyshev to Ufa 2 Infantrys moved from Chimkent to Ufa 4 Infantrys moved from Perm to Sverdlovsk 2 Infantrys moved from Tashkent to Chimkent 1 Artillery, 1 HeavyTank, 8 Infantrys and 2 Tanks moved from N.Buryat Mongolia to Chita 2 Elites and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 5 Infantrys moved from Evenkia to Olyokminsk 1 Elite and 5 Infantrys moved from Sibirsky to Evenkia Combat - Russians Battle in Kirov Russians attack with 7 Infantrys Finns defend with 1 Mot.Inf Russians roll dice for 7 Infantrys in Kirov, round 2 : 2/7 hits, 1.17 expected hits Finns roll dice for 1 Mot.Inf in Kirov, round 2 : 0/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Finns lost in Kirov Russians win, taking Kirov from Finns with 7 Infantrys remaining. Battle score for attacker is 5 Casualties for Finns: 1 Mot.Inf Battle in Chita Russians attack with 1 Artillery, 1 HeavyTank, 8 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank Russians roll dice for 1 Artillery, 1 HeavyTank, 8 Infantrys and 2 Tanks in Chita, round 2 : 2/12 hits, 3.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chita, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians roll dice for 1 Artillery, 1 HeavyTank, 6 Infantrys and 2 Tanks in Chita, round 3 : 4/10 hits, 3.17 expected hits Hisaichi roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Artillery, 1 HeavyTank, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Russians: 3 Infantrys Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Russians Turn Complete - Russians Russians collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
Hisaichi : 1.33 Finns : -0.50 Russians : 0.17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Italians 1 Artillery, 4 Infantrys and 1 Tank moved from W.Morocco to Mauritania 1 HeavyTank moved from E.Morocco to Mauritania 4 Infantrys moved from W.Morocco to Mauritania 1 Artillery and 1 Infantry moved from Kordofan to Italian East Africa 2 ArmoredCars and 2 Tanks moved from Kordofan to Equatoria 1 HeavyTank moved from Darfur to Equatoria 4 Infantrys moved from Darfur to Equatoria 3 Infantrys moved from Darfur to French Equatorial Africa 2 ArmoredCars and 1 Tank moved from Kufra to French Equatorial Africa 1 Artillery moved from Kufra to Mersa Matruh 4 Infantrys moved from Tobruk to Mersa Matruh Purchase Units - Italians Italians buy 2 Artillerys, 1 Battleship, 1 Destroyer, 1 HeavyTank, 11 Infantrys, 1 S.Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - Italians Battle in Mauritania Italians attack with 1 Artillery, 1 HeavyTank, 8 Infantrys and 1 Tank Americans defend with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 1 Tank Italians roll dice for 1 Artillery, 1 HeavyTank, 8 Infantrys and 1 Tank in Mauritania, round 2 : 3/11 hits, 3.00 expected hits French roll dice for 1 ArmoredCar, 2 Artillerys, 1 Infantry and 1 Tank in Mauritania, round 2 : 1/5 hits, 1.67 expected hits 1 Artillery owned by the Americans, 1 Infantry owned by the Americans, 1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in Mauritania Italians roll dice for 1 Artillery, 1 HeavyTank, 7 Infantrys and 1 Tank in Mauritania, round 3 : 3/10 hits, 2.83 expected hits French roll dice for 1 Artillery and 1 Tank in Mauritania, round 3 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the Americans, 2 Infantrys owned by the Italians and 1 Tank owned by the Americans lost in Mauritania Italians win, taking Mauritania from French with 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 13 Casualties for Italians: 3 Infantrys Casualties for Americans: 1 ArmoredCar, 2 Artillerys, 1 Infantry and 1 Tank Battle in Italian East Africa Italians attack with 1 Artillery and 1 Infantry British defend with 1 Mech.Inf Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Mech.Inf in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Mech.Inf in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Mech.Inf in Italian East Africa, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 Mech.Inf in Italian East Africa, round 5 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Italian East Africa Italians win, taking Italian East Africa from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf Battle in French Equatorial Africa Italians attack with 2 ArmoredCars, 3 Infantrys and 1 Tank Americans defend with 2 ArmoredCars and 4 Infantrys Italians roll dice for 2 ArmoredCars, 3 Infantrys and 1 Tank in French Equatorial Africa, round 2 : 1/6 hits, 1.67 expected hits French roll dice for 2 ArmoredCars and 4 Infantrys in French Equatorial Africa, round 2 : 1/6 hits, 1.67 expected hits 1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in French Equatorial Africa Italians roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in French Equatorial Africa, round 3 : 1/5 hits, 1.50 expected hits French roll dice for 1 ArmoredCar and 4 Infantrys in French Equatorial Africa, round 3 : 1/5 hits, 1.50 expected hits 1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in French Equatorial Africa Italians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in French Equatorial Africa, round 4 : 2/4 hits, 1.33 expected hits French roll dice for 4 Infantrys in French Equatorial Africa, round 4 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Americans lost in French Equatorial Africa Italians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in French Equatorial Africa, round 5 : 1/4 hits, 1.33 expected hits French roll dice for 2 Infantrys in French Equatorial Africa, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in French Equatorial Africa Italians roll dice for 2 ArmoredCars and 1 Tank in French Equatorial Africa, round 6 : 1/3 hits, 1.17 expected hits French roll dice for 1 Infantry in French Equatorial Africa, round 6 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Italians and 1 Infantry owned by the Americans lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 6 Casualties for Italians: 1 ArmoredCar and 3 Infantrys Casualties for Americans: 2 ArmoredCars and 4 Infantrys Battle in Equatoria Italians attack with 2 ArmoredCars, 1 HeavyTank, 4 Infantrys and 2 Tanks Americans defend with 7 ArmoredCars, 1 Mech.Inf and 1 Tank Italians roll dice for 2 ArmoredCars, 1 HeavyTank, 4 Infantrys and 2 Tanks in Equatoria, round 2 : 1/9 hits, 3.00 expected hits British roll dice for 7 ArmoredCars, 1 Mech.Inf and 1 Tank in Equatoria, round 2 : 2/9 hits, 2.00 expected hits 2 Infantrys owned by the Italians and 1 ArmoredCar owned by the Americans lost in Equatoria Italians roll dice for 2 ArmoredCars, 1 HeavyTank, 2 Infantrys and 2 Tanks in Equatoria, round 3 : 3/7 hits, 2.67 expected hits British roll dice for 6 ArmoredCars, 1 Mech.Inf and 1 Tank in Equatoria, round 3 : 1/8 hits, 1.83 expected hits 1 Infantry owned by the Italians and 3 ArmoredCars owned by the Americans lost in Equatoria Italians roll dice for 2 ArmoredCars, 1 HeavyTank, 1 Infantry and 2 Tanks in Equatoria, round 4 : 2/6 hits, 2.50 expected hits British roll dice for 3 ArmoredCars, 1 Mech.Inf and 1 Tank in Equatoria, round 4 : 2/5 hits, 1.33 expected hits 1 ArmoredCar owned by the Italians, 1 Infantry owned by the Italians and 2 ArmoredCars owned by the Americans lost in Equatoria Italians roll dice for 1 ArmoredCar, 1 HeavyTank and 2 Tanks in Equatoria, round 5 : 0/4 hits, 2.00 expected hits British roll dice for 1 ArmoredCar, 1 Mech.Inf and 1 Tank in Equatoria, round 5 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 ArmoredCar, 1 HeavyTank and 2 Tanks in Equatoria, round 6 : 1/4 hits, 2.00 expected hits British roll dice for 1 ArmoredCar, 1 Mech.Inf and 1 Tank in Equatoria, round 6 : 0/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Americans lost in Equatoria Italians roll dice for 1 ArmoredCar, 1 HeavyTank and 2 Tanks in Equatoria, round 7 : 2/4 hits, 2.00 expected hits British roll dice for 1 Mech.Inf and 1 Tank in Equatoria, round 7 : 1/2 hits, 0.83 expected hits 1 ArmoredCar owned by the Italians, 1 Mech.Inf owned by the Americans and 1 Tank owned by the Americans lost in Equatoria Italians win, taking Equatoria from British with 1 HeavyTank and 2 Tanks remaining. Battle score for attacker is 23 Casualties for Italians: 2 ArmoredCars and 4 Infantrys Casualties for Americans: 7 ArmoredCars, 1 Mech.Inf and 1 Tank Battle in Mersa Matruh Italians attack with 1 Artillery and 4 Infantrys British defend with 1 ArmoredCar and 1 Elite Italians roll dice for 1 Artillery and 4 Infantrys in Mersa Matruh, round 2 : 1/5 hits, 1.17 expected hits British roll dice for 1 ArmoredCar and 1 Elite in Mersa Matruh, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the British lost in Mersa Matruh Italians roll dice for 1 Artillery and 4 Infantrys in Mersa Matruh, round 3 : 1/5 hits, 1.17 expected hits British roll dice for 1 Elite in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 ArmoredCar and 1 Elite Non Combat Move - Italians 1 Artillery and 1 Infantry moved from New Valley to Darfur 1 Artillery and 4 Infantrys moved from Kufra to Darfur 1 Tank moved from Tobruk to Darfur 2 Infantrys moved from Tobruk to Kufra 2 ArmoredCars and 1 Tank moved from Tripoli to Kufra 1 Artillery, 2 Infantrys and 1 Tank moved from Greece to 48 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 1 Infantry moved from Greece to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Tobruk 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone 1 Destroyer moved from 51 Sea Zone to 48 Sea Zone 1 T.Boat moved from 46 Sea Zone to 48 Sea Zone 1 Adv.Fighter moved from Tunis to E.Morocco 1 S.Submarine moved from 46 Sea Zone to 41 Sea Zone 4 Infantrys moved from Provence to 43 Sea Zone 4 Infantrys and 2 Transports moved from 43 Sea Zone to 41 Sea Zone 3 Infantrys moved from 41 Sea Zone to E.Morocco 1 Infantry moved from 41 Sea Zone to E.Morocco 2 Transports moved from 41 Sea Zone to 43 Sea Zone 2 ArmoredCars moved from Tunis to Tripoli 1 Tank moved from Tunis to S.Algeria Place Units - Italians 1 Battleship, 1 Destroyer and 1 T.Boat placed in 41 Sea Zone 1 HeavyTank placed in E.Morocco 4 Infantrys placed in Provence 1 Artillery and 3 Infantrys placed in Greece 1 S.Submarine placed in 46 Sea Zone 2 Infantrys placed in Tunis 1 Artillery and 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 83 PUs; end with 83 PUsCombat Hit Differential Summary :
Italians : -8.00 British : -4.17 French : -1.00Territory Summary for Italians :
Rome : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Italian East Africa : 1 Artillery and 1 Infantry Lombardy : 1 AAGun and 1 Factory Tobruk : 1 Artillery, 3 Infantrys and 1 Tank Kufra : 2 ArmoredCars, 2 Infantrys and 1 Tank Tripoli : 2 ArmoredCars Corsica : 1 flag Aquitaine : 1 flag Provence : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys N.Algeria : 1 flag Mauritania : 1 flag, 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank French Equatorial Africa : 1 flag, 1 ArmoredCar and 1 Tank E.Morocco : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Factory, 1 HeavyTank and 10 Infantrys W.Morocco : 1 flag, 1 Artillery and 4 Infantrys S.Algeria : 1 flag, 1 Tank N.Tunisia : 1 flag Tunis : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys New Valley : 1 flag, 1 Infantry Equatoria : 1 flag, 1 HeavyTank and 2 Tanks Darfur : 1 flag, 2 Artillerys, 5 Infantrys and 1 Tank Kordofan : 1 flag Mersa Matruh : 1 flag, 1 Artillery and 4 Infantrys Crete : 1 flag, 1 AAGun and 1 Infantry Croatia : 1 flag Greece : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys Serbia : 1 flag 43 Sea Zone : 2 Transports 41 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 1 S.Submarine, 1 T.Boat and 2 Transports 51 Sea Zone : 1 T.Boat 48 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 5 Destroyers, 1 T.Boat and 6 Transports 46 Sea Zone : 1 S.SubmarineProduction/PUs Summary :
Germans : 147 / 207 Russians : 50 / 50 Italians : 83 / 83 French : 14 / 14 Yamamoto : 74 / 78 Chinese : 30 / 31 Hisaichi : 64 / 72 British : 101 / 105 Anzac : 38 / 38 Dutch : 15 / 19 Finns : 18 / 20 Romanians : 18 / 18 Thai : 14 / 14 Americans : 121 / 123 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - French 2 Infantrys moved from Canarians to 30 Sea Zone 2 Infantrys and 1 Transport moved from 30 Sea Zone to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Rio de Oro 2 Infantrys and 1 Transport moved from 8 Sea Zone to 29 Sea Zone Purchase Units - French French buy 1 Adv.Fighter and 2 Infantrys; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 1 Adv.Fighter and 1 Infantry placed in Syria 1 Infantry placed in Churchill Turn Complete - French French collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Yamamoto 1 Artillery moved from Chubu to 84 Sea Zone 1 Infantry moved from Kyushu to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan 2 Fighters moved from Tokyo to 76 Sea Zone 1 Adv.Fighter moved from Tokyo to 86 Sea Zone 1 Fighter moved from Chubu to 86 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to Ayan 1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone 1 Bomber moved from Tokyo to 86 Sea Zone 2 Adv.Fighters moved from 110 Sea Zone to 111 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Elite, 10 Infantrys, 1 S.Submarine, 2 T.Boats and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 111 Sea Zone Yamamoto attack with 2 Adv.Fighters Anzac defend with 1 Submarine Yamamoto roll dice for 2 Adv.Fighters in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Anzac lost in 111 Sea Zone Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Battle in 86 Sea Zone Yamamoto attack with 2 Adv.Fighters, 1 Bomber and 1 Fighter Americans defend with 1 Submarine Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber and 1 Fighter in 86 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits 1 Submarine owned by the Americans lost in 86 Sea Zone Yamamoto win with 2 Adv.Fighters, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 76 Sea Zone Yamamoto attack with 2 Adv.Fighters and 2 Fighters Americans defend with 1 Submarine Yamamoto roll dice for 2 Adv.Fighters and 2 Fighters in 76 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in Ayan Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Americans defend with 2 ArmoredCars Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ayan, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 ArmoredCars in Ayan, round 2 : 2/2 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Americans lost in Ayan Yamamoto roll dice for 1 Adv.Fighter in Ayan, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 ArmoredCar in Ayan, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Americans lost in Ayan Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Artillery and 1 Infantry Casualties for Americans: 2 ArmoredCars Non Combat Move - Yamamoto 1 Adv.Fighter moved from Ayan to 85 Sea Zone 2 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from 76 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 76 Sea Zone to Tokyo 1 Fighter moved from 86 Sea Zone to Chubu 1 Bomber moved from 86 Sea Zone to Tokyo 1 Artillery and 2 Infantrys moved from Tokyo to 84 Sea Zone 1 Artillery and 2 Infantrys moved from Kwangtung to Hunan 4 Infantrys moved from Shanghai to Hunan 1 Tank moved from Hong Kong to Hunan 3 Infantrys moved from Hong Kong to Kwangtung 1 Elite moved from Hong Kong to Kwangtung 1 Artillery moved from Hong Kong to Kwangtung 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shanghai 3 Infantrys moved from Chahar to Shansi 1 Artillery, 1 Elite and 3 Infantrys moved from Malaya to S.Thailand 1 Infantry moved from Malaya to S.Thailand 2 Adv.Fighters moved from 111 Sea Zone to 110 Sea Zone 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Submarine moved from 85 Sea Zone to 86 Sea Zone Place Units - Yamamoto 1 S.Submarine and 2 T.Boats placed in 85 Sea Zone 1 Bunker placed in Tokyo 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Hong Kong 1 Artillery, 2 Infantrys and 1 Tank placed in Malaya 2 Infantrys placed in Chubu 1 Adv.Fighter and 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 74 PUsCombat Hit Differential Summary :
Yamamoto : 1.67 Russians : 1.50Territory Summary for Yamamoto :
Vladivostok : 1 flag N.French Indochina : 1 flag, 1 Infantry S.French Indochina : 1 flag Tokyo : 1 AAGun, 2 Adv.Fighters, 1 Bomber, 2 Bunkers, 1 Factory, 2 Fighters and 5 Infantrys Minamitori : 1 Infantry Ulithi : 1 Infantry Kwangsi : 1 flag Hokkaido : 1 Infantry Hainan : 1 flag Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Kyushu : 1 Infantry Chubu : 1 Bunker, 1 Factory, 1 Fighter and 5 Infantrys Fukien : 1 flag Shansi : 3 Infantrys Kwangtung : 1 flag, 1 Artillery, 1 Elite and 3 Infantrys Shanghai : 1 Artillery and 2 Infantrys Chahar : 1 Infantry Hunan : 1 flag, 2 Artillerys, 1 Bunker, 1 Elite, 20 Infantrys and 2 Tanks Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 3 Infantrys and 1 Tank Sumatra : 1 flag Celebes : 1 flag N.Thailand : 1 Tank S.Thailand : 1 Artillery, 1 Elite and 7 Infantrys Malaya : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank Truk : 1 flag Ponape : 1 flag Mindoro : 1 flag Woleai : 1 flag, 1 Infantry Manila : 1 flag 110 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 T.Boat and 4 Transports 85 Sea Zone : 4 Adv.Fighters, 1 Battleship, 2 Carriers, 9 Destroyers, 3 S.Submarines, 3 Submarines, 2 T.Boats and 2 Transports 75 Sea Zone : 1 Transport 84 Sea Zone : 1 B.Transport 86 Sea Zone : 1 Submarine and 1 T.Boat 76 Sea Zone : 1 Submarine and 1 T.BoatProduction/PUs Summary :
Germans : 147 / 207 Russians : 50 / 50 Italians : 83 / 83 French : 14 / 14 Yamamoto : 74 / 74 Chinese : 30 / 31 Hisaichi : 64 / 72 British : 101 / 105 Anzac : 38 / 38 Dutch : 15 / 19 Finns : 18 / 20 Romanians : 18 / 18 Thai : 14 / 14 Americans : 121 / 123 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Chinese 1 Infantry moved from Yunnan to N.French Indochina 1 Artillery and 1 Infantry moved from Yunnan to N.Thailand 2 Mech.Infs moved from Hupeh to Yunnan 2 Mech.Infs moved from Yunnan to N.Thailand 1 ArmoredCar moved from Hupeh to N.French Indochina 1 Infantry moved from Kweichow to N.French Indochina 1 Infantry moved from Szechwan to Kweichow 2 Infantrys moved from Suiyuan to Chahar 1 Infantry moved from Suiyuan to Chahar 1 Artillery and 3 Infantrys moved from Lanchow to Shensi 3 Infantrys moved from Ningsia to Suiyuan 3 Infantrys moved from Shensi to Suiyuan 4 Infantrys moved from Gobi Altai to Ningsia 5 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang 6 Infantrys moved from Hsining to E.Qinghai Purchase Units - Chinese Chinese buy 1 Bunker, 1 Elite and 11 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in N.French Indochina Chinese attack with 1 ArmoredCar and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 ArmoredCar and 2 Infantrys in N.French Indochina, round 2 : 0/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar and 2 Infantrys in N.French Indochina, round 3 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.French Indochina Chinese win, taking N.French Indochina from Yamamoto with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Chahar Chinese attack with 3 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 3 Infantrys in Chahar, round 2 : 1/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Chahar Chinese win, taking Chahar from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in N.Thailand Chinese attack with 1 Artillery, 1 Infantry and 2 Mech.Infs Hisaichi defend with 2 Infantrys; Yamamoto defend with 1 Tank Chinese roll dice for 1 Artillery, 1 Infantry and 2 Mech.Infs in N.Thailand, round 2 : 2/4 hits, 1.33 expected hits Thai roll dice for 2 Infantrys and 1 Tank in N.Thailand, round 2 : 3/3 hits, 1.17 expected hits 1 Mech.Inf owned by the Chinese, 2 Infantrys owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in N.Thailand Chinese roll dice for 1 Mech.Inf in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Tank in N.Thailand, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Mech.Inf in N.Thailand, round 4 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Tank in N.Thailand, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in N.Thailand Chinese win, taking N.Thailand from Thai with 1 Mech.Inf remaining. Battle score for attacker is -3 Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Mech.Inf Casualties for Hisaichi: 2 Infantrys Casualties for Yamamoto: 1 Tank Non Combat Move - Chinese 1 Elite and 1 Infantry moved from Szechwan to Hupeh Place Units - Chinese 1 Bunker, 1 Elite and 2 Infantrys placed in Hupeh 6 Infantrys placed in Hsining 3 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Hisaichi : -0.33 Yamamoto : -0.67 Chinese : 1.17 Thai : 0.83 -
TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Hisaichi 1 Infantry moved from Khabarovsk to Ayan Hisaichi take Ayan from Russians 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Okhotsk Hisaichi take Okhotsk from Russians 1 Artillery and 4 Infantrys moved from Heilungchiang to Chita 4 Tanks moved from Heilungchiang to Chita 1 Tank moved from Peking to Chita 1 Tank moved from Liaoning to Chita 1 Bomber moved from Changchun to Chita 1 Artillery and 1 Infantry moved from Peking to Chahar 1 Infantry moved from Shantung to Chahar 1 Infantry moved from Shantung to Chahar 2 Adv.Fighters moved from 84 Sea Zone to Chahar 2 Artillerys, 2 Infantrys and 1 Tank moved from Shansi to Suiyuan 1 Tank moved from Shantung to Suiyuan 1 Adv.Fighter and 1 Fighter moved from Peking to Suiyuan 1 Tank moved from Shantung to Suiyuan 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Hisaichi take Flores from Dutch 1 Elite moved from Lombok to Java 1 Artillery moved from Lombok to Java 1 Fighter moved from Sumatra to Java 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 2 Adv.Fighters moved from 110 Sea Zone to Java 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from Mindanao to 111 Sea Zone 2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 1 Adv.Fighter moved from Davao to 107 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 14 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 107 Sea Zone Hisaichi attack with 1 Adv.Fighter Anzac defend with 1 Submarine Hisaichi roll dice for 1 Adv.Fighter in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Anzac lost in 107 Sea Zone Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Battle in Java Hisaichi attack with 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys Anzac defend with 3 Artillerys and 2 Marines Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the Anzac lost in Java Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys in Java, round 2 : 6/9 hits, 3.17 expected hits Dutch roll dice for 2 Artillerys and 2 Marines in Java, round 2 : 0/4 hits, 1.33 expected hits 2 Artillerys owned by the Anzac and 2 Marines owned by the Anzac lost in Java Hisaichi win, taking Java from Dutch with 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 20 Casualties for Anzac: 3 Artillerys and 2 Marines Battle in Suiyuan Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks Chinese defend with 7 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks in Suiyuan, round 2 : 1/9 hits, 3.67 expected hits Chinese roll dice for 7 Infantrys in Suiyuan, round 2 : 1/7 hits, 2.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 1 Infantry and 3 Tanks in Suiyuan, round 3 : 2/8 hits, 3.33 expected hits Chinese roll dice for 6 Infantrys in Suiyuan, round 3 : 2/6 hits, 2.00 expected hits 1 Infantry owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Suiyuan Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Tanks in Suiyuan, round 4 : 5/6 hits, 2.67 expected hits Chinese roll dice for 4 Infantrys in Suiyuan, round 4 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Adv.Fighter, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Artillerys and 2 Infantrys Casualties for Chinese: 7 Infantrys Battle in Chahar Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 3 Infantrys Chinese defend with 3 Infantrys Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 3 Infantrys in Chahar, round 2 : 0/6 hits, 2.00 expected hits Chinese roll dice for 3 Infantrys in Chahar, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 3 Infantrys in Chahar, round 3 : 3/6 hits, 2.00 expected hits Chinese roll dice for 3 Infantrys in Chahar, round 3 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 2 Adv.Fighters, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 3 Infantrys Battle in Chita Hisaichi attack with 1 Artillery, 1 Bomber, 4 Infantrys and 6 Tanks Russians defend with 1 Artillery, 1 HeavyTank, 5 Infantrys and 2 Tanks Hisaichi roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 6 Tanks in Chita, round 2 : 4/12 hits, 4.83 expected hits Russians roll dice for 1 Artillery, 1 HeavyTank, 5 Infantrys and 2 Tanks in Chita, round 2 : 2/9 hits, 3.67 expected hits 4 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 6 Tanks in Chita, round 3 : 4/10 hits, 4.50 expected hits Russians roll dice for 1 Artillery, 1 HeavyTank, 1 Infantry and 2 Tanks in Chita, round 3 : 5/5 hits, 2.33 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians, 2 Tanks owned by the Hisaichi, 2 Tanks owned by the Russians, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Hisaichi roll dice for 1 Bomber and 4 Tanks in Chita, round 4 : 3/5 hits, 2.67 expected hits Russians roll dice for 1 HeavyTank in Chita, round 4 : 1/1 hits, 0.67 expected hits 1 Tank owned by the Hisaichi and 1 HeavyTank owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Bomber and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery, 4 Infantrys and 3 Tanks Casualties for Russians: 1 Artillery, 1 HeavyTank, 5 Infantrys and 2 Tanks Non Combat Move - Hisaichi 1 Bomber moved from Chita to Changchun 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery and 3 Infantrys moved from Liaoning to Heilungchiang 2 Adv.Fighters moved from Chahar to 84 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Suiyuan to Peking 1 Infantry moved from 84 Sea Zone to Shantung 1 S.Submarine and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from 107 Sea Zone to Davao 1 Infantry moved from Davao to Mindanao 1 Infantry moved from Davao to Mindanao 2 Adv.Fighters moved from Java to 110 Sea Zone 1 Fighter moved from Java to Sumatra 2 Infantrys moved from Malaya to S.Thailand 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Malaya Place Units - Hisaichi 1 Artillery and 2 Infantrys placed in Peking 1 Cruiser placed in 110 Sea Zone 1 Artillery and 2 Infantrys placed in Banjarmasin 1 Adv.Fighter and 3 Infantrys placed in Davao 3 Infantrys and 1 Tank placed in Liaoning 4 Infantrys and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Hisaichi : 0.00 Chinese : -3.67 Russians : 1.33 Dutch : -1.33Territory Summary for Hisaichi :
Okhotsk : 1 flag, 1 Infantry Koryakia : 1 flag Chita : 1 flag, 3 Tanks Ayan : 1 flag, 1 Infantry Khabarovsk : 1 flag Shansi : 1 flag Suiyuan : 1 flag, 3 Tanks Shanghai : 1 flag Kiangsi : 1 flag Chahar : 1 flag, 1 Artillery and 3 Infantrys Anhwei : 1 flag, 1 Infantry Liaoning : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank Peking : 1 flag, 1 Adv.Fighter, 1 Artillery, 2 Bunkers, 1 Factory, 1 Fighter and 2 Infantrys Shantung : 1 flag, 1 Infantry Changchun : 1 Bomber, 1 Factory, 4 Infantrys and 2 Tanks Heilungchiang : 1 Artillery, 1 Bunker, 3 Infantrys and 1 Tank Jilolo : 1 flag Aroe : 1 flag East And South Borneo : 1 flag Sumatra : 1 Fighter and 5 Infantrys Banjarmasin : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Flores : 1 flag, 1 Infantry Lombok : 1 flag, 1 Infantry Java : 1 flag, 2 Artillerys, 1 Elite and 3 Infantrys S.Thailand : 4 Infantrys Malaya : 2 Infantrys Samar : 1 flag Palawan : 1 flag Davao : 1 flag, 1 AAGun, 2 Adv.Fighters, 1 Factory and 5 Infantrys Panay : 1 flag Mindanao : 1 flag, 3 Infantrys 112 Sea Zone : 1 T.Boat 110 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Submarines and 3 Transports 111 Sea Zone : 1 T.Boat 85 Sea Zone : 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 1 S.Submarine, 3 Submarines and 1 T.Boat 75 Sea Zone : 1 T.Boat 84 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers, 1 T.Boat and 5 TransportsProduction/PUs Summary :
Germans : 147 / 207 Russians : 44 / 50 Italians : 83 / 83 French : 16 / 14 Yamamoto : 72 / 74 Chinese : 30 / 34 Hisaichi : 75 / 75 British : 101 / 105 Anzac : 38 / 38 Dutch : 12 / 19 Finns : 18 / 20 Romanians : 18 / 18 Thai : 12 / 14 Americans : 121 / 123 -
TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - British 1 Submarine moved from 21 Sea Zone to 22 Sea Zone 4 Fighters moved from 21 Sea Zone to 22 Sea Zone 1 Bomber moved from Manchester to 22 Sea Zone 3 Transports moved from 5 Sea Zone to 11 Sea Zone 1 Artillery and 5 Infantrys moved from Scotland to 11 Sea Zone 1 Artillery, 5 Infantrys and 3 Transports moved from 11 Sea Zone to 5 Sea Zone 1 Cruiser and 1 S.Submarine moved from 5 Sea Zone to 11 Sea Zone 2 Infantrys moved from Manchester to 11 Sea Zone 1 Cruiser, 2 Infantrys and 1 S.Submarine moved from 11 Sea Zone to 5 Sea Zone 2 Infantrys moved from Finnmark to Nordland 1 Artillery moved from 5 Sea Zone to Nordland 6 Infantrys moved from 5 Sea Zone to Finnmark 1 Infantry moved from 5 Sea Zone to Nordland 1 Mech.Inf moved from Kenya to Equatoria 1 Infantry moved from Belgian Congo to Equatoria 2 Mech.Infs moved from Rhodesia to Equatoria 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Italian East Africa 1 Artillery moved from 57 Sea Zone to Italian East Africa 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Artillery moved from Lower Egypt to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to Italian East Africa 1 Infantry moved from Nubia to Kordofan British take Kordofan from Italians 1 Cruiser moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Cruiser and 1 Infantry moved from 56 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Nubia 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Artillery moved from Cairo to 56 Sea Zone 1 Artillery and 1 Infantry moved from 56 Sea Zone to Mersa Matruh 2 ArmoredCars moved from Cairo to Mersa Matruh 1 Tank moved from Cairo to Mersa Matruh 1 Cruiser moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Tank moved from Cairo to Mersa Matruh 1 Infantry moved from Cairo to Lower Egypt 1 ArmoredCar, 1 Artillery and 5 Tanks moved from Erzurum to W.Iran 1 Mech.Inf moved from Cape Town to Kenya 1 Mech.Inf moved from Cape Town to Belgian Congo 1 S.Bomber moved from Vancouver to 76 Sea Zone 4 Artillerys and 14 Infantrys moved from Burma to Assam 4 Artillerys and 4 Infantrys moved from Bihar to Assam 6 Infantrys moved from Hyderabad to Bihar 7 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Baluchistan 2 Infantrys moved from Bombay to Rajputana 1 S.Submarine moved from 88 Sea Zone to 76 Sea Zone 2 Infantrys moved from British Columbia to Yukon 1 Tank moved from Cairo to New Valley Purchase Units - British British buy 2 ArmoredCars, 6 Artillerys, 2 Bunkers, 1 Elite, 13 Infantrys, 2 Mech.Infs, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Italian East Africa British attack with 2 Artillerys and 2 Infantrys Italians defend with 1 Artillery and 1 Infantry British roll dice for 1 Cruiser in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 Artillerys and 2 Infantrys in Italian East Africa, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa British roll dice for 2 Artillerys and 1 Infantry in Italian East Africa, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Artillery in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Italian East Africa British win, taking Italian East Africa from Italians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery and 1 Infantry Battle in Equatoria British attack with 1 Infantry and 3 Mech.Infs Italians defend with 1 HeavyTank and 2 Tanks British roll dice for 1 Infantry and 3 Mech.Infs in Equatoria, round 2 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 HeavyTank and 2 Tanks in Equatoria, round 2 : 2/3 hits, 1.67 expected hits 1 HeavyTank owned by the Italians, 2 Tanks owned by the Italians, 1 Infantry owned by the British and 1 Mech.Inf owned by the British lost in Equatoria British win, taking Equatoria from Italians with 2 Mech.Infs remaining. Battle score for attacker is 9 Casualties for British: 1 Infantry and 1 Mech.Inf Casualties for Italians: 1 HeavyTank and 2 Tanks Battle in 76 Sea Zone British attack with 1 S.Bomber and 1 S.Submarine Yamamoto defend with 1 Submarine and 1 T.Boat British roll dice for 1 S.Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 S.Bomber in 76 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Yamamoto roll dice for 1 T.Boat in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 S.Submarine owned by the British and 1 T.Boat owned by the Yamamoto lost in 76 Sea Zone 1 Submarine owned by the Yamamoto Submerged British win with 1 S.Bomber remaining. Battle score for attacker is -4 Casualties for British: 1 S.Submarine Casualties for Yamamoto: 1 T.Boat Battle in 22 Sea Zone British attack with 1 Bomber, 4 Fighters and 1 Submarine Germans defend with 1 T.Boat British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Bomber and 4 Fighters in 22 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the British and 1 T.Boat owned by the Germans lost in 22 Sea Zone British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is -1 Casualties for British: 1 Submarine Casualties for Germans: 1 T.Boat Battle in 51 Sea Zone British attack with 1 Cruiser Italians defend with 1 T.Boat British roll dice for 1 Cruiser in 51 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Cruiser in 51 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 T.Boat in 51 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Italians lost in 51 Sea Zone British win with 1 Cruiser remaining. Battle score for attacker is 6 Casualties for Italians: 1 T.Boat Battle in Mersa Matruh British attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks Italians defend with 1 Artillery and 4 Infantrys British roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 1/7 hits, 2.50 expected hits Italians roll dice for 1 Artillery and 4 Infantrys in Mersa Matruh, round 2 : 2/5 hits, 1.67 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh British roll dice for 2 ArmoredCars, 1 Artillery and 2 Tanks in Mersa Matruh, round 3 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 Artillery and 3 Infantrys in Mersa Matruh, round 3 : 1/4 hits, 1.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 1 ArmoredCar, 1 Artillery and 2 Tanks in Mersa Matruh, round 4 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 4 : 2/3 hits, 1.00 expected hits 1 ArmoredCar owned by the British, 2 Infantrys owned by the Italians and 1 Artillery owned by the British lost in Mersa Matruh British roll dice for 2 Tanks in Mersa Matruh, round 5 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 Artillery in Mersa Matruh, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 2 Tanks remaining. Battle score for attacker is -4 Casualties for British: 2 ArmoredCars, 1 Artillery and 2 Infantrys Casualties for Italians: 1 Artillery and 4 Infantrys Battle in Nordland British attack with 1 Artillery and 3 Infantrys Germans defend with 1 Infantry British roll dice for 1 Cruiser in Nordland, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 3 Infantrys in Nordland, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Nordland British win, taking Nordland from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in New Valley British attack with 1 Tank Italians defend with 1 Infantry British roll dice for 1 Tank in New Valley, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in New Valley, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Infantry in New Valley, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in New Valley Italians win with no units remaining. Battle score for attacker is -3 Casualties for British: 1 Tank Casualties for Italians: 1 Infantry Non Combat Move - British 4 Fighters moved from 22 Sea Zone to 21 Sea Zone 1 Submarine moved from 21 Sea Zone to 22 Sea Zone 1 Bomber moved from 22 Sea Zone to Manchester 1 S.Bomber moved from 76 Sea Zone to Wake Place Units - British 1 Bunker placed in W.Iran 1 Bunker placed in Cairo 4 Artillerys and 1 Infantry placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 2 Submarines placed in 21 Sea Zone 2 Mech.Infs placed in Cape Town 1 ArmoredCar, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Cairo 1 ArmoredCar, 1 Artillery and 1 Tank placed in W.Iran 2 Infantrys placed in Manchester 1 Infantry placed in London Turn Complete - British British collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : 0.50 British : -1.50 Italians : 1.00 Yamamoto : 0.50 -
TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Anzac 1 Cruiser moved from 67 Sea Zone to 70 Sea Zone 3 S.Submarines moved from 67 Sea Zone to 70 Sea Zone 4 Infantrys moved from New South Wales to 70 Sea Zone 1 Marine moved from Broome to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 1 Artillery and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Elite moved from Townsville to 113 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Marine moved from Townsville to 113 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery moved from West Papua to 113 Sea Zone 1 Infantry moved from Merauke to 113 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Merauke to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Cruiser, 4 Infantrys and 3 S.Submarines moved from 70 Sea Zone to 67 Sea Zone 1 Destroyer moved from 67 Sea Zone to 65 Sea Zone 3 Artillerys, 1 Elite, 7 Infantrys and 2 Marines moved from 67 Sea Zone to Java 1 Destroyer moved from 67 Sea Zone to 112 Sea Zone 2 Fighters moved from 67 Sea Zone to 112 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 1 Infantry moved from New South Wales to South Australia 2 Infantrys moved from Canberra to New South Wales Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Battleship, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 112 Sea Zone Anzac attack with 1 Destroyer and 2 Fighters Hisaichi defend with 1 T.Boat Anzac roll dice for 1 Destroyer and 2 Fighters in 112 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Hisaichi lost in 112 Sea Zone Anzac win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Battle in Java Anzac attack with 3 Artillerys, 1 Elite, 7 Infantrys and 2 Marines Hisaichi defend with 2 Artillerys, 1 Elite and 3 Infantrys Anzac roll dice for 3 Battleships and 1 Cruiser in Java, round 2 : 3/4 hits, 2.50 expected hits 3 Infantrys owned by the Hisaichi lost in Java Anzac roll dice for 3 Artillerys, 1 Elite, 7 Infantrys and 2 Marines in Java, round 2 : 7/13 hits, 4.00 expected hits Hisaichi roll dice for 2 Artillerys and 1 Elite in Java, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Anzac, 1 Elite owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 3 Artillerys, 1 Elite, 5 Infantrys and 2 Marines remaining. Battle score for attacker is 13 Casualties for Hisaichi: 2 Artillerys, 1 Elite and 3 Infantrys Casualties for Anzac: 2 Infantrys Non Combat Move - Anzac 2 Fighters moved from 112 Sea Zone to 67 Sea Zone Place Units - Anzac 1 Battleship placed in 67 Sea Zone 1 Artillery and 1 Elite placed in Broome 1 Artillery and 2 Infantrys placed in Townsville 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Hisaichi : 0.83 Anzac : 3.50 -
TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Dutch 2 Transports moved from 36 Sea Zone to 35 Sea Zone 1 Infantry and 2 Tanks moved from Bahia to 35 Sea Zone 1 Infantry, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 1 Transport moved from 36 Sea Zone to 32 Sea Zone 1 Infantry and 2 Tanks moved from 36 Sea Zone to Liberia Purchase Units - Dutch Dutch buy 2 Artillerys and 1 Marine; Remaining resources: 8 PUs; Non Combat Move - Dutch 3 Marines moved from Suriname to Amazon Place Units - Dutch 2 Artillerys and 1 Marine placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Finns 1 Artillery and 2 Infantrys moved from S.Karelia to Vologda 1 Artillery and 1 Infantry moved from S.Karelia to Yaroslavl 1 Tank moved from S.Karelia to Vologda 1 Tank moved from S.Karelia to Yaroslavl 1 Fighter moved from S.Karelia to Yaroslavl Purchase Units - Finns Finns buy 1 Elite, 3 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Vologda Finns attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vologda, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vologda Finns win, taking Vologda from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Yaroslavl Finns attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Yaroslavl, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Yaroslavl Finns win, taking Yaroslavl from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Oulu 2 Infantrys moved from Helsinki to Tampere 1 Artillery moved from Helsinki to Tampere 1 Tank moved from Helsinki to Oulu 2 Tanks moved from S.Karelia to Oulu 1 Fighter moved from Yaroslavl to S.Karelia Place Units - Finns 1 Elite, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Finns : -0.83 Russians : -0.67Territory Summary for Finns :
Vologda : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank Murmansk : 1 flag Yaroslavl : 1 flag, 1 Artillery, 1 Infantry and 1 Tank S.Karelia : 1 flag, 1 AAGun and 1 Fighter N.Karelia : 1 flag Helsinki : 1 Adv.Fighter, 1 Elite, 1 Factory, 3 Infantrys, 1 Mech.Inf and 1 Tank Oulu : 2 ArmoredCars, 1 Artillery, 2 Elites, 1 Infantry and 5 Tanks Tampere : 1 Artillery and 2 Infantrys Lapland : 1 Infantry 24 Sea Zone : 1 Destroyer, 1 Submarine and 1 TransportProduction/PUs Summary :
Germans : 146 / 207 Russians : 42 / 50 Italians : 77 / 83 French : 16 / 14 Yamamoto : 72 / 74 Chinese : 30 / 34 Hisaichi : 73 / 75 British : 108 / 108 Anzac : 38 / 38 Dutch : 14 / 22 Finns : 20 / 20 Romanians : 18 / 18 Thai : 12 / 14 Americans : 121 / 123





