here it is. newenr85 v mike G40 start.tsvg I tend to just play local mode and manually post turns. it means we won’t be able to verify our opponent’s dice. since we are both using gmail we don’t get the dice results anyway. I believe a proton email will work but I just have not been too concerned enough to switch.
W@W captain walker (axis) vs dawgoneit
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 Artillery moved from N.Thailand to S.Thailand 1 Fighter moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry, 1 Submarine and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Destroyer moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to West Borneo 1 Infantry moved from 110 Sea Zone to Java Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 1 Fighter and 1 Infantry French defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 2/3 hits, 1.00 expected hits French roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in S.Thailand Thai win, taking S.Thailand from French with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery Battle in 110 Sea Zone Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports British defend with 1 Destroyer Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Thai lost in 110 Sea Zone Thai roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the British and 1 Submarine owned by the Thai lost in 110 Sea Zone Thai win with 1 Destroyer, 1 T.Boat and 1 Transport remaining. Battle score for attacker is -5 Casualties for Thai: 1 Submarine and 1 Transport Casualties for British: 1 Destroyer Battle in West Borneo Battle in Java Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
British : 1.33 French : -0.33 Thai : 0.67Territory Summary for Thai :
West Borneo : 1 flag, 1 Infantry Java : 1 flag, 1 Infantry N.Thailand : 1 Infantry S.Thailand : 1 Artillery and 1 Infantry Bangkok : 1 AAGun, 3 Artillerys, 1 Factory, 1 Fighter, 4 Infantrys and 1 Tank 110 Sea Zone : 1 Destroyer, 1 T.Boat and 1 TransportProduction/PUs Summary :
Germans : 65 / 65 Russians : 101 / 113 Italians : 57 / 60 French : 47 / 51 Yamamoto : 55 / 61 Chinese : 34 / 43 Hisaichi : 60 / 60 British : 95 / 95 Anzac : 37 / 37 Dutch : 23 / 28 Finns : 12 / 12 Romanians : 12 / 12 Thai : 15 / 15 Americans : 93 / 50 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 2 Carriers and 2 Fighters moved from 118 Sea Zone to 98 Sea Zone 2 Fighters moved from 98 Sea Zone to 91 Sea Zone 1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone 1 Fighter moved from Manila to Banjarmasin 1 Artillery and 1 Infantry moved from Manila to Mindoro 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Tank moved from South Atlantic USA to E.Mexico 1 Artillery and 2 Infantrys moved from Southwest USA to W.Mexico 1 Artillery, 2 Infantrys and 2 Tanks moved from San Francisco to W.Mexico 1 Tank moved from Southwest USA to E.Mexico 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 1 Submarine moved from 71 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia 1 Transport moved from 83 Sea Zone to 80 Sea Zone 1 Artillery and 1 Infantry moved from Northwest USA to 80 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 80 Sea Zone to 74 Sea Zone 1 Artillery and 1 Infantry moved from 74 Sea Zone to Alaska 1 Tank moved from Northwest USA to E.Mexico 2 Carriers, 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 1 Fighter moved from Washington to 13 Sea Zone 1 Bomber moved from South Central USA to 13 Sea Zone 3 Infantrys moved from Washington to Northeast USA 1 Infantry moved from Northeast USA to South Atlantic USA 1 Infantry moved from South Atlantic USA to 25 Sea Zone 1 Infantry moved from North Central USA to South Central USA 1 Transport moved from 83 Sea Zone to 100 Sea Zone 1 Infantry moved from 25 Sea Zone to Central America 3 Infantrys moved from Colombia to Central America 1 Bomber moved from North Central USA to 13 Sea Zone Purchase Units - Americans Americans buy 1 B.Transport, 1 Bomber, 1 Cruiser, 1 Destroyer and 1 Fighter; Remaining resources: 0 PUs; Combat - Americans Battle in W.Mexico Americans attack with 2 Artillerys, 4 Infantrys and 2 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in W.Mexico, round 2 : 2/8 hits, 2.67 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Neutral: 1 Infantry and 1 Tank Battle in 13 Sea Zone Americans attack with 2 Bombers and 1 Fighter Germans defend with 1 Submarine Americans roll dice for 2 Bombers and 1 Fighter in 13 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 1 Submarine owned by the Germans lost in 13 Sea Zone Americans win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 91 Sea Zone Americans attack with 1 Bomber, 2 Carriers, 3 Destroyers, 4 Fighters and 2 Submarines Yamamoto defend with 5 Submarines Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 Bomber, 2 Carriers, 3 Destroyers and 4 Fighters in 91 Sea Zone, round 2 : 6/10 hits, 3.33 expected hits 1 Submarine owned by the Americans and 5 Submarines owned by the Yamamoto lost in 91 Sea Zone Americans win with 1 Bomber, 2 Carriers, 3 Destroyers, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 28 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 5 Submarines Battle in Mindoro Americans attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Mindoro, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Mindoro, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindoro Americans roll dice for 1 Artillery in Mindoro, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Mindoro, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Mindoro, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Mindoro, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Mindoro Hisaichi win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in E.Mexico Americans attack with 1 Infantry and 4 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 4 Tanks in E.Mexico, round 2 : 0/5 hits, 2.17 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry and 4 Tanks in E.Mexico, round 3 : 2/5 hits, 2.17 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Central America Americans attack with 4 Infantrys Neutral defend with 1 Infantry Americans roll dice for 4 Infantrys in Central America, round 2 : 1/4 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 2 Bombers and 1 Fighter moved from 13 Sea Zone to South Atlantic USA 2 Bombers moved from South Atlantic USA to Southwest USA 1 Infantry moved from Kauai to Oahu 1 Artillery moved from Oahu to Pearl Harbor 1 Fighter moved from Palmyra to Pearl Harbor 1 Fighter moved from South Atlantic USA to Southwest USA 1 Bomber moved from 91 Sea Zone to Pearl Harbor Place Units - Americans 1 B.Transport placed in 91 Sea Zone 1 Cruiser placed in 91 Sea Zone 1 Destroyer placed in 91 Sea Zone 1 Bomber and 1 Fighter placed in San Francisco Turn Complete - Americans Americans collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Neutral : -1.83 Hisaichi : 1.00 Yamamoto : -0.67 Americans : 1.33 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 2 Infantrys and 2 Tanks moved from Languedoc to Burgundy 2 Artillerys, 10 Infantrys and 8 Tanks moved from Lorraine to Burgundy 1 Infantry moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 3 Artillerys, 7 Infantrys and 1 Tank moved from Krakow to Vinnytsia 3 Tanks moved from Krakow to Vinnytsia 3 Artillerys, 4 Infantrys and 2 Tanks moved from Danzig to Warsaw 1 Tank moved from Hungary to Warsaw 1 Fighter moved from Bohemia to Vinnytsia 1 Bomber moved from Helsinki to Latvia 3 Infantrys moved from 24 Sea Zone to Lapland 2 Infantrys moved from 24 Sea Zone to Latvia 1 Fighter moved from Helsinki to Lapland 1 Fighter moved from Helsinki to Lapland 1 Infantry moved from Kufra to New Valley Germans take New Valley from British 1 Infantry moved from Kufra to Darfur 2 Tanks moved from S.Tunisia to Hun 2 ArmoredCars and 2 Tanks moved from Rhine to Burgundy 2 ArmoredCars moved from Bavaria to Burgundy 1 Tank moved from Bavaria to Burgundy Purchase Units - Germans Germans buy 2 Artillerys, 8 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Lapland Germans attack with 2 Fighters and 3 Infantrys Russians defend with 1 Tank Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 Fighters and 3 Infantrys in Lapland, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 Tank in Lapland, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Vinnytsia Germans attack with 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks Russians defend with 1 Infantry Germans roll dice for 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks in Vinnytsia, round 2 : 3/15 hits, 5.00 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Burgundy Germans attack with 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks French defend with 1 Infantry Germans roll dice for 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks in Burgundy, round 2 : 8/31 hits, 10.83 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Warsaw Germans attack with 3 Artillerys, 4 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 3 Artillerys, 4 Infantrys and 3 Tanks in Warsaw, round 2 : 4/10 hits, 3.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 3 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Latvia Germans attack with 1 Bomber and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Bomber moved from Latvia to Helsinki 2 Fighters moved from Lapland to Helsinki 2 Submarines moved from 5 Sea Zone to 22 Sea Zone 2 Infantrys and 2 Stukas moved from Rhine to Lorraine 6 Infantrys moved from Silesia to Krakow 1 Artillery moved from Hungary to Krakow 1 Artillery and 2 Infantrys moved from Hungary to E.Romania 1 Fighter moved from Vinnytsia to Krakow 2 Artillerys and 4 Infantrys moved from Saxony to Pomerania Place Units - Germans 4 Mech.Infs placed in Rhine 3 Mech.Infs placed in Bavaria 1 Artillery and 4 Infantrys placed in Bohemia 1 Artillery and 4 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : -5.83 Neutral : 1.00 French : -0.33 Russians : -1.17Territory Summary for Germans :
East Prussia : 2 Infantrys and 1 Tank Pomerania : 2 Artillerys and 4 Infantrys Berlin : 1 AAGun and 1 Factory Rhine : 1 AAGun, 1 Factory and 4 Mech.Infs Bohemia : 1 Artillery, 1 Factory and 4 Infantrys Bavaria : 1 AAGun, 1 Factory and 3 Mech.Infs Hamburg : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Vinnytsia : 1 flag, 3 Artillerys, 7 Infantrys and 4 Tanks Latvia : 1 flag, 2 Infantrys Hun : 2 Tanks Burgundy : 1 flag, 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks Lorraine : 1 flag, 2 Infantrys and 2 Stukas Languedoc : 1 flag S.Tunisia : 1 flag New Valley : 1 flag, 1 Infantry Darfur : 1 Infantry Helsinki : 1 Bomber and 2 Fighters Lapland : 3 Infantrys E.Romania : 1 Artillery and 2 Infantrys Krakow : 1 flag, 1 AAGun, 1 Artillery, 1 Fighter and 6 Infantrys Warsaw : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory, 2 Infantrys and 3 Tanks Danzig : 1 flag Hungary : 1 flag 22 Sea Zone : 2 Submarines 24 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports 23 Sea Zone : 1 T.Boat 31 Sea Zone : 2 Submarines 43 Sea Zone : 1 Destroyer and 2 Transports 34 Sea Zone : 2 SubmarinesProduction/PUs Summary :
Germans : 78 / 78 Russians : 93 / 113 Italians : 57 / 60 French : 45 / 51 Yamamoto : 55 / 61 Chinese : 34 / 43 Hisaichi : 60 / 60 British : 94 / 95 Anzac : 37 / 37 Dutch : 23 / 28 Finns : 14 / 12 Romanians : 12 / 12 Thai : 15 / 15 Americans : 99 / 99 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 2 Infantrys and 2 Tanks moved from Languedoc to Burgundy 2 Artillerys, 10 Infantrys and 8 Tanks moved from Lorraine to Burgundy 1 Infantry moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 3 Artillerys, 7 Infantrys and 1 Tank moved from Krakow to Vinnytsia 3 Tanks moved from Krakow to Vinnytsia 3 Artillerys, 4 Infantrys and 2 Tanks moved from Danzig to Warsaw 1 Tank moved from Hungary to Warsaw 1 Fighter moved from Bohemia to Vinnytsia 1 Bomber moved from Helsinki to Latvia 3 Infantrys moved from 24 Sea Zone to Lapland 2 Infantrys moved from 24 Sea Zone to Latvia 1 Fighter moved from Helsinki to Lapland 1 Fighter moved from Helsinki to Lapland 1 Infantry moved from Kufra to New Valley Germans take New Valley from British 1 Infantry moved from Kufra to Darfur 2 Tanks moved from S.Tunisia to Hun 2 ArmoredCars and 2 Tanks moved from Rhine to Burgundy 2 ArmoredCars moved from Bavaria to Burgundy 1 Tank moved from Bavaria to Burgundy Purchase Units - Germans Germans buy 2 Artillerys, 8 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Lapland Germans attack with 2 Fighters and 3 Infantrys Russians defend with 1 Tank Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 Fighters and 3 Infantrys in Lapland, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 Tank in Lapland, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Vinnytsia Germans attack with 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks Russians defend with 1 Infantry Germans roll dice for 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks in Vinnytsia, round 2 : 3/15 hits, 5.00 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Burgundy Germans attack with 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks French defend with 1 Infantry Germans roll dice for 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks in Burgundy, round 2 : 8/31 hits, 10.83 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Warsaw Germans attack with 3 Artillerys, 4 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 3 Artillerys, 4 Infantrys and 3 Tanks in Warsaw, round 2 : 4/10 hits, 3.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 3 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Latvia Germans attack with 1 Bomber and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Bomber moved from Latvia to Helsinki 2 Fighters moved from Lapland to Helsinki 2 Submarines moved from 5 Sea Zone to 22 Sea Zone 2 Infantrys and 2 Stukas moved from Rhine to Lorraine 6 Infantrys moved from Silesia to Krakow 1 Artillery moved from Hungary to Krakow 1 Artillery and 2 Infantrys moved from Hungary to E.Romania 1 Fighter moved from Vinnytsia to Krakow 2 Artillerys and 4 Infantrys moved from Saxony to Pomerania Place Units - Germans 4 Mech.Infs placed in Rhine 3 Mech.Infs placed in Bavaria 1 Artillery and 4 Infantrys placed in Bohemia 1 Artillery and 4 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 78 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 34 Sea Zone: 2 Submarines EDIT: Adding units owned by Germans to 41 Sea Zone: 2 Submarines EDIT: Removing units owned by Germans from 43 Sea Zone: 1 Destroyer and 2 Transports EDIT: Adding units owned by Germans to 41 Sea Zone: 1 Destroyer and 2 Transports EDIT: Removing units owned by Germans from 31 Sea Zone: 2 Submarines EDIT: Adding units owned by Germans to 41 Sea Zone: 2 Submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -5.83 Neutral : 1.00 French : -0.33 Russians : -1.17Territory Summary for Germans :
East Prussia : 2 Infantrys and 1 Tank Pomerania : 2 Artillerys and 4 Infantrys Berlin : 1 AAGun and 1 Factory Rhine : 1 AAGun, 1 Factory and 4 Mech.Infs Bohemia : 1 Artillery, 1 Factory and 4 Infantrys Bavaria : 1 AAGun, 1 Factory and 3 Mech.Infs Hamburg : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Vinnytsia : 1 flag, 3 Artillerys, 7 Infantrys and 4 Tanks Latvia : 1 flag, 2 Infantrys Hun : 2 Tanks Burgundy : 1 flag, 4 ArmoredCars, 2 Artillerys, 12 Infantrys and 13 Tanks Lorraine : 1 flag, 2 Infantrys and 2 Stukas Languedoc : 1 flag S.Tunisia : 1 flag New Valley : 1 flag, 1 Infantry Darfur : 1 Infantry Helsinki : 1 Bomber and 2 Fighters Lapland : 3 Infantrys E.Romania : 1 Artillery and 2 Infantrys Krakow : 1 flag, 1 AAGun, 1 Artillery, 1 Fighter and 6 Infantrys Warsaw : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory, 2 Infantrys and 3 Tanks Danzig : 1 flag Hungary : 1 flag 22 Sea Zone : 2 Submarines 24 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports 23 Sea Zone : 1 T.Boat 41 Sea Zone : 1 Destroyer, 4 Submarines and 2 TransportsProduction/PUs Summary :
Germans : 78 / 78 Russians : 93 / 113 Italians : 57 / 60 French : 45 / 51 Yamamoto : 55 / 61 Chinese : 34 / 43 Hisaichi : 60 / 60 British : 94 / 95 Anzac : 37 / 37 Dutch : 23 / 28 Finns : 14 / 12 Romanians : 12 / 12 Thai : 15 / 15 Americans : 99 / 99 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 1 Infantry moved from S.Karelia to Vyborg 1 Infantry moved from Leningrad to Vyborg 1 Fighter moved from Leningrad to Vyborg 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Finnmark 1 Infantry moved from Novgorod to Latvia 1 Artillery and 1 Infantry moved from Minsk to Latvia 1 Infantry moved from Estonia to Latvia 1 Infantry moved from Donetsk to Odessa 3 Infantrys moved from Rostov to Donetsk 2 Infantrys moved from Rostov to Donetsk 2 Tanks moved from Donetsk to Kiev 3 Infantrys and 2 Tanks moved from Kursk to Kiev 1 Fighter moved from Yaroslavl to Kiev 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Minsk to Kiev 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from 54 Sea Zone to Donetsk 1 Artillery moved from Saratov to Rostov 2 Tanks moved from Kuybyshev to Rostov 1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan 1 Artillery and 1 Infantry moved from Astrakhan to Azerbaijan 1 Infantry moved from Kuybyshev to Saratov 1 Infantry moved from Koryakia to Kolyma 1 Infantry moved from Kolyma to Okhotsk 1 Infantry moved from Zhigansk to Yakutsk 1 Artillery and 2 Infantrys moved from Zhigansk to Olyokminsk 2 Infantrys moved from Evenkia to Olyokminsk 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Infantry moved from Yeniseysk to Evenkia 1 Infantry moved from Khatanga to Olyokminsk 1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk 1 Infantry moved from Kirov to Gorky 1 Infantry moved from Perm to Kirov 1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone Purchase Units - Russians Russians buy 1 Adv.Fighter, 2 ArmoredCars, 8 Artillerys, 1 Factory, 13 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Finnmark Russians attack with 4 Infantrys Neutral defend with 1 Infantry Russians roll dice for 4 Infantrys in Finnmark, round 2 : 1/4 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Finnmark Russians loses 0 PUs for violating Finnmarks neutrality. Russians win, taking Finnmark from Neutral with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Latvia Russians attack with 1 Artillery and 3 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Latvia, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Latvia, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Latvia, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 5 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Latvia, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 Infantrys in Latvia, round 6 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia 1 Artillery retreated to Minsk Germans win with 2 Infantrys remaining. Battle score for attacker is -6 Casualties for Russians: 3 Infantrys Battle in Azerbaijan Russians attack with 2 Artillerys and 2 Infantrys Neutral defend with 1 Infantry Russians roll dice for 2 Artillerys and 2 Infantrys in Azerbaijan, round 2 : 3/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azerbaijan Russians loses 0 PUs for violating Azerbaijans neutrality. Russians win, taking Azerbaijan from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Vyborg to Kursk Place Units - Russians 2 Artillerys and 2 Infantrys placed in Arkhangelsk 1 Factory placed in Kursk 1 Adv.Fighter, 2 ArmoredCars, 2 Mech.Infs and 1 Tank placed in Sibirsky Russians undo move 3. 1 Adv.Fighter and 3 Tanks placed in Leningrad 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Mech.Inf placed in Sibirsky 4 Artillerys, 5 Infantrys and 1 Mech.Inf placed in Moscow 1 Artillery and 1 Infantry placed in Georgia 3 Infantrys placed in Stalingrad Turn Complete - Russians Russians collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans : -0.33 Neutral : 0.33 Finns : -0.33 Russians : -2.17 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 Tank moved from Provence to Aquitaine Italians take Aquitaine from French 3 Fighters moved from Campania to Corsica 1 Artillery and 2 Infantrys moved from Rome to 46 Sea Zone 1 Artillery and 2 Infantrys moved from 46 Sea Zone to Corsica 1 Battleship, 2 Destroyers and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone 1 Artillery and 3 Infantrys moved from Croatia to 50 Sea Zone 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone 1 Tank moved from Croatia to Greece 1 Tank moved from Serbia to Greece 2 Artillerys moved from Serbia to Greece 1 Artillery and 3 Infantrys moved from 48 Sea Zone to Greece 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Greece 1 Transport moved from 47 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Greece 1 Artillery and 2 Infantrys moved from Kordofan to Italian East Africa 1 Tank moved from Nubia to Italian East Africa 1 Infantry moved from Darfur to Equatoria Italians take Equatoria from British 1 Infantry moved from Darfur to Equatoria 1 Tank moved from Darfur to Italian East Africa Purchase Units - Italians Italians buy 2 Artillerys, 1 Carrier, 1 Cruiser, 8 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Italian East Africa Italians attack with 1 Artillery, 2 Infantrys and 2 Tanks British defend with 2 Artillerys Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Italian East Africa, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 Artillerys in Italian East Africa, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the British lost in Italian East Africa Italians win, taking Italian East Africa from British with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for British: 2 Artillerys Battle in 48 Sea Zone Italians attack with 1 Battleship, 3 Destroyers, 1 Submarine and 4 Transports French defend with 1 Submarine Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Italians Italians roll dice for 1 Battleship, 3 Destroyers and 4 Transports in 48 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits 1 Submarine owned by the French lost in 48 Sea Zone Italians win with 1 Battleship, 3 Destroyers, 1 Submarine and 4 Transports remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Battle in Corsica Italians attack with 1 Artillery, 3 Fighters and 2 Infantrys French defend with 1 Fighter and 1 Infantry Italians roll dice for 1 Cruiser in Corsica, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in Corsica Italians roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Corsica, round 2 : 3/6 hits, 1.83 expected hits French roll dice for 1 Fighter in Corsica, round 2 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the French lost in Corsica Italians win, taking Corsica from French with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for French: 1 Fighter and 1 Infantry Battle in Greece Italians attack with 4 Artillerys, 6 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank Italians roll dice for 4 Artillerys, 6 Infantrys and 2 Tanks in Greece, round 2 : 7/12 hits, 4.00 expected hits Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits 1 Fighter owned by the Neutral, 1 Tank owned by the Neutral, 5 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Greece from Neutral with 4 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 17 Casualties for Italians: 3 Infantrys Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Non Combat Move - Italians 2 Fighters moved from Corsica to 46 Sea Zone 1 Fighter moved from Corsica to Campania 1 Infantry moved from Kufra to Darfur 1 Artillery moved from Mersa Matruh to Kufra 1 Infantry moved from Tobruk to Mersa Matruh 2 Infantrys moved from El Agheila to Kufra 1 Infantry moved from Hun to Kufra 2 Infantrys moved from Sicily to 47 Sea Zone 2 Infantrys moved from 47 Sea Zone to S.Tunisia Place Units - Italians 1 Carrier placed in 46 Sea Zone 1 Cruiser and 1 Transport placed in 43 Sea Zone 4 Infantrys placed in Tunis 2 Infantrys placed in Provence 2 Artillerys, 2 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 68 PUs; end with 68 PUsCombat Hit Differential Summary :
Neutral : 0.33 Italians : 3.83 British : -0.67 French : 0.17Territory Summary for Italians :
Rome : 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 1 Tank Italian East Africa : 1 Artillery, 2 Infantrys and 2 Tanks Lombardy : 1 AAGun and 1 Factory Campania : 1 Fighter Kufra : 1 Artillery and 3 Infantrys Sardinia : 1 Infantry Corsica : 1 flag, 1 Artillery and 2 Infantrys Aquitaine : 1 flag, 1 Tank Provence : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys S.Tunisia : 2 Infantrys Tunis : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 3 Tanks Equatoria : 1 flag, 2 Infantrys Darfur : 1 flag, 1 Infantry Kordofan : 1 flag Mersa Matruh : 1 flag, 1 Infantry Nubia : 1 flag, 1 Infantry Croatia : 1 flag Greece : 1 flag, 1 AAGun, 4 Artillerys, 3 Infantrys and 2 Tanks Serbia : 1 flag 43 Sea Zone : 1 Cruiser and 1 Transport 48 Sea Zone : 1 Battleship, 3 Destroyers, 1 Submarine and 4 Transports 47 Sea Zone : 1 Transport 46 Sea Zone : 1 Carrier, 1 Cruiser, 2 Fighters and 1 TransportProduction/PUs Summary :
Germans : 78 / 78 Russians : 98 / 98 Italians : 68 / 68 French : 42 / 51 Yamamoto : 55 / 61 Chinese : 34 / 43 Hisaichi : 60 / 60 British : 90 / 95 Anzac : 37 / 37 Dutch : 23 / 28 Finns : 12 / 12 Romanians : 12 / 12 Thai : 15 / 15 Americans : 99 / 99 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French French loses 0 PUs for violating Icelands neutrality. 1 Infantry moved from Normandy to Paris 1 Infantry moved from Orleanais to Paris 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 1 Artillery and 1 Infantry moved from 10 Sea Zone to Scotland 1 Infantry moved from S.Algeria to E.Morocco 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Keewatin to Churchill 1 Infantry moved from N.French Indochina to Yunnan Purchase Units - French French buy 2 Adv.Fighters, 2 Fighters, 2 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 2 Adv.Fighters, 1 Fighter and 1 Tank placed in E.Morocco 1 Fighter and 1 Infantry placed in Syria 1 Transport placed in 1 Sea Zone 1 Infantry placed in Churchill Turn Complete - French French collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone 1 Infantry moved from S.French Indochina to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone 1 Destroyer and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 2 Infantrys and 2 Tanks moved from Hong Kong to 92 Sea Zone 1 Tank moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Kwangtung to 92 Sea Zone 1 Infantry and 1 Tank moved from Kwangtung to 92 Sea Zone 2 Fighters moved from 92 Sea Zone to Banjarmasin 1 Artillery, 1 Battleship, 1 Carrier, 5 Infantrys, 4 Tanks and 5 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Artillery, 6 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from 103 Sea Zone to 104 Sea Zone 1 Battleship and 1 Transport moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Infantry moved from Kusaie to 102 Sea Zone 1 Artillery moved from Woleai to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape 1 Carrier and 2 Destroyers moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Cruiser and 1 Infantry moved from 85 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina Yamamoto take N.French Indochina from French 1 Marine moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 85 Sea Zone to 92 Sea Zone 1 Infantry and 1 Marine moved from 92 Sea Zone to Kwangsi 1 Artillery moved from Kwangtung to Kwangsi 1 Bomber moved from Tokyo to Kwangsi 1 Submarine moved from 107 Sea Zone to 109 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 109 Sea Zone Yamamoto attack with 1 Submarine Dutch defend with 1 Transport Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in 109 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Dutch lost in 109 Sea Zone Yamamoto win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in 104 Sea Zone Yamamoto attack with 2 Fighters Anzac defend with 1 Transport Yamamoto roll dice for 2 Fighters in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 104 Sea Zone Yamamoto win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in 111 Sea Zone Yamamoto attack with 1 Destroyer and 1 T.Boat Dutch defend with 1 Destroyer Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch and 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 T.Boat Casualties for Dutch: 1 Destroyer Battle in Kwangsi Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Marine Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Cruiser in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Marine in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Bomber and 1 Marine remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Artillery and 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Ponape Yamamoto attack with 1 Artillery and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Ponape Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery in Ponape, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery in Ponape, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Ponape Yamamoto win, taking Ponape from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Banjarmasin Yamamoto attack with 1 Artillery, 2 Fighters, 6 Infantrys and 4 Tanks British defend with 1 Fighter; Americans defend with 1 Fighter; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks AA fire in Banjarmasin : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Artillery, 1 Fighter, 6 Infantrys and 4 Tanks in Banjarmasin, round 2 : 4/12 hits, 3.83 expected hits Dutch roll dice for 5 Fighters, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 4/15 hits, 6.17 expected hits 4 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks in Banjarmasin, round 3 : 4/8 hits, 3.17 expected hits Dutch roll dice for 5 Fighters, 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 5/11 hits, 4.83 expected hits 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 4 Infantrys owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 3 Tanks in Banjarmasin, round 4 : 0/3 hits, 1.50 expected hits Dutch roll dice for 5 Fighters and 2 Tanks in Banjarmasin, round 4 : 4/7 hits, 3.50 expected hits 3 Tanks owned by the Yamamoto lost in Banjarmasin Dutch win with 5 Fighters and 2 Tanks remaining. Battle score for attacker is -34 Casualties for Yamamoto: 1 Artillery, 2 Fighters, 6 Infantrys and 4 Tanks Casualties for Dutch: 9 Infantrys Non Combat Move - Yamamoto 1 Bomber moved from Kwangsi to Hong Kong 1 Artillery moved from Hong Kong to Kwangtung 1 Adv.Fighter moved from Tokyo to 110 Sea Zone 1 Infantry moved from Shikoku to Kyushu 1 Tank moved from Shikoku to Kyushu 2 Fighters moved from 104 Sea Zone to 102 Sea Zone 1 Infantry moved from Yap to Ulithi Place Units - Yamamoto 2 Artillerys, 1 Elite and 3 Infantrys placed in Hong Kong 3 Infantrys placed in Tokyo 1 Carrier, 1 Destroyer and 1 Submarine placed in 85 Sea Zone 1 Adv.Fighter placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
AA fire in Banjarmasin : : 0.67 Yamamoto : -0.17 Americans : -0.67 Anzac : -0.17 Chinese : 1.33 Dutch : -1.33Territory Summary for Yamamoto :
N.French Indochina : 1 flag, 1 Infantry S.French Indochina : 1 flag Tokyo : 1 AAGun, 1 Factory and 5 Infantrys Minamitori : 1 Infantry Ulithi : 1 Infantry Kwangsi : 1 flag, 1 Marine Paramushir : 1 Infantry Kunashir : 1 Artillery Hokkaido : 1 Infantry Hainan : 1 flag, 1 Artillery Rongelap : 1 Infantry Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Kyushu : 1 Infantry and 1 Tank Chubu : 2 Infantrys Fukien : 1 flag Iturup : 1 Infantry Peleliu : 1 Infantry Kwangtung : 1 flag, 1 Artillery and 1 Tank Hong Kong : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory and 3 Infantrys Nauru : 1 flag Truk : 1 flag, 1 Infantry Ponape : 1 flag, 1 Artillery and 1 Infantry Woleai : 1 flag 107 Sea Zone : 1 Destroyer 110 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 T.Boat and 5 Transports 111 Sea Zone : 1 Destroyer 85 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 1 Submarine 102 Sea Zone : 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 1 Transport 109 Sea Zone : 1 Submarine 92 Sea Zone : 1 Cruiser and 1 TransportProduction/PUs Summary :
Germans : 78 / 78 Russians : 98 / 98 Italians : 68 / 68 French : 40 / 42 Yamamoto : 63 / 63 Chinese : 31 / 43 Hisaichi : 60 / 60 British : 90 / 95 Anzac : 37 / 37 Dutch : 23 / 28 Finns : 12 / 12 Romanians : 12 / 12 Thai : 15 / 15 Americans : 96 / 99 -
what happened to yams carrier in sz 86? I didn’t see in the game history where it was attacked…
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Hupeh to Shansi 1 Infantry moved from Gobi Altai to Ningsia 1 Artillery moved from Hupeh to Shensi 3 Tanks moved from Sikang to Shensi 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai Purchase Units - Chinese Chinese buy 6 ArmoredCars, 1 Mech.Inf and 3 Tanks; Remaining resources: 1 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Tank Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Non Combat Move - Chinese 2 Tanks moved from Gobi Altai to Shensi Place Units - Chinese 2 ArmoredCars, 1 Mech.Inf and 3 Tanks placed in Hsining 4 ArmoredCars placed in Urumqi Chinese undo move 2. Chinese undo move 1. 3 ArmoredCars and 3 Tanks placed in Hsining 3 ArmoredCars and 1 Mech.Inf placed in Urumqi Turn Complete - Chinese Chinese collect 32 PUs; end with 33 PUsCombat Hit Differential Summary :
Hisaichi : -0.50 Chinese : 0.33 -
@captainwalker said in W@W captain walker (axis) vs dawgoneit:
what happened to yams carrier in sz 86? I didn’t see in the game history where it was attacked…
Dutch attack with 1 Destroyer
Yamamoto defend with 1 Carrier
Dutch roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Carrier in 86 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Dutch roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Carrier in 86 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Carrier owned by the Yamamoto and 1 Destroyer owned by the Dutch lost in 86 Sea Zone
Yamamoto win with no units remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Destroyer
Casualties for Yamamoto: 1 Carrier -
those damn Dutch!
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry moved from Anhwei to Hupeh 1 Artillery moved from Anhwei to Hupeh 1 Tank moved from Shanghai to Hupeh 1 Infantry moved from Shanghai to Hunan 1 Tank moved from Kiangsi to Hunan 1 Artillery moved from Chahar to Shansi 1 Infantry moved from Chahar to Shansi 1 Fighter moved from Peking to Shansi 1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone 2 Artillerys, 3 Infantrys and 2 Tanks moved from Davao to 107 Sea Zone 1 Infantry moved from Mindanao to 107 Sea Zone 1 Artillery moved from Mindanao to 93 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 93 Sea Zone to 110 Sea Zone 2 Artillerys, 1 Battleship, 4 Infantrys, 2 Tanks and 4 Transports moved from 107 Sea Zone to 110 Sea Zone 2 Fighters moved from 106 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to Banjarmasin 3 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 10 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Hisaichi roll dice for 1 Artillery and 1 Fighter in Shansi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi roll dice for 1 Artillery and 1 Fighter in Shansi, round 4 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Hunan Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hunan Hisaichi roll dice for 1 Tank in Hunan, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Hunan Chinese win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Infantry and 1 Tank Battle in Hupeh Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Banjarmasin Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks British defend with 1 Fighter; Americans defend with 1 Fighter; Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter and 2 Tanks AA fire in Banjarmasin : 1/3 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/14 hits, 5.00 expected hits Dutch roll dice for 5 Fighters and 1 Tank in Banjarmasin, round 2 : 4/6 hits, 3.00 expected hits 1 Fighter owned by the British, 1 Fighter owned by the Dutch, 1 Fighter owned by the Anzac, 1 Tank owned by the Dutch and 4 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 2 Infantrys and 3 Tanks in Banjarmasin, round 3 : 4/10 hits, 4.17 expected hits Dutch roll dice for 2 Fighters in Banjarmasin, round 3 : 2/2 hits, 1.00 expected hits 1 Fighter owned by the Americans, 1 Fighter owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi captures 28PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Bomber, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 30 Casualties for Hisaichi: 1 Fighter and 6 Infantrys Casualties for Dutch: 1 Fighter and 2 Tanks Casualties for Anzac: 2 Fighters Casualties for British: 1 Fighter Casualties for Americans: 1 Fighter Non Combat Move - Hisaichi 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Bomber moved from Banjarmasin to Bangkok 1 Carrier and 1 Destroyer moved from 106 Sea Zone to 110 Sea Zone 1 Artillery moved from Panay to Mindoro 1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 T.Boat moved from 93 Sea Zone to 84 Sea Zone 1 AAGun and 1 Infantry moved from Kirin to Liaoning 1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Peking 1 Fighter and 3 Infantrys moved from Heilungchiang to Chita 3 Tanks moved from Khabarovsk to Chita 1 Tank moved from Ayan to Chita 1 Infantry moved from Khabarovsk to Heilungchiang 1 Tank moved from Vladivostok to Heilungchiang 1 Artillery and 2 Infantrys moved from Vladivostok to Khabarovsk 1 Artillery and 2 Infantrys moved from Changchun to Kirin 1 Fighter moved from Shansi to Peking Place Units - Hisaichi 1 Adv.Fighter and 3 Infantrys placed in Davao 1 Cruiser and 1 Transport placed in 84 Sea Zone 1 Artillery and 3 Infantrys placed in Liaoning 1 Artillery, 4 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 95 PUsCombat Hit Differential Summary :
AA fire in Banjarmasin : : 0.50 Hisaichi : -3.33 Chinese : -0.33 Dutch : 2.00Territory Summary for Hisaichi :
Vladivostok : 1 flag Chita : 1 flag, 1 Artillery, 1 Fighter, 4 Infantrys and 5 Tanks Ayan : 1 flag, 1 Infantry Khabarovsk : 1 flag, 1 Artillery and 2 Infantrys Shansi : 1 flag, 1 Artillery Hupeh : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Shanghai : 1 flag Kiangsi : 1 flag Chahar : 1 flag Anhwei : 1 flag Liaoning : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Kirin : 1 Artillery and 2 Infantrys Peking : 1 flag, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Shantung : 1 flag Changchun : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Heilungchiang : 1 Infantry and 1 Tank Banjarmasin : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory and 3 Tanks Bangkok : 1 Bomber Davao : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Factory and 3 Infantrys Mindoro : 1 flag, 1 Artillery Panay : 1 flag Mindanao : 1 flag 107 Sea Zone : 1 Destroyer and 2 Submarines 110 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 6 Transports 84 Sea Zone : 1 Cruiser, 1 T.Boat and 2 TransportsProduction/PUs Summary :
Germans : 78 / 78 Russians : 98 / 98 Italians : 68 / 68 French : 40 / 42 Yamamoto : 63 / 63 Chinese : 28 / 33 Hisaichi : 67 / 95 British : 90 / 95 Anzac : 37 / 37 Dutch : 19 / 0 Finns : 12 / 12 Romanians : 12 / 12 Thai : 15 / 15 Americans : 96 / 99 -
I had to punish the Dutch for taking out my carrier!
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 Submarine moved from 113 Sea Zone to 111 Sea Zone 2 Infantrys moved from Attu to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 2 Infantrys moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon 2 Artillerys and 2 Infantrys moved from Assam to 60 Sea Zone 2 Tanks moved from Baluchistan to W.Iran 1 Fighter moved from Baluchistan to W.Iran 2 Artillerys, 4 Infantrys and 1 Tank moved from E.Iran to W.Iran 1 Infantry moved from Iraq to W.Iran 2 Fighters and 1 Tank moved from Syria to W.Iran 1 Artillery moved from Oman to 58 Sea Zone 1 Infantry moved from Oman to 58 Sea Zone 1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Fighter moved from French Somaliland to W.Iran 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone 2 Artillerys and 2 Infantrys moved from 61 Sea Zone to S.Thailand 1 Destroyer moved from 60 Sea Zone to 61 Sea Zone 1 Artillery and 2 Infantrys moved from Burma to N.Thailand 2 Infantrys moved from French Equatorial Africa to Equatoria 1 Fighter moved from French Equatorial Africa to Equatoria 1 Infantry moved from French Sudan to French Equatorial Africa 3 Infantrys moved from Lower Egypt to Cairo 1 Artillery and 3 Infantrys moved from Dublin to Munster 2 Tanks moved from Northern Ireland to Munster Purchase Units - British British buy 1 Adv.Fighter, 6 ArmoredCars, 4 Artillerys, 2 Destroyers, 9 Infantrys, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Munster British attack with 1 Artillery, 3 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Munster, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in W.Iran British attack with 3 Artillerys, 4 Fighters, 6 Infantrys and 4 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys AA fire in W.Iran : 0/4 hits, 0.67 expected hits British roll dice for 2 Cruisers in W.Iran, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 3 Artillerys, 4 Fighters, 6 Infantrys and 4 Tanks in W.Iran, round 2 : 4/17 hits, 5.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 5/5 hits, 1.83 expected hits 3 Infantrys owned by the Neutral and 5 Infantrys owned by the British lost in W.Iran British roll dice for 3 Artillerys, 4 Fighters, 1 Infantry and 4 Tanks in W.Iran, round 3 : 2/12 hits, 4.67 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 3 : 1/2 hits, 0.83 expected hits 1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 3 Artillerys, 4 Fighters and 4 Tanks remaining. Battle score for attacker is 2 Casualties for British: 6 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in Equatoria British attack with 1 Fighter and 2 Infantrys Italians defend with 2 Infantrys British roll dice for 1 Fighter and 2 Infantrys in Equatoria, round 2 : 0/3 hits, 0.67 expected hits Italians roll dice for 2 Infantrys in Equatoria, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Equatoria British roll dice for 1 Fighter and 1 Infantry in Equatoria, round 3 : 0/2 hits, 0.50 expected hits Italians roll dice for 2 Infantrys in Equatoria, round 3 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the British and 1 Infantry owned by the British lost in Equatoria Italians win with 2 Infantrys remaining. Battle score for attacker is -12 Casualties for British: 1 Fighter and 2 Infantrys Battle in S.Thailand British attack with 2 Artillerys and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry British roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in S.Thailand British roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 3 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 1 Infantry Battle in 111 Sea Zone British attack with 1 Submarine Yamamoto defend with 1 Destroyer British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 111 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -7 Casualties for British: 1 Submarine Battle in N.Thailand British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 2/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 4 Fighters moved from W.Iran to Syria 2 Infantrys moved from Angola to South Africa 1 Infantry moved from Cape Town to South Africa 1 Bomber and 3 Fighters moved from Northern Ireland to Manchester 1 Fighter moved from Greenland to Scotland 1 Transport moved from 9 Sea Zone to 18 Sea Zone Place Units - British 1 Adv.Fighter, 3 Infantrys and 2 Tanks placed in Cairo 2 ArmoredCars placed in Cape Town 2 ArmoredCars placed in Bombay 2 Artillerys and 3 Infantrys placed in Madras 2 Artillerys and 3 Infantrys placed in Delhi 2 ArmoredCars placed in Vancouver Turning on Edit Mode EDIT: Removing units owned by British from 18 Sea Zone: 1 Battleship, 1 Submarine and 1 T.Boat EDIT: Removing units owned by British from 18 Sea Zone: 1 Transport EDIT: Adding units owned by British to 21 Sea Zone: 1 Battleship, 1 Submarine, 1 T.Boat and 1 Transport EDIT: Turning off Edit Mode 2 Destroyers and 1 T.Boat placed in 21 Sea Zone Turn Complete - British British collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Neutral : 3.67 British : -4.50 Italians : 1.67 Yamamoto : 0.67 Thai : -0.33 AA fire in W.Iran : : -0.67 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 4 Infantrys moved from Canberra to New South Wales 1 Submarine moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 1 Battleship and 2 Fighters; Remaining resources: 1 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Battleship and 2 Fighters placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Submarine moved from 67 Sea Zone to 111 Sea Zone Combat - Dutch Battle in 111 Sea Zone Dutch attack with 1 Submarine Yamamoto defend with 1 Destroyer Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch and 1 Destroyer owned by the Yamamoto lost in 111 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is 1 Casualties for Dutch: 1 Submarine Casualties for Yamamoto: 1 Destroyer Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Yamamoto : 0.33 Dutch : 0.33 -
TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Transport moved from 22 Sea Zone to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Fighter moved from Helsinki to Vyborg 2 Infantrys moved from Oulu to Vyborg Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 4 Infantrys Russians defend with 2 Infantrys Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 2 : 2/5 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Finns 3 Infantrys and 1 Tank moved from Tampere to Oulu 1 Infantry moved from Helsinki to Tampere 1 Fighter moved from Vyborg to Helsinki 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 24 Sea Zone Place Units - Finns 2 Artillerys, 1 Elite and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Finns : 1.00 Russians : -0.67Territory Summary for Finns :
Helsinki : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory, 1 Fighter and 1 Infantry Oulu : 3 Infantrys and 1 Tank Tampere : 1 Infantry Vyborg : 4 Infantrys 24 Sea Zone : 1 Destroyer, 1 Submarine and 1 TransportProduction/PUs Summary :
Germans : 78 / 78 Russians : 96 / 98 Italians : 68 / 68 French : 40 / 42 Yamamoto : 63 / 63 Chinese : 28 / 33 Hisaichi : 67 / 95 British : 99 / 99 Anzac : 37 / 38 Dutch : 19 / 19 Finns : 14 / 14 Romanians : 12 / 12 Thai : 11 / 15 Americans : 96 / 99 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 2 Artillerys, 1 Infantry and 1 Tank moved from E.Romania to Odessa 1 Fighter moved from Bucharest to Odessa Purchase Units - Romanians Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Odessa, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa Romanians win, taking Odessa from Russians with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to E.Romania 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 1 Elite, 2 Infantrys and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Romanians : 1.17 Russians : 0.67Territory Summary for Romanians :
Odessa : 1 flag, 2 Artillerys and 1 Tank Bucharest : 1 AAGun, 1 Elite, 1 Factory, 2 Infantrys and 1 Tank Bulgaria : 1 Infantry E.Romania : 1 Fighter and 3 InfantrysProduction/PUs Summary :
Germans : 78 / 78 Russians : 95 / 98 Italians : 68 / 68 French : 40 / 42 Yamamoto : 63 / 63 Chinese : 28 / 33 Hisaichi : 67 / 95 British : 99 / 99 Anzac : 37 / 38 Dutch : 19 / 19 Finns : 14 / 14 Romanians : 13 / 13 Thai : 11 / 15 Americans : 96 / 99 -
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