@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Odonis (Axis) vs Sovietschat (Allies) BM3L19
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Morocco to 104 Sea Zone 1 fighter moved from Morocco to 104 Sea Zone 2 cruisers moved from 91 Sea Zone to 92 Sea Zone 2 marines moved from Algeria to 92 Sea Zone 2 cruisers and 2 marines moved from 92 Sea Zone to 96 Sea Zone 2 marines moved from 96 Sea Zone to Malta 1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Algeria to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Libya to Tunisia 2 armour, 2 artilleries, 8 infantry and 6 transports moved from 92 Sea Zone to 96 Sea Zone 2 artilleries and 8 infantry moved from 96 Sea Zone to Malta 2 armour moved from 96 Sea Zone to Malta 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Americans take Ethiopia from Italians Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in Malta Americans attack with 2 armour, 2 artilleries, 8 infantry and 2 marines Italians defend with 2 infantry Americans roll dice for 2 cruisers in Malta, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 2 armour, 2 artilleries, 7 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 aaGun moved from Algeria to Tunisia 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 destroyer and 3 submarines placed in 10 Sea Zone 1 carrier and 2 transports placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 infantry placed in Western United States 3 infantry placed in Central United States Americans undo move 5. Americans undo move 1. 1 destroyer and 2 submarines placed in 10 Sea Zone 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 7 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Suiyuyan, round 2 : 0/8 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 7 infantry in Suiyuyan, round 3 : 2/8 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Manchuria Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 3 submarines moved from 81 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 3 submarines moved from 92 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 2 infantry moved from India to Burma 7 fighters moved from India to Burma 1 tactical_bomber moved from India to Caucasus Combat - British Battle in 99 Sea Zone British attack with 4 submarines Italians defend with 1 battleship British roll dice for 4 submarines in 99 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits 1 battleship owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 4 submarines remaining. Battle score for attacker is 20 Casualties for Italians: 1 battleship Battle in Burma British attack with 7 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 7 fighters and 2 infantry in Burma, round 2 : 3/9 hits, 3,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 7 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Caucasus to Trans-Jordan 1 tactical_bomber moved from Caucasus to Northwest Persia 1 carrier moved from 92 Sea Zone to 96 Sea Zone 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 1 fighter moved from Morocco to Gibraltar 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 aaGun and 1 artillery moved from Egypt to Trans-Jordan 7 fighters moved from Burma to Java Place Units - British 1 destroyer placed in 106 Sea Zone 2 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1 British collect 33 PUs (1 lost to blockades); end with 33 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Germans : 0,00 Italians : 0,33 British : 0,17 Americans : 1,50 Chinese : -1,33 Japanese : -1,00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber British defend with 1 mech_infantry Italians roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Italians win with 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Bulgaria 2 mech_infantrys moved from Yugoslavia to Bulgaria 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 mech_infantry moved from Southern Italy to France Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,5,3,5,2,2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,3,5,4 Italians collect 4 PUs (6 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Italians : 0.33 Russians : -0.33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Western Australia to New South Wales 1 artillery moved from Western Australia to South Australia 1 artillery moved from Northern Territory to South Australia Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Western Australia to New South Wales 1 artillery moved from Western Australia to South Australia 1 artillery moved from Northern Territory to South Australia Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@Odonis Plz use last post.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Volgograd to Caucasus Germans take Caucasus from Russians 2 armour moved from Caucasus to Northwest Persia 1 infantry moved from Tambov to Samara 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 infantry moved from Smolensk to Vologda 1 tactical_bomber moved from Volgograd to Northwest Persia 1 bomber moved from Volgograd to Vologda 1 fighter moved from Ukraine to Vologda 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 bomber moved from French Indo China to India Combat - Germans Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in Northwest Persia Germans attack with 2 armour and 1 tactical_bomber British defend with 1 tactical_bomber Germans roll dice for 2 armour and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 tactical_bomber in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British and 1 tactical_bomber owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 tactical_bomber Battle in Samara Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Vologda, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Vologda, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 bomber, 1 destroyer and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 bomber moved from 112 Sea Zone to Western Germany 1 artillery and 2 infantry moved from France to Western Germany 1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary 3 armour moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 artillery moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 fighter moved from Vologda to Archangel 1 bomber moved from Vologda to Bryansk 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 artillery moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Novgorod to Belarus 2 transports moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 bomber moved from India to French Indo China Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 1 fighter placed in 112 Sea Zone 1 artillery and 1 bomber placed in Western Germany 1 infantry placed in France 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,2,2,6 Germans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : -3.50 British : 0.50 Americans : -0.33 AA fire in India : : -0.17 Russians : -1.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Russia to Northwest Persia Combat - Russians Battle in Northwest Persia Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 2 armour Russians roll dice for 2 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 2 armour in Northwest Persia, round 2 : 1/2 hits, 1,00 expected hits 1 tactical_bomber owned by the Russians and 2 armour owned by the Germans lost in Northwest Persia Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 tactical_bomber Casualties for Germans: 2 armour Non Combat Move - Russians 2 fighters moved from Northwest Persia to Persia 1 infantry moved from Nenetsia to Urals Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : 0,00 Russians : 0,33 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Tsinghai to Kansu Japanese take Kansu from Chinese 1 artillery moved from Shensi to Suiyuyan 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Chahar to Suiyuyan 3 armour and 2 mech_infantrys moved from Kweichow to Suiyuyan 3 artilleries and 2 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma Combat - Japanese Battle in Suiyuyan Japanese attack with 3 armour, 1 artillery and 4 mech_infantrys Chinese defend with 7 infantry Japanese roll dice for 3 armour, 1 artillery and 4 mech_infantrys in Suiyuyan, round 2 : 6/8 hits, 2.67 expected hits Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 4/7 hits, 2.33 expected hits 4 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 3 armour and 1 artillery in Suiyuyan, round 3 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 3 armour and 1 artillery remaining. Battle score for attacker is 5 Casualties for Japanese: 4 mech_infantrys Casualties for Chinese: 7 infantry Battle in Burma Japanese attack with 4 artilleries and 3 infantry British defend with 2 infantry Japanese roll dice for 4 artilleries and 3 infantry in Burma, round 2 : 3/7 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 carrier and 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 mech_infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 1 armour moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Yunnan Place Units - Japanese 2 destroyers placed in 6 Sea Zone 2 fighters placed in Japan 1 artillery and 1 infantry placed in Japan 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in French Indo China Japanese undo move 5. 1 artillery and 1 infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese : 1.33 UK_Pacific : 0.33 Japanese : 4.17 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 104 Sea Zone 2 armour, 2 artilleries and 7 infantry moved from Malta to 96 Sea Zone 2 marines moved from Malta to 96 Sea Zone 2 armour, 2 artilleries, 7 infantry and 6 transports moved from 96 Sea Zone to 99 Sea Zone 2 cruisers and 2 marines moved from 96 Sea Zone to 99 Sea Zone 2 marines moved from 99 Sea Zone to Cyprus 2 armour, 1 artillery and 5 infantry moved from 99 Sea Zone to Greece 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Ethiopia to Italian Somaliland Americans take Italian Somaliland from Italians 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from 99 Sea Zone to Cyprus 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Greece Battle in Cyprus Americans attack with 1 artillery, 1 infantry and 2 marines Italians defend with 2 marines Americans roll dice for 2 cruisers in Cyprus, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 artillery, 1 infantry and 2 marines in Cyprus, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 2 marines in Cyprus, round 2 : 1/2 hits, 0,67 expected hits 2 marines owned by the Italians and 1 infantry owned by the Americans lost in Cyprus Americans win, taking Greece from Italians, taking Cyprus from Italians with 1 artillery and 2 marines remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 2 marines Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 carrier and 2 fighters Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 104 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer 2 fighters owned by the Japanese forced to land in Philippines Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Morocco 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : -0,33 Italians : 0,33 Americans : 0,17 Japanese : 1,00 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 104 Sea Zone 2 armour, 2 artilleries and 7 infantry moved from Malta to 96 Sea Zone 2 marines moved from Malta to 96 Sea Zone 2 armour, 2 artilleries, 7 infantry and 6 transports moved from 96 Sea Zone to 99 Sea Zone 2 cruisers and 2 marines moved from 96 Sea Zone to 99 Sea Zone 2 marines moved from 99 Sea Zone to Cyprus 2 armour, 1 artillery and 5 infantry moved from 99 Sea Zone to Greece 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Ethiopia to Italian Somaliland Americans take Italian Somaliland from Italians 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from 99 Sea Zone to Cyprus 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Greece Battle in Cyprus Americans attack with 1 artillery, 1 infantry and 2 marines Italians defend with 2 marines Americans roll dice for 2 cruisers in Cyprus, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 artillery, 1 infantry and 2 marines in Cyprus, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 2 marines in Cyprus, round 2 : 1/2 hits, 0,67 expected hits 2 marines owned by the Italians and 1 infantry owned by the Americans lost in Cyprus Americans win, taking Greece from Italians, taking Cyprus from Italians with 1 artillery and 2 marines remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 2 marines Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 carrier and 2 fighters Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 104 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer 2 fighters owned by the Japanese forced to land in Philippines Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Morocco 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 5 PUs; UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Trans-Jordan to Northwest Persia British take Northwest Persia from Germans Combat - British Non Combat Move - British 1 carrier, 1 cruiser and 2 fighters moved from 96 Sea Zone to 99 Sea Zone 4 submarines moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Trans-Jordan to Greece 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 3 mech_infantrys placed in Union of South Africa 3 transports placed in 81 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Java: 7 fighters EDIT: Adding units owned by British to India: 7 fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery Turning on Edit Mode EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 104 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 Italians : 0,33 Americans : 0,17 Japanese : 1,00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Bulgaria to Albania 1 bomber moved from Bulgaria to Southern Italy 1 mech_infantry moved from France to Yugoslavia 2 infantry moved from France to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,6,3,5,2,6,5,5,4,2,4,4 Italians collect 0 PUs (8 lost to blockades); end with 1 PUCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 carrier ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Paulau Island from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from South Australia to New South Wales 1 artillery moved from South Australia to New South Wales 1 mech_infantry moved from New South Wales to South Australia Place Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by ANZAC to New Guinea: 1 aaGun and 1 infantry EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode 1 destroyer and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,67 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 destroyer, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 33 armour, 13 artilleries, 1 bomber, 2 fighters, 25 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Tambov to Russia 3 armour moved from Volgograd to Russia 3 armour moved from Ukraine to Russia 1 infantry moved from Smolensk to Russia 1 fighter moved from Archangel to Russia 3 bombers moved from Western Germany to Russia 1 bomber moved from French Indo China to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 1 armour moved from Turkmenistan to Novosibirsk Germans take Novosibirsk from Russians Combat - Germans Battle in 34 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 104 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer; Americans defend with 1 submarine 1 submarine owned by the Americans Submerged Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 destroyer Battle in Russia Germans attack with 39 armour, 13 artilleries, 4 bombers, 3 fighters, 29 infantry, 6 mech_infantrys and 1 tactical_bomber Russians defend with 3 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 92 infantry and 2 mech_infantrys AA fire in Russia : 3/8 hits, 1.33 expected hits 3 fighters owned by the Germans lost in Russia Germans roll dice for 39 armour, 13 artilleries, 4 bombers, 29 infantry, 6 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 52/92 hits, 35.17 expected hits Russians roll dice for 3 aaGuns, 1 armour, 8 artilleries, 92 infantry and 2 mech_infantrys in Russia, round 2 : 33/103 hits, 34.50 expected hits 49 infantry owned by the Russians, 29 infantry owned by the Germans, 3 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 39 armour, 13 artilleries, 4 bombers, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 30/59 hits, 27.83 expected hits Russians roll dice for 1 armour, 8 artilleries, 43 infantry and 2 mech_infantrys in Russia, round 3 : 19/54 hits, 18.17 expected hits 30 infantry owned by the Russians, 13 artilleries owned by the Germans, 4 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 35 armour, 4 bombers and 1 tactical_bomber in Russia, round 4 : 19/40 hits, 20.83 expected hits Russians roll dice for 1 armour, 8 artilleries, 13 infantry and 2 mech_infantrys in Russia, round 4 : 10/24 hits, 8.17 expected hits 2 mech_infantrys owned by the Russians, 13 infantry owned by the Russians, 4 artilleries owned by the Russians and 10 armour owned by the Germans lost in Russia Germans roll dice for 25 armour, 4 bombers and 1 tactical_bomber in Russia, round 5 : 17/30 hits, 15.83 expected hits Russians roll dice for 1 armour and 4 artilleries in Russia, round 5 : 1/5 hits, 1.83 expected hits 1 armour owned by the Russians, 4 artilleries owned by the Russians and 1 armour owned by the Germans lost in Russia Germans captures 23PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 24 armour, 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 54 Casualties for Germans: 15 armour, 13 artilleries, 3 fighters, 29 infantry and 6 mech_infantrys Casualties for Russians: 3 aaGuns, 1 armour, 8 artilleries, 92 infantry and 2 mech_infantrys triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 bombers moved from Russia to Bryansk 1 bomber moved from Russia to Germany 1 armour and 1 mech_infantry moved from Slovakia Hungary to Romania 3 mech_infantrys moved from Western Germany to Northern Italy 1 fighter moved from 104 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from France to Northern Italy 3 mech_infantrys moved from Novgorod to Bryansk 1 artillery and 1 infantry moved from Belarus to Bryansk 1 artillery and 1 infantry moved from Archangel to Vologda 1 tactical_bomber moved from Russia to Ukraine 1 bomber moved from 34 Sea Zone to French Indo China Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Volgograd 1 infantry placed in France 2 fighters and 5 mech_infantrys placed in Western Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,1,3,1,2,3,4,3,6,3,5,4 Germans collect 66 PUs (5 lost to blockades); end with 89 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUsCombat Hit Differential Summary :
Germans : 18.17 AA fire in Russia : : 1.67 Americans : 0.67 Russians : 0.33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Combat Move - Russians 2 fighters moved from Persia to Trans-Jordan 1 infantry moved from Urals to Timguska Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Sakha to Amur Japanese take Amur from Russians 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Kwangsi to Hunan 1 fighter moved from Japan to Korea 1 fighter moved from Japan to Korea Combat - Japanese Battle in Hunan Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 1 artillery, 2 fighters and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Korea, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Korea to Japan 1 artillery and 1 infantry moved from Kiangsu to Shantung 3 armour moved from Suiyuyan to Anhwe 1 armour moved from Kweichow to Anhwe 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Shensi to Suiyuyan 1 artillery moved from Suiyuyan to Shensi 4 artilleries and 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from Yunnan to Anhwe 1 transport moved from 38 Sea Zone to 78 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Place Units - Japanese 3 destroyers placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 infantry placed in French Indo China Japanese undo move 4. 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2 Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese : 1.00 Russians : -0.33 Japanese : -1.67 -
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters and 2 submarines; Remaining resources: 7 PUs; Combat Move - Americans 2 armour, 1 artillery and 6 infantry moved from Greece to 99 Sea Zone 1 artillery moved from Cyprus to 99 Sea Zone 2 armour, 2 artilleries, 6 infantry and 5 transports moved from 99 Sea Zone to 95 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 3 infantry moved from 95 Sea Zone to Sardinia 1 armour and 3 infantry moved from 95 Sea Zone to Sicily 1 armour and 1 artillery moved from 95 Sea Zone to Sardinia 2 marines moved from Cyprus to 99 Sea Zone 2 cruisers and 2 marines moved from 99 Sea Zone to 95 Sea Zone 2 marines moved from 95 Sea Zone to Sicily 1 artillery moved from 95 Sea Zone to Sardinia 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Morocco to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Morocco to 95 Sea Zone -
@Odonis Scramble sz 95?
-
@Sovietishcat
no scramble -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters and 2 submarines; Remaining resources: 7 PUs; Combat Move - Americans 2 armour, 1 artillery and 6 infantry moved from Greece to 99 Sea Zone 1 artillery moved from Cyprus to 99 Sea Zone 2 armour, 2 artilleries, 6 infantry and 5 transports moved from 99 Sea Zone to 95 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 3 infantry moved from 95 Sea Zone to Sardinia 1 armour and 3 infantry moved from 95 Sea Zone to Sicily 1 armour and 1 artillery moved from 95 Sea Zone to Sardinia 2 marines moved from Cyprus to 99 Sea Zone 2 cruisers and 2 marines moved from 99 Sea Zone to 95 Sea Zone 2 marines moved from 95 Sea Zone to Sicily 1 artillery moved from 95 Sea Zone to Sardinia 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Morocco to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Morocco to 95 Sea Zone Combat - Americans Battle in Sicily Battle in Sardinia Battle in Southern France Battle in 110 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking Southern France from Germans with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 25 Sea Zone to 33 Sea Zone 1 carrier, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Sicily 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 aaGun and 1 infantry moved from Tunisia to 94 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Sardinia 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Italian Somaliland to Ethiopia Place Units - Americans 2 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 64 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 13 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 mech_infantry moved from Northwest Persia to Caucasus British take Caucasus from Germans Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun and 3 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 3 transports moved from 81 Sea Zone to 71 Sea Zone 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 carrier, 1 cruiser and 2 fighters moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Greece to 95 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from 95 Sea Zone to Tunisia 1 fighter moved from Gibraltar to Morocco Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Tunisia: 1 fighter EDIT: Removing units owned by Americans from 95 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Americans to Algeria: 1 tactical_bomber EDIT: Adding units owned by Americans to 95 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 99 Sea Zone: 1 transport EDIT: Adding units owned by British to 95 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in Union of South Africa 3 infantry placed in Egypt 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6 British collect 35 PUs (1 lost to blockades); end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 mech_infantryCombat Hit Differential Summary :
Germans : -0,67 Americans : -1,33 Japanese : -0,33





