@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Odonis (Axis) vs Sovietschat (Allies) BM3L19
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Russia to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bessarabia to Belarus 2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus 3 artilleries and 5 infantry moved from Novgorod to Belarus 2 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 artillery moved from Ukraine to Bryansk 5 infantry moved from Russia to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 0,67 Russians : -0,83 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Hunan to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/12 hits, 5.67 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from Yunnan to Hunan 2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China 2 bombers moved from Kwangsi to French Indo China 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 4 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from Japan to French Indo China 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 3 artilleries and 3 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 1 marine placed in Japan 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese : 1.33 Japanese : -0.67 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 89 Sea Zone to 101 Sea Zone 2 destroyers and 2 submarines moved from 54 Sea Zone to 62 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 marine placed in Eastern United States 1 fighter placed in Eastern United States Americans undo move 4. Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 marine placed in Central United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Chinese round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 8 infantry moved from Shensi to Suiyuyan -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 8 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Suiyuyan, round 2 : 3/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Suiyuyan 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : 2,00 Japanese : 0,00 -
TripleA Move Summary: British round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Shan State to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan 1 infantry moved from Persia to 80 Sea Zone 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from 92 Sea Zone to Egypt 1 marine moved from India to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 destroyer moved from 37 Sea Zone to 79 Sea Zone 1 fighter moved from Gibraltar to Morocco 1 mech_infantry moved from Eire to United Kingdom -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 89 Sea Zone to 101 Sea Zone 2 destroyers and 2 submarines moved from 54 Sea Zone to 62 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 marine placed in Eastern United States 1 fighter placed in Eastern United States Americans undo move 4. Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 marine placed in Central United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 8 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Suiyuyan, round 2 : 3/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Suiyuyan 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Shan State to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan 1 infantry moved from Persia to 80 Sea Zone 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from 92 Sea Zone to Egypt 1 marine moved from India to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 destroyer moved from 37 Sea Zone to 79 Sea Zone 1 fighter moved from Gibraltar to Morocco 1 mech_infantry moved from Eire to United Kingdom Combat - British Battle in 96 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French Madagascar Battle in Morocco British attack with 1 armour, 2 fighters and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 2 fighters and 1 infantry in Morocco, round 2 : 2/4 hits, 1,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Morocco British win, taking French Madagascar from Neutral_Axis, taking Morocco from Neutral_Axis with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1,67 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 tactical_bomber owned by the British lost in Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -18 Casualties for British: 2 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Italians: 1 infantry 1 fighter owned by the British retreated Battle in Yunnan British attack with 1 fighter and 3 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Yunnan to India 1 aaGun and 1 infantry moved from Burma to India 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from Morocco to 92 Sea Zone 1 fighter moved from Morocco to 92 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 cruiser moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from Eastern Persia to Persia 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 mech_infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3,2,5,4,6,1,4,3 UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : -1,67 Italians : 2,33 Chinese : 2,00 Neutral_Axis : 0,67 Japanese : -0,33 -
TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 89 Sea Zone to 101 Sea Zone 2 destroyers and 2 submarines moved from 54 Sea Zone to 62 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 marine placed in Eastern United States 1 fighter placed in Eastern United States Americans undo move 4. Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 marine placed in Central United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 8 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Suiyuyan, round 2 : 3/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Suiyuyan 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Shan State to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan 1 infantry moved from Persia to 80 Sea Zone 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from 92 Sea Zone to Egypt 1 marine moved from India to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 destroyer moved from 37 Sea Zone to 79 Sea Zone 1 fighter moved from Gibraltar to Morocco 1 mech_infantry moved from Eire to United Kingdom Combat - British Battle in 96 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French Madagascar Battle in Morocco British attack with 1 armour, 2 fighters and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 2 fighters and 1 infantry in Morocco, round 2 : 2/4 hits, 1,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Morocco British win, taking French Madagascar from Neutral_Axis, taking Morocco from Neutral_Axis with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1,67 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 tactical_bomber owned by the British lost in Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -18 Casualties for British: 2 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Italians: 1 infantry 1 fighter owned by the British retreated Battle in Yunnan British attack with 1 fighter and 3 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Yunnan to India 1 aaGun and 1 infantry moved from Burma to India 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from Morocco to 92 Sea Zone 1 fighter moved from Morocco to 92 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 cruiser moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from Eastern Persia to Persia 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 mech_infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3,2,5,4,6,1,4,3 UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 62 Sea Zone: 1 cruiser EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -1,67 Italians : 2,33 Chinese : 2,00 Neutral_Axis : 0,67 Japanese : -0,33 -
@Odonis please use last file posted
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 1 fighter, 1 submarine and 1 transport British defend with 1 destroyer and 1 transport Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone 1 transport owned by the British lost in 98 Sea Zone Italians win with 1 bomber, 1 fighter and 1 transport remaining. Battle score for attacker is 9 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in Trans-Jordan Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 2 marines moved from Southern Italy to 97 Sea Zone 2 cruisers and 2 marines moved from 97 Sea Zone to 99 Sea Zone 2 marines moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 fighter moved from 98 Sea Zone to Alexandria 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 battleship moved from 97 Sea Zone to 99 Sea Zone 1 aaGun and 1 artillery moved from Yugoslavia to Romania 1 armour moved from Greece to Romania 1 armour moved from Greece to Yugoslavia Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3,4 Italians collect 15 PUs (1 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
Italians : -0.50 British : 0.67 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Algeria to Morocco 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Alexandria to 81 Sea Zone 1 armour moved from Romania to Ukraine Germans take Ukraine from Russians 1 armour moved from Poland to Western Ukraine Germans take Western Ukraine from Russians 2 bombers moved from Western Germany to 115 Sea Zone Combat - Germans Battle in 81 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 115 Sea Zone Germans attack with 2 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France 3 aaGuns, 2 artilleries and 12 infantry moved from Poland to Eastern Poland 1 armour, 2 artilleries and 10 infantry moved from Romania to Eastern Poland 10 armour and 4 mech_infantrys moved from Germany to Eastern Poland 6 infantry moved from Vyborg to Novgorod 1 artillery and 1 infantry moved from Norway to 113 Sea Zone 1 armour and 1 infantry moved from Western Germany to 113 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 115 Sea Zone to Vyborg 2 infantry moved from Finland to Vyborg 2 bombers moved from 115 Sea Zone to Western Germany 1 submarine moved from 111 Sea Zone to 119 Sea Zone 1 destroyer moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 tactical_bomber moved from Southern Italy to Alexandria 1 fighter moved from 81 Sea Zone to Syria Place Units - Germans 1 armour and 7 mech_infantrys placed in Germany 1 destroyer and 1 transport placed in 113 Sea Zone Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -2.33 Russians : -0.33 -
TripleA Move Summary: Russians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 1 fighter moved from Belarus to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 1 fighter moved from Belarus to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Western Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 2 armour and 23 infantry moved from Belarus to Bryansk 4 aaGuns, 6 artilleries and 2 mech_infantrys moved from Belarus to Bryansk 10 infantry moved from Russia to Bryansk 2 infantry moved from Volgograd to Caucasus 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 0,00 Russians : 1,50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Siam 2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Japan to 6 Sea Zone 1 marine and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry and 1 marine moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 2 fighters moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to Kiangsi 1 bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Hopei 1 fighter moved from Hunan to Hopei 1 fighter and 1 tactical_bomber moved from Hunan to Hopei 1 tactical_bomber moved from Hunan to Yunnan 1 submarine moved from 43 Sea Zone to 45 Sea Zone 1 battleship moved from 43 Sea Zone to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Borneo Battle in Kwangtung Battle in Celebes Battle in Sumatra Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific, taking Celebes from Dutch, taking Sumatra from Dutch with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 54 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone ANZAC win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Java Battle in Siam Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Siam Japanese win, taking Java from ANZAC, taking Siam from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for British: 1 infantry Battle in Hopei Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 4/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 1 marine British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 marine in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Hopei to Jehol 1 aaGun and 5 infantry moved from Manchuria to Korea 1 fighter moved from Caroline Islands to Japan 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Kweichow to Hopei 2 fighters moved from Kwangsi to Anhwe 1 bomber moved from Kiangsi to French Indo China 1 bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 tactical_bomber moved from Yunnan to French Indo China 1 tactical_bomber moved from Siam to French Indo China 1 battleship and 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone Place Units - Japanese 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
ANZAC : 0.17 Chinese : -1.33 UK_Pacific : 1.33 Japanese : 2.67 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 destroyer, 6 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - Americans 1 submarine and 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
-
TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 9 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 0,17 Japanese : -0,33 -
TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Combat Move - British 1 armour moved from Morocco to Tunisia British take Tunisia from Neutral_Axis 1 fighter moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 marine moved from French Madagascar to 72 Sea Zone 1 battleship and 1 marine moved from 72 Sea Zone to 76 Sea Zone 1 cruiser moved from 72 Sea Zone to 76 Sea Zone 1 fighter moved from India to 41 Sea Zone





