Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
This will be our first try for Rick. He’ll get hooked, I’m sure of it.
Test summary from TripleA, engine version: 1.9, time: 3:06:51 PM
Savegame
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
3 infantry moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 submarine moved from 4 Sea Zone to 6 Sea Zone
Combat - Russians
Battle in West Russia
Russians attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 fighter and 3 infantry in West Russia, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 3 infantry in West Russia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 fighter and 1 infantry in West Russia, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in West Russia, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour, 1 fighter and 1 infantry in West Russia, round 4 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in West Russia, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
3 infantry moved from Russia to West Russia
1 fighter moved from West Russia to Caucasus
3 infantry moved from Archangel to Karelia
2 infantry moved from Siberia to Urals
Place Units - Russians
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.83
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from United Kingdom to 8 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
1 fighter moved from 14 Sea Zone to 8 Sea Zone
1 carrier moved from 14 Sea Zone to 8 Sea Zone
1 armour moved from Anglo-Egypt Sudan to North Africa
2 infantry moved from Anglo-Egypt Sudan to North Africa
1 fighter moved from India to North Africa
Combat - British
Battle in North Africa
British attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 fighter
British roll dice for 1 armour, 1 fighter and 2 infantry in North Africa, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 fighter in North Africa, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the British lost in North Africa
British roll dice for 1 armour, 1 fighter and 1 infantry in North Africa, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 fighter in North Africa, round 3 : 1/2 hits, 1.17 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in North Africa
British roll dice for 1 armour and 1 fighter in North Africa, round 4 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 fighter in North Africa, round 4 : 1/1 hits, 0.67 expected hits
1 armour owned by the British lost in North Africa
retreated to North Africa
Germans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 2 infantry
Casualties for Germans: 1 armour
Battle in 8 Sea Zone
British attack with 1 bomber, 1 carrier, 1 destroyer and 2 fighters
Germans defend with 1 battleship and 1 submarine
British roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 8 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 8 Sea Zone
British roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 8 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 carrier owned by the British lost in 8 Sea Zone
British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 carrier
Non Combat Move - British
1 bomber moved from 8 Sea Zone to United Kingdom
2 fighters moved from 8 Sea Zone to United Kingdom
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to United Kingdom
1 fighter moved from North Africa to Anglo-Egypt Sudan
1 infantry moved from India to 29 Sea Zone
1 infantry and 1 transport moved from 29 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Anglo-Egypt Sudan
1 destroyer moved from 29 Sea Zone to 28 Sea Zone
1 submarine moved from 33 Sea Zone to 27 Sea Zone
1 transport moved from 33 Sea Zone to 27 Sea Zone
Place Units - British
1 infantry placed in India
1 submarine placed in 6 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : -1.83
The last section on the setup “Email provider”, make sure that is disabled.
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship moved from 40 Sea Zone to 42 Sea Zone
1 destroyer moved from 11 Sea Zone to 9 Sea Zone
1 bomber moved from Eastern United States to 9 Sea Zone
1 fighter moved from Eastern United States to Hawaiian Islands
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 14 Sea Zone
1 armour moved from 14 Sea Zone to North Africa
1 infantry moved from 14 Sea Zone to North Africa
Combat - Americans
Battle in 9 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 9 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 9 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in North Africa
Americans attack with 1 armour and 1 infantry
Germans defend with 1 fighter
Americans roll dice for 1 armour and 1 infantry in North Africa, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter in North Africa, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 infantry owned by the Americans lost in North Africa
Americans win, taking North Africa from Germans with 1 armour remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 fighter
Non Combat Move - Americans
1 bomber moved from 9 Sea Zone to United Kingdom
Place Units - Americans
1 transport placed in 42 Sea Zone
3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0.17
Americans : 0.33
You can use the battle calculator to estimate how you’ll do with battles. It’s really handy in helping make some critical decisions.
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Caucasus to West Russia
1 armour moved from Caucasus to West Russia
3 infantry moved from Karelia to West Russia
1 infantry moved from Caucasus to West Russia
1 submarine moved from 6 Sea Zone to 14 Sea Zone
1 infantry moved from Karelia to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 1 armour, 1 fighter and 5 infantry
Germans defend with 2 armour and 2 infantry
Russians roll dice for 1 armour, 1 fighter and 5 infantry in West Russia, round 2 : 0/7 hits, 1.83 expected hits
Germans roll dice for 2 armour and 2 infantry in West Russia, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Russians lost in West Russia
Russians roll dice for 1 armour, 1 fighter and 4 infantry in West Russia, round 3 : 3/6 hits, 1.67 expected hits
Germans roll dice for 2 armour and 2 infantry in West Russia, round 3 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 fighter and 3 infantry in West Russia, round 4 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 armour in West Russia, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour and 2 infantry
Non Combat Move - Russians
1 fighter moved from West Russia to Caucasus
1 infantry moved from Karelia to West Russia
2 infantry moved from Urals to Russia
1 infantry moved from Siberia to Urals
Place Units - Russians
1 infantry placed in Caucasus
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : 0.00
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from United Kingdom to Germany
1 infantry moved from 5 Sea Zone to Germany
1 armour moved from 5 Sea Zone to Germany
2 fighters moved from United Kingdom to 14 Sea Zone
1 destroyer moved from 8 Sea Zone to 14 Sea Zone
1 submarine moved from 6 Sea Zone to 14 Sea Zone
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 17 Sea Zone
1 fighter moved from Anglo-Egypt Sudan to Southern Europe
1 infantry moved from 17 Sea Zone to Southern Europe
1 infantry moved from Anglo-Egypt Sudan to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Southern Europe
Combat - British
Battle in 14 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer, 1 submarine and 1 transport
British roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 2 fighters in 14 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 14 Sea Zone
British roll dice for 1 submarine in 14 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 2 fighters in 14 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 14 Sea Zone
British win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 1 destroyer, 1 submarine and 1 transport
Battle in Southern Europe
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Southern Europe, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern Europe
British win, taking Southern Europe from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Germany
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 bomber, 1 factory and 2 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in Germany, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Germany, round 2 : 0/3 hits, 0.83 expected hits
1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Germany
British roll dice for 1 armour, 1 bomber and 1 infantry in Germany, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Germany, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Germany
British captures 13PUs while taking Germans capital
British win, taking Germany from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 bomber and 2 infantry
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 fighter moved from Southern Europe to North Africa
1 destroyer moved from 28 Sea Zone to 17 Sea Zone
1 submarine moved from 27 Sea Zone to 17 Sea Zone
2 fighters moved from 14 Sea Zone to Gibraltar
Place Units - British
1 armour placed in India
2 infantry placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -1.33
British : 1.17
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber and 1 infantry; Remaining resources: 2 PUs;
Non Combat Move - Americans
3 infantry moved from Western United States to 42 Sea Zone
1 armour moved from Western United States to 42 Sea Zone
1 armour, 3 infantry and 2 transports moved from 42 Sea Zone to 48 Sea Zone
3 infantry moved from 48 Sea Zone to Alaska
1 armour moved from 48 Sea Zone to Alaska
1 battleship moved from 42 Sea Zone to 48 Sea Zone
1 submarine moved from 42 Sea Zone to 48 Sea Zone
2 fighters moved from 42 Sea Zone to 48 Sea Zone
1 carrier moved from 42 Sea Zone to 48 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 destroyer moved from 9 Sea Zone to 12 Sea Zone
1 bomber moved from United Kingdom to Western United States
1 armour moved from North Africa to Middle East
Place Units - Americans
1 bomber and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Caucasus
1 armour moved from West Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 armour and 1 infantry
Germans defend with 1 armour and 1 factory
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Caucasus
1 armour owned by the Russians retreated to Russia
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Urals
Place Units - Russians
1 armour placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.33
This game is pretty much done I’d say. Allies have “Honorable Victory” by controlling Berlin at the end of the Americans’ turn.
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 2 armour and 3 infantry; Remaining resources: 9 PUs;
Combat Move - British
1 fighter moved from Gibraltar to Western Europe
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Germany
1 infantry moved from Southern Europe to Germany
1 bomber moved from United Kingdom to Germany
Combat - British
Battle in Germany
British attack with 1 bomber and 3 infantry
Germans defend with 1 armour and 1 factory
British roll dice for 1 bomber and 3 infantry in Germany, round 2 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 armour in Germany, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Germany
British captures 12PUs while taking Germans capital
British win, taking Germany from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Europe
British attack with 1 fighter
Germans defend with 1 bomber
British roll dice for 1 fighter in Western Europe, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber in Western Europe, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter in Western Europe, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber in Western Europe, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Western Europe
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 fighter moved from Western Europe to Southern Europe
1 fighter moved from North Africa to India
1 fighter moved from Gibraltar to Italian East Africa
1 destroyer moved from 14 Sea Zone to 16 Sea Zone
1 submarine moved from 14 Sea Zone to 16 Sea Zone
Place Units - British
1 infantry placed in India
1 armour placed in Australia
1 armour and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : 0.83
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Western Europe
1 infantry moved from 5 Sea Zone to Western Europe
1 bomber moved from United Kingdom to Western Europe
1 submarine moved from 17 Sea Zone to 30 Sea Zone
1 destroyer moved from 17 Sea Zone to 30 Sea Zone
1 transport moved from 17 Sea Zone to 30 Sea Zone
1 submarine moved from 14 Sea Zone to 16 Sea Zone
1 destroyer moved from 14 Sea Zone to 16 Sea Zone
1 fighter moved from North Africa to India
2 fighters moved from Gibraltar to Western Europe
Combat - British
Battle in Western Europe
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 fighter and 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Western Europe, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 fighter and 1 infantry in Western Europe, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Western Europe
British roll dice for 1 bomber, 2 fighters and 2 infantry in Western Europe, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 fighter in Western Europe, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 infantry owned by the British lost in Western Europe
British win, taking Western Europe from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Western Europe to Germany
1 bomber moved from Western Europe to Germany
Place Units - British
4 infantry placed in Germany
1 infantry placed in India
1 armour placed in Australia
1 armour and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : -1.00