Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber and 1 infantry; Remaining resources: 2 PUs;
Non Combat Move - Americans
3 infantry moved from Western United States to 42 Sea Zone
1 armour moved from Western United States to 42 Sea Zone
1 armour, 3 infantry and 2 transports moved from 42 Sea Zone to 48 Sea Zone
3 infantry moved from 48 Sea Zone to Alaska
1 armour moved from 48 Sea Zone to Alaska
1 battleship moved from 42 Sea Zone to 48 Sea Zone
1 submarine moved from 42 Sea Zone to 48 Sea Zone
2 fighters moved from 42 Sea Zone to 48 Sea Zone
1 carrier moved from 42 Sea Zone to 48 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 destroyer moved from 9 Sea Zone to 12 Sea Zone
1 bomber moved from United Kingdom to Western United States
1 armour moved from North Africa to Middle East
Place Units - Americans
1 bomber and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Caucasus
1 armour moved from West Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 armour and 1 infantry
Germans defend with 1 armour and 1 factory
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Caucasus
1 armour owned by the Russians retreated to Russia
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Urals
Place Units - Russians
1 armour placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.33
This game is pretty much done I’d say. Allies have “Honorable Victory” by controlling Berlin at the end of the Americans’ turn.
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 2 armour and 3 infantry; Remaining resources: 9 PUs;
Combat Move - British
1 fighter moved from Gibraltar to Western Europe
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Germany
1 infantry moved from Southern Europe to Germany
1 bomber moved from United Kingdom to Germany
Combat - British
Battle in Germany
British attack with 1 bomber and 3 infantry
Germans defend with 1 armour and 1 factory
British roll dice for 1 bomber and 3 infantry in Germany, round 2 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 armour in Germany, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Germany
British captures 12PUs while taking Germans capital
British win, taking Germany from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Europe
British attack with 1 fighter
Germans defend with 1 bomber
British roll dice for 1 fighter in Western Europe, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber in Western Europe, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter in Western Europe, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber in Western Europe, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Western Europe
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 fighter moved from Western Europe to Southern Europe
1 fighter moved from North Africa to India
1 fighter moved from Gibraltar to Italian East Africa
1 destroyer moved from 14 Sea Zone to 16 Sea Zone
1 submarine moved from 14 Sea Zone to 16 Sea Zone
Place Units - British
1 infantry placed in India
1 armour placed in Australia
1 armour and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : 0.83
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Western Europe
1 infantry moved from 5 Sea Zone to Western Europe
1 bomber moved from United Kingdom to Western Europe
1 submarine moved from 17 Sea Zone to 30 Sea Zone
1 destroyer moved from 17 Sea Zone to 30 Sea Zone
1 transport moved from 17 Sea Zone to 30 Sea Zone
1 submarine moved from 14 Sea Zone to 16 Sea Zone
1 destroyer moved from 14 Sea Zone to 16 Sea Zone
1 fighter moved from North Africa to India
2 fighters moved from Gibraltar to Western Europe
Combat - British
Battle in Western Europe
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 fighter and 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Western Europe, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 fighter and 1 infantry in Western Europe, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Western Europe
British roll dice for 1 bomber, 2 fighters and 2 infantry in Western Europe, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 fighter in Western Europe, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 infantry owned by the British lost in Western Europe
British win, taking Western Europe from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Western Europe to Germany
1 bomber moved from Western Europe to Germany
Place Units - British
4 infantry placed in Germany
1 infantry placed in India
1 armour placed in Australia
1 armour and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : -1.00
@Cardo I just tried rolling and it said your email address isn’t registered with the dice server. Don’t know what to do about that.
This game is over anyway, I’ll start another.
I figured like any other service I could unsubscribe to the emails and keep using the service… I guess not. It’s fixed now though.
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
3 infantry moved from Alaska to 48 Sea Zone
1 armour moved from Alaska to 48 Sea Zone
1 armour, 3 infantry and 2 transports moved from 48 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Manchuria
3 infantry moved from 45 Sea Zone to Manchuria
2 fighters moved from 48 Sea Zone to 45 Sea Zone
1 submarine moved from 48 Sea Zone to 45 Sea Zone
1 battleship moved from 48 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 battleship, 2 fighters, 1 submarine and 2 transports
Japanese defend with 1 carrier, 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 fighters and 2 transports in 45 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 transport owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 battleship, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 27
Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport
Battle in Manchuria
Non Combat Move - Americans
1 carrier moved from 48 Sea Zone to 45 Sea Zone
2 bombers moved from Western United States to Wake Island
1 armour moved from Middle East to India
Place Units - Americans
2 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans : 2.00
Japanese : -0.67
This latest one is the new game. Fire away!
Test summary from TripleA, engine version: 1.9, time: 12:00:00 PM
Savegame
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 14 Sea Zone
1 bomber moved from United Kingdom to North Africa
1 infantry moved from Anglo-Egypt Sudan to North Africa
1 armour moved from 14 Sea Zone to North Africa
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 29 Sea Zone to 31 Sea Zone
1 fighter moved from India to 31 Sea Zone
1 fighter moved from 14 Sea Zone to North Africa
Combat - British
Battle in 31 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 fighter in 31 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the British lost in 31 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in North Africa
British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 armour
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in North Africa, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 armour in North Africa, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in North Africa
British win, taking North Africa from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
1 fighter moved from North Africa to 14 Sea Zone
1 destroyer moved from 10 Sea Zone to 14 Sea Zone
1 fighter moved from United Kingdom to 14 Sea Zone
1 submarine moved from 8 Sea Zone to 9 Sea Zone
1 battleship moved from 8 Sea Zone to 9 Sea Zone
1 bomber moved from North Africa to Caucasus
1 armour moved from Anglo-Egypt Sudan to Middle East
1 fighter moved from 31 Sea Zone to India
1 transport moved from 29 Sea Zone to 27 Sea Zone
1 infantry moved from Australia to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Middle East
Place Units - British
1 armour placed in India
2 infantry placed in United Kingdom
Turn Complete - British
British collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : 1.00
Japanese : 1.50
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Urals to Siberia
2 infantry moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
2 infantry moved from Caucasus to West Russia
1 armour moved from Caucasus to West Russia
1 submarine moved from 6 Sea Zone to 7 Sea Zone
Combat - Russians
Battle in Siberia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Siberia, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 bomber and 1 fighter
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 bomber and 1 fighter in Ukraine, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians and 1 bomber owned by the Germans lost in Ukraine
retreated to Ukraine
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 1 bomber
Battle in West Russia
Russians attack with 1 armour and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 2 infantry in West Russia, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in West Russia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Ukraine to Caucasus
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
Place Units - Russians
1 infantry placed in Russia
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : 1.83
Japanese : -0.33
Gotta take that turn. Unless you’d like to start a new one.