@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Matt and Rick 1941 first game
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 7 Purchase Units - British British buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Non Combat Move - British 2 infantry moved from Southeast Asia to Szechwan 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone Place Units - British 1 submarine placed in 7 Sea Zone 1 armour placed in India 1 infantry placed in Australia Turn Complete - British British collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:28:49 AM
Savegame -
The last file upload didn’t work for some reason. You’ll have to try it again.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 7 Purchase Units - Americans Americans buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 2 fighters moved from 45 Sea Zone to Coastal China 1 infantry moved from Manchuria to Coastal China Combat - Americans Battle in Coastal China Americans attack with 2 fighters and 1 infantry Japanese defend with 1 armour Americans roll dice for 2 fighters and 1 infantry in Coastal China, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Coastal China, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Coastal China Americans win, taking Coastal China from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 1 transport moved from 45 Sea Zone to 43 Sea Zone 2 infantry moved from Western United States to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from Coastal China to 45 Sea Zone 1 carrier moved from 11 Sea Zone to 10 Sea Zone 1 fighter moved from 11 Sea Zone to 10 Sea Zone 2 bombers moved from United Kingdom to India Place Units - Americans 1 fighter and 2 infantry placed in Eastern United States 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 22 PUs; end with 25 PUsCombat Hit Differential Summary :
Americans : 0.83 Japanese : -0.50 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 8 Purchase Units - Germans Germans buy 1 bomber; Remaining resources: 2 PUs; Combat Move - Germans 1 armour moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to United Kingdom 1 armour moved from 6 Sea Zone to United Kingdom 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 armour moved from Karelia to Archangel Germans take Archangel from Americans 1 armour moved from Archangel to Urals 1 infantry moved from Middle East to Anglo-Egypt Sudan Germans take Anglo-Egypt Sudan from British 1 armour moved from Ukraine to Szechwan 1 fighter moved from Caucasus to Szechwan 1 fighter moved from Russia to Szechwan Combat - Germans Battle in Szechwan Germans attack with 1 armour and 2 fighters British defend with 2 infantry; Americans defend with 1 infantry Germans roll dice for 1 armour and 2 fighters in Szechwan, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Szechwan Germans roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Szechwan Americans win with 2 infantry remaining. Battle score for attacker is -23 Casualties for Germans: 1 armour and 2 fighters Casualties for Americans: 1 infantry Battle in United Kingdom Germans attack with 1 armour, 3 bombers and 1 infantry British defend with 1 factory and 6 infantry; Americans defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 3 bombers and 1 infantry in United Kingdom, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 1 armour and 7 infantry in United Kingdom, round 2 : 4/8 hits, 2.83 expected hits 2 bombers owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans and 3 infantry owned by the British lost in United Kingdom British win with 1 armour and 3 infantry remaining. Battle score for attacker is -21 Casualties for Germans: 1 armour, 2 bombers and 1 infantry Casualties for Americans: 1 infantry Casualties for British: 3 infantry 1 bomber owned by the Germans retreated Non Combat Move - Germans 1 bomber moved from United Kingdom to Germany 1 infantry moved from Ukraine to Caucasus 1 infantry moved from West Russia to Caucasus Place Units - Germans 1 bomber placed in Germany Turn Complete - Germans Germans collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : 0.33 British : 1.17 Americans : 1.33 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 8 Purchase Units - British British buy 1 armour and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from India to Middle East 1 armour moved from India to Middle East 1 fighter moved from India to Middle East 1 submarine moved from 7 Sea Zone to 6 Sea Zone Combat - British Battle in 6 Sea Zone British attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 6 Sea Zone British roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Middle East British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Middle East, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Middle East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Middle East British win, taking Middle East from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Middle East to Szechwan 2 infantry moved from Australia to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 28 Sea Zone 1 transport moved from 10 Sea Zone to 6 Sea Zone Place Units - British 1 armour placed in United Kingdom 1 infantry placed in India 1 infantry placed in Australia Turn Complete - British British collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Germans : -0.33 British : 0.50 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour and 1 infantry; Remaining resources: 2 PUs; Combat Move - Japanese 1 fighter moved from Japan to Coastal China Combat - Japanese Battle in Coastal China Japanese attack with 1 fighter Americans defend with 1 infantry Japanese roll dice for 1 fighter in Coastal China, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Coastal China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Coastal China Japanese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from Coastal China to Northwestern China 1 infantry moved from Caucasus to Northwestern China 1 infantry moved from Caucasus to Northwestern China Place Units - Japanese 1 armour and 1 infantry placed in Caucasus Turn Complete - Japanese Japanese collect 9 PUs; end with 11 PUsCombat Hit Differential Summary :
Americans : -0.33 Japanese : 0.50 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; Non Combat Move - Americans 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from Western United States to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Manchuria 1 fighter moved from Eastern United States to 6 Sea Zone 1 carrier moved from 10 Sea Zone to 6 Sea Zone 1 fighter moved from 10 Sea Zone to 6 Sea Zone 2 infantry moved from Eastern United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 10 Sea Zone Place Units - Americans 1 armour placed in Western United States 1 transport placed in 42 Sea Zone 1 armour and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 9 Purchase Units - Germans Germans buy 2 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to Middle East 1 bomber moved from Germany to Middle East 2 infantry moved from Caucasus to Middle East Combat - Germans Battle in Middle East Germans attack with 2 bombers and 2 infantry British defend with 1 armour and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Middle East, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 armour and 1 infantry in Middle East, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Middle East Germans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Germans 1 bomber moved from Middle East to Germany 1 bomber moved from Middle East to Germany Place Units - Germans 2 armour and 2 infantry placed in Germany Turn Complete - Germans Germans collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : 0.33 British : 1.17 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 9 Purchase Units - British British buy 2 armour; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Szechwan to Caucasus 1 fighter moved from Szechwan to Caucasus Combat - British Battle in Caucasus British attack with 1 fighter and 2 infantry Japanese defend with 1 armour, 1 factory and 1 infantry British roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 fighter and 2 infantry in Caucasus, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 infantry in Caucasus, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Caucasus British roll dice for 1 fighter and 1 infantry in Caucasus, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Caucasus, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Caucasus British win, taking Caucasus from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - British 2 infantry moved from 28 Sea Zone to Middle East 1 fighter moved from Caucasus to India Place Units - British 1 armour placed in India 1 armour placed in Australia Turn Complete - British British collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
British : -1.17 Japanese : -2.00 -
Unfortunately on my turn I got interrupted and forgot to do some combat from Britain to Norway so it’ll be next round. Oh well, mistakes happen.
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@gribble yeah… I get it, I forgot to make a combat move on my last move too.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from Northwestern China to Coastal China Japanese take Coastal China from Americans 1 infantry moved from Northwestern China to Caucasus 1 fighter moved from Northwestern China to Caucasus Combat - Japanese Battle in Caucasus Japanese attack with 1 fighter and 1 infantry British defend with 1 factory and 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Japanese win, taking Caucasus from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Caucasus to Russia Place Units - Japanese 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
British : -0.33 Japanese : 0.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 1 transport moved from 10 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Norway Finland 2 fighters moved from 6 Sea Zone to Norway Finland 1 infantry moved from Manchuria to Coastal China 2 bombers moved from India to Coastal China 2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Siberia Americans take Siberia from Japanese 1 infantry moved from Manchuria to Northwestern China Americans take Northwestern China from Japanese Combat - Americans Battle in Coastal China Americans attack with 2 bombers and 1 infantry Japanese defend with 1 infantry Americans roll dice for 2 bombers and 1 infantry in Coastal China, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Coastal China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Coastal China Americans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Norway Finland Americans attack with 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Norway Finland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Norway Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Finland Americans win, taking Norway Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Norway Finland to 6 Sea Zone 2 bombers moved from Coastal China to India 1 infantry moved from Western United States to 42 Sea Zone 1 armour moved from Western United States to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone Place Units - Americans 1 bomber placed in Eastern United States 1 armour placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : 0.67 Americans : -0.83 Japanese : 0.67 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 10 Purchase Units - Germans Germans buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Germany to Karelia 1 infantry moved from Germany to Eastern Europe 1 infantry moved from Germany to Eastern Europe 1 infantry moved from Germany to Eastern Europe 1 armour moved from Germany to Ukraine 1 bomber moved from Germany to Middle East 1 bomber moved from Germany to Middle East 1 infantry moved from Anglo-Egypt Sudan to Middle East Combat - Germans Battle in Middle East Germans attack with 2 bombers and 1 infantry British defend with 2 infantry Germans roll dice for 2 bombers and 1 infantry in Middle East, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 2 infantry in Middle East, round 2 : 2/2 hits, 0.67 expected hits 1 bomber owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Middle East Germans roll dice for 1 bomber in Middle East, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in Middle East, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in Middle East, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in Middle East, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in Middle East, round 5 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Middle East, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Middle East Germans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Germans: 1 bomber and 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber moved from Middle East to Germany Place Units - Germans 2 armour and 1 infantry placed in Germany Turn Complete - Germans Germans collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans : -1.50 British : 0.33 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 10 Purchase Units - British British buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from India to Anglo-Egypt Sudan British take Anglo-Egypt Sudan from Germans Combat - British Non Combat Move - British 1 armour moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway Finland 1 armour moved from 6 Sea Zone to Norway Finland 1 infantry moved from India to Middle East 1 transport moved from 28 Sea Zone to 33 Sea Zone Place Units - British 1 armour placed in United Kingdom 1 infantry placed in India 1 armour placed in United Kingdom Turn Complete - British British collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour; Remaining resources: 0 PUs; Combat Move - Japanese 1 fighter moved from Russia to Northwestern China 1 infantry moved from Caucasus to Szechwan Japanese take Szechwan from Americans Combat - Japanese Battle in Northwestern China Japanese attack with 1 fighter Americans defend with 1 infantry Japanese roll dice for 1 fighter in Northwestern China, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Northwestern China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northwestern China Japanese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from Northwestern China to Caucasus Place Units - Japanese 2 armour placed in Caucasus Turn Complete - Japanese Japanese collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Americans : -0.33 Japanese : 0.50





