I’m rather surprised you haven’t seen other games end with axis getting the VC win even though it’d lose in the long run if there weren’t such a win condition; or maybe I misunderstood your statement. Since the current game state is already looking to be an instance of that, and it doesn’t look THAT atypical to me.
dawgoneit (Axis) vs trulpen (Allies), G40 BM3
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 5 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 50 Sea Zone to 54 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 6 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/7 hits, 3,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 5 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 2 armour; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 109 Sea Zone to Gibraltar 1 infantry moved from Belgian Congo to Tanganyika Territory 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to Tanganyika Territory 1 battleship moved from 76 Sea Zone to 72 Sea Zone Combat - British Battle in Gibraltar British attack with 2 fighters and 2 infantry Italians defend with 1 harbour and 2 infantry British roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 3/4 hits, 1,33 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar British win, taking Gibraltar from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Tanganyika Territory British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship in Tanganyika Territory, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 cruiser and 2 destroyers moved from 76 Sea Zone to 72 Sea Zone 3 aaGuns, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Burma to India 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Eastern Persia 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 carrier and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 1 mech_infantry placed in Union of South Africa 1 carrier and 1 transport placed in 106 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 armourCombat Hit Differential Summary :
British : 2,00 Italians : 0,00 Americans : -2,33 Chinese : 1,67 Japanese : 0,67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Ukraine Italians take Bessarabia from Russians 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 artillery and 1 infantry moved from Bulgaria to Romania 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 bomber moved from Greece to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Greece to Southern Italy Combat - Italians Battle in Trans-Jordan Italians attack with 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Ukraine Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Egypt Place Units - Italians 1 artillery, 1 infantry and 5 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : 0.50 British : 0.67 Russians : -0.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Burma to 37 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 62 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 cruiser ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 cruiser Battle in 55 Sea Zone ANZAC attack with 1 cruiser and 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 37 Sea Zone to Sumatra 1 infantry moved from Burma to India 2 aaGuns, 1 artillery and 3 infantry moved from Queensland to South Australia Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5,5,5,1,2,4 ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - French Non Combat Move - French Turning on Edit Mode EDIT: Changing ownership of Tunisia from Italians to French EDIT: Turning off Edit Mode 1 fighter moved from Algeria to Gibraltar 1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 1 destroyer moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1,33 Japanese : 0,17 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Belarus 4 bombers moved from Poland to Belarus Combat - Germans Battle in Belarus Germans attack with 4 bombers and 3 infantry Russians defend with 1 infantry Germans roll dice for 4 bombers and 3 infantry in Belarus, round 2 : 4/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Belarus to Eastern Poland 1 fighter moved from Poland to Eastern Poland 2 artilleries and 4 infantry moved from Poland to Eastern Poland 1 infantry moved from Karelia to Novgorod 2 infantry moved from Finland to Norway 1 artillery and 6 infantry moved from Finland to Karelia 1 submarine moved from 115 Sea Zone to 113 Sea Zone 10 infantry moved from Germany to Poland 1 armour and 2 mech_infantrys moved from Western Germany to Poland 3 infantry moved from Normandy Bordeaux to France 2 tactical_bombers moved from Egypt to Romania 2 infantry moved from Western Germany to Northern Italy Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : 0.83 Russians : 0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 1 artillery and 3 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Archangel to Belarus 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 4 infantry Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 0/5 hits, 1,17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 artillery and 3 infantry moved from Russia to Vologda 3 artilleries and 3 infantry moved from Russia to Bryansk Place Units - Russians 1 fighter placed in Russia 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0,00 Italians : 0,83 Russians : 1,67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 4 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Chahar to Hopei 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 41 Sea Zone to Sumatra 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 1 artillery and 2 infantry moved from Yunnan to Kweichow 1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan 2 bombers moved from Yunnan to India 1 submarine moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 battleships moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 2 battleships and 1 marine moved from 37 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 artillery moved from Chahar to Hopei Combat - Japanese Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Battle in Anhwe Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 5 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser and 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for ANZAC: 1 cruiser and 1 destroyer Battle in Sumatra Japanese attack with 2 fighters, 3 infantry and 1 marine ANZAC defend with 2 fighters Japanese roll dice for 2 battleships in Sumatra, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 fighters, 3 infantry and 1 marine in Sumatra, round 2 : 2/6 hits, 1.83 expected hits ANZAC roll dice for 2 fighters in Sumatra, round 2 : 2/2 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 fighters Battle in Hopei Japanese attack with 2 artilleries and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Hopei, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Hunan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan 2 fighters moved from Sumatra to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 2 carriers moved from 45 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 3 fighters and 1 tactical_bomber moved from Caroline Islands to Kwangsi 1 bomber moved from India to Yunnan Place Units - Japanese 4 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
ANZAC : -0.50 Chinese : -1.00 AA fire in India : : 0.67 Japanese : -3.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in 16 Sea Zone Americans attack with 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 6 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 104 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 6 fighters moved from 16 Sea Zone to 17 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 battleships, 5 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 86 Sea Zone 2 mech_infantrys moved from 86 Sea Zone to Brazil 1 bomber moved from France to United Kingdom Place Units - Americans 3 tactical_bombers placed in Western United States 1 carrier placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese 7 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 3 infantry EDIT: Removing units owned by Japanese from Hopei: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 2 fighters moved from United Kingdom to Western Germany 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma 1 fighter moved from Eastern Persia to Burma 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in Western Germany British attack with 2 fighters and 2 infantry Germans defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry AA fire in Western Germany : 1/2 hits, 0,33 expected hits 1 fighter owned by the British lost in Western Germany British roll dice for 1 fighter and 2 infantry in Western Germany, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 3 aaGuns and 1 mech_infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 infantry in Western Germany, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 3 aaGuns and 1 mech_infantry in Western Germany, round 3 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans lost in Western Germany British roll dice for 1 fighter and 2 infantry in Western Germany, round 4 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 aaGuns and 1 mech_infantry in Western Germany, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 infantry in Western Germany, round 5 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 aaGuns and 1 mech_infantry in Western Germany, round 5 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans lost in Western Germany British roll dice for 1 fighter and 2 infantry in Western Germany, round 6 : 3/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 mech_infantry in Western Germany, round 6 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany British converts factory_major into different units British win, taking Western Germany from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 3 aaGuns and 1 mech_infantry Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 artillery and 2 infantry moved from Persia to Iraq 1 artillery and 1 infantry moved from Tanganyika Territory to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 72 Sea Zone to 71 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 carrier moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to 112 Sea Zone 3 destroyers moved from 91 Sea Zone to 112 Sea Zone Place Units - British 1 tactical_bomber placed in United Kingdom 1 artillery and 1 infantry placed in Union of South Africa 1 armour and 2 mech_infantrys placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0,67 British : 1,83 AA fire in France : : -0,17 Americans : 1,67 AA fire in Western Germany : : 0,67 Japanese : 0,00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Western Germany 1 armour moved from Romania to Western Ukraine 1 bomber moved from Egypt to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Western Ukraine, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 bomber in Western Ukraine, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Western Germany Italians attack with 1 artillery and 2 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Western Germany Italians win, taking Western Germany from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Eastern Poland 2 artilleries and 2 infantry moved from Romania to Eastern Poland 5 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 infantry placed in Southern Italy 1 submarine placed in 95 Sea Zone 1 factory_minor placed in Egypt Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 1 infantry EDIT: Adding units owned by Italians to Trans-Jordan: 1 infantry EDIT: Changing ownership of Trans-Jordan from British to Italians EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0.17 British : -0.33 Russians : 0.33 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,67 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Belarus 1 artillery and 6 infantry moved from Karelia to Finland 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 4 bombers moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Western Germany 2 tactical_bombers moved from Romania to Western Germany 4 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 armour and 2 mech_infantrys moved from Poland to Eastern Poland 10 infantry moved from Poland to Eastern Poland Combat - Germans Battle in Belarus Germans attack with 4 bombers and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 4 bombers and 3 infantry in Belarus, round 2 : 3/7 hits, 3.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 4 bombers moved from Belarus to Western Germany Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany 2 infantry placed in Western Germany 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -0.17 Russians : 0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine Combat - Russians Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 5 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 artillery and 2 infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Vologda to Russia 3 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Western Ukraine to Russia Place Units - Russians 3 infantry placed in Ukraine 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : -1,50 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Szechwan to Burma 1 bomber moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 1 artillery moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 2 artilleries moved from Hopei to Anhwe 1 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Shantung to Jehol 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 41 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Shensi Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 3 infantry and 1 marine moved from Sumatra to 41 Sea Zone 2 battleships, 1 carrier, 3 infantry, 1 marine and 3 transports moved from 41 Sea Zone to 36 Sea Zone 2 fighters moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 4 infantry moved from Kwangsi to Yunnan 1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 3 fighters and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Manchuria 3 infantry and 1 marine moved from 36 Sea Zone to Kwangsi 1 submarine moved from 55 Sea Zone to 35 Sea Zone 3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 fighter and 2 tactical_bombers moved from Yunnan to Manchuria 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 1 artillery and 2 infantry placed in Kiangsu 1 carrier, 2 fighters and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
ANZAC : 0.83 Chinese : -0.67 UK_Pacific : -0.67 Japanese : 1.17 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 battleships and 2 cruisers moved from 17 Sea Zone to 33 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 3 fighters moved from 17 Sea Zone to 16 Sea Zone 3 fighters moved from 17 Sea Zone to 18 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 3 battleships and 1 cruiser in Caroline Islands, round 2 : 3/4 hits, 2,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in 16 Sea Zone Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 33 Sea Zone 3 fighters moved from 18 Sea Zone to 33 Sea Zone 5 carriers, 1 destroyer and 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 destroyer and 5 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 3 tactical_bombers moved from Western United States to Hawaiian Islands 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 2 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Changing ownership of Shensi from Japanese to Chinese EDIT: Removing units owned by Japanese from Shensi: 1 artillery and 1 infantry EDIT: Adding units owned by Chinese to Shensi: 2 infantry EDIT: Removing units owned by Chinese from Suiyuyan: 3 infantry EDIT: Turning off Edit Mode Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma retreated to Burma Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 tactical_bomber moved from Burma to India 1 armour and 2 mech_infantrys moved from Persia to Iraq 3 armour and 2 mech_infantrys moved from India to West India 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Ethiopia 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 battleship, 1 cruiser and 2 destroyers moved from 71 Sea Zone to 79 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from 112 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 carrier moved from 112 Sea Zone to 109 Sea Zone 3 destroyers moved from 112 Sea Zone to 109 Sea Zone 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 carrier moved from 91 Sea Zone to 109 Sea Zone 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from United Kingdom to 109 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 fighter placed in United Kingdom 2 armour and 1 mech_infantry placed in Persia Turn Complete - British British collect 30 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : -2,00 Americans : 0,50 Japanese : 0,67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Romania to Belarus 1 mech_infantry moved from Romania to Belarus 1 bomber moved from Eastern Poland to Belarus 1 mech_infantry moved from Romania to Western Ukraine 1 mech_infantry moved from Romania to Eastern Poland 1 artillery and 2 infantry moved from Western Germany to Northern Italy Combat - Italians Battle in Western Ukraine Italians attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Egypt 1 fighter and 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns and 2 mech_infantrys EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0.17 Russians : -0.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 71 Sea Zone to 79 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 4 mech_infantrys moved from Eastern Poland to Ukraine 35 infantry moved from Eastern Poland to Western Ukraine 7 artilleries moved from Eastern Poland to Western Ukraine 15 armour moved from Eastern Poland to Western Ukraine 2 bombers moved from Western Germany to Ukraine 2 bombers moved from Western Germany to Archangel 4 mech_infantrys moved from Eastern Poland to Western Ukraine 1 artillery and 6 infantry moved from Finland to Norway 2 infantry moved from Belarus to Archangel 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 2 infantry moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Southern Italy 2 tactical_bombers moved from Western Germany to Northern Italy 1 armour and 2 mech_infantrys moved from Germany to Western Germany 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Western Germany 2 tactical_bombers moved from Northern Italy to Western Germany 1 fighter moved from Egypt to Southern Italy 1 fighter moved from Southern Italy to Western Germany Combat - Germans Battle in Archangel Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 bombers and 4 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 bombers and 4 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 3 aaGuns moved from Eastern Poland to Western Ukraine 2 bombers moved from Ukraine to Eastern Poland 2 bombers moved from Archangel to Eastern Poland Place Units - Germans 2 armour and 2 mech_infantrys placed in Germany 3 infantry placed in Western Germany Germans undo move 2. Germans undo move 1. 3 armour placed in Western Germany 3 mech_infantrys placed in Novgorod Germans undo move 2. 3 infantry placed in Novgorod 1 bomber, 4 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : 1.50 Russians : -0.67 -
@dawgoneit i messed up with my italian bomber and mechs. i ment to move them back on my turn. i thought i was battling my ally for some reason. (Brain Fart).
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Russia to Smolensk 2 infantry moved from Rostov to Ukraine 1 fighter moved from Russia to Ukraine 1 artillery moved from Bryansk to Belarus 3 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 3 mech_infantrys Battle in Belarus Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 infantry; Italians defend with 1 bomber and 3 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits, 2,33 expected hits Germans roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Belarus, round 2 : 1/6 hits, 1,83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 bomber owned by the Italians lost in Belarus Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 3/6 hits, 2,17 expected hits Germans roll dice for 1 infantry and 3 mech_infantrys in Belarus, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians, 2 mech_infantrys owned by the Italians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 4 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Casualties for Italians: 1 bomber and 3 mech_infantrys Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Amur to Buryatia 1 fighter moved from Ukraine to Russia 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 2 aaGuns moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Tambov 2 mech_infantrys moved from Bryansk to Russia 2 armour moved from Bryansk to Russia 20 infantry moved from Bryansk to Russia 14 artilleries and 15 infantry moved from Bryansk to Tambov 3 infantry moved from Russia to Tambov 3 infantry moved from Russia to Tambov Place Units - Russians 3 artilleries, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -0,83 Russians : 2,50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Russia to Smolensk 2 infantry moved from Rostov to Ukraine 1 fighter moved from Russia to Ukraine 1 artillery moved from Bryansk to Belarus 3 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 3 mech_infantrys Battle in Belarus Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 infantry; Italians defend with 1 bomber and 3 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits, 2,33 expected hits Germans roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Belarus, round 2 : 1/6 hits, 1,83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 bomber owned by the Italians lost in Belarus Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 3/6 hits, 2,17 expected hits Germans roll dice for 1 infantry and 3 mech_infantrys in Belarus, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians, 2 mech_infantrys owned by the Italians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 4 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Casualties for Italians: 1 bomber and 3 mech_infantrys Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Amur to Buryatia 1 fighter moved from Ukraine to Russia 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 2 aaGuns moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Tambov 2 mech_infantrys moved from Bryansk to Russia 2 armour moved from Bryansk to Russia 20 infantry moved from Bryansk to Russia 14 artilleries and 15 infantry moved from Bryansk to Tambov 3 infantry moved from Russia to Tambov 3 infantry moved from Russia to Tambov Place Units - Russians 3 artilleries, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,83 Russians : 2,50





