@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
dawgoneit (Axis) vs trulpen (Allies), G40 BM3
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alll ritey thennn. LETSSSSS GETTTT READYYYYYY TOOOO RUMBLEEEEEEEE.
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia Combat - GermansCombat Hit Differential Summary :
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No scrambles, thanks.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia Combat - Germans Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in France Germans attack with 6 armour, 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 1/2 hits, 0.33 expected hits 1 fighter owned by the Germans lost in France Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/18 hits, 6.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 3/15 hits, 5.67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 1/6 hits, 2.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 7/14 hits, 5.50 expected hits French roll dice for 2 armour and 1 fighter in France, round 4 : 2/3 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Germans: 1 artillery, 1 fighter and 5 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 5/14 hits, 4.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 aaGuns moved from Western Germany to Holland Belgium 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 infantry moved from Denmark to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 1 artillery moved from Germany to Slovakia Hungary 3 aaGuns and 8 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Poland 1 tactical_bomber moved from France to Western Germany Place Units - Germans 1 artillery, 1 bomber and 2 infantry placed in Western Germany Germans undo move 1. 1 bomber placed in Western Germany 1 destroyer placed in 113 Sea Zone 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : 2.50 British : -1.17 AA fire in France : : 0.67 French : -2.33 Neutral_Allies : -0.67 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Russia to Bryansk 2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Archangel to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Caucasus to Rostov 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 submarine moved from 127 Sea Zone to 111 Sea Zone Place Units - Russians 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from Formosa to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 tactical_bomber moved from Manchuria to Hunan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/4 hits, 1.83 expected hits Chinese roll dice for 3 infantry in Yunnan, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 5 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 3/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 artillery and 2 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Anhwe 1 fighter moved from Korea to Manchuria 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 battleship moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Okinawa to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to Caroline Islands 2 tactical_bombers moved from Japan to Manchuria 4 infantry moved from Korea to Manchuria 2 bombers moved from Japan to Kwangsi 1 tactical_bomber moved from 36 Sea Zone to Kwangsi Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese : -1.33 Japanese : -2.67 -
TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Combat Move - British 1 fighter moved from United Kingdom to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone Combat - BritishCombat Hit Differential Summary :
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Scramble sz97?
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@trulpen none
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 battleship moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Eastern United States to Western United States 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Szechwan to Chahar 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Chahar retreated to Chahar Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry EDIT: Turning off Edit Mode 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 cruiser Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 1 carrier and 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 111 Sea Zone British attack with 3 fighters Germans defend with 1 battleship and 2 submarines 2 submarines owned by the Germans Submerged British roll dice for 3 fighters in 111 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Germans lost in 111 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 20 Casualties for Germans: 1 battleship Battle in 106 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 3 fighters moved from 111 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 2 infantry moved from Alexandria to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 armour and 1 artillery moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 3 aaGuns and 5 infantry moved from India to Burma 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun and 2 infantry moved from Scotland to United Kingdom Place Units - British 2 fighters placed in United Kingdom 1 destroyer placed in 106 Sea Zone British undo move 2. 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : -0,83 British : -0,17 Italians : 1,83 Chinese : -1,00 Japanese : 0,33 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 2 infantry moved from Albania to Greece 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 fighters moved from Southern Italy to Greece 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 1 infantry moved from Libya to Tunisia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in 97 Sea Zone Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport British defend with 1 cruiser Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone Italians win with 1 transport remaining. Battle score for attacker is -14 Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine Casualties for British: 1 cruiser Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Tunisia, round 6 : 1/1 hits, 0.33 expected hits French roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Greece Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 2/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Greece, round 3 : 2/5 hits, 2.17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -4.33 British : 1.00 French : -0.67 Neutral_Allies : 0.00 -
Oh, I forgot to move the fleet by Philly. Is it ok that I edit that?
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I do the edit, since I find it unproblematic, but if you disagree, I can edit it back during Russia or you on Germany.
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 2 aaGuns moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux Combat - French Battle in Tunisia French attack with 1 infantry Italians defend with 1 artillery French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the French lost in Tunisia Italians win with no units remaining. Battle score for attacker is 1 Casualties for French: 1 infantry Casualties for Italians: 1 artillery Battle in Normandy Bordeaux French attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux French win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - French 1 cruiser and 1 destroyer moved from 93 Sea Zone to 88 Sea Zone 1 infantry moved from French West Africa to Nigeria 1 infantry moved from Morocco to Algeria 1 infantry moved from Syria to Trans-Jordan 1 fighter moved from Normandy Bordeaux to United Kingdom 1 destroyer moved from 72 Sea Zone to 76 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Germans : -1,00 Italians : 0,33 French : 0,33 -
Oh my, the French were like true devils out there!
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Or demons perhaps…
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 93 Sea Zone 1 artillery and 1 mech_infantry moved from France to Southern France 2 mech_infantrys moved from France to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to Southern France 1 fighter moved from Western Germany to Southern France 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux Combat - Germans Battle in 93 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Southern France Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; French defend with 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.83 expected hits French roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 2 infantry owned by the British lost in Southern France Germans win, taking Southern France from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery Casualties for British: 2 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 3 fighters and 3 tactical_bombers moved from Western Germany to Alexandria 1 artillery and 2 infantry moved from Germany to Poland 2 infantry moved from Western Germany to Germany 1 bomber moved from 93 Sea Zone to Western Germany 1 armour moved from Yugoslavia to Poland 1 armour moved from Yugoslavia to Slovakia Hungary 1 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy 5 armour and 1 mech_infantry moved from France to Germany 3 aaGuns moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 2 submarines moved from 111 Sea Zone to 113 Sea Zone Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 bomber and 1 fighter placed in Western Germany 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Finland: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.67 French : 0.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 artilleries moved from Ukraine to Western Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 3 artilleries and 5 infantry moved from Novgorod to Belarus 2 infantry moved from Rostov to Ukraine 1 artillery and 3 infantry moved from Russia to Bryansk 1 submarine moved from 111 Sea Zone to 104 Sea Zone Place Units - Russians 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 5 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Novgorod: 2 armour and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 artilleries and 1 infantry moved from Anhwe to Chahar 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery and 2 infantry moved from Hunan to Yunnan 2 bombers, 2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan 1 armour and 1 mech_infantry moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 7/15 hits, 6.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 bombers, 2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier, 1 destroyer and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 1 battleship moved from 20 Sea Zone to 6 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from Manchuria to 33 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 artilleries moved from Kiangsi to Kwangsi 1 infantry moved from Kiangsi to Kwangsi Place Units - Japanese 1 factory_minor placed in Kiangsu 1 carrier placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUsCombat Hit Differential Summary :
Chinese : 0.00 Japanese : 0.67





