@Ragnell804 gg, I concede
BM3 trulpen (X) vs dawgoneit (A) #1
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 destroyers, 1 infantry and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone 6 fighters moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 armour, 6 infantry and 3 mech_infantrys moved from Morocco to Algeria Americans take Algeria from Italians 1 bomber moved from Morocco to United Kingdom 15 submarines moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in Borneo Battle in Philippines Battle in Guam Battle in 45 Sea Zone Americans attack with 6 fighters Japanese defend with 1 destroyer Americans roll dice for 6 fighters in 45 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Guam from Japanese with 6 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 6 fighters moved from 45 Sea Zone to 33 Sea Zone Place Units - Americans 1 destroyer and 9 submarines placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans : -2.17 Japanese : -0.67
-
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 destroyers, 1 infantry and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone 6 fighters moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 armour, 6 infantry and 3 mech_infantrys moved from Morocco to Algeria Americans take Algeria from Italians 1 bomber moved from Morocco to United Kingdom 15 submarines moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in Borneo Battle in Philippines Battle in Guam Battle in 45 Sea Zone Americans attack with 6 fighters Japanese defend with 1 destroyer Americans roll dice for 6 fighters in 45 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Guam from Japanese with 6 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 6 fighters moved from 45 Sea Zone to 33 Sea Zone Place Units - Americans 1 destroyer and 9 submarines placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 bomber, 1 fighter and 1 tactical_bomber moved from India to Burma 3 submarines moved from 91 Sea Zone to 101 Sea Zone Combat - British Battle in Burma British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to India 2 armour, 5 artilleries, 5 infantry and 1 tactical_bomber moved from Persia to Northwest Persia 3 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia 3 artilleries and 3 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 1 mech_infantry moved from Egypt to Tobruk 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 2 infantry and 1 mech_infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,2,4,6,4 British collect 31 PUs (6 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
British : -1.17 Americans : -2.17 Japanese : -1.00
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Libya to Tunisia 1 fighter and 1 tactical_bomber moved from Southern Italy to Tunisia 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 destroyers moved from 97 Sea Zone to 95 Sea Zone 1 carrier moved from 97 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 bomber placed in Southern Italy 2 transports placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 55 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 55 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 2 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 3 infantry moved from Novosibirsk to Samara 3 bombers moved from Western Germany to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 2 fighters and 2 tactical_bombers moved from Bryansk to Samara Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/4 hits, 0,67 expected hits Bombing raid in United Kingdom rolls: 6,4,5,3 and causes: 18 damage to unit: factory_major Bombing raid in United Kingdom causes 18 damage total. Battle in Samara Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Samara, round 2 : 3/8 hits, 3,33 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Samara to Bryansk 1 artillery and 2 infantry moved from Ukraine to Bryansk 4 artilleries and 14 infantry moved from Belarus to Bryansk 2 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Urals to Archangel 1 mech_infantry moved from Archangel to Bryansk 1 aaGun moved from Belarus to Bryansk 1 aaGun moved from Bryansk to Tambov 1 artillery and 2 infantry moved from Volgograd to Tambov 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Smolensk 1 aaGun moved from Archangel to Novgorod 1 aaGun, 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Germany to Bryansk 2 fighters moved from Western Germany to Bryansk 4 bombers moved from United Kingdom to Western Germany 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 transports moved from 115 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Germany to Eastern Poland 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 artilleries moved from Archangel to Belarus 1 artillery and 6 infantry moved from Novgorod to Belarus 1 infantry moved from Caucasus to Volgograd Place Units - Germans 1 artillery and 2 infantry placed in Western Germany 3 armour placed in Volgograd 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 1,33 AA fire in United Kingdom : : -0,67
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Vologda 1 artillery and 1 infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Samara 1 artillery and 4 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in Tambov Russians attack with 1 artillery and 4 infantry Germans defend with 1 aaGun, 1 artillery and 3 infantry Russians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery and 4 infantry in Tambov, round 3 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Vologda to Russia Place Units - Russians 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.67
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Philippines 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from 43 Sea Zone to Borneo 2 marines moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry, 2 marines, 5 tactical_bombers and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 2 marines, 5 tactical_bombers and 1 transport moved from 19 Sea Zone to 35 Sea Zone 4 carriers moved from 42 Sea Zone to 35 Sea Zone 8 artilleries and 16 infantry moved from Yunnan to Burma 3 infantry moved from Shan State to Burma 2 armour and 1 mech_infantry moved from Hunan to Burma 1 armour and 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour and 1 mech_infantry moved from Sakha to Siberia 2 artilleries and 2 infantry moved from Amur to Siberia 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 2 marines, 1 submarine, 5 tactical_bombers and 3 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine, 5 tactical_bombers and 3 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Borneo, round 2 : 2/6 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 4/9 hits, 3,67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Siberia Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Americans defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Siberia, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 2 armour, 8 artilleries, 19 infantry and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 2 armour, 8 artilleries, 19 infantry and 1 mech_infantry in Burma, round 2 : 5/30 hits, 8,33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 8 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 aaGuns moved from Yunnan to Burma 2 bombers moved from Yunnan to Japan 2 marines moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 2 infantry moved from Shantung to Anhwe 2 infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 2 infantry moved from Malaya to Shan State 1 fighter moved from 21 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to French Indo China Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Malaya 3 mech_infantrys placed in Shantung 1 fighter and 1 tactical_bomber placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 73 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : -0,67 ANZAC : -0,67 UK_Pacific : -0,33 Russians : -0,33 Japanese : -4,83
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 10 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone Non Combat Move - Americans 1 armour, 5 infantry and 3 mech_infantrys moved from Algeria to Morocco Place Units - Americans 1 submarine placed in 101 Sea Zone 10 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 10 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone Non Combat Move - Americans 1 armour, 5 infantry and 3 mech_infantrys moved from Algeria to Morocco Place Units - Americans 1 submarine placed in 101 Sea Zone 10 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 7 PUs; UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus 3 artilleries and 6 infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Tobruk to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Rhodesia to Belgian Congo 1 infantry moved from French West Africa to French Central Africa Combat - British Battle in Caucasus British attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Caucasus to Russia Place Units - British 1 artillery and 2 infantry placed in Persia 3 infantry placed in Iraq 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,2,1,5,2,4,5,2,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,4 British collect 23 PUs (15 lost to blockades); end with 23 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 0.50
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Southern Italy to Egypt 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Egypt 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber moved from Tunisia to Libya Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 armour, 1 harbour and 2 mech_infantrys Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 3/7 hits, 2,83 expected hits British roll dice for 1 armour and 2 mech_infantrys in Egypt, round 2 : 2/3 hits, 1,17 expected hits 2 mech_infantrys owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 2 infantry Casualties for British: 1 armour and 2 mech_infantrys Battle in Libya Italians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 2/10 hits, 3,50 expected hits British roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from British with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 carrier moved from 95 Sea Zone to 98 Sea Zone 2 submarines moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from Egypt to Greece 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Libya to Southern Italy Place Units - Italians 1 carrier and 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -1,33 British : 1,50
-
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :