@Daaras I’m not quite sure I have heard both on this forum.
BM3 trulpen (X+3) vs axis-dominion (A) #1
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from Tunisia: 1 armour EDIT: Removing units owned by Italians from Greece: 1 infantry EDIT: Turning off Edit Mode Italians buy 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 3 fighters moved from Southern Italy to Tunisia 3 fighters and 3 tactical_bombers moved from 97 Sea Zone to Southern France 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Greece to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Tunisia Battle in Southern France Italians attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 6/8 hits, 3,83 expected hits British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Tunisia from Americans, taking Southern France from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 3 fighters moved from Tunisia to 95 Sea Zone 1 fighter moved from Southern France to Southern Italy 3 tactical_bombers moved from Southern France to 95 Sea Zone 2 fighters moved from Southern France to 95 Sea Zone 1 marine moved from Greece to 97 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 97 Sea Zone to 95 Sea Zone 2 artilleries moved from Greece to Albania 1 marine moved from 95 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier and 1 destroyer placed in 95 Sea Zone 2 infantry and 1 mech_infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Albania: 2 artilleries EDIT: Adding units owned by Italians to Bulgaria: 2 artilleries EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 2,17 British : 0,33
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there must be a carrier sale going on, that I don’t know about :grin:
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Will you wipe me out again?
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 39 Sea Zone ANZAC creates battle in territory 20 Sea Zone ANZAC creates battle in territory 19 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 1 marine moved from New Zealand to 63 Sea Zone 1 cruiser and 1 marine moved from 63 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Northern Territory to Queensland 1 bomber moved from New South Wales to Queensland 1 fighter moved from India to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 submarine moved from 39 Sea Zone to 56 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Trans-Jordan to Syria 1 fighter moved from Northwest Persia to Caucasus 1 fighter moved from Caucasus to Volgograd Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
Will you wipe me out again?
no I don’t really see how I could wipe out 4 fully loaded Italian carriers + scramble, tho I could probably get close to doing it
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TripleA Manual Gamesave Post: Germans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Novgorod to Vologda 2 armour and 1 mech_infantry moved from Timguska to Urals Germans take Urals from Russians 2 armour and 1 mech_infantry moved from Urals to Evenkiyskiy 10 armour and 1 infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 infantry moved from Nenetsia to Vologda 1 infantry moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 2 bombers moved from Western Germany to United Kingdom 1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
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Intercept London?
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no interceptioning
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Novgorod to Vologda 2 armour and 1 mech_infantry moved from Timguska to Urals Germans take Urals from Russians 2 armour and 1 mech_infantry moved from Urals to Evenkiyskiy 10 armour and 1 infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 infantry moved from Nenetsia to Vologda 1 infantry moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 2 bombers moved from Western Germany to United Kingdom 1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Vologda Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 3/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Evenkiyskiy Germans attack with 3 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy Germans win, taking Evenkiyskiy from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Turkmenistan Germans attack with 10 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 10 armour and 1 infantry in Turkmenistan, round 2 : 3/11 hits, 5,17 expected hits Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Turkmenistan Germans win, taking Turkmenistan from Russians with 10 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 4 artilleries and 4 infantry moved from Nenetsia to 127 Sea Zone 1 artillery and 1 infantry moved from Archangel to 127 Sea Zone 5 artilleries, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 5 infantry, 6 submarines and 5 transports moved from 127 Sea Zone to 126 Sea Zone 5 artilleries and 5 infantry moved from 126 Sea Zone to Norway 1 infantry moved from Novgorod to Baltic States 1 bomber moved from Novgorod to Western Germany 1 artillery and 2 infantry moved from Northern Italy to Western Germany 1 artillery and 8 infantry moved from Slovakia Hungary to Germany 1 fighter moved from Slovakia Hungary to Southern Italy 1 fighter and 2 tactical_bombers moved from Vologda to 126 Sea Zone 1 fighter moved from Western Germany to 126 Sea Zone 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from Slovakia Hungary to Western Germany 1 tactical_bomber moved from Slovakia Hungary to Southern Italy 1 infantry moved from Romania to Slovakia Hungary 1 aaGun moved from Slovakia Hungary to Germany 3 artilleries moved from Western Germany to Germany 2 mech_infantrys moved from Slovakia Hungary to Western Germany 3 armour and 11 mech_infantrys moved from Slovakia Hungary to Germany 2 armour moved from Germany to Western Germany 1 armour moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Western Germany 1 armour moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Western Germany 2 infantry moved from Novgorod to Archangel 2 armour and 1 mech_infantry moved from Novosibirsk to Archangel 2 fighters moved from Western Germany to 126 Sea Zone Place Units - Germans 1 armour, 2 fighters and 5 infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone 1 destroyer placed in 113 Sea Zone 1 infantry placed in Novgorod Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : 1,67 AA fire in United Kingdom : : -0,33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Persia to Eastern Persia Russians take Eastern Persia from Germans 2 armour, 3 artilleries and 18 mech_infantrys moved from Poland to Slovakia Hungary 2 infantry moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Russia to Kazakhstan 1 fighter moved from Volgograd to Kazakhstan 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 1 mech_infantry moved from Poland to Slovakia Hungary 2 mech_infantrys moved from Ukraine to Bessarabia 1 fighter moved from Ukraine to Bessarabia 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 fighter moved from Volgograd to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 mech_infantrys in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Slovakia Hungary Russians attack with 2 armour, 3 artilleries and 19 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 3 artilleries and 19 mech_infantrys in Slovakia Hungary, round 2 : 3/24 hits, 5.67 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 armour, 3 artilleries and 19 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Poland to Slovakia Hungary 2 armour and 2 mech_infantrys moved from Volgograd to Ukraine 1 infantry moved from Volgograd to Caucasus 7 artilleries moved from Persia to Northwest Persia 7 infantry moved from Persia to Northwest Persia 2 infantry moved from Persia to Northwest Persia 1 aaGun moved from Persia to Northwest Persia 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 4 artilleries, 4 infantry and 4 mech_infantrys moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Kazakhstan to Ukraine 1 fighter moved from Bessarabia to Western Ukraine 1 fighter moved from Bessarabia to Western Ukraine 1 fighter moved from Kazakhstan to Ukraine Place Units - Russians 2 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 1 infantry and 4 mech_infantrys placed in Russia Russians undo move 1. 1 infantry placed in Volgograd 1 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -3.00 Japanese : 0.67
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And also with your defensive dice I will need another 30 in the bid. ;)
Just hit Manchuria with 3 inf and you hit 3.
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And you hit in every other single spot. So frustrating.
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@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
And you hit in every other single spot. So frustrating.
I know how you feel, sometimes it seems like the defender hits on everything (or conversely, your defense misses everything). Can’t let it bug you too much. I’ve come to mostly accept the fate of the dice. I can’t say I’m always calm about it, but I definitely don’t get stirred up by the dice as much anymore.
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@axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
@axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
10x the bid, as in 30 bid for axis? Wow that’s a bit crazy much lol, I barely beat you, I mean you made some mistakes that hurt you but I can tell you’re pretty good at this game.
I think contrary that it’s pretty obvious that you’ve totally owned me. 3 IPC for Axis with me against you was a trap! ;)
Like Karl7 told in the forum about you being rusty, for the enlightment of any unwary opponent (that being me):
“Words any challenger to the mighty AD will live to regret…”
no really, you’re actually pretty good, but you can’t be playing your turns too hastily, especially when things get complex with lots of allied air surrounding Europe. and there are certain traps that you should be looking out for, that I can share with you after the game is over.
keep in mind also, that my giving you even a 3 bid goes against the accepted opinion of the masters, that the allies in fact need a bid, not the axis, and that amount so far is centered around 8 or 9. so in reality, it’s like I gave you a 12 bid!
AD is right about Axis still having the advantage in BM and about Allies in the need for a bid!
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Sikang to Kazakhstan 1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan 2 bombers moved from Shensi to Novosibirsk 1 infantry moved from Kansu to Novosibirsk 3 infantry moved from Jehol to Manchuria 6 fighters and 2 tactical_bombers moved from Japan to Manchuria 1 bomber moved from Japan to Manchuria Combat - Japanese Battle in Manchuria Japanese attack with 1 bomber, 6 fighters, 3 infantry and 2 tactical_bombers Americans defend with 2 infantry; Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 6 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/12 hits, 5,50 expected hits Chinese roll dice for 4 infantry in Manchuria, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese, 2 infantry owned by the Americans and 2 infantry owned by the Chinese lost in Manchuria Japanese win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Americans: 2 infantry Casualties for Chinese: 2 infantry Battle in Novosibirsk Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 55 Sea Zone Japanese attack with 4 fighters and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 6/8 hits, 4,67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in Kazakhstan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 3 infantry moved from Shantung to Jehol 3 infantry moved from Kiangsu to Anhwe 3 armour moved from French Indo China to Burma 1 infantry moved from Shan State to Burma 1 mech_infantry moved from Kweichow to Yunnan 4 armour and 1 mech_infantry moved from Kweichow to Burma 1 fighter and 1 tactical_bomber moved from Kazakhstan to Turkmenistan 2 bombers moved from Novosibirsk to Yunnan 1 marine moved from Java to 42 Sea Zone 4 carriers, 2 cruisers, 1 destroyer, 1 marine and 2 submarines moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 marine moved from Caroline Islands to 33 Sea Zone 2 battleships, 4 carriers and 1 marine moved from 33 Sea Zone to 6 Sea Zone 1 bomber moved from Manchuria to Japan 3 fighters and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 3 fighters moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 33 Sea Zone to 35 Sea Zone 6 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 3 fighters moved from 33 Sea Zone to Japan 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Hopei 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 1 aaGun moved from Yunnan to Kwangsi 1 aaGun, 9 artilleries and 11 infantry moved from Yunnan to Burma Place Units - Japanese 2 destroyers and 3 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Shantung 3 infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 bomber EDIT: Adding units owned by Japanese to Yunnan: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 16 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,3,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,2,2,1 Japanese collect 41 PUs (16 lost to blockades); end with 41 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Chinese : 1,67 Russians : 1,33 Japanese : -0,00
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Sikang to Kazakhstan 1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan 2 bombers moved from Shensi to Novosibirsk 1 infantry moved from Kansu to Novosibirsk 3 infantry moved from Jehol to Manchuria 6 fighters and 2 tactical_bombers moved from Japan to Manchuria 1 bomber moved from Japan to Manchuria Combat - Japanese Battle in Manchuria Japanese attack with 1 bomber, 6 fighters, 3 infantry and 2 tactical_bombers Americans defend with 2 infantry; Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 6 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/12 hits, 5,50 expected hits Chinese roll dice for 4 infantry in Manchuria, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese, 2 infantry owned by the Americans and 2 infantry owned by the Chinese lost in Manchuria Japanese win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Americans: 2 infantry Casualties for Chinese: 2 infantry Battle in Novosibirsk Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 55 Sea Zone Japanese attack with 4 fighters and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 6/8 hits, 4,67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in Kazakhstan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 3 infantry moved from Shantung to Jehol 3 infantry moved from Kiangsu to Anhwe 3 armour moved from French Indo China to Burma 1 infantry moved from Shan State to Burma 1 mech_infantry moved from Kweichow to Yunnan 4 armour and 1 mech_infantry moved from Kweichow to Burma 1 fighter and 1 tactical_bomber moved from Kazakhstan to Turkmenistan 2 bombers moved from Novosibirsk to Yunnan 1 marine moved from Java to 42 Sea Zone 4 carriers, 2 cruisers, 1 destroyer, 1 marine and 2 submarines moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 marine moved from Caroline Islands to 33 Sea Zone 2 battleships, 4 carriers and 1 marine moved from 33 Sea Zone to 6 Sea Zone 1 bomber moved from Manchuria to Japan 3 fighters and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 3 fighters moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 33 Sea Zone to 35 Sea Zone 6 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 3 fighters moved from 33 Sea Zone to Japan 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Hopei 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 1 aaGun moved from Yunnan to Kwangsi 1 aaGun, 9 artilleries and 11 infantry moved from Yunnan to Burma Place Units - Japanese 2 destroyers and 3 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Shantung 3 infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 bomber EDIT: Adding units owned by Japanese to Yunnan: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 16 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,3,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,2,2,1 Japanese collect 41 PUs (16 lost to blockades); end with 41 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,67 Chinese : 1,67 Russians : 1,33 Japanese : -0,00
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry, 1 submarine and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Syria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 3 bombers moved from Normandy Bordeaux to Western Germany 1 bomber moved from Poland to Western Germany 1 mech_infantry moved from Holland Belgium to Southern France 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from Poland to 112 Sea Zone 2 fighters moved from Poland to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 4 tactical_bombers moved from Poland to 113 Sea Zone 3 fighters moved from Poland to 113 Sea Zone 6 fighters moved from Poland to Western Germany 1 fighter moved from Poland to 113 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 6 Sea Zone to 31 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone Americans take 22 Sea Zone from Japanese 1 bomber moved from India to Malaya Combat - Americans
Combat Hit Differential Summary :
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posting my CM, but I really don’t think you’d do any scrambles or intercepts here. I’ll proceed. if wrong, we can redo the ones you wanted as needed.
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Correct. :)
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry, 1 submarine and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Syria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 3 bombers moved from Normandy Bordeaux to Western Germany 1 bomber moved from Poland to Western Germany 1 mech_infantry moved from Holland Belgium to Southern France 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from Poland to 112 Sea Zone 2 fighters moved from Poland to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 4 tactical_bombers moved from Poland to 113 Sea Zone 3 fighters moved from Poland to 113 Sea Zone 6 fighters moved from Poland to Western Germany 1 fighter moved from Poland to 113 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 6 Sea Zone to 31 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone Americans take 22 Sea Zone from Japanese 1 bomber moved from India to Malaya Combat - Americans Air Battle in Western Germany Americans attacks with 10 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 2/4 hits, 0.67 expected hits 2 bombers killed by AA Bombing raid in Western Germany rolls: 7,5 and causes: 12 damage to unit: factory_major Bombing raid in Western Germany causes 12 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Malaya causes 0 damage total. Battle in Cyprus Battle in Sumatra Battle in 94 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Cyprus from Italians, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 113 Sea Zone Americans attack with 6 fighters and 4 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 6 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 8/10 hits, 5.67 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 113 Sea Zone Americans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Battle in 112 Sea Zone Americans attack with 5 fighters and 5 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 5 fighters and 5 tactical_bombers in 112 Sea Zone, round 2 : 4/10 hits, 5.83 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 112 Sea Zone Americans win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 aaGun, 2 artilleries, 3 infantry, 1 marine and 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux 5 fighters and 4 tactical_bombers moved from 113 Sea Zone to Slovakia Hungary 6 fighters moved from Western Germany to Slovakia Hungary 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Slovakia Hungary 2 fighters and 3 tactical_bombers moved from 112 Sea Zone to Slovakia Hungary 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to Slovakia Hungary 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to Slovakia Hungary 1 submarine moved from 101 Sea Zone to 104 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone 1 bomber moved from Queensland to India 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from Korea to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 factory_minor placed in Iraq 1 destroyer placed in 6 Sea Zone 2 infantry placed in Korea 2 fighters and 1 tactical_bomber placed in Normandy Bordeaux 3 tactical_bombers placed in Western United States 1 destroyer placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,4,3,3,1,5,2,6,5,2,5,5,5,3,2,2,3,5,1,3 Americans collect 72 PUs (3 lost to blockades); end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 32 PUs; British buy 1 artillery, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 7 PUs; UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Tobruk British take Tobruk from Italians Combat - British Non Combat Move - British 4 mech_infantrys moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Syria 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 1 armour and 1 artillery moved from Holland Belgium to Normandy Bordeaux 3 marines moved from Holland Belgium to Normandy Bordeaux 11 infantry moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to United Kingdom 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to Slovakia Hungary 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria Place Units - British 1 fighter and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in United Kingdom 1 submarine placed in 71 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 0.33 Italians : -0.33 AA fire in Western Germany : : 1.33 AA fire in Malaya : : 0.83 Americans : 1.83