@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
Yes, maybe it’s a good time to resign?
Think I need about 10x that bid to give you anything resembling a match.
10x the bid, as in 30 bid for axis? Wow that’s a bit crazy much lol, I barely beat you, I mean you made some mistakes that hurt you but I can tell you’re pretty good at this game.
@axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
10x the bid, as in 30 bid for axis? Wow that’s a bit crazy much lol, I barely beat you, I mean you made some mistakes that hurt you but I can tell you’re pretty good at this game.
I think contrary that it’s pretty obvious that you’ve totally owned me. 3 IPC for Axis with me against you was a trap! ;)
Like Karl7 told in the forum about you being rusty, for the enlightment of any unwary opponent (that being me):
“Words any challenger to the mighty AD will live to regret…”
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
@axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
10x the bid, as in 30 bid for axis? Wow that’s a bit crazy much lol, I barely beat you, I mean you made some mistakes that hurt you but I can tell you’re pretty good at this game.
I think contrary that it’s pretty obvious that you’ve totally owned me. 3 IPC for Axis with me against you was a trap! ;)
Like Karl7 told in the forum about you being rusty, for the enlightment of any unwary opponent (that being me):
“Words any challenger to the mighty AD will live to regret…”
no really, you’re actually pretty good, but you can’t be playing your turns too hastily, especially when things get complex with lots of allied air surrounding Europe. and there are certain traps that you should be looking out for, that I can share with you after the game is over.
keep in mind also, that my giving you even a 3 bid goes against the accepted opinion of the masters, that the allies in fact need a bid, not the axis, and that amount so far is centered around 8 or 9. so in reality, it’s like I gave you a 12 bid!
Might be. You know a lot more about this than I do.
I just did a silly mistake with Italy. Was calculating 5 moves with air from S Italy and then took the wrong air, namely two from the carriers. Meant to land in sz95.
Would you mind if I change air, restarting the game, but keeping the battle result (losses of 1 US-tank along with 1 italian inf)? Switching the fig and tac for the 3 figs from mainland air base? Makes the odds worse in S France, but is an overkill in both locations anyway.
I’ll post the current position.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Greece to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Tunisia
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Southern France
2 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 5 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 3/9 hits, 4,17 expected hits
British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Tunisia
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 tactical_bomber moved from Tunisia to Libya
1 fighter moved from Tunisia to Libya
1 bomber moved from 96 Sea Zone to Southern Italy
Combat Hit Differential Summary :
Italians : -0,67
British : 0,33
Americans : 0,50
@axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
there are certain traps that you should be looking out for, that I can share with you after the game is over.
I’d be honoured.
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
I just did a silly mistake with Italy. Was calculating 5 moves with air from S Italy and then took the wrong air, namely two from the carriers. Meant to land in sz95.
Would you mind if I change air, restarting the game, but keeping the battle result (losses of 1 US-tank along with 1 italian inf)? Switching the fig and tac for the 3 figs from mainland air base? Makes the odds worse in S France, but is an overkill in both locations anyway.
I’ll post the current position.
sure go for it
Yeah, it’s 3 am. I forgot that I actually did both battles. Thought I had S France to go. NM, Italy lost 1 inf there as well.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tunisia: 1 armour
EDIT: Removing units owned by Italians from Greece: 1 infantry
EDIT: Turning off Edit Mode
Italians buy 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
3 fighters moved from Southern Italy to Tunisia
3 fighters and 3 tactical_bombers moved from 97 Sea Zone to Southern France
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Greece to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tunisia
Battle in Southern France
Italians attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 6/8 hits, 3,83 expected hits
British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Tunisia from Americans, taking Southern France from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
3 fighters moved from Tunisia to 95 Sea Zone
1 fighter moved from Southern France to Southern Italy
3 tactical_bombers moved from Southern France to 95 Sea Zone
2 fighters moved from Southern France to 95 Sea Zone
1 marine moved from Greece to 97 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 artilleries moved from Greece to Albania
1 marine moved from 95 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
2 infantry and 1 mech_infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Albania: 2 artilleries
EDIT: Adding units owned by Italians to Bulgaria: 2 artilleries
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 2,17
British : 0,33
there must be a carrier sale going on, that I don’t know about :grin:
Will you wipe me out again?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 19 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
1 marine moved from New Zealand to 63 Sea Zone
1 cruiser and 1 marine moved from 63 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Northern Territory to Queensland
1 bomber moved from New South Wales to Queensland
1 fighter moved from India to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 39 Sea Zone to 56 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from Northwest Persia to Caucasus
1 fighter moved from Caucasus to Volgograd
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
Will you wipe me out again?
no I don’t really see how I could wipe out 4 fully loaded Italian carriers + scramble, tho I could probably get close to doing it
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Novgorod to Vologda
2 armour and 1 mech_infantry moved from Timguska to Urals
Germans take Urals from Russians
2 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
10 armour and 1 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Nenetsia to Vologda
1 infantry moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
2 bombers moved from Western Germany to United Kingdom
1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
Intercept London?
no interceptioning
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Novgorod to Vologda
2 armour and 1 mech_infantry moved from Timguska to Urals
Germans take Urals from Russians
2 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
10 armour and 1 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Nenetsia to Vologda
1 infantry moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
2 bombers moved from Western Germany to United Kingdom
1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 3/5 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Evenkiyskiy
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Turkmenistan
Germans attack with 10 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 10 armour and 1 infantry in Turkmenistan, round 2 : 3/11 hits, 5,17 expected hits
Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 10 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
4 artilleries and 4 infantry moved from Nenetsia to 127 Sea Zone
1 artillery and 1 infantry moved from Archangel to 127 Sea Zone
5 artilleries, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 5 infantry, 6 submarines and 5 transports moved from 127 Sea Zone to 126 Sea Zone
5 artilleries and 5 infantry moved from 126 Sea Zone to Norway
1 infantry moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Western Germany
1 artillery and 2 infantry moved from Northern Italy to Western Germany
1 artillery and 8 infantry moved from Slovakia Hungary to Germany
1 fighter moved from Slovakia Hungary to Southern Italy
1 fighter and 2 tactical_bombers moved from Vologda to 126 Sea Zone
1 fighter moved from Western Germany to 126 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 tactical_bomber moved from Slovakia Hungary to Southern Italy
1 infantry moved from Romania to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Germany
3 artilleries moved from Western Germany to Germany
2 mech_infantrys moved from Slovakia Hungary to Western Germany
3 armour and 11 mech_infantrys moved from Slovakia Hungary to Germany
2 armour moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
2 infantry moved from Novgorod to Archangel
2 armour and 1 mech_infantry moved from Novosibirsk to Archangel
2 fighters moved from Western Germany to 126 Sea Zone
Place Units - Germans
1 armour, 2 fighters and 5 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 destroyer placed in 113 Sea Zone
1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : 1,67
AA fire in United Kingdom : : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Persia to Eastern Persia
Russians take Eastern Persia from Germans
2 armour, 3 artilleries and 18 mech_infantrys moved from Poland to Slovakia Hungary
2 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 mech_infantry moved from Poland to Slovakia Hungary
2 mech_infantrys moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Volgograd to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 armour, 3 artilleries and 19 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 3 artilleries and 19 mech_infantrys in Slovakia Hungary, round 2 : 3/24 hits, 5.67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 armour, 3 artilleries and 19 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Poland to Slovakia Hungary
2 armour and 2 mech_infantrys moved from Volgograd to Ukraine
1 infantry moved from Volgograd to Caucasus
7 artilleries moved from Persia to Northwest Persia
7 infantry moved from Persia to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 aaGun moved from Persia to Northwest Persia
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
4 artilleries, 4 infantry and 4 mech_infantrys moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Kazakhstan to Ukraine
1 fighter moved from Bessarabia to Western Ukraine
1 fighter moved from Bessarabia to Western Ukraine
1 fighter moved from Kazakhstan to Ukraine
Place Units - Russians
2 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
1 infantry and 4 mech_infantrys placed in Russia
Russians undo move 1.
1 infantry placed in Volgograd
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -3.00
Japanese : 0.67
And also with your defensive dice I will need another 30 in the bid. ;)
Just hit Manchuria with 3 inf and you hit 3.