Scramble to Manilla.
Surprised you are going J1.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 62 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 battleship and 1 marine moved from 20 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 fighter moved from 20 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 59 Sea Zone to 41 Sea Zone
2 bombers moved from Kweichow to India
2 infantry moved from Jehol to Manchuria
1 fighter moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0,33 expected hits
Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in India causes 14 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 marine
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 carriers moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to 35 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 marine moved from Shantung to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 44 Sea Zone to 41 Sea Zone
1 carrier moved from 20 Sea Zone to 41 Sea Zone
2 destroyers moved from 20 Sea Zone to 41 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
3 infantry moved from Shantung to Jehol
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Shensi to Kweichow
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Jehol
1 artillery moved from Kweichow to Anhwe
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
1 carrier moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
2 bombers moved from India to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 52 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 0,33
Chinese : -0,33
AA fire in India : : -0,33
Japanese : 1,17
@axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
good luck with your match!
I lost my game and we lost the game. Tough opponents.
Regarding this game, this was a very sweaty round for Japan. Spent a lot of time trying to solve the multiple problems you impose on me. Not sure I succeeded in my efforts, but time will tell.
I will have a scramble decision for you soon
I’ll answer if I’m not sleeping.
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
I’ll answer if I’m not sleeping.
well in that case, let me present it to you before you fall asleep, but I hope it doesn’t ruin your sleep in any way lol
still working on US turn, but during UK, I plan to have 4 figs + 2 tacs attack 97. you have a dd and can scramble 2 figs. would you like to scramble? if you’d rather see the post before answering, that’s cool too. I’ll try to get it within a half hour.
ok uk post about to hit
Hmm, i thought I looked at that? How can you attack with those air? What I saw you could only attack with 2 UK figs. Well, well, I’ll look at it later. Just flabbergasted how I can miss easy stuff when I look for them.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - British
2 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 infantry moved from Burma to Shan State
Combat - British
Combat Hit Differential Summary :
map posted. do you wish to scramble in 97?
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 destroyer, 7 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Bulgaria
1 tactical_bomber moved from 110 Sea Zone to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from India to Shan State
2 bombers moved from Korea to Shan State
3 infantry moved from Korea to Manchuria
2 fighters and 2 tactical_bombers moved from Korea to Sakha
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 16 Sea Zone
4 fighters and 1 tactical_bomber moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
Combat - Americans
Battle in New Guinea
Battle in Manchuria
Americans attack with 5 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/10 hits, 4.33 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Manchuria
Americans win, taking New Guinea from Japanese, taking Manchuria from Japanese with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sakha
Americans attack with 2 fighters and 2 tactical_bombers
Germans defend with 1 armour
Americans roll dice for 2 fighters and 2 tactical_bombers in Sakha, round 2 : 4/4 hits, 2.33 expected hits
Germans roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Sakha
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bulgaria
Americans attack with 2 fighters
Germans defend with 1 bomber
Americans roll dice for 2 fighters in Bulgaria, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 bomber in Bulgaria, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Bulgaria
Americans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in Shan State
Americans attack with 2 bombers and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 bombers and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Bulgaria to Romania
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 tactical_bomber moved from Shan State to India
2 bombers moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Sakha to Korea
5 fighters and 2 tactical_bombers moved from Manchuria to Korea
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to Korea
1 bomber moved from Western United States to Normandy Bordeaux
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from 51 Sea Zone to Samoa
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Southern France to 110 Sea Zone
2 fighters moved from Southern France to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 81 Sea Zone to Egypt
Place Units - Americans
3 fighters placed in Normandy Bordeaux
1 destroyer placed in 10 Sea Zone
2 infantry placed in Central United States
3 infantry placed in Korea
4 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,1,2,6,1,5,1,3,1,3,6,1,5,5
Americans collect 62 PUs (3 lost to blockades); end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 4 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Kansu, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
British buy 1 artillery, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 infantry moved from Burma to Shan State
Combat - British
Battle in 97 Sea Zone
British attack with 4 fighters and 2 tactical_bombers
Italians defend with 1 destroyer and 4 transports
British roll dice for 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Italians roll dice for 1 destroyer and 4 transports in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
3 transports owned by the Italians lost in 97 Sea Zone
British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Italians: 1 destroyer and 4 transports
Non Combat Move - British
4 fighters and 2 tactical_bombers moved from 97 Sea Zone to Romania
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from West India to India
1 aaGun moved from West India to India
1 fighter moved from 81 Sea Zone to Egypt
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from West India to Burma
1 mech_infantry moved from West India to Burma
1 infantry moved from French Central Africa to French Equatorial Africa
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 destroyer and 2 fighters placed in 110 Sea Zone
1 artillery placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,2,1,2,4,5,3,5,3
British collect 27 PUs (2 lost to blockades); end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1.00
Italians : -0.67
British : -1.33
Americans : 1.50
Chinese : 0.33
Japanese : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 bomber moved from Southern Italy to 92 Sea Zone
2 fighters moved from Southern Italy to Southern France
1 tactical_bomber moved from 94 Sea Zone to Southern France
1 fighter moved from 94 Sea Zone to 92 Sea Zone
Combat - Italians
Combat Hit Differential Summary :
Scramble sz92?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 bomber moved from Southern Italy to 92 Sea Zone
2 fighters moved from Southern Italy to Southern France
1 tactical_bomber moved from 94 Sea Zone to Southern France
1 fighter moved from 94 Sea Zone to 92 Sea Zone
Combat - Italians
British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
British scrambles to create a battle in territory 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 fighter
Italians roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC lost in 92 Sea Zone
Italians win with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 airfield and 1 harbour
Battle in Southern France
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/5 hits, 2,00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians winItalians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining, taking Southern France from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Southern Italy
2 fighters moved from Southern France to Southern Italy
1 marine moved from Algeria to 94 Sea Zone
1 bomber moved from Gibraltar to Tunisia
1 battleship, 2 carriers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 94 Sea Zone to 95 Sea Zone
2 cruisers and 1 marine moved from 94 Sea Zone to 95 Sea Zone
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Southern France to 95 Sea Zone
1 marine moved from 95 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
4 transports placed in 95 Sea Zone
1 infantry and 1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : -0,50
ANZAC : -0,67
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 54 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to Kansu
1 fighter moved from Hawaiian Islands to Korea
1 infantry moved from Western Australia to South Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 5 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
2 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
2 fighters moved from France to Holland Belgium
Combat - Germans
Battle in Evenkiyskiy
Germans attack with 4 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 2/6 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/9 hits, 4,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 119 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 119 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 119 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Eastern Poland, round 2 : 2/5 hits, 2,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 bombers moved from Eastern Poland to Western Germany
1 infantry moved from Archangel to Belarus
1 fighter moved from Holland Belgium to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
4 infantry moved from Germany to Slovakia Hungary
4 mech_infantrys moved from Germany to Slovakia Hungary
3 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to 112 Sea Zone
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 armour and 2 mech_infantrys moved from Timguska to Kazakhstan
1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 aaGun, 5 artilleries and 2 infantry moved from Archangel to Novgorod
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 tactical_bomber placed in Western Germany
3 armour and 1 mech_infantry placed in Germany
5 mech_infantrys placed in Western Germany
Germans undo move 4.
3 armour and 1 mech_infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
3 armour and 6 mech_infantrys placed in Germany
Germans undo move 4.
3 armour and 6 mech_infantrys placed in Western Germany
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Germany
2 armour and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,2,2
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0,83
British : 0,67
Americans : -0,33
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 5 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
2 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
2 fighters moved from France to Holland Belgium
Combat - Germans
Battle in Evenkiyskiy
Germans attack with 4 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 2/6 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/9 hits, 4,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 119 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 119 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 119 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Eastern Poland, round 2 : 2/5 hits, 2,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 bombers moved from Eastern Poland to Western Germany
1 infantry moved from Archangel to Belarus
1 fighter moved from Holland Belgium to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
4 infantry moved from Germany to Slovakia Hungary
4 mech_infantrys moved from Germany to Slovakia Hungary
3 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to 112 Sea Zone
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 armour and 2 mech_infantrys moved from Timguska to Kazakhstan
1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 aaGun, 5 artilleries and 2 infantry moved from Archangel to Novgorod
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 tactical_bomber placed in Western Germany
3 armour and 1 mech_infantry placed in Germany
5 mech_infantrys placed in Western Germany
Germans undo move 4.
3 armour and 1 mech_infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
3 armour and 6 mech_infantrys placed in Germany
Germans undo move 4.
3 armour and 6 mech_infantrys placed in Western Germany
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Germany
2 armour and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,2,2
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 1 aaGun, 2 artilleries and 4 infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 1 aaGun, 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,83
British : 0,67
Americans : -0,33
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 5 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
2 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
2 fighters moved from France to Holland Belgium
Combat - Germans
Battle in Evenkiyskiy
Germans attack with 4 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 2/6 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/9 hits, 4,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 119 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 119 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 119 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Eastern Poland, round 2 : 2/5 hits, 2,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 bombers moved from Eastern Poland to Western Germany
1 infantry moved from Archangel to Belarus
1 fighter moved from Holland Belgium to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
4 infantry moved from Germany to Slovakia Hungary
4 mech_infantrys moved from Germany to Slovakia Hungary
3 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to 112 Sea Zone
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 armour and 2 mech_infantrys moved from Timguska to Kazakhstan
1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 aaGun, 5 artilleries and 2 infantry moved from Archangel to Novgorod
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 tactical_bomber placed in Western Germany
3 armour and 1 mech_infantry placed in Germany
5 mech_infantrys placed in Western Germany
Germans undo move 4.
3 armour and 1 mech_infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
3 armour and 6 mech_infantrys placed in Germany
Germans undo move 4.
3 armour and 6 mech_infantrys placed in Western Germany
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Germany
2 armour and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,2,2
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 1 aaGun, 2 artilleries and 4 infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 1 aaGun, 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,83
British : 0,67
Americans : -0,33
Russians : 0,00
Missed to move away from Iraq and then thought twice about letting your air kill off units in Germany. Not sure it’s allowed, but theoretically carriers could enter sz112 if it’s cleaned out.