BM3 trulpen (X+3) vs axis-dominion (A) #1


  • Lets try this air-strike again. Scramble sz109?


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Lets try this air-strike again. Scramble sz109?

    full scramble


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            2 bombers moved from Western Germany to 109 Sea Zone
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 fighters moved from Western Germany to 109 Sea Zone
            2 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
            2 tactical_bombers moved from Western Germany to 113 Sea Zone
            1 fighter moved from Southern Italy to 113 Sea Zone
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 fighter
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
                    British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    1 destroyer owned by the British, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in 109 Sea Zone
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 destroyer, 2 fighters and 1 transport
                Casualties for French: 1 fighter
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship, 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            2 bombers moved from 109 Sea Zone to Western Germany
            2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
            2 tactical_bombers moved from 113 Sea Zone to Western Germany
            2 artilleries and 5 infantry moved from Romania to Bessarabia
            1 armour moved from Bulgaria to Bessarabia
            4 infantry moved from Bulgaria to Romania
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            3 aaGuns, 3 artilleries and 16 infantry moved from Poland to Eastern Poland
            1 armour moved from France to Western Germany
            2 mech_infantrys moved from France to Western Germany
            1 aaGun moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 armour moved from France to Western Germany
            1 mech_infantry moved from France to Holland Belgium
            1 armour moved from France to Western Germany
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Holland Belgium to Western Germany
            2 armour moved from France to Western Germany
            2 armour moved from Western Germany to Germany
            1 fighter moved from 113 Sea Zone to Western Germany
            2 armour moved from Western Germany to Germany
            1 aaGun moved from Germany to Western Germany
            1 aaGun moved from Germany to Poland
            1 armour moved from Western Germany to Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            5 armour and 5 mech_infantrys placed in Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
            Germans collect 39 PUs (3 lost to blockades); end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : -1,33
    Russians : -0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            2 infantry moved from Novgorod to Vyborg
            1 artillery moved from Novgorod to Vyborg
            2 infantry moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Russia to Karelia
            1 infantry moved from Novgorod to Vyborg
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Vyborg, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Vyborg, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 5 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
            1 aaGun moved from Belarus to Novgorod
            1 infantry moved from Belarus to Baltic States
            6 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Bryansk
            2 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 armour and 2 mech_infantrys moved from Kazakhstan to Tambov
            1 artillery moved from Belarus to Bryansk
            1 aaGun moved from Belarus to Bryansk
            4 infantry moved from Belarus to Bryansk
            3 infantry moved from Belarus to Bryansk
            2 infantry moved from Belarus to Bryansk
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Novgorod
            8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -3.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            2 fighters and 2 tactical_bombers moved from Jehol to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 6 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 2 infantry and 6 tactical_bombers in Yunnan, round 2 : 11/18 hits, 9,67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win with 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Yunnan to Jehol
            2 bombers, 5 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
            1 artillery moved from Chahar to Hopei
            1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            2 artilleries and 4 infantry moved from Anhwe to Kweichow
            1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 armour moved from Korea to Jehol
            1 infantry moved from Korea to Manchuria
            1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
            2 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            2 destroyers and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Shantung
            2 marines placed in Japan
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,67
    Japanese : 1,33
    

    Savegame

  • '19 '17 '16

    @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Believe I got a little diced/owned in the opening. Seems very wise of you to scramble. I usually never dare that.

    Definitely agree with axis-dom. You overstretched in SZ110. SZ111 was a risk I understand but SZ110 invited a scramble which you werenโ€™t really prepared for, especially with the German buy which implied a G2 DOW. Scrambling SZ110 had a +7 TUV expectation.


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Guam to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to 89 Sea Zone
            1 submarine moved from 10 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 carrier and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • In that case I simply miscalculated. Wasnโ€™t aware. A bad move by me, but the dice still were pretty severe, right?


  • just finished America. before I do china, I wanted to give you an opportunity to correct for the possibility of guerrillas popping out in Hunan and chahar. all you need to do is to keep a land unit to garrison each territory (except aaa gun). I know youโ€™re pretty new to bm3 so I wanted to give you the chance to correct before I play china. plz take my latest post, adjust your noncom in china as needed and re-post. then Iโ€™ll continue with china.


  • TripleA Manual Gamesave Post: Americans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Guam to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to 89 Sea Zone
            1 submarine moved from 10 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 carrier and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kweichow: 1 infantry
            EDIT: Adding units owned by Japanese to Hunan: 1 infantry
            EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
            EDIT: Adding units owned by Japanese to Chahar: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    just finished America. before I do china, I wanted to give you an opportunity to correct for the possibility of guerrillas popping out in Hunan and chahar. all you need to do is to keep a land unit to garrison each territory (except aaa gun). I know youโ€™re pretty new to bm3 so I wanted to give you the chance to correct before I play china. plz take my latest post, adjust your noncom in china as needed and re-post. then Iโ€™ll continue with china.

    Thatโ€™s very gentile of you! Appreciate it!

  • '19 '17 '16

    @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    In that case I simply miscalculated. Wasnโ€™t aware. A bad move by me, but the dice still were pretty severe, right?

    There is no way of attacking both fleets without having a positive TUV from scrambling at least one. You have to decide how to balance both attacks and itโ€™s normally SZ110 that has the largest swings, also it has the naval base so if you donโ€™t finish of the BB there it is instantly repaired. Thatโ€™s a major problem. In some cases people will only attack one fleet, normally SZ110.

  • '19 '17 '16

    But yes, the dice were against you. You have to worry about this more than a potential attack on you. If you have a potential 70% attack on you, there is a good chance that the attack wonโ€™t be made. This reduces the chance of the battle going against you. Whereas when you are attacking there is no chance of the attack not being made obviously - just a ~10% chance of a disaster in this case.


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Guam to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to 89 Sea Zone
            1 submarine moved from 10 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 carrier and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kweichow: 1 infantry
            EDIT: Adding units owned by Japanese to Hunan: 1 infantry
            EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
            EDIT: Adding units owned by Japanese to Chahar: 1 infantry
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Szechwan to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Sikang
            9 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            3 artilleries placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Anglo Egyptian Sudan
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Normandy Bordeaux from Germans, taking Anglo Egyptian Sudan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Shan State to Burma
            2 artilleries and 3 infantry moved from India to Burma
            1 fighter moved from Burma to India
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter placed in United Kingdom
            1 submarine and 1 transport placed in 110 Sea Zone
            1 artillery placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 marine and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Some Units in India change ownership: 1 marine and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -1.67
    Italians : -0.67
    Chinese : 0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            2 marines moved from Southern Italy to 97 Sea Zone
            2 cruisers and 2 marines moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 marine moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Trans-Jordan
            Battle in Tanganyika Territory
                Italians attack with 1 artillery and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 2 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                    Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Trans-Jordan from British, taking Tanganyika Territory from British with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 infantry moved from British Somaliland to Italian Somaliland
            1 battleship and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Greece to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            2 aaGuns moved from Northern Italy to Southern Italy
            2 armour moved from Yugoslavia to Eastern Poland
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : 0,00
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 cruiser moved from 61 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 fighter moved from Shan State to India
            1 infantry moved from Shan State to Burma
            1 fighter moved from Queensland to Sumatra
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 5 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 fighter and 1 tactical_bomber moved from Western Germany to Vyborg
            2 infantry moved from Finland to Vyborg
            2 bombers moved from Western Germany to Vyborg
            2 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/5 hits, 2,00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vyborg
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 3/6 hits, 2,83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Vyborg to Finland
            15 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
            4 armour moved from Eastern Poland to Western Ukraine
            3 aaGuns and 3 artilleries moved from Eastern Poland to Western Ukraine
            10 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            2 armour, 2 artilleries and 4 infantry moved from Bessarabia to Western Ukraine
            4 infantry moved from Romania to Bessarabia
            1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            2 infantry moved from Holland Belgium to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            2 bombers moved from Vyborg to Eastern Poland
            3 mech_infantrys moved from Western Germany to Poland
            1 fighter moved from Holland Belgium to Poland
    
        Place Units - Germans
            2 artilleries and 2 infantry placed in Western Germany
            3 infantry placed in France
            1 submarine and 2 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 39 PUs (5 lost to blockades); end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : -0,33
    Russians : -1,00
    

    Savegame


  • @simon33 said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Scrambling SZ110 had a +7 TUV expectation.

    Am I doing something wrong here? According to my analysis before the battle I had a +90 % win with full scramble in sz110 and a TUV swing of +25-30.

    860d6845-3a1e-4be8-be2a-e22dad1ffefe-image.png

    Thought this was pretty ok, hypothetically, but I think we can conclude that I was heavily diced in both sea zones. ;) It happens and Iโ€™m not bitter about it, but I think I agree with that sz110 needed another tac. Iโ€™ll try and learn from it.


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    @simon33 said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Scrambling SZ110 had a +7 TUV expectation.

    Am I doing something wrong here? According to my analysis before the battle I had a +90 % win with full scramble in sz110 and a TUV swing of +25-30.

    860d6845-3a1e-4be8-be2a-e22dad1ffefe-image.png

    Thought this was pretty ok, hypothetically, but I think we can conclude that I was heavily diced in both sea zones. ;) It happens and Iโ€™m not bitter about it, but I think I agree with that sz110 needed another tac. Iโ€™ll try and learn from it.

    as Simon was trying to explain, when Germany isnโ€™t prepared to follow up with a sea lion, even a win could end up being a pyrrhic one if she loses a few precious planes in the process. the fact that you ended up doing poorly was just a big fat bonus for the allies. I wouldโ€™ve been content even losing so long as I blew out a few planes in the process.


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 tactical_bomber moved from Novgorod to Ukraine
            1 fighter moved from Novgorod to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 5 infantry moved from Novgorod to Archangel
            2 fighters moved from Ukraine to Russia
            2 armour and 2 mech_infantrys moved from Tambov to Russia
            3 artilleries moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Tambov
            10 infantry moved from Bryansk to Tambov
            5 infantry moved from Bryansk to Tambov
            2 aaGuns and 10 infantry moved from Bryansk to Russia
            1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
            5 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Vologda
            2 armour and 3 mech_infantrys moved from Russia to Vologda
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -1.00
    

    Savegame

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