No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 73 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 2 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Dzavhan to Yenisey
1 bomber moved from Tsinghai to Yenisey
1 infantry moved from Kweichow to Yunnan
2 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from French Indo China to 43 Sea Zone
1 bomber moved from Tsinghai to Yunnan
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 bomber moved from French Indo China to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 73 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 2 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Dzavhan to Yenisey
1 bomber moved from Tsinghai to Yenisey
1 infantry moved from Kweichow to Yunnan
2 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from French Indo China to 43 Sea Zone
1 bomber moved from Tsinghai to Yunnan
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 bomber moved from French Indo China to Yunnan
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers and 3 infantry
British defend with 1 aaGun and 1 infantry; Chinese defend with 1 infantry
AA fire in Yunnan : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 aaGun and 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the British lost in Yunnan
Japanese roll dice for 2 bombers and 3 infantry in Yunnan, round 3 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Yenisey, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 bomber and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese and 1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
1 bomber moved from 43 Sea Zone to French Indo China
2 bombers moved from Yunnan to French Indo China
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Chahar to Hopei
3 infantry moved from Manchuria to Jehol
1 armour moved from Chahar to Hunan
3 mech_infantrys moved from Hunan to French Indo China
1 infantry moved from Amur to Siberia
5 infantry moved from Amur to Manchuria
2 infantry moved from Korea to 6 Sea Zone
3 marines moved from Korea to 6 Sea Zone
2 battleships, 10 carriers, 2 cruisers, 6 destroyers, 17 fighters, 2 infantry, 3 marines, 6 submarines, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry and 3 marines moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 bomber moved from Yenisey to Shensi
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
Place Units - Japanese
3 transports placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
3 infantry placed in Manchuria
2 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
AA fire in Yunnan : : -0.33
Chinese : -0.33
UK_Pacific : -0.33
Russians : -0.33
Japanese : 2.00
Territory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
Jehol : 1 flag, 3 infantry
Manchuria : 1 flag, 1 factory_minor and 8 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 bomber and 1 mech_infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 armour
Kansu : 1 infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 4 infantry
Sakha : 1 flag, 1 infantry
Evenkiyskiy : 1 flag, 1 mech_infantry
Yenisey : 1 flag, 1 infantry
Amur : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 infantry and 1 mech_infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 aaGun, 3 bombers, 1 factory_minor, 1 fighter, 8 infantry, 3 marines and 3 mech_infantrys
Celebes : 1 flag, 2 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
36 Sea Zone : 2 battleships, 10 carriers, 2 cruisers, 6 destroyers, 18 fighters, 6 submarines, 2 tactical_bombers and 4 transports
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
74 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 64
Russians : 11 / 26
Japanese : 56 / 56
Americans : 54 / 94
Chinese : 0 / 2
British : 33 / 42
UK_Pacific : 17 / 13
Italians : 13 / 9
ANZAC : 14 / 20
French : 24 / 28
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 aaGun, 2 bombers, 2 carriers, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Persia to Caucasus
1 bomber and 2 fighters moved from India to Yunnan
2 bombers moved from France to Slovakia Hungary
2 fighters moved from France to Slovakia Hungary
2 bombers and 4 fighters moved from France to Germany
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
3 fighters moved from France to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Caroline Islands to Iwo Jima
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Air Battle in Germany
Americans attacks with 6 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Caucasus causes 4 damage total.
Battle in Sardinia
Battle in Iwo Jima
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery and 1 bomber in Iwo Jima, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking 42 Sea Zone from Japanese, taking Sardinia from Italians, taking Iwo Jima from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Americans attack with 1 bomber and 2 fighters
Japanese defend with 2 infantry
Americans roll dice for 1 bomber and 2 fighters in Yunnan, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Yunnan
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Slovakia Hungary
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 fighter and 1 tactical_bomber
Americans roll dice for 2 bombers and 2 fighters in Slovakia Hungary, round 2 : 3/4 hits, 2,33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/2 hits, 1,17 expected hits
1 fighter owned by the Germans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in Slovakia Hungary
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 11
Casualties for Americans: 1 fighter
Casualties for Germans: 1 fighter and 1 tactical_bomber
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Slovakia Hungary to Northern Italy
2 bombers and 4 fighters moved from Germany to France
2 bombers moved from Slovakia Hungary to France
1 fighter moved from 95 Sea Zone to Gibraltar
3 fighters moved from 95 Sea Zone to France
1 bomber and 2 fighters moved from Yunnan to India
1 bomber moved from Caucasus to Persia
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 42 Sea Zone to India
1 carrier and 1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 carrier, 1 marine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
4 fighters moved from Hawaiian Islands to Caroline Islands
7 fighters moved from Western United States to Wake Island
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Iwo Jima to Marianas
4 infantry moved from Normandy Bordeaux to France
Place Units - Americans
2 infantry and 2 mech_infantrys placed in Central United States
1 aaGun and 2 infantry placed in Greece
2 bombers placed in Eastern United States
2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 90 to 95
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,17
Americans : 1,67
Japanese : -0,67
AA fire in Germany : : -0,33
AA fire in Caucasus : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 aaGun, 2 bombers, 2 carriers, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Persia to Caucasus
1 bomber and 2 fighters moved from India to Yunnan
2 bombers moved from France to Slovakia Hungary
2 fighters moved from France to Slovakia Hungary
2 bombers and 4 fighters moved from France to Germany
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
3 fighters moved from France to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Caroline Islands to Iwo Jima
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Air Battle in Germany
Americans attacks with 6 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Caucasus causes 4 damage total.
Battle in Sardinia
Battle in Iwo Jima
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery and 1 bomber in Iwo Jima, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking 42 Sea Zone from Japanese, taking Sardinia from Italians, taking Iwo Jima from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Americans attack with 1 bomber and 2 fighters
Japanese defend with 2 infantry
Americans roll dice for 1 bomber and 2 fighters in Yunnan, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Yunnan
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Slovakia Hungary
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 fighter and 1 tactical_bomber
Americans roll dice for 2 bombers and 2 fighters in Slovakia Hungary, round 2 : 3/4 hits, 2,33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/2 hits, 1,17 expected hits
1 fighter owned by the Germans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in Slovakia Hungary
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 11
Casualties for Americans: 1 fighter
Casualties for Germans: 1 fighter and 1 tactical_bomber
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Slovakia Hungary to Northern Italy
2 bombers and 4 fighters moved from Germany to France
2 bombers moved from Slovakia Hungary to France
1 fighter moved from 95 Sea Zone to Gibraltar
3 fighters moved from 95 Sea Zone to France
1 bomber and 2 fighters moved from Yunnan to India
1 bomber moved from Caucasus to Persia
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 42 Sea Zone to India
1 carrier and 1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 carrier, 1 marine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
4 fighters moved from Hawaiian Islands to Caroline Islands
7 fighters moved from Western United States to Wake Island
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Iwo Jima to Marianas
4 infantry moved from Normandy Bordeaux to France
Place Units - Americans
2 infantry and 2 mech_infantrys placed in Central United States
1 aaGun and 2 infantry placed in Greece
2 bombers placed in Eastern United States
2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 90 to 95
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from India to Shan State
3 infantry moved from Iraq to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
1 tactical_bomber moved from Trans-Jordan to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
1 destroyer moved from 71 Sea Zone to 74 Sea Zone
1 bomber moved from India to 74 Sea Zone
Combat - British
Battle in Northwest Persia
British attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 4 infantry
British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 6/7 hits, 2,67 expected hits
Germans roll dice for 1 artillery and 4 infantry in Northwest Persia, round 2 : 2/5 hits, 1,67 expected hits
1 artillery owned by the Germans, 4 infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 4 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 74 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 74 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 74 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 74 Sea Zone to Kenya
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 79 Sea Zone
1 marine moved from 79 Sea Zone to West India
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from Shan State to India
1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
2 fighters moved from Shan State to India
2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
7 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
4 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 2 fighters
EDIT: Adding units owned by Americans to Burma: 2 fighters
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : 0,17
British : 3,33
Americans : 1,67
Japanese : 0,50
AA fire in Germany : : -0,33
AA fire in Caucasus : : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 95 Sea Zone
2 bombers moved from Western Germany to United Kingdom
Combat Hit Differential Summary :
@JDOW intercept?
Certainly. No need to ask. Send them up please!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 95 Sea Zone
2 bombers moved from Western Germany to United Kingdom
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 95 Sea Zone
2 bombers moved from Western Germany to United Kingdom
Combat - Italians
Air Battle in United Kingdom
Italians attacks with 2 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Attackers Fire, : 0/2 hits, 0.33 expected hits
Defenders Fire, : 1/3 hits, 1.00 expected hits
1 bomber owned by the Italians lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total.
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Cleaning up after air battles
Non Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern Italy
1 bomber moved from United Kingdom to Western Germany
1 aaGun, 1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,5,4,4,1,4,3,1
Italians collect 9 PUs (4 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.00
Attackers Fire, : : -0.33
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 armour, 1 artillery, 1 infantry, 1 marine and 2 transports moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 marine moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 armour, 1 artillery, 1 infantry and 1 marine
Japanese defend with 2 infantry
ANZAC roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
3 infantry moved from Northern Territory to South Australia
2 infantry moved from Queensland to South Australia
1 fighter moved from Eastern Persia to India
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 armour, 1 artillery, 1 infantry, 1 marine and 2 transports moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 marine moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 armour, 1 artillery, 1 infantry and 1 marine
Japanese defend with 2 infantry
ANZAC roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
3 infantry moved from Northern Territory to South Australia
2 infantry moved from Queensland to South Australia
1 fighter moved from Eastern Persia to India
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Purchase Units - French
French buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - French
1 marine moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Northern Italy to Greater Southern Germany
3 fighters moved from France to Greater Southern Germany
Combat - French
Battle in Greater Southern Germany
French attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
French roll dice for 3 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
French win, taking Greater Southern Germany from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - French
2 fighters moved from France to 110 Sea Zone
2 mech_infantrys moved from France to Yugoslavia
3 fighters moved from Greater Southern Germany to France
2 infantry moved from Southern France to Northern Italy
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
Place Units - French
1 carrier and 1 destroyer placed in 110 Sea Zone
1 mech_infantry placed in France
Turn Complete - French
French collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0,33
French : 0,17
ANZAC : 0,50
Japanese : 0,33
Max defense in case you attack 110. BB dies last.
@JDOW said in JDOW (allies) v 666 game 3:
Max defense in case you attack 110. BB dies last.
yeah, it will probably be my last hurrah until next year against you!
@666 said in JDOW (allies) v 666 game 3:
@JDOW said in JDOW (allies) v 666 game 3:
Max defense in case you attack 110. BB dies last.
yeah, it will probably be my last hurrah until next year against you!
Well. With Luftwaffe only the attack is not a good idea. Even if you get good dice the Luftwaffe will get crippled.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_upgrade; Remaining resources: 60 PUs;
Germans buy 1 carrier, 3 fighters and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 artillery and 4 infantry moved from Novgorod to Archangel
2 infantry moved from Germany to Greater Southern Germany
1 artillery moved from Western Germany to Greater Southern Germany
2 bombers and 2 fighters moved from Germany to 110 Sea Zone
7 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
3 bombers moved from Novgorod to 110 Sea Zone
1 fighter moved from Germany to Greater Southern Germany
2 infantry moved from Germany to Greater Southern Germany
3 infantry moved from Germany to Greater Southern Germany
6 artilleries moved from Western Germany to Greater Southern Germany
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_upgrade; Remaining resources: 60 PUs;
Germans buy 1 carrier, 3 fighters and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 artillery and 4 infantry moved from Novgorod to Archangel
2 infantry moved from Germany to Greater Southern Germany
1 artillery moved from Western Germany to Greater Southern Germany
2 bombers and 2 fighters moved from Germany to 110 Sea Zone
7 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
3 bombers moved from Novgorod to 110 Sea Zone
1 fighter moved from Germany to Greater Southern Germany
2 infantry moved from Germany to Greater Southern Germany
3 infantry moved from Germany to Greater Southern Germany
6 artilleries moved from Western Germany to Greater Southern Germany
Combat - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_upgrade; Remaining resources: 60 PUs;
Germans buy 1 carrier, 3 fighters and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 artillery and 4 infantry moved from Novgorod to Archangel
2 infantry moved from Germany to Greater Southern Germany
1 artillery moved from Western Germany to Greater Southern Germany
2 bombers and 2 fighters moved from Germany to 110 Sea Zone
7 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
3 bombers moved from Novgorod to 110 Sea Zone
1 fighter moved from Germany to Greater Southern Germany
2 infantry moved from Germany to Greater Southern Germany
3 infantry moved from Germany to Greater Southern Germany
6 artilleries moved from Western Germany to Greater Southern Germany
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Greater Southern Germany
Germans attack with 7 artilleries, 1 fighter and 7 infantry
French defend with 2 infantry
Germans roll dice for 7 artilleries, 1 fighter and 7 infantry in Greater Southern Germany, round 2 : 6/15 hits, 5.17 expected hits
French roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the French lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from French with 7 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in 110 Sea Zone
Germans attack with 5 bombers, 9 fighters and 3 tactical_bombers
British defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 transports; French defend with 1 carrier, 2 destroyers and 2 fighters; Americans defend with 1 cruiser
Germans roll dice for 5 bombers, 9 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 13/17 hits, 9.83 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 6 fighters and 4 transports in 110 Sea Zone, round 2 : 7/16 hits, 8.17 expected hits
2 destroyers owned by the French, 1 cruiser owned by the Americans, 1 destroyer owned by the British, 2 cruisers owned by the British, 7 fighters owned by the Germans, 1 carrier owned by the French and 2 carriers owned by the British lost in 110 Sea Zone
Germans roll dice for 5 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 5/10 hits, 6.17 expected hits
British roll dice for 1 battleship, 6 fighters and 4 transports in 110 Sea Zone, round 3 : 6/7 hits, 4.67 expected hits
3 bombers owned by the Germans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the French and 4 fighters owned by the British lost in 110 Sea Zone
Germans roll dice for 2 bombers and 2 fighters in 110 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits
British roll dice for 1 battleship, 1 fighter and 4 transports in 110 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone
Germans roll dice for 2 bombers in 110 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits
British roll dice for 1 battleship and 4 transports in 110 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 bomber in 110 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
British roll dice for 1 battleship and 4 transports in 110 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
British win with 4 transports remaining. Battle score for attacker is 5
Casualties for Germans: 5 bombers, 9 fighters and 3 tactical_bombers
Casualties for Americans: 1 cruiser
Casualties for British: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters
Casualties for French: 1 carrier, 2 destroyers and 2 fighters
Non Combat Move - Germans
1 fighter moved from Greater Southern Germany to Western Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 fighters placed in Volgograd
Germans undo move 2.
Germans undo move 1.
1 carrier placed in 115 Sea Zone
2 fighters placed in Novgorod
1 fighter and 2 mech_infantrys placed in Volgograd
1 mech_infantry placed in Western Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3,1,6
Germans collect 42 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : 1.50
French : -0.67
Russians : 0.33
Territory Summary for Germans :
Kansu : 1 flag, 1 armour
Kazakhstan : 1 flag
Greater Southern Germany : 7 artilleries and 7 infantry
Western Germany : 1 airfield, 10 artilleries, 1 factory_upgrade, 1 fighter, 1 harbour and 24 infantry
Germany : 1 aaGun, 1 factory_major and 12 infantry
Denmark : 1 aaGun and 4 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 3 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 artilleries, 1 factory_minor, 12 infantry and 1 mech_infantry
Volgograd : 1 flag, 2 aaGuns, 9 armour, 5 artilleries, 1 factory_minor, 1 fighter, 35 infantry and 26 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Caucasus : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
Bulgaria : 1 flag
115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Finland : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 45 / 64
Russians : 9 / 26
Japanese : 50 / 56
Americans : 55 / 95
Chinese : 1 / 3
British : 33 / 45
UK_Pacific : 18 / 20
Italians : 13 / 9
ANZAC : 17 / 27
French : 24 / 28
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 443 times
2 was rolled 404 times
3 was rolled 391 times
4 was rolled 401 times
5 was rolled 403 times
6 was rolled 427 times
Average roll : 3.485
Median : 3.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 2469
Null / Other
1 was rolled 48 times
2 was rolled 36 times
3 was rolled 29 times
4 was rolled 33 times
5 was rolled 35 times
6 was rolled 53 times
Average roll : 3.556
Median : 4.000
Variance : 1.880
Standard Deviation : 1.371
Total rolls : 234
Germans Combat
1 was rolled 107 times
2 was rolled 94 times
3 was rolled 95 times
4 was rolled 98 times
5 was rolled 107 times
6 was rolled 91 times
Average roll : 3.468
Median : 3.500
Variance : 0.395
Standard Deviation : 0.628
Total rolls : 592
British Combat
1 was rolled 45 times
2 was rolled 51 times
3 was rolled 46 times
4 was rolled 44 times
5 was rolled 40 times
6 was rolled 42 times
Average roll : 3.407
Median : 3.000
Variance : 0.267
Standard Deviation : 0.517
Total rolls : 268
Italians Combat
1 was rolled 19 times
2 was rolled 22 times
3 was rolled 24 times
4 was rolled 27 times
5 was rolled 30 times
6 was rolled 28 times
Average roll : 3.740
Median : 4.000
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 150
Americans Combat
1 was rolled 44 times
2 was rolled 42 times
3 was rolled 64 times
4 was rolled 48 times
5 was rolled 50 times
6 was rolled 43 times
Average roll : 3.505
Median : 3.000
Variance : 1.157
Standard Deviation : 1.076
Total rolls : 291
Neutral_Axis Combat
1 was rolled 4 times
2 was rolled 1 times
6 was rolled 4 times
Average roll : 3.333
Median : 2.000
Variance : 2.438
Standard Deviation : 1.561
Total rolls : 9
Japanese Combat
1 was rolled 92 times
2 was rolled 74 times
3 was rolled 66 times
4 was rolled 77 times
5 was rolled 81 times
6 was rolled 61 times
Average roll : 3.364
Median : 3.000
Variance : 1.349
Standard Deviation : 1.161
Total rolls : 451
French Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 17 times
Average roll : 3.633
Median : 4.000
Variance : 0.729
Standard Deviation : 0.854
Total rolls : 79
ANZAC Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 0.981
Standard Deviation : 0.990
Total rolls : 27
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.273
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 14 times
2 was rolled 23 times
3 was rolled 16 times
4 was rolled 14 times
5 was rolled 10 times
6 was rolled 21 times
Average roll : 3.469
Median : 3.000
Variance : 1.210
Standard Deviation : 1.100
Total rolls : 98
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 7 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.680
Median : 4.000
Variance : 1.451
Standard Deviation : 1.205
Total rolls : 25
Russians Combat
1 was rolled 48 times
2 was rolled 36 times
3 was rolled 29 times
4 was rolled 33 times
5 was rolled 35 times
6 was rolled 53 times
Average roll : 3.556
Median : 4.000
Variance : 1.880
Standard Deviation : 1.371
Total rolls : 234
@JDOW pathetic…
great game…I will post your victory…let’s play again next year!
Hui, after the first round it looked like the Luftwaffe could win big. But frankly, as said, a win in 110 would have only prolonged the Axis’ misery. I would have stepped into NI the next turn and would have taken Rome for good from there. And the Germans would neither come anywhere near Moscow nor Egypt.
The Germans never recovered from the blow in WGR. After that, their only chance was to either push hard at Egypt or India. But they were too hesitant.
The Japanese surprisingly gave the Allies multiple opportunities to seize the DEI. I was surprised about that space that was given to the Allies.
Anyway, thanks for the games, Jim. Happy to play again next year.
best,
Tobias