@imperious-leader said in Just Got Axis And Allies Nova:
@playing-kid The rules are cut off from the bottoms of all pages… I tried to find any reference to China…even the word China and nothing was said. Im thinking its on the cut off part?
I just remember all the blue areas were under US control. I cant imagine Mexico not being part of US or that US does not collect that income… Also note they latter made a counter sheet for France and possibly somebody else.
The rules are cut off at the bottom. I need to scan the rule book I have on hand and post that… Anyways, the cutoff parts amount to a sentence at the end of some pages. The references that amount to no US Factories in China are: 1) Mostly available in the pdf that was posted and 2) Not actually put together in one place…
So, let’s tie this all together. A combined reading of the Nova Game Design A&A rules, amounting to no US factories in China:
Rule Section (5.0) The Playing Board (on page 2 of 11 in the pdf):
Paragraph 4 states, in part: Provinces are categorized by color according to who controls them … US controls the blue provinces. Gray, light blue … provinces are neutral and not controlled by anyone. Some provinces may contribute economical to one player, even though they are not controlled by any player…
Rule Section 12.4.3 Violating Neutrality (on page 5 of 11 in the pdf):
Section 12.4.3.1 states, in part: All neutrals … whether they are gray, light blue … “Pro-(blank)” neutrals mean that the neutral contributes economically to one player … It does not mean allied with.
This means that the US controls the blue provinces (no territories here, everything is a province instead) but not the light blue provinces. The light blue provinces are neutral, not controlled by the US. Some of the light blue provinces are worth money to, but are not controlled by, the US. The light blue (Pro U.S.) neutrals are not controlled or allied with the US.
We have established what control is and is not. We have established that light blue, (Pro U.S.) neutrals, such as Sinkiang, Tibet, and China, contribute money to but are not controlled by the US.
Now, placement of units. This is an area where the cutoff in the pdf matters. I will contribute necessary text as needed from my copy of the rules.
Rule Section 12.5 Placement of New Units (on pages 5 and 6 of 11 in the pdf):
The player places his new units … in any provinces he controls that also contain his industrial complex units. Only those industrial complex units that were
{cutoff text} controlled by him at the beginning of his player-turn may have new units placed with them. If he {/cutoff text}
bought any new industrial complex units, he places them last. They may be placed in any province he controls.
This means that you must have a factory (an “industrial complex unit”) in a province you control at the beginning of your turn in order to place any units in that province. If you buy factories, you place them last, after other units. In order to place a factory, you must control that province.
As the light blue Pro U.S. neutral provinces (such as China and Mexico) are not controlled by the U.S., you can’t put a factory there. You can’t place units where you don’t have factories. So, “Have the US build a factory in China and wreck Japan” might work really well, but does so is not within the rules, as I have laid out.
I will get to the France counter sheet / French expansion in my next post.
-Midnight_Reaper
P.S. Edited to correct formatting at the top of the post.