@yazoinkergrapft Yes, the United States is allowed to declare war. If it does, the sea zone immediately becomes hostile, as there are enemy surface warships in it. However, since the United States is not declaring war until the Collect Income phase, during the Combat Move, Conduct Combat, and Noncombat Move phases the sea zone is still friendly, so the United States can still occupy it freely. On Japan’s next turn, its units in the sea zone will be starting the turn in an enemy-occupied sea zone, so the normal rules for that situation apply (those units must either move away in combat movement or attack).
The Sneaky Carl
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Hold on, in point (D) do they need to go to a friendly sea zone? A whole fleet could leave and do battle in another sea zone. If that were correct, the transports couldn’t come.
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@simon33 No they are allowed to end in a friendly seazone. But that is not a must. It is only when they load they must perform an amphibious assault. They may of course join the fleet for a battle in another seazone.
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I perpetrated the Sneaky Karl on Dave in Game 216. On J2, I messed up his takeover of the spice islands, and ANZAC got +10 (whereas Japan lost about 12-15 income for 2 turns).
The delay in the USA entering the war makes this a shaky, fairly break even move on J2. I don’t see most Japan players waiting to take the big money until J3 anymore.
All that is needed to blow this move is to leave the troops on the transports during the interturn.
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