This is what we do in game. Each neutral has a territory value and some kind of army and a few ships. You can attack them if you want. But u need to capture each neutral territory to get icp income.
If you lose battle then just that lone neutral joins other side.
But we also have a cost to try and influence a strict neutral to your side and you receive the territory value towards income and what is there for the ground troops and a possible ship. Nothing stronger than a Destroyer.
Not all countries can influence the same neutrals. We roll a d20 and a 4 or less u get neutral.
This is just an idea u may look at.
Spain and Turkey have the biggest Amy but cost more for those 2 to try and get.
Rules questions [extra items]
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Hi
Many of the map notes explain that they don’t replace knowing the rules. This makes complete sense. Ya gotta know the rules. I have the board games. I know the basic rules.But!!! Is there any place where the rules of transporting elites and using supply crates are spelled out? Also military bases. Basically all of the wonderful extra bits. I’ve been searching to no avail and as yet haven’t found a map that lets me buy military bases or move a plane carrying any troops. I also don’t know if they are paratroopers and what the landing rules are.
So… in the absence of friends (lol) where does one learn about these things?
Thanks
Marty -
@Marty-R Welcome to the forum :slightly_smiling_face:
The items you are talking about are not part of the OOB games, so they are introduced with modifications of the games or house rules. Additionally TripleA offers a lot of user created maps where those extras might be included.
You can also check out the Marketplace where special items are offered, sometimes with an idea of how to use them.
I am moving this topic to House Rules for now.





