BM3 trulpen (X) vs Giallo (A)


  • A battle simulation of Burma. Will edit it in my main post.


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Burma: 1 infantry
            EDIT: Changing ownership of Burma from Japanese to British
            EDIT: Removing units owned by British from India: 2 infantry
            EDIT: Adding units owned by British to Burma: 1 infantry
            EDIT: Changing PUs for UK_Pacific from 5 to 6
            EDIT: Turning off Edit Mode
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 bomber moved from Greece to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
            Battle in 96 Sea Zone
                Italians attack with 1 destroyer
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 armour and 1 infantry moved from Syria to 98 Sea Zone
            1 marine moved from Syria to 98 Sea Zone
            1 armour, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
            1 marine moved from 97 Sea Zone to Southern Italy
            1 armour moved from 97 Sea Zone to Southern Italy
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
            3 infantry moved from Greece to Albania
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    AA fire in Egypt : : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 battleship placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 battleship placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 76 Sea Zone to 71 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 battleship placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 76 Sea Zone to 71 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by British to Persia: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Archangel
            1 armour moved from Nenetsia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Nenetsia
            1 infantry moved from Ukraine to Bryansk
            12 armour, 3 artilleries, 15 infantry and 5 mech_infantrys moved from Ukraine to Rostov
            3 bombers moved from Syria to 81 Sea Zone
            1 bomber moved from Western Germany to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
    
        Combat - Germans
            Battle in 81 Sea Zone
                Germans attack with 3 bombers
                British defend with 1 carrier and 2 transports
                    Germans roll dice for 3 bombers in 81 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
                    British roll dice for 1 carrier and 2 transports in 81 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the British, 1 bomber owned by the Germans and 1 carrier owned by the British lost in 81 Sea Zone
                    1 transport owned by the British lost in 81 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 1 bomber
                Casualties for British: 1 carrier and 2 transports
            Battle in 111 Sea Zone
                Germans attack with 2 fighters and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 111 Sea Zone
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Rostov
                Germans attack with 12 armour, 3 artilleries, 15 infantry and 5 mech_infantrys
                Russians defend with 1 aaGun and 2 infantry
                    Germans roll dice for 12 armour, 3 artilleries, 15 infantry and 5 mech_infantrys in Rostov, round 2 : 13/35 hits, 10,83 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 12 armour, 3 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in Bryansk
                Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2,33 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 artillery and 5 infantry moved from Archangel to Nenetsia
            2 armour and 3 mech_infantrys moved from Belarus to Rostov
            1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            3 aaGuns moved from Ukraine to Rostov
            1 bomber moved from Bryansk to Novgorod
            2 artilleries and 4 infantry moved from Novgorod to Archangel
            1 aaGun moved from Belarus to Archangel
            1 aaGun moved from Novgorod to Archangel
            2 transports moved from 115 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 tactical_bomber moved from Syria to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
            2 submarines moved from 112 Sea Zone to 109 Sea Zone
            2 infantry moved from France to Western Germany
            2 bombers moved from 81 Sea Zone to Ukraine
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            Germans undo move 2.
            1 artillery and 2 infantry placed in Novgorod
            2 infantry placed in Western Germany
            1 bomber and 1 fighter placed in Western Germany
            1 destroyer placed in 112 Sea Zone
            1 destroyer placed in 93 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,17
    British : 0,33
    Russians : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Urals to Vologda
                  Russians take Vologda from Germans
            2 infantry moved from Tambov to Bryansk
            2 armour, 12 artilleries, 11 infantry and 3 mech_infantrys moved from Tambov to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
            1 infantry moved from Novosibirsk to Kazakhstan
            1 fighter moved from Russia to Timguska
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            4 artilleries and 32 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Kazakhstan
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Timguska, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Timguska, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Timguska, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Timguska
                Russians win, taking Timguska from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 96 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 destroyer
                    Russians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians lost in 96 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Bryansk
                Russians attack with 2 armour, 16 artilleries, 45 infantry and 3 mech_infantrys
                Germans defend with 3 infantry
                    Russians roll dice for 2 armour, 16 artilleries, 45 infantry and 3 mech_infantrys in Bryansk, round 2 : 19/66 hits, 17,00 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 16 artilleries, 44 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Kazakhstan
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
            2 aaGuns and 15 infantry moved from Novosibirsk to Samara
            1 fighter moved from Timguska to Samara
            2 aaGuns moved from Russia to Bryansk
            1 aaGun moved from Tambov to Bryansk
    
        Place Units - Russians
            3 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Italians : 0,33
    Russians : 0,00
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 2 carriers, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buyant-Uhaa to Dzavhan
                  Japanese take Central Mongolia from Russians
                  Japanese take Dzavhan from Russians
            1 infantry moved from Tsinghai to Kazakhstan
            1 bomber moved from Shensi to Kazakhstan
            1 bomber moved from Kweichow to Kazakhstan
            2 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 44 Sea Zone
            1 battleship moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            2 fighters moved from 42 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangsi to Burma
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                Americans defend with 1 transport; ANZAC defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine
                Casualties for Americans: 1 transport
            Battle in Kazakhstan
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2,00 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Philippines
                Japanese attack with 3 fighters, 4 infantry, 1 marine and 3 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 3 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Philippines, round 2 : 5/11 hits, 4,50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 3 fighters, 4 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Celebes
                Japanese attack with 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Celebes, round 2 : 2/9 hits, 4,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 41 Sea Zone to 44 Sea Zone
            3 carriers moved from 42 Sea Zone to 44 Sea Zone
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 carrier moved from 44 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 artillery and 1 infantry moved from Shan State to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Hopei to Anhwe
            2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
            1 bomber moved from Kazakhstan to Suiyuyan
            1 bomber moved from Kazakhstan to Suiyuyan
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            1 tactical_bomber placed in Japan
            2 carriers placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            3 armour placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    Americans : -0,50
    Russians : -0,33
    Japanese : -1,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 5 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 94 Sea Zone to 96 Sea Zone
            1 fighter moved from 94 Sea Zone to 96 Sea Zone
            1 submarine moved from 94 Sea Zone to 95 Sea Zone
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    scramble 95?


  • No, thanks.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 5 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 94 Sea Zone to 96 Sea Zone
            1 fighter moved from 94 Sea Zone to 96 Sea Zone
            1 submarine moved from 94 Sea Zone to 95 Sea Zone
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in Aleutian Islands
            Battle in 96 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 96 Sea Zone
                    Americans roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in 96 Sea Zone
                Italians win, taking Aleutian Islands from Japanese with 1 destroyer remaining. Battle score for attacker is -16
                Casualties for Americans: 1 fighter and 1 submarine
            Battle in 93 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 95 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 95 Sea Zone to 94 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 artillery, 2 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 carrier moved from 88 Sea Zone to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun and 1 mech_infantry moved from British Columbia to Western United States
            1 mech_infantry moved from Alaska to Western United States
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 bomber moved from Western United States to Gibraltar
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            3 fighters placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,67
    Americans : -2,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 5 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 94 Sea Zone to 96 Sea Zone
            1 fighter moved from 94 Sea Zone to 96 Sea Zone
            1 submarine moved from 94 Sea Zone to 95 Sea Zone
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in Aleutian Islands
            Battle in 96 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 96 Sea Zone
                    Americans roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in 96 Sea Zone
                Italians win, taking Aleutian Islands from Japanese with 1 destroyer remaining. Battle score for attacker is -16
                Casualties for Americans: 1 fighter and 1 submarine
            Battle in 93 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 95 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 95 Sea Zone to 94 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 artillery, 2 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 carrier moved from 88 Sea Zone to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun and 1 mech_infantry moved from British Columbia to Western United States
            1 mech_infantry moved from Alaska to Western United States
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 bomber moved from Western United States to Gibraltar
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            3 fighters placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 2 infantry moved from India to Burma
            1 armour moved from Trans-Jordan to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Iraq
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
            2 artilleries moved from Persia to Iraq
            3 armour moved from Egypt to Iraq
            2 artilleries moved from Egypt to Trans-Jordan
            4 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Persia to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from India to Persia
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Egypt
            1 fighter and 2 infantry placed in United Kingdom
            British undo move 2.
            3 infantry placed in Egypt
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,2,4
            British collect 32 PUs (5 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 3 armour
            EDIT: Adding units owned by British to Egypt: 3 armour
            EDIT: Turning off Edit Mode
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,67
    British : 0,67
    Americans : -2,00
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
    
        Non Combat Move - Italians
            2 transports moved from 97 Sea Zone to 96 Sea Zone
            2 artilleries and 1 infantry moved from Tobruk to 96 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 fighter placed in 54 Sea Zone
            ANZAC undo move 1.
            1 fighter placed in Queensland
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 fighter placed in 54 Sea Zone
            ANZAC undo move 1.
            1 fighter placed in Queensland
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 destroyer moved from 71 Sea Zone to 83 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 7 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Archangel to Smolensk
            3 armour and 1 mech_infantry moved from Nenetsia to Urals
            1 armour moved from Archangel to Urals
            1 infantry moved from Nenetsia to Urals
            1 mech_infantry moved from Nenetsia to Urals
            1 infantry moved from Nenetsia to Vologda
            1 bomber moved from Western Germany to Smolensk
            1 bomber moved from Ukraine to Smolensk
            1 bomber moved from Novgorod to Vologda
            1 bomber moved from Ukraine to Tambov
            1 infantry moved from Rostov to Tambov
            1 artillery and 3 infantry moved from Nenetsia to Urals
            3 fighters and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
            1 tactical_bomber moved from Southern Italy to 95 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 109 Sea Zone
            Battle in Urals
                Germans attack with 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Urals, round 2 : 3/11 hits, 3,50 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking 109 Sea Zone from British, taking Urals from Russians with 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 0/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 95 Sea Zone
                Germans attack with 3 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 3 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 95 Sea Zone
                Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            3 fighters moved from 95 Sea Zone to Southern Italy
            1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Tambov to Bessarabia
            1 artillery moved from Ukraine to Western Ukraine
            2 artilleries moved from Ukraine to Bessarabia
            1 armour and 4 mech_infantrys moved from Ukraine to Caucasus
            3 aaGuns, 14 armour, 3 artilleries, 11 infantry and 8 mech_infantrys moved from Rostov to Caucasus
            1 bomber moved from Vologda to Bessarabia
            1 bomber moved from Smolensk to Bessarabia
            1 bomber moved from Smolensk to Novgorod
            1 infantry moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from Novgorod to Archangel
            4 infantry moved from Western Germany to 112 Sea Zone
            4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            4 infantry moved from 127 Sea Zone to Archangel
            2 submarines moved from 109 Sea Zone to 110 Sea Zone
            1 carrier moved from 112 Sea Zone to 127 Sea Zone
            1 carrier moved from 112 Sea Zone to 127 Sea Zone
    
        Place Units - Germans
            2 transports placed in 112 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            Germans undo move 4.
            3 infantry placed in France
            2 artilleries and 2 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 2
            EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 3 infantry
            EDIT: Removing units owned by Germans from Germany: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
            Germans collect 61 PUs (1 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Americans : 0,67
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 7 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Archangel to Smolensk
            3 armour and 1 mech_infantry moved from Nenetsia to Urals
            1 armour moved from Archangel to Urals
            1 infantry moved from Nenetsia to Urals
            1 mech_infantry moved from Nenetsia to Urals
            1 infantry moved from Nenetsia to Vologda
            1 bomber moved from Western Germany to Smolensk
            1 bomber moved from Ukraine to Smolensk
            1 bomber moved from Novgorod to Vologda
            1 bomber moved from Ukraine to Tambov
            1 infantry moved from Rostov to Tambov
            1 artillery and 3 infantry moved from Nenetsia to Urals
            3 fighters and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
            1 tactical_bomber moved from Southern Italy to 95 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 109 Sea Zone
            Battle in Urals
                Germans attack with 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Urals, round 2 : 3/11 hits, 3,50 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking 109 Sea Zone from British, taking Urals from Russians with 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 0/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 95 Sea Zone
                Germans attack with 3 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 3 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 95 Sea Zone
                Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            3 fighters moved from 95 Sea Zone to Southern Italy
            1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Tambov to Bessarabia
            1 artillery moved from Ukraine to Western Ukraine
            2 artilleries moved from Ukraine to Bessarabia
            1 armour and 4 mech_infantrys moved from Ukraine to Caucasus
            3 aaGuns, 14 armour, 3 artilleries, 11 infantry and 8 mech_infantrys moved from Rostov to Caucasus
            1 bomber moved from Vologda to Bessarabia
            1 bomber moved from Smolensk to Bessarabia
            1 bomber moved from Smolensk to Novgorod
            1 infantry moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from Novgorod to Archangel
            4 infantry moved from Western Germany to 112 Sea Zone
            4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            4 infantry moved from 127 Sea Zone to Archangel
            2 submarines moved from 109 Sea Zone to 110 Sea Zone
            1 carrier moved from 112 Sea Zone to 127 Sea Zone
            1 carrier moved from 112 Sea Zone to 127 Sea Zone
    
        Place Units - Germans
            2 transports placed in 112 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            Germans undo move 4.
            3 infantry placed in France
            2 artilleries and 2 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 2
            EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 3 infantry
            EDIT: Removing units owned by Germans from Germany: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
            Germans collect 61 PUs (1 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Volgograd: 10 infantry
            EDIT: Adding units owned by Germans to Volgograd: 1 infantry
            EDIT: Adding units owned by Germans to Rostov: 1 infantry
            EDIT: Removing units owned by Germans from Caucasus: 12 infantry
            EDIT: Adding units owned by Germans to Volgograd: 3 aaGuns, 15 armour, 3 artilleries and 12 mech_infantrys
            EDIT: Removing units owned by Germans from Caucasus: 3 aaGuns, 15 armour, 3 artilleries and 12 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 1 artillery and 2 infantry
            EDIT: Adding units owned by Germans to Caucasus: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 3 infantry
            EDIT: Adding units owned by Germans to Caucasus: 1 aaGun and 3 infantry
            EDIT: Removing units owned by Germans from Volgograd: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Americans : 0,67
    Russians : -0,67
    

    Savegame


  • Edits: Shifted 1 PU from art -> inf to repair 1 hp. Reconsidered the escape from Rostov, or push for Moscow if that perspective is prefered.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Rostov
            1 fighter moved from Samara to Rostov
            1 fighter moved from Russia to Western Ukraine
            1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Tambov
            1 infantry moved from Samara to Tambov
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Tambov to Russia
            2 aaGuns and 14 infantry moved from Samara to Russia
            2 armour and 3 mech_infantrys moved from Bryansk to Russia
            6 artilleries moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Smolensk
            1 aaGun moved from Bryansk to Smolensk
            5 artilleries and 17 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
            5 artilleries moved from Bryansk to Russia
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Bryansk to Russia
            4 infantry moved from Bryansk to Russia
            2 infantry moved from Bryansk to Russia
            3 infantry moved from Bryansk to Smolensk
            2 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Russia
            2 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            3 infantry moved from Bryansk to Smolensk
            2 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Smolensk
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Russians : 0,67
    

    Savegame

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