I’m not sure why I didn’t take action to prevent that move, maybe I was worried about the attack.
BM3 trulpen (X) vs Giallo (A)
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara Russians take Samara from Japanese 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 2 fighters moved from Russia to Archangel 2 infantry moved from Belarus to Archangel 1 armour moved from Belarus to Western Ukraine 1 armour moved from Belarus to Ukraine 1 mech_infantry moved from Belarus to Western Ukraine 1 mech_infantry moved from Belarus to Ukraine 1 artillery and 2 infantry moved from Belarus to Eastern Poland 1 tactical_bomber moved from Russia to Baltic States 2 infantry moved from Belarus to Baltic States 1 artillery and 2 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Belarus to Western Ukraine 1 infantry moved from Russia to Vologda 1 artillery moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 artilleries and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 4 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Battle in Ukraine Russians attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 armour, 2 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Baltic States Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters moved from Archangel to Russia 1 fighter moved from Vologda to Russia 1 infantry moved from Russia to Vologda 1 aaGun moved from Belarus to Archangel 2 infantry moved from Belarus to Archangel 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Belarus to Eastern Poland 1 infantry moved from Bryansk to Tambov 15 artilleries and 18 infantry moved from Tambov to Russia 2 aaGuns and 11 infantry moved from Bryansk to Russia 1 tactical_bomber moved from Baltic States to Belarus Place Units - Russians 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -1,67 Russians : 3,00
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@trulpen said in BM3 trulpen (X) vs Giallo (A):
That was the end of the glorious Japanese Navy. But atleast it was costly.
I had to do it, let’s hope the remaining expensive ships can take out some expensive planes
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Philippines to 47 Sea Zone 2 fighters moved from Solomon Islands to 49 Sea Zone 1 fighter moved from Solomon Islands to 49 Sea Zone 1 fighter moved from Solomon Islands to 47 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 2 tactical_bombers moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 battleship, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 49 Sea Zone Japanese attack with 3 fighters ANZAC defend with 1 battleship Japanese roll dice for 3 fighters in 49 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 battleship in 49 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in 49 Sea Zone Japanese roll dice for 2 fighters in 49 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits ANZAC roll dice for 1 battleship in 49 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 2 fighters in 49 Sea Zone, round 4 : 2/2 hits, 1,00 expected hits ANZAC roll dice for 1 battleship in 49 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 battleship owned by the ANZAC lost in 49 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 battleship Battle in 47 Sea Zone Japanese attack with 2 bombers and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers and 1 fighter in 47 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits British roll dice for 1 battleship in 47 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the British lost in 47 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in Midway Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Olgiy from Russians to Japanese EDIT: Turning off Edit Mode 2 bombers moved from 47 Sea Zone to Caroline Islands 2 fighters moved from 49 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 3 carriers, 2 destroyers and 5 submarines moved from 6 Sea Zone to 25 Sea Zone 3 infantry moved from Shan State to Burma 1 armour and 2 mech_infantrys moved from Malaya to Burma 1 armour moved from Kweichow to Burma 3 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Anhwe to Kweichow 1 armour moved from Evenkiyskiy to Olgiy 1 infantry moved from Yenisey to Timguska 3 infantry moved from Yunnan to Burma 1 mech_infantry moved from French Indo China to Yunnan 1 armour moved from Hunan to Burma 1 mech_infantry moved from French Indo China to Hunan 1 armour moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from Malaya to Philippines 1 transport moved from 38 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan 3 armour placed in French Indo China 3 armour placed in Malaya Turn Complete - Japanese Japanese collect 74 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
British : 0,33 Americans : -0,33 ANZAC : -1,00 Japanese : -0,50
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They sure did!
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 4 fighters, 5 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 units repaired. 6 fighters moved from Eastern United States to 26 Sea Zone 3 carriers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 battleships, 1 carrier, 2 cruisers and 1 fighter moved from 54 Sea Zone to 26 Sea Zone 1 armour moved from Egypt to 81 Sea Zone 1 armour, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 armour, 1 infantry and 1 marine moved from 80 Sea Zone to Persia 3 fighters moved from Iraq to Persia 1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Morocco Combat - Americans Battle in Morocco Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 artillery and 5 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 5 infantry in Morocco, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans lost in Morocco Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery and 5 infantry in Morocco, round 3 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Americans roll dice for 1 artillery and 1 mech_infantry in Morocco, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 4 infantry in Morocco, round 4 : 0/5 hits, 1,67 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Morocco, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 4 infantry in Morocco, round 5 : 2/5 hits, 1,67 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -11 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Persia Americans attack with 1 armour, 3 fighters, 1 infantry and 1 marine Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Persia Americans win, taking Persia from Germans with 1 armour, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Persia to India 1 submarine moved from 102 Sea Zone to 64 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 11 Sea Zone to 10 Sea Zone 1 aaGun and 1 infantry moved from Central United States to Western United States 1 aaGun moved from Central United States to Eastern United States Place Units - Americans 3 fighters placed in Eastern United States 3 infantry placed in Eastern United States 2 artilleries and 2 infantry placed in Central United States 1 fighter placed in Eastern United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -3,67 Americans : -1,67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 4 fighters, 5 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 units repaired. 6 fighters moved from Eastern United States to 26 Sea Zone 3 carriers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 battleships, 1 carrier, 2 cruisers and 1 fighter moved from 54 Sea Zone to 26 Sea Zone 1 armour moved from Egypt to 81 Sea Zone 1 armour, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 armour, 1 infantry and 1 marine moved from 80 Sea Zone to Persia 3 fighters moved from Iraq to Persia 1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Morocco Combat - Americans Battle in Morocco Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 artillery and 5 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 5 infantry in Morocco, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans lost in Morocco Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery and 5 infantry in Morocco, round 3 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Americans roll dice for 1 artillery and 1 mech_infantry in Morocco, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 4 infantry in Morocco, round 4 : 0/5 hits, 1,67 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Morocco, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 4 infantry in Morocco, round 5 : 2/5 hits, 1,67 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -11 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Persia Americans attack with 1 armour, 3 fighters, 1 infantry and 1 marine Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Persia Americans win, taking Persia from Germans with 1 armour, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Persia to India 1 submarine moved from 102 Sea Zone to 64 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 11 Sea Zone to 10 Sea Zone 1 aaGun and 1 infantry moved from Central United States to Western United States 1 aaGun moved from Central United States to Eastern United States Place Units - Americans 3 fighters placed in Eastern United States 3 infantry placed in Eastern United States 2 artilleries and 2 infantry placed in Central United States 1 fighter placed in Eastern United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Iraq to India 1 armour and 1 mech_infantry moved from Iraq to Caucasus British take Northwest Persia from Germans 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 tactical_bomber moved from Iraq to Caucasus 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar 3 mech_infantrys moved from Belgian Congo to Egypt 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Algeria to Morocco 1 infantry moved from French Guiana to Brazil Combat - British Battle in French Madagascar Battle in Morocco British attack with 1 artillery and 1 infantry Germans defend with 1 artillery and 4 infantry British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 4 infantry in Morocco, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Morocco British roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 3 infantry in Morocco, round 3 : 1/4 hits, 1,33 expected hits 1 artillery owned by the British lost in Morocco Germans win, taking French Madagascar from Neutral_Axis with 1 artillery and 3 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Brazil British attack with 1 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Brazil Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Caucasus British attack with 3 armour, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 1 artillery and 4 infantry AA fire in Caucasus : 0/1 hits, 0,17 expected hits British roll dice for 3 armour, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/7 hits, 2,67 expected hits Germans roll dice for 1 aaGun, 1 artillery and 4 infantry in Caucasus, round 2 : 3/5 hits, 1,67 expected hits 1 aaGun owned by the Germans and 3 mech_infantrys owned by the British lost in Caucasus British roll dice for 3 armour and 1 tactical_bomber in Caucasus, round 3 : 3/4 hits, 2,17 expected hits Germans roll dice for 1 artillery and 4 infantry in Caucasus, round 3 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Germans and 3 armour owned by the British lost in Caucasus retreated to Caucasus Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16 Casualties for British: 3 armour and 3 mech_infantrys Casualties for Germans: 1 aaGun and 3 infantry Non Combat Move - British 1 tactical_bomber moved from Caucasus to Iraq 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 destroyer moved from 101 Sea Zone to 28 Sea Zone Place Units - British 1 factory_minor placed in Iraq 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,4,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,1,1,3,3,2,6,3,6 British collect 30 PUs (4 lost to blockades); end with 34 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleries Turning on Edit Mode EDIT: Adding units owned by British to Northwest Persia: 1 aaGun, 2 artilleries and 2 infantry EDIT: Removing units owned by British from Iraq: 1 aaGun, 2 artilleries and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,67 British : -1,00 Americans : -1,67 AA fire in Caucasus : : -0,17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Crete to 99 Sea Zone 1 battleship and 1 marine moved from 99 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya Combat - Italians Battle in Tunisia Battle in Libya Battle in Malta Non Combat Move - Italians 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 carriers and 3 fighters moved from 99 Sea Zone to 98 Sea Zone 1 carrier moved from 99 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia 1 artillery and 1 infantry moved from Greece to Bulgaria Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter and 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from Queensland to Hawaiian Islands Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from Queensland to Hawaiian Islands Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Combat Move - French 1 destroyer moved from 71 Sea Zone to 58 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 91 PUs; Germans buy 5 armour, 2 artilleries, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Tambov 1 infantry moved from Caucasus to Rostov 1 infantry moved from Volgograd to Rostov 1 artillery and 1 infantry moved from Brazil to 85 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa 1 infantry moved from Morocco to Algeria Germans take Algeria from Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Gold Coast 2 fighters moved from 98 Sea Zone to Rostov 1 fighter moved from 98 Sea Zone to Rostov 3 infantry moved from Vyborg to Novgorod 1 fighter and 1 tactical_bomber moved from Nenetsia to Novgorod 1 bomber moved from Nenetsia to Samara 1 bomber moved from Volgograd to Tambov 1 infantry moved from Novosibirsk to Samara 1 bomber moved from Nenetsia to Tambov 1 bomber moved from Nenetsia to Samara Combat - Germans Battle in Gold Coast Battle in French West Africa Battle in Novgorod Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1,67 expected hits Russians roll dice for 2 artilleries in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Russians lost in Novgorod Germans win, taking Gold Coast from British, taking French West Africa from British, taking Novgorod from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Battle in Tambov Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters moved from Rostov to Volgograd 2 bombers moved from Tambov to Volgograd 2 bombers moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Novgorod to Poland 1 aaGun moved from Western Germany to Germany 3 artilleries and 7 infantry moved from Germany to Poland 1 armour and 3 mech_infantrys moved from Western Germany to Poland 4 infantry moved from Western Germany to Germany 3 armour and 2 mech_infantrys moved from Nenetsia to Novosibirsk 1 artillery moved from Novosibirsk to Kazakhstan 1 artillery moved from Caucasus to Volgograd 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 2 carriers moved from 91 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from Gibraltar to Western Germany 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Western Germany 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone Place Units - Germans 2 armour and 2 mech_infantrys placed in Germany 2 artilleries and 4 infantry placed in Germany 3 infantry placed in Volgograd 3 armour, 4 infantry and 3 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Novosibirsk: 3 armour and 2 mech_infantrys EDIT: Adding units owned by Germans to Timguska: 3 armour and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 1,50 Russians : 0,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Vologda to Samara 1 infantry moved from Ukraine to Rostov 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 infantry moved from Eastern Poland to Romania Russians take Romania from Germans 2 infantry moved from Baltic States to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 2 fighters moved from Russia to Samara 2 fighters moved from Russia to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Archangel to Nenetsia Russians take Nenetsia from Germans Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 0/5 hits, 1,50 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 4 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 2 fighters moved from Rostov to Russia 1 armour and 1 mech_infantry moved from Ukraine to Tambov 1 armour and 2 mech_infantrys moved from Western Ukraine to Tambov 1 aaGun and 1 artillery moved from Eastern Poland to Belarus 3 aaGuns, 15 artilleries and 37 infantry moved from Russia to Tambov 5 infantry moved from Belarus to Smolensk 1 aaGun and 2 infantry moved from Archangel to Smolensk 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Bryansk 1 artillery and 12 infantry moved from Belarus to Smolensk 1 tactical_bomber moved from Novgorod to Tambov Place Units - Russians 5 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier, 1 marine, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Midway to 25 Sea Zone 1 battleship and 1 marine moved from 25 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Timguska to Novosibirsk 1 armour moved from Olgiy to Novosibirsk 1 mech_infantry moved from Shensi to Novosibirsk Combat - Japanese Battle in Wake Island Battle in Novosibirsk Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Wake Island from Americans, taking Novosibirsk from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Philippines to 31 Sea Zone 3 carriers moved from 25 Sea Zone to 31 Sea Zone 1 carrier moved from 6 Sea Zone to 31 Sea Zone 5 submarines moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 fighter moved from 25 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 3 armour moved from Malaya to Burma 3 armour moved from French Indo China to Burma 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Burma 1 transport moved from 36 Sea Zone to 20 Sea Zone Place Units - Japanese 1 marine and 1 tactical_bomber placed in Japan 1 battleship and 1 carrier placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Russians : -0,33 Japanese : 0,17
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 7 fighters moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer and 7 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 7 fighters in 25 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters moved from 25 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 11 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Eastern United States to Western United States 1 submarine moved from 64 Sea Zone to 12 Sea Zone 4 fighters moved from Eastern United States to 26 Sea Zone 4 fighters moved from 26 Sea Zone to Hawaiian Islands 1 aaGun and 1 artillery moved from Central United States to Eastern United States 1 armour, 1 infantry and 1 marine moved from Persia to 80 Sea Zone 1 armour, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour, 1 infantry and 1 marine moved from 39 Sea Zone to India 1 destroyer moved from 101 Sea Zone to 86 Sea Zone Place Units - Americans 3 fighters placed in Persia 2 carriers placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0,17 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 7 fighters moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer and 7 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 7 fighters in 25 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters moved from 25 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 11 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Eastern United States to Western United States 1 submarine moved from 64 Sea Zone to 12 Sea Zone 4 fighters moved from Eastern United States to 26 Sea Zone 4 fighters moved from 26 Sea Zone to Hawaiian Islands 1 aaGun and 1 artillery moved from Central United States to Eastern United States 1 armour, 1 infantry and 1 marine moved from Persia to 80 Sea Zone 1 armour, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour, 1 infantry and 1 marine moved from 39 Sea Zone to India 1 destroyer moved from 101 Sea Zone to 86 Sea Zone Place Units - Americans 3 fighters placed in Persia 2 carriers placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 artilleries, 1 bomber and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 tactical_bomber moved from Iraq to India 1 armour and 2 mech_infantrys moved from Eastern Persia to India 2 mech_infantrys moved from Egypt to French Equatorial Africa 1 destroyer moved from 28 Sea Zone to 26 Sea Zone 1 cruiser moved from 80 Sea Zone to 39 Sea Zone Combat - British Non Combat Move - British 2 infantry moved from French Madagascar to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 aaGun moved from Northwest Persia to Persia 1 artillery moved from Northwest Persia to Persia 1 infantry moved from Iraq to Persia 1 artillery moved from Northwest Persia to Iraq Place Units - British 3 artilleries placed in Iraq 1 bomber and 1 fighter placed in Egypt British undo move 2. 1 fighter placed in United Kingdom 1 bomber placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,1,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,6,2 British collect 26 PUs (6 lost to blockades); end with 26 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans : 0,17 Japanese : 0,67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 bomber, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Bulgaria to Romania 1 armour and 1 mech_infantry moved from Yugoslavia to Romania 1 fighter moved from Southern Italy to Romania Combat - Italians Battle in Romania Italians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Romania, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Romania to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 marine moved from Malta to 96 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 96 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 carrier moved from 96 Sea Zone to 92 Sea Zone 1 carrier moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar Place Units - Italians 1 mech_infantry placed in Northern Italy 1 bomber and 1 tactical_bomber placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 fighter EDIT: Removing units owned by Italians from 97 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Italians to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0,17 Russians : -0,33
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 infantry moved from Iraq to Persia Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 infantry moved from Iraq to Persia Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 58 Sea Zone to 42 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 8 infantry, 4 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 8 infantry moved from Germany to Slovakia Hungary 3 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland 3 artilleries, 7 infantry and 3 mech_infantrys moved from Poland to Eastern Poland 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 2 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 6 artilleries and 5 infantry moved from Vyborg to Novgorod 2 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Samara 3 armour and 2 mech_infantrys moved from Timguska to Urals 3 fighters moved from Volgograd to Rostov 2 bombers moved from Volgograd to Samara 1 bomber moved from Volgograd to Rostov 1 bomber moved from Volgograd to Rostov 1 infantry moved from French West Africa to French Central Africa Germans take French Central Africa from British 1 infantry moved from Gold Coast to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Nigeria 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 artillery moved from Kazakhstan to Caucasus 17 armour, 7 artilleries, 4 infantry and 12 mech_infantrys moved from Volgograd to Caucasus 1 tactical_bomber moved from Poland to Slovakia Hungary Combat - Germans Battle in Nigeria Battle in Novgorod Germans attack with 7 artilleries and 8 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 7 artilleries and 8 infantry in Novgorod, round 2 : 4/15 hits, 4,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Nigeria from British, taking Novgorod from Russians with 7 artilleries and 8 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Urals Germans attack with 3 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Urals, round 2 : 0/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Urals Germans roll dice for 3 armour and 1 mech_infantry in Urals, round 3 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 bombers, 3 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers, 3 fighters and 2 infantry in Rostov, round 2 : 4/7 hits, 3,17 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 17 armour, 8 artilleries, 4 infantry and 12 mech_infantrys British defend with 1 infantry Germans roll dice for 17 armour, 8 artilleries, 4 infantry and 12 mech_infantrys in Caucasus, round 2 : 15/41 hits, 15,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 17 armour, 8 artilleries, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Slovakia Hungary Germans attack with 3 armour, 2 artilleries, 8 infantry, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 armour, 2 artilleries, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 6/17 hits, 5,00 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 3 armour, 2 artilleries, 8 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 3 armour, 3 artilleries, 7 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 3 artilleries, 7 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 6/18 hits, 5,00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 armour, 3 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Rostov to 97 Sea Zone 1 fighter moved from Rostov to Romania 1 fighter moved from Rostov to Romania 1 bomber moved from Rostov to Western Germany 1 bomber moved from Rostov to Western Germany 1 bomber moved from Samara to Romania 1 bomber moved from Samara to Romania 2 carriers moved from 112 Sea Zone to 91 Sea Zone 1 battleship moved from 112 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone 1 fighter moved from Poland to Western Germany 1 artillery moved from French West Africa to 83 Sea Zone 1 artillery and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from Algeria to Morocco 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 2 aaGuns moved from Vyborg to Novgorod 2 aaGuns moved from Volgograd to Caucasus 1 tactical_bomber moved from Slovakia Hungary to Romania 1 aaGun moved from Germany to Western Germany Place Units - Germans 2 submarines placed in 110 Sea Zone 3 transports placed in 112 Sea Zone 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys placed in Germany 1 infantry placed in Volgograd 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0,17 Russians : -2,33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 7 PUs; Combat Move - Russians 2 infantry moved from Tambov to Rostov 2 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Samara 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Volgograd 1 tactical_bomber moved from Tambov to Volgograd 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Rostov Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara retreated to Samara Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Volgograd to Russia 2 fighters moved from Rostov to Russia 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Bryansk to Western Ukraine 1 aaGun and 1 artillery moved from Belarus to Smolensk 5 artilleries moved from Russia to Smolensk 2 armour and 3 mech_infantrys moved from Tambov to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Nenetsia to Vologda Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -0,50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 6 armour, 2 destroyers, 1 fighter, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone 1 submarine moved from 31 Sea Zone to 25 Sea Zone 1 infantry moved from Kansu to Tsagaan Olom Japanese take Tsagaan Olom from Russians 2 bombers moved from Caroline Islands to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 bombers French defend with 1 destroyer Japanese roll dice for 2 bombers in 42 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 42 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 25 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone 1 marine moved from Wake Island to 31 Sea Zone 1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 destroyer, 3 infantry, 1 marine, 4 submarines and 2 transports moved from 31 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 6 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone 1 fighter moved from Japan to Caroline Islands 2 bombers moved from 42 Sea Zone to Burma 3 mech_infantrys moved from French Indo China to Burma 3 mech_infantrys moved from Malaya to Burma 1 mech_infantry moved from Kweichow to Burma 3 mech_infantrys moved from Shantung to Hunan 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Shensi to Kweichow 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Yunnan to Burma 1 transport moved from 20 Sea Zone to 33 Sea Zone 1 armour moved from Novosibirsk to Shensi 1 mech_infantry moved from Novosibirsk to Sikang 1 infantry moved from Sikang to Szechwan 1 mech_infantry moved from Szechwan to Burma Place Units - Japanese 2 destroyers placed in 6 Sea Zone 1 fighter and 2 tactical_bombers placed in Japan 3 infantry placed in Shantung 3 armour placed in French Indo China 3 armour placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1 Japanese collect 73 PUs (2 lost to blockades); end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
French : -0,33 ANZAC : 0,67 Japanese : 1,33