BM3 trulpen (X) vs Giallo (A)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Volgograd
            1 infantry moved from Smolensk to Archangel
            1 fighter moved from Russia to Archangel
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
                  Russians take Samara from Germans
            1 fighter moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
            1 armour and 1 mech_infantry moved from Russia to Kazakhstan
            1 armour and 1 mech_infantry moved from Russia to Kazakhstan
            1 fighter moved from Russia to Volgograd
            1 artillery moved from Tambov to Rostov
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            7 artilleries and 17 infantry moved from Smolensk to Bryansk
            1 infantry moved from Tambov to Rostov
            14 artilleries and 30 infantry moved from Tambov to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 21 artilleries and 47 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 21 artilleries and 47 infantry in Bryansk, round 2 : 14/68 hits, 18,33 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 21 artilleries and 47 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 armour and 1 mech_infantry
                    Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits, 2,50 expected hits
                    Japanese roll dice for 3 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1,83 expected hits
                    2 mech_infantrys owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 1/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 1 armour and 2 mech_infantrys
                Casualties for Germans: 3 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Archangel to Russia
            1 fighter moved from Vologda to Russia
            2 aaGuns moved from Smolensk to Bryansk
            1 aaGun moved from Tambov to Rostov
            1 aaGun moved from Tambov to Bryansk
            1 aaGun moved from Tambov to Bryansk
            4 artilleries and 4 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Russians : -3,50
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 carriers, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Japan to 25 Sea Zone
            1 infantry moved from Tsinghai to Kazakhstan
            1 bomber moved from Burma to Kazakhstan
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 bomber moved from Burma to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 54 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 5 fighters and 5 tactical_bombers in 54 Sea Zone, round 2 : 2/10 hits, 5,83 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Kazakhstan
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kazakhstan
                Japanese win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            1 bomber moved from Kazakhstan to Szechwan
            1 bomber moved from 42 Sea Zone to Burma
            3 armour moved from Malaya to Burma
            3 armour moved from French Indo China to Burma
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Tsagaan Olom to Kansu
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Kweichow to Shensi
            1 armour moved from Shensi to Yunnan
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Sikang to Szechwan
            3 mech_infantrys moved from Hunan to Burma
            5 fighters and 5 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 62 Sea Zone
            1 submarine moved from 33 Sea Zone to 63 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 transport moved from 33 Sea Zone to 47 Sea Zone
            1 infantry moved from New Britain to 47 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 33 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from Caroline Islands to Japan
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            3 infantry placed in Shantung
            3 armour placed in French Indo China
            Japanese undo move 4.
            2 armour and 1 mech_infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
            Japanese collect 68 PUs (2 lost to blockades); end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    ANZAC : 0,67
    Russians : 0,50
    Japanese : -4,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 43 Sea Zone
                  Americans take 43 Sea Zone from Japanese
            1 marine moved from 43 Sea Zone to Borneo
            2 fighters moved from India to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            4 fighters moved from India to Iraq
            1 fighter moved from Persia to Iraq
            1 destroyer moved from 66 Sea Zone to 63 Sea Zone
            10 fighters moved from 26 Sea Zone to 33 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 1 fighter and 3 submarines moved from 26 Sea Zone to 48 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 1 fighter and 3 submarines moved from 48 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in Johnston Island
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Johnston Island
                    Americans roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Johnston Island, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Johnston Island, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Johnston Island
                Americans win, taking Borneo from Japanese, taking Johnston Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 63 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 63 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 63 Sea Zone
                Americans win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 33 Sea Zone
                Americans attack with 2 battleships, 6 carriers, 2 cruisers, 10 fighters and 3 submarines; ANZAC loiter and taunt
                Japanese defend with 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 2 battleships, 6 carriers, 2 cruisers and 10 fighters in 33 Sea Zone, round 2 : 6/14 hits, 7,33 expected hits
    

    Combat Hit Differential Summary :

    Americans : -1,67
    Japanese : 0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    A dissapointing 6 hitter… please let me know you ool


  • Can’t use my computer atm, travelling, but if I get to know what ANZAC (and maybe also UK) can hit sz33 with I can make an informed choice. Depends on how many ac’s I need to keep undamaged.


  • @Giallo said in BM3 trulpen (X) vs Giallo (A):

    A dissapointing 6 hitter… please let me know you ool

    If ANZAC can’t with too much I want 6 hits to be distributed as soaks, i e 2 hits on the 2 bs’ and 4 hits on 4 ac’s.


  • @Giallo If you’re unsure how I would choose, perhaps you can make a screen shot?

  • '21 '20 '19 '18 '17 '16

    @trulpen said in BM3 trulpen (X) vs Giallo (A):

    @Giallo If you’re unsure how I would choose, perhaps you can make a screen shot?

    Let me start by saying I have a 75-85 advantage. I have 3 anzac fighters in NZ but they would need us fighters to land…

    86df42f2-c2b6-4601-babe-64412247a259-afbeelding.png


  • Oh, how could I miss that? Thought I looked at the odds. Guess I need to replace smartness with luck. Not much to consider then. Max def. Soak it up.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 43 Sea Zone
                  Americans take 43 Sea Zone from Japanese
            1 marine moved from 43 Sea Zone to Borneo
            2 fighters moved from India to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            4 fighters moved from India to Iraq
            1 fighter moved from Persia to Iraq
            1 destroyer moved from 66 Sea Zone to 63 Sea Zone
            10 fighters moved from 26 Sea Zone to 33 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 1 fighter and 3 submarines moved from 26 Sea Zone to 48 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 1 fighter and 3 submarines moved from 48 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in Johnston Island
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Johnston Island
                    Americans roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Johnston Island, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Johnston Island, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Johnston Island
                Americans win, taking Borneo from Japanese, taking Johnston Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 63 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 63 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 63 Sea Zone
                Americans win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 33 Sea Zone
                Americans attack with 2 battleships, 6 carriers, 2 cruisers, 10 fighters and 3 submarines; ANZAC loiter and taunt
                Japanese defend with 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 2 battleships, 6 carriers, 2 cruisers and 10 fighters in 33 Sea Zone, round 2 : 6/14 hits, 7,33 expected hits
                Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 5/18 hits, 9,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    2 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 2 battleships, 4 carriers, 2 cruisers and 10 fighters in 33 Sea Zone, round 3 : 6/14 hits, 7,33 expected hits
    

    Combat Hit Differential Summary :

    Americans : -4,00
    Japanese : -4,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    You had a bad run as well only 5 hits, I have 6 hits again, my 3 subs didn’t hit but would you like to keep your DD. If you play max defense you would have your airunits plus 2 damaged bb’s left after this


  • Ouch. Keep the des.

    6 hits on the carriers. 6 hits to sink them all.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 43 Sea Zone
                  Americans take 43 Sea Zone from Japanese
            1 marine moved from 43 Sea Zone to Borneo
            2 fighters moved from India to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            4 fighters moved from India to Iraq
            1 fighter moved from Persia to Iraq
            1 destroyer moved from 66 Sea Zone to 63 Sea Zone
            10 fighters moved from 26 Sea Zone to 33 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 1 fighter and 3 submarines moved from 26 Sea Zone to 48 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 1 fighter and 3 submarines moved from 48 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in Johnston Island
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Johnston Island
                    Americans roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Johnston Island, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Johnston Island, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Johnston Island
                Americans win, taking Borneo from Japanese, taking Johnston Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 63 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 63 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 63 Sea Zone
                Americans win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 33 Sea Zone
                Americans attack with 2 battleships, 6 carriers, 2 cruisers, 10 fighters and 3 submarines; ANZAC loiter and taunt
                Japanese defend with 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 2 battleships, 6 carriers, 2 cruisers and 10 fighters in 33 Sea Zone, round 2 : 6/14 hits, 7,33 expected hits
                Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 5/18 hits, 9,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    2 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 2 battleships, 4 carriers, 2 cruisers and 10 fighters in 33 Sea Zone, round 3 : 6/14 hits, 7,33 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 3 : 10/18 hits, 9,17 expected hits
                Units damaged: 2 battleships owned by the Americans
                    3 submarines owned by the Americans, 5 carriers owned by the Japanese and 3 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 2 battleships, 1 carrier, 2 cruisers and 10 fighters in 33 Sea Zone, round 4 : 8/14 hits, 7,33 expected hits
    

    Combat Hit Differential Summary :

    Americans : -3,33
    Japanese : -3,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 43 Sea Zone
                  Americans take 43 Sea Zone from Japanese
            1 marine moved from 43 Sea Zone to Borneo
            2 fighters moved from India to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            4 fighters moved from India to Iraq
            1 fighter moved from Persia to Iraq
            1 destroyer moved from 66 Sea Zone to 63 Sea Zone
            10 fighters moved from 26 Sea Zone to 33 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 1 fighter and 3 submarines moved from 26 Sea Zone to 48 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 1 fighter and 3 submarines moved from 48 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in Johnston Island
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Johnston Island
                    Americans roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Johnston Island, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Johnston Island, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Johnston Island
                Americans win, taking Borneo from Japanese, taking Johnston Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 63 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 63 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 63 Sea Zone
                Americans win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 33 Sea Zone
                Americans attack with 2 battleships, 6 carriers, 2 cruisers, 10 fighters and 3 submarines; ANZAC loiter and taunt
                Japanese defend with 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 2 battleships, 6 carriers, 2 cruisers and 10 fighters in 33 Sea Zone, round 2 : 6/14 hits, 7,33 expected hits
                Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 5/18 hits, 9,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    2 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 2 battleships, 4 carriers, 2 cruisers and 10 fighters in 33 Sea Zone, round 3 : 6/14 hits, 7,33 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 3 : 10/18 hits, 9,17 expected hits
                Units damaged: 2 battleships owned by the Americans
                    3 submarines owned by the Americans, 5 carriers owned by the Japanese and 3 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 2 battleships, 1 carrier, 2 cruisers and 10 fighters in 33 Sea Zone, round 4 : 8/14 hits, 7,33 expected hits
    

    Combat Hit Differential Summary :

    Americans : -3,33
    Japanese : -3,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    another 8 hits, my subs are out


  • Ok, keep the 2 bs and 3 figs.

  • '21 '20 '19 '18 '17 '16

    @trulpen Is it ok that I take Java instead of borneo, forgot that it will go to Uk pac


  • Of course.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 43 Sea Zone
                  Americans take 43 Sea Zone from Japanese
            1 marine moved from 43 Sea Zone to Borneo
            2 fighters moved from India to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            4 fighters moved from India to Iraq
            1 fighter moved from Persia to Iraq
            1 destroyer moved from 66 Sea Zone to 63 Sea Zone
            10 fighters moved from 26 Sea Zone to 33 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 1 fighter and 3 submarines moved from 26 Sea Zone to 48 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 1 fighter and 3 submarines moved from 48 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in Johnston Island
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Johnston Island
                    Americans roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Johnston Island, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Johnston Island, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Johnston Island
                Americans win, taking Borneo from Japanese, taking Johnston Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 63 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 63 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 63 Sea Zone
                Americans win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 33 Sea Zone
                Americans attack with 2 battleships, 6 carriers, 2 cruisers, 10 fighters and 3 submarines; ANZAC loiter and taunt
                Japanese defend with 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 2 battleships, 6 carriers, 2 cruisers and 10 fighters in 33 Sea Zone, round 2 : 6/14 hits, 7,33 expected hits
                Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 5/18 hits, 9,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    2 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 2 battleships, 4 carriers, 2 cruisers and 10 fighters in 33 Sea Zone, round 3 : 6/14 hits, 7,33 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 3 : 10/18 hits, 9,17 expected hits
                Units damaged: 2 battleships owned by the Americans
                    3 submarines owned by the Americans, 5 carriers owned by the Japanese and 3 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 2 battleships, 1 carrier, 2 cruisers and 10 fighters in 33 Sea Zone, round 4 : 8/14 hits, 7,33 expected hits
                    Japanese roll dice for 2 battleships, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 4 : 9/13 hits, 7,50 expected hits
                    5 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 9 fighters owned by the Americans lost in 33 Sea Zone
                1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 carrier owned by the Americans and 2 battleships owned by the Americans retreated to 48 Sea Zone
                Japanese win with 2 battleships, 3 fighters and 3 transports remaining. Battle score for attacker is -25
                Casualties for Americans: 5 carriers, 9 fighters and 3 submarines
                Casualties for Japanese: 5 carriers, 1 destroyer, 2 fighters and 5 tactical_bombers
                3 fighters owned by the Japanese forced to land in Caroline Islands
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Borneo from UK_Pacific to Japanese
            EDIT: Changing ownership of Java from Japanese to Americans
            EDIT: Removing units owned by Americans from 43 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 fighter moved from 33 Sea Zone to 48 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Eastern United States to Western United States
            2 fighters moved from Eastern United States to Samoa
            1 armour and 1 infantry moved from India to West India
            1 armour moved from West India to Eastern Persia
            3 carriers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Persia to Iraq
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            2 destroyers and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,1,1,2,6
            Americans collect 57 PUs (1 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : -3,33
    Japanese : -1,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 43 Sea Zone
                  Americans take 43 Sea Zone from Japanese
            1 marine moved from 43 Sea Zone to Borneo
            2 fighters moved from India to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            4 fighters moved from India to Iraq
            1 fighter moved from Persia to Iraq
            1 destroyer moved from 66 Sea Zone to 63 Sea Zone
            10 fighters moved from 26 Sea Zone to 33 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 1 fighter and 3 submarines moved from 26 Sea Zone to 48 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 1 fighter and 3 submarines moved from 48 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in Johnston Island
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Johnston Island
                    Americans roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Johnston Island, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Johnston Island, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Johnston Island, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Johnston Island
                Americans win, taking Borneo from Japanese, taking Johnston Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 63 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 63 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 63 Sea Zone
                Americans win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 33 Sea Zone
                Americans attack with 2 battleships, 6 carriers, 2 cruisers, 10 fighters and 3 submarines; ANZAC loiter and taunt
                Japanese defend with 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 2 battleships, 6 carriers, 2 cruisers and 10 fighters in 33 Sea Zone, round 2 : 6/14 hits, 7,33 expected hits
                Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 5/18 hits, 9,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    2 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 2 battleships, 4 carriers, 2 cruisers and 10 fighters in 33 Sea Zone, round 3 : 6/14 hits, 7,33 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 3 : 10/18 hits, 9,17 expected hits
                Units damaged: 2 battleships owned by the Americans
                    3 submarines owned by the Americans, 5 carriers owned by the Japanese and 3 carriers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 2 battleships, 1 carrier, 2 cruisers and 10 fighters in 33 Sea Zone, round 4 : 8/14 hits, 7,33 expected hits
                    Japanese roll dice for 2 battleships, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 4 : 9/13 hits, 7,50 expected hits
                    5 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 9 fighters owned by the Americans lost in 33 Sea Zone
                1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 carrier owned by the Americans and 2 battleships owned by the Americans retreated to 48 Sea Zone
                Japanese win with 2 battleships, 3 fighters and 3 transports remaining. Battle score for attacker is -25
                Casualties for Americans: 5 carriers, 9 fighters and 3 submarines
                Casualties for Japanese: 5 carriers, 1 destroyer, 2 fighters and 5 tactical_bombers
                3 fighters owned by the Japanese forced to land in Caroline Islands
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Borneo from UK_Pacific to Japanese
            EDIT: Changing ownership of Java from Japanese to Americans
            EDIT: Removing units owned by Americans from 43 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 fighter moved from 33 Sea Zone to 48 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Eastern United States to Western United States
            2 fighters moved from Eastern United States to Samoa
            1 armour and 1 infantry moved from India to West India
            1 armour moved from West India to Eastern Persia
            3 carriers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Persia to Iraq
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            2 destroyers and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,1,1,2,6
            Americans collect 57 PUs (1 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Java: 1 marine
            EDIT: Adding units owned by Americans to 43 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 43 Sea Zone: 1 transport
            EDIT: Changing ownership of Borneo from Japanese to Americans
            EDIT: Changing ownership of Borneo from Americans to Japanese
            EDIT: Turning off Edit Mode
            2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
            1 bomber moved from Egypt to French Equatorial Africa
            1 mech_infantry moved from Belgian Congo to Egypt
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - British
            Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 33 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 2 battleships, 3 fighters and 3 transports
                    British roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 battleships, 3 fighters and 3 transports in 33 Sea Zone, round 2 : 2/5 hits, 3,33 expected hits
                    1 destroyer owned by the British lost in 33 Sea Zone
                Japanese win with 2 battleships, 3 fighters and 3 transports remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in French Equatorial Africa
                British attack with 1 bomber and 2 mech_infantrys
                Germans defend with 2 infantry
                    British roll dice for 1 bomber and 2 mech_infantrys in French Equatorial Africa, round 2 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in French Equatorial Africa
                    British roll dice for 1 bomber and 2 mech_infantrys in French Equatorial Africa, round 3 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
            Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
            Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
    
        Non Combat Move - British
            1 bomber moved from French Equatorial Africa to Egypt
            4 mech_infantrys moved from Egypt to Iraq
            1 aaGun, 1 artillery and 1 infantry moved from Persia to Iraq
            3 fighters and 1 tactical_bomber moved from India to Iraq
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            3 aaGuns, 11 artilleries and 26 infantry moved from India to West India
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Place Units - British
            1 fighter and 2 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,1,4,2,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,1,5,1,4,2,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,4,4,3,3,1,1
            British collect 19 PUs (12 lost to blockades); end with 19 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : -0,33
    Americans : -3,33
    Japanese : -3,00
    

    Savegame

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