Scotland only
Sub fights in 106 and dies first.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
2 fighters moved from Samoa to 49 Sea Zone
1 bomber moved from Samoa to 49 Sea Zone
4 fighters moved from Western United States to 49 Sea Zone
3 fighters moved from Hawaiian Islands to 49 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 91 Sea Zone to 102 Sea Zone
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 1 destroyer, 15 fighters, 1 submarine and 2 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 8 fighters, 6 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 1 destroyer, 15 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 11/23 hits, 12,17 expected hits
Combat Hit Differential Summary :
Americans : -1,50
12 hits…
Isn’t it 11 hits? The sub missed, right?
I have lunch now. Will try to consider causalties in about 30 min. Likely max def, but not fully sure yet because of ANZAC and Brits.
Ok, think I’m ready.
Will be sort of max def.
1 des
2 dmg bs
4 dmg ca
2 ca
Equals 11 hits.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
2 fighters moved from Samoa to 49 Sea Zone
1 bomber moved from Samoa to 49 Sea Zone
4 fighters moved from Western United States to 49 Sea Zone
3 fighters moved from Hawaiian Islands to 49 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 91 Sea Zone to 102 Sea Zone
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 1 destroyer, 15 fighters, 1 submarine and 2 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 8 fighters, 6 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 1 destroyer, 15 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 11/23 hits, 12,17 expected hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 8 fighters, 6 tactical_bombers and 1 transport in 49 Sea Zone, round 2 : 15/27 hits, 13,67 expected hits
Units damaged: 2 battleships owned by the Americans
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 4 carriers owned by the Americans and 3 fighters owned by the Americans lost in 49 Sea Zone
Americans roll dice for 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 12 fighters and 2 tactical_bombers in 49 Sea Zone, round 3 : 12/19 hits, 10,33 expected hits
Combat Hit Differential Summary :
Americans : 0,17
Japanese : 1,33
now 12 hits
Ok, time to kill some ships.
1 des
4 dmg ac
1 ac
2 cr
2 dmg bs
1 fig
Equals 12 hits.
Wait. Must consider some more.
Think I might take other causalties actually.
Please do this instead:
4 dmg ac
6 tac
2 fig
Equals 12 hits.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
2 fighters moved from Samoa to 49 Sea Zone
1 bomber moved from Samoa to 49 Sea Zone
4 fighters moved from Western United States to 49 Sea Zone
3 fighters moved from Hawaiian Islands to 49 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 91 Sea Zone to 102 Sea Zone
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 1 destroyer, 15 fighters, 1 submarine and 2 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 8 fighters, 6 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 1 destroyer, 15 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 11/23 hits, 12,17 expected hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 8 fighters, 6 tactical_bombers and 1 transport in 49 Sea Zone, round 2 : 15/27 hits, 13,67 expected hits
Units damaged: 2 battleships owned by the Americans
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 4 carriers owned by the Americans and 3 fighters owned by the Americans lost in 49 Sea Zone
Americans roll dice for 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 12 fighters and 2 tactical_bombers in 49 Sea Zone, round 3 : 12/19 hits, 10,33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 6 tactical_bombers and 1 transport in 49 Sea Zone, round 3 : 14/24 hits, 12,67 expected hits
6 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 4 carriers owned by the Japanese, 2 tactical_bombers owned by the Americans, 11 fighters owned by the Americans and 1 bomber owned by the Americans lost in 49 Sea Zone
2 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 carrier owned by the Americans and 2 battleships owned by the Americans retreated to 54 Sea Zone
Japanese win with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters and 1 transport remaining. Battle score for attacker is -62
Casualties for Americans: 1 bomber, 4 carriers, 1 destroyer, 14 fighters, 1 submarine and 2 tactical_bombers
Casualties for Japanese: 6 carriers, 1 destroyer, 2 fighters and 6 tactical_bombers
4 fighters owned by the Japanese forced to land in Solomon Islands
Non Combat Move - Americans
1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 transports moved from 89 Sea Zone to 11 Sea Zone
1 aaGun moved from Central United States to Eastern United States
2 mech_infantrys moved from Western United States to Eastern United States
3 aaGuns moved from Western United States to Central United States
1 marine moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 99 Sea Zone to 81 Sea Zone
3 fighters moved from 99 Sea Zone to Iraq
1 armour moved from Tobruk to Egypt
Place Units - Americans
3 fighters and 3 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
3 fighters placed in Eastern United States
Americans undo move 1.
1 infantry placed in Central United States
3 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 0,17
Japanese : 2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
2 fighters moved from Samoa to 49 Sea Zone
1 bomber moved from Samoa to 49 Sea Zone
4 fighters moved from Western United States to 49 Sea Zone
3 fighters moved from Hawaiian Islands to 49 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 91 Sea Zone to 102 Sea Zone
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 1 destroyer, 15 fighters, 1 submarine and 2 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 8 fighters, 6 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 1 destroyer, 15 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 11/23 hits, 12,17 expected hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 8 fighters, 6 tactical_bombers and 1 transport in 49 Sea Zone, round 2 : 15/27 hits, 13,67 expected hits
Units damaged: 2 battleships owned by the Americans
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 4 carriers owned by the Americans and 3 fighters owned by the Americans lost in 49 Sea Zone
Americans roll dice for 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 12 fighters and 2 tactical_bombers in 49 Sea Zone, round 3 : 12/19 hits, 10,33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 6 tactical_bombers and 1 transport in 49 Sea Zone, round 3 : 14/24 hits, 12,67 expected hits
6 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 4 carriers owned by the Japanese, 2 tactical_bombers owned by the Americans, 11 fighters owned by the Americans and 1 bomber owned by the Americans lost in 49 Sea Zone
2 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 carrier owned by the Americans and 2 battleships owned by the Americans retreated to 54 Sea Zone
Japanese win with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters and 1 transport remaining. Battle score for attacker is -62
Casualties for Americans: 1 bomber, 4 carriers, 1 destroyer, 14 fighters, 1 submarine and 2 tactical_bombers
Casualties for Japanese: 6 carriers, 1 destroyer, 2 fighters and 6 tactical_bombers
4 fighters owned by the Japanese forced to land in Solomon Islands
Non Combat Move - Americans
1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 transports moved from 89 Sea Zone to 11 Sea Zone
1 aaGun moved from Central United States to Eastern United States
2 mech_infantrys moved from Western United States to Eastern United States
3 aaGuns moved from Western United States to Central United States
1 marine moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 99 Sea Zone to 81 Sea Zone
3 fighters moved from 99 Sea Zone to Iraq
1 armour moved from Tobruk to Egypt
Place Units - Americans
3 fighters and 3 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
3 fighters placed in Eastern United States
Americans undo move 1.
1 infantry placed in Central United States
3 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 54 Sea Zone to 47 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Syria to Iraq
3 infantry moved from Persia to Iraq
4 armour and 5 mech_infantrys moved from Egypt to Iraq
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 cruiser moved from 99 Sea Zone to 81 Sea Zone
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
Combat - British
Battle in 47 Sea Zone
British attack with 1 battleship
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 3 fighters
EDIT: Adding units owned by British to Iraq: 3 fighters
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Egypt
2 fighters and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans : 0,17
Japanese : 2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
3 carriers, 1 fighter and 2 tactical_bombers moved from 92 Sea Zone to 99 Sea Zone
Italians take 99 Sea Zone from Americans
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Cyprus
Non Combat Move - Italians
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 battleship, 1 carrier, 4 destroyers and 4 fighters moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
Combat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 battleship, 1 carrier, 4 destroyers and 5 fighters
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
ANZAC roll dice for 1 battleship, 1 carrier, 4 destroyers and 5 fighters in 49 Sea Zone, round 2 : 3/10 hits, 4,50 expected hits
Combat Hit Differential Summary :
ANZAC : -1,50
ouch only 3 hits
See how the return fire works then. Going max def. Kill the ac and des.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 battleship, 1 carrier, 4 destroyers and 4 fighters moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
Combat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 battleship, 1 carrier, 4 destroyers and 5 fighters
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
ANZAC roll dice for 1 battleship, 1 carrier, 4 destroyers and 5 fighters in 49 Sea Zone, round 2 : 3/10 hits, 4,50 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 49 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits
Units damaged: 1 battleship owned by the ANZAC
1 carrier owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 49 Sea Zone
ANZAC roll dice for 1 battleship, 4 destroyers and 5 fighters in 49 Sea Zone, round 3 : 6/10 hits, 4,50 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 2 fighters and 1 transport in 49 Sea Zone, round 3 : 5/6 hits, 3,67 expected hits
2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 4 destroyers owned by the ANZAC, 2 battleships owned by the Japanese and 2 cruisers owned by the Japanese lost in 49 Sea Zone
1 transport owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 battleship and 4 fighters remaining. Battle score for attacker is 57
Casualties for ANZAC: 1 carrier, 4 destroyers and 1 fighter
Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Non Combat Move - ANZAC
4 fighters moved from 49 Sea Zone to 54 Sea Zone
3 fighters moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 battleship, 1 carrier, 4 destroyers and 4 fighters moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
Combat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 battleship, 1 carrier, 4 destroyers and 5 fighters
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
ANZAC roll dice for 1 battleship, 1 carrier, 4 destroyers and 5 fighters in 49 Sea Zone, round 2 : 3/10 hits, 4,50 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 49 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits
Units damaged: 1 battleship owned by the ANZAC
1 carrier owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 49 Sea Zone
ANZAC roll dice for 1 battleship, 4 destroyers and 5 fighters in 49 Sea Zone, round 3 : 6/10 hits, 4,50 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 2 fighters and 1 transport in 49 Sea Zone, round 3 : 5/6 hits, 3,67 expected hits
2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 4 destroyers owned by the ANZAC, 2 battleships owned by the Japanese and 2 cruisers owned by the Japanese lost in 49 Sea Zone
1 transport owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 battleship and 4 fighters remaining. Battle score for attacker is 57
Casualties for ANZAC: 1 carrier, 4 destroyers and 1 fighter
Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Non Combat Move - ANZAC
4 fighters moved from 49 Sea Zone to 54 Sea Zone
3 fighters moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Combat Move - French
1 destroyer moved from 70 Sea Zone to 71 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : 0,00
That was the end of the glorious Japanese Navy. But atleast it was costly.