@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 artilleries and 10 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
1 armour moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from Russians
3 armour and 4 mech_infantrys moved from Ukraine to Volgograd
1 artillery and 1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Rostov to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 mech_infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Volgograd
Germans attack with 3 armour, 7 artilleries, 11 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 armour, 7 artilleries, 11 infantry and 4 mech_infantrys in Volgograd, round 2 : 7/25 hits, 7,50 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour, 7 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter and 1 infantry
British defend with 1 factory_minor and 1 harbour; French defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Southern France
Germans win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 fighter moved from Southern France to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Poland to Eastern Poland
1 bomber moved from Belarus to Novgorod
1 armour moved from Western Germany to Poland
3 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
2 armour and 2 mech_infantrys moved from Finland to Novgorod
1 artillery moved from Finland to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
1 artillery moved from Finland to Vyborg
1 aaGun moved from Ukraine to Bessarabia
1 aaGun, 6 armour and 14 mech_infantrys moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
1 aaGun moved from Kazakhstan to Turkmenistan
1 bomber moved from Northwest Persia to Eastern Persia
Place Units - Germans
2 infantry placed in Western Germany
3 mech_infantrys placed in Western Germany
1 fighter placed in Western Germany
1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
5 mech_infantrys placed in Germany
Germans undo move 5.
4 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Germans undo move 4.
Germans undo move 4.
3 mech_infantrys placed in Novgorod
Germans undo move 5.
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter and 3 mech_infantrys placed in Western Germany
Germans undo move 6.
Germans undo move 5.
1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 0,50
British : 0,33
Americans : 0,67
Russians : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Vologda to Archangel
1 fighter moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
3 infantry moved from Russia to Vologda
2 infantry moved from Central Mongolia to Dzavhan
2 infantry moved from Kansu to Olgiy
1 infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
27 artilleries moved from Bryansk to Tambov
6 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
2 armour and 3 mech_infantrys moved from Russia to Tambov
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Sakha to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Eastern Persia to Northwest Persia
Japanese take Persia from British
Japanese take Northwest Persia from British
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
5 fighters and 3 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Szechwan
2 bombers moved from Shan State to Szechwan
1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 0/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 3 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 7/10 hits, 5,50 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from India to Eastern Persia
2 mech_infantrys moved from Burma to West India
1 fighter and 2 tactical_bombers moved from Shan State to Eastern Persia
1 fighter moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to Shan State
2 bombers moved from Szechwan to Shan State
1 infantry moved from Yunnan to Hunan
1 infantry moved from Buyant-Uhaa to Chahar
3 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Sakha
3 submarines moved from 6 Sea Zone to 33 Sea Zone
5 fighters and 4 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to Guam
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Shan State to Yunnan
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 destroyer and 1 fighter placed in 37 Sea Zone
2 mech_infantrys placed in India
1 fighter placed in India
2 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Manchuria
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -0,17
ANZAC : -0,33
Chinese : 0,33
Japanese : 0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 8 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
1 bomber moved from Egypt to Southern France
5 fighters moved from Norway to 115 Sea Zone
2 bombers moved from Russia to 115 Sea Zone
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
scramble in 115 ?
No scramble @axis-dominion.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
5 fighters and 5 tactical_bombers moved from Egypt to 97 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
2 fighters moved from 98 Sea Zone to Northwest Persia
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 infantry moved from Iraq to Northwest Persia
scramble in 97?
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 8 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
1 bomber moved from Egypt to Southern France
5 fighters moved from Norway to 115 Sea Zone
2 bombers moved from Russia to 115 Sea Zone
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in Persia
Battle in Malta
Battle in 115 Sea Zone
Americans attack with 2 bombers and 5 fighters
Germans defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 2 bombers and 5 fighters in 115 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 battleship owned by the Germans, 1 fighter owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
Americans win, taking Persia from Japanese, taking Malta from Italians with 2 bombers and 4 fighters remaining. Battle score for attacker is 29
Casualties for Americans: 1 fighter
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Battle in 55 Sea Zone
Americans attack with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 aaGuns moved from Egypt to 98 Sea Zone
2 artilleries moved from Egypt to 98 Sea Zone
4 infantry moved from Egypt to 98 Sea Zone
2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 98 Sea Zone to 80 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 80 Sea Zone to Persia
4 infantry moved from Central United States to 101 Sea Zone
1 bomber moved from Southern France to Normandy Bordeaux
1 artillery and 4 infantry moved from Queensland to 54 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 54 Sea Zone to 41 Sea Zone
6 fighters moved from 55 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 12 Sea Zone to 10 Sea Zone
4 fighters moved from 115 Sea Zone to Vologda
2 bombers moved from 115 Sea Zone to Norway
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 destroyer and 2 submarines moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from Egypt to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Hopei
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
4 infantry and 2 transports moved from 101 Sea Zone to 28 Sea Zone
1 bomber moved from 55 Sea Zone to Hawaiian Islands
Place Units - Americans
3 infantry placed in Norway
2 infantry placed in Normandy Bordeaux
8 fighters placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
13 infantry moved from Shensi to Hopei
2 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
5 fighters and 5 tactical_bombers moved from Egypt to 97 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
2 fighters moved from 98 Sea Zone to Northwest Persia
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 infantry moved from Iraq to Northwest Persia
Combat - British
Battle in 97 Sea Zone
British attack with 1 destroyer, 5 fighters, 2 submarines and 5 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 1 transport
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the Italians lost in 97 Sea Zone
British roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 97 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
1 transport owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 destroyer, 5 fighters, 2 submarines and 5 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Italians: 1 battleship, 2 cruisers, 1 submarine and 1 transport
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/7 hits, 3.00 expected hits
Japanese roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Northwest Persia
British win, taking Northwest Persia from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
2 aaGuns, 4 artilleries, 3 infantry and 3 mech_infantrys moved from Iraq to Persia
4 fighters moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
1 carrier moved from 98 Sea Zone to 80 Sea Zone
2 transports moved from 98 Sea Zone to 96 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 81 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 battleship moved from 98 Sea Zone to 80 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 fighter moved from Egypt to Persia
5 fighters and 5 tactical_bombers moved from 97 Sea Zone to Syria
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter and 2 infantry placed in Egypt
1 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.17
British : -1.50
Italians : -1.67
Americans : 1.83
Chinese : 0.17
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to 96 Sea Zone
1 mech_infantry moved from Romania to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Alexandria to Egypt
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour and 2 mech_infantrys
British defend with 2 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 4 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 2 fighters, 6 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry; Americans defend with 1 fighter; ANZAC defend with 1 infantry
AA fire in Egypt : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 4/13 hits, 4,17 expected hits
British roll dice for 1 aaGun, 4 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 : 5/12 hits, 5,33 expected hits
1 infantry owned by the ANZAC, 1 aaGun owned by the British, 2 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 3/8 hits, 3,17 expected hits
British roll dice for 4 fighters, 4 infantry and 1 mech_infantry in Egypt, round 3 : 2/9 hits, 4,33 expected hits
1 artillery owned by the Italians, 3 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Egypt, round 4 : 1/6 hits, 2,50 expected hits
British roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Egypt, round 4 : 4/6 hits, 3,33 expected hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
retreated to Egypt
British win with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Italians: 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 aaGun and 6 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 fighter moved from 96 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 bomber moved from Western Ukraine to Novgorod
1 aaGun moved from Caucasus to Northwest Persia
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,3,5
Italians collect 5 PUs (7 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians : -1,83
British : -2,33
AA fire in Egypt : : -0,33
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Sumatra from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from New South Wales to Queensland
2 fighters moved from 46 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 41 Sea Zone to Queensland
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Volgograd to Rostov
1 bomber moved from Novgorod to Rostov
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Eastern Poland to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 artilleries and 10 infantry moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Romania to Belarus
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Southern France
Germans attack with 2 artilleries and 10 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 10 infantry in Southern France, round 2 : 2/12 hits, 2,67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 3/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/8 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Eastern Poland to Belarus
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
6 mech_infantrys moved from Eastern Poland to Novgorod
1 artillery moved from Vyborg to Novgorod
1 armour moved from Poland to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
7 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Holland Belgium to Western Germany
1 aaGun, 9 armour, 7 artilleries, 7 infantry and 18 mech_infantrys moved from Volgograd to Caucasus
9 armour and 18 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Rostov to Novgorod
2 armour, 1 bomber and 1 mech_infantry moved from Eastern Persia to India
1 aaGun moved from Bessarabia to Eastern Poland
1 aaGun moved from Turkmenistan to Eastern Persia
Place Units - Germans
2 bombers placed in Western Germany
1 infantry placed in Volgograd
3 infantry placed in Novgorod
1 armour and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,6,3
Germans collect 46 PUs (5 lost to blockades); end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -1,00
British : 0,33
Americans : -0,33
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Bryansk to Rostov
2 infantry moved from Tambov to Rostov
6 artilleries and 6 infantry moved from Tambov to Volgograd
1 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Germans
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 6 artilleries and 6 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 6 artilleries and 6 infantry in Volgograd, round 2 : 4/12 hits, 4.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 aaGun and 4 infantry moved from Samara to Volgograd
22 artilleries moved from Tambov to Volgograd
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 aaGun moved from Bryansk to Russia
1 infantry moved from Vologda to Samara
1 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Russia
6 infantry moved from Russia to Tambov
2 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Yenisey
11 infantry moved from Tambov to Volgograd
1 armour and 1 mech_infantry moved from Tambov to Volgograd
1 armour and 1 mech_infantry moved from Tambov to Volgograd
2 artilleries moved from Russia to Tambov
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 aaGun, 5 fighters, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 7 artilleries, 1 fighter, 5 infantry, 1 marine, 4 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to Persia
2 mech_infantrys moved from West India to Persia
1 fighter moved from India to Persia
2 bombers moved from Shan State to Persia
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
2 fighters moved from Shan State to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 33 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Alaska
Battle in Solomon Islands
Battle in 39 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
French defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 39 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 2 fighters in 39 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking Alaska from Americans, taking Solomon Islands from ANZAC with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for French: 1 destroyer
Battle in Persia
Japanese attack with 3 armour, 7 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 marine, 6 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns, 4 artilleries, 5 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Americans defend with 2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry
AA fire in Persia : 0/6 hits, 1,00 expected hits
Japanese roll dice for 3 armour, 7 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 marine, 6 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 12/28 hits, 10,67 expected hits
Combat Hit Differential Summary :
AA fire in Persia : : -1,00
French : 0,00
Japanese : -1,67
Do you want to keep any AA-Gun @axis-dominion?
@aequitas-et-veritas said in L19 BM3 Axis D. (L) vs AetV (X+3):
Do you want to keep any AA-Gun @axis-dominion?
no, you can go max defense
Did you get my response below?
@axis-dominion ya, but my CPU crashed this morning and i wasn’t able to do much before heading to work.
@aequitas-et-veritas said in L19 BM3 Axis D. (L) vs AetV (X+3):
@axis-dominion ya, but my CPU crashed this morning and i wasn’t able to do much before heading to work.
oh ok, no problem! sorry to hear that!