@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 factory_minor, 2 fighters, 6 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 17 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Kweichow to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Greece to Albania
Americans take Albania from Italians
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 112 Sea Zone
1 bomber moved from Norway to 112 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
4 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France
3 artilleries moved from Normandy Bordeaux to France
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 artilleries moved from Normandy Bordeaux to Southern France
1 submarine moved from 25 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Denmark
Battle in Iwo Jima
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Denmark from Germans, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese Submerged
Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in France
Americans attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 6 infantry
Americans roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in France, round 2 : 3/9 hits, 3.33 expected hits
Germans roll dice for 6 infantry in France, round 2 : 2/6 hits, 2.00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
Americans roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in France, round 3 : 3/7 hits, 2.83 expected hits
Germans roll dice for 3 infantry in France, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in France
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Algeria from Americans, taking Tunisia from Americans with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Germans: 6 infantry
Battle in Southern France
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Southern France
Americans roll dice for 2 artilleries in Southern France, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Southern France, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Italians win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Italians: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
1 fighter moved from Holland Belgium to Norway
1 fighter moved from France to Normandy Bordeaux
1 tactical_bomber moved from France to Normandy Bordeaux
1 carrier, 1 destroyer and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from 112 Sea Zone to Norway
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 carrier, 1 cruiser, 5 destroyers and 1 marine moved from 25 Sea Zone to 17 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 16 Sea Zone to 17 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 bomber moved from 6 Sea Zone to Kiangsu
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from West India to India
Place Units - Americans
1 factory_minor placed in Greece
1 armour and 2 infantry placed in Norway
4 infantry placed in Eastern United States
1 carrier and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Anhwe to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 factory_minor and 3 infantry
Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 3 infantry in Shantung, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsi to Kiangsu
1 artillery and 3 infantry moved from Hopei to Kweichow
2 artilleries and 1 infantry moved from Hunan to Anhwe
Place Units - Chinese
1 infantry placed in Anhwe
2 infantry placed in Kiangsu
2 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from 114 Sea Zone to Germany
3 fighters moved from Norway to Germany
2 fighters moved from 112 Sea Zone to Germany
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
2 infantry moved from Caucasus to Rostov
2 armour and 1 mech_infantry moved from Northwest Persia to Rostov
3 fighters moved from Northwest Persia to Rostov
1 mech_infantry moved from Jehol to Manchuria
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Yunnan to Shan State
Combat - British
Battle in Germany
British attack with 1 artillery, 5 fighters and 3 infantry
Germans defend with 1 aaGun, 1 factory_major and 4 infantry
AA fire in Germany : 2/3 hits, 0.50 expected hits
2 fighters owned by the British lost in Germany
British roll dice for 1 artillery, 3 fighters and 3 infantry in Germany, round 2 : 3/7 hits, 2.50 expected hits
Germans roll dice for 1 aaGun and 4 infantry in Germany, round 2 : 2/4 hits, 1.33 expected hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Germany
British roll dice for 1 artillery, 3 fighters and 1 infantry in Germany, round 3 : 2/5 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Germany, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Germany
British captures 47PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -12
Casualties for British: 2 fighters and 3 infantry
Casualties for Germans: 1 aaGun and 4 infantry
Battle in Manchuria
British attack with 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Manchuria
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Rostov
British attack with 2 armour, 3 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 aaGun and 4 infantry
AA fire in Rostov : 0/3 hits, 0.50 expected hits
British roll dice for 2 armour, 3 fighters, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 3.00 expected hits
Italians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
1 aaGun owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Rostov
British roll dice for 2 armour, 3 fighters and 1 mech_infantry in Rostov, round 3 : 2/6 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 2 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Italians: 1 aaGun and 4 infantry
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Southern France
British attack with 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Southern France
British win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
2 fighters moved from Southern France to France
1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 carrier and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
2 fighters moved from Germany to 114 Sea Zone
1 fighter moved from Germany to Norway
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
3 fighters moved from Rostov to Russia
1 mech_infantry moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Yunnan to Sikang
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Yunnan to Burma
2 aaGuns moved from Yunnan to Burma
1 mech_infantry moved from Kiangsu to Kweichow
Place Units - British
2 armour and 1 mech_infantry placed in Persia
British undo move 1.
2 armour and 1 tactical_bomber placed in Persia
1 fighter and 2 mech_infantrys placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 86 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 89 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 92 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 95 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : -0.33
Italians : 2.67
British : 0.83
AA fire in Rostov : : -0.50
Americans : -0.67
Chinese : 1.33
Japanese : 3.50
AA fire in Germany : : 1.50
@majikforce Assumed no scramble when I took Denmark.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Bryansk to Tambov
Italians take Tambov from Russians
1 mech_infantry moved from Western Ukraine to Rostov
3 infantry moved from Ukraine to Rostov
1 bomber moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 1 bomber, 3 infantry and 1 mech_infantry
British defend with 2 armour and 1 mech_infantry
Italians roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Rostov, round 2 : 3/5 hits, 1.33 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Italians and 2 armour owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Western Germany
1 bomber moved from Rostov to Ukraine
Place Units - Italians
3 infantry placed in Ukraine
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,3
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : 1.83
French : -0.33
Russians : 0.67
Territory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Western Germany : 3 fighters
Northern Italy : 1 factory_minor and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Rostov : 1 flag, 1 infantry and 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery
Ukraine : 1 flag, 1 bomber, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 26 / 0
Russians : 18 / 23
Japanese : 38 / 43
Americans : 65 / 100
Chinese : 20 / 23
British : 39 / 95
UK_Pacific : 14 / 17
Italians : 18 / 8
ANZAC : 13 / 21
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 376 times
2 was rolled 360 times
3 was rolled 334 times
4 was rolled 321 times
5 was rolled 333 times
6 was rolled 383 times
Average roll : 3.486
Median : 3.000
Variance : 1.540
Standard Deviation : 1.241
Total rolls : 2107
Null / Other
1 was rolled 42 times
2 was rolled 37 times
3 was rolled 41 times
4 was rolled 41 times
5 was rolled 39 times
6 was rolled 41 times
Average roll : 3.502
Median : 4.000
Variance : 0.070
Standard Deviation : 0.265
Total rolls : 241
Germans Combat
1 was rolled 68 times
2 was rolled 77 times
3 was rolled 76 times
4 was rolled 72 times
5 was rolled 72 times
6 was rolled 67 times
Average roll : 3.472
Median : 3.000
Variance : 0.190
Standard Deviation : 0.436
Total rolls : 432
British Combat
1 was rolled 42 times
2 was rolled 37 times
3 was rolled 41 times
4 was rolled 41 times
5 was rolled 39 times
6 was rolled 41 times
Average roll : 3.502
Median : 4.000
Variance : 0.070
Standard Deviation : 0.265
Total rolls : 241
Italians Combat
1 was rolled 33 times
2 was rolled 29 times
3 was rolled 28 times
4 was rolled 28 times
5 was rolled 26 times
6 was rolled 37 times
Average roll : 3.530
Median : 4.000
Variance : 0.460
Standard Deviation : 0.678
Total rolls : 181
Americans Combat
1 was rolled 33 times
2 was rolled 24 times
3 was rolled 32 times
4 was rolled 22 times
5 was rolled 23 times
6 was rolled 40 times
Average roll : 3.563
Median : 3.000
Variance : 1.480
Standard Deviation : 1.216
Total rolls : 174
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 63 times
2 was rolled 69 times
3 was rolled 53 times
4 was rolled 48 times
5 was rolled 63 times
6 was rolled 69 times
Average roll : 3.510
Median : 3.000
Variance : 1.013
Standard Deviation : 1.007
Total rolls : 365
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 4.286
Median : 4.500
Variance : 1.383
Standard Deviation : 1.176
Total rolls : 28
ANZAC Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.167
Median : 2.000
Variance : 1.517
Standard Deviation : 1.232
Total rolls : 30
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 41 times
2 was rolled 27 times
3 was rolled 20 times
4 was rolled 14 times
5 was rolled 19 times
6 was rolled 28 times
Average roll : 3.181
Median : 3.000
Variance : 3.046
Standard Deviation : 1.745
Total rolls : 149
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.833
Median : 2.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Russians Combat
1 was rolled 38 times
2 was rolled 46 times
3 was rolled 34 times
4 was rolled 45 times
5 was rolled 36 times
6 was rolled 39 times
Average roll : 3.471
Median : 4.000
Variance : 0.495
Standard Deviation : 0.704
Total rolls : 238
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Yunnan to Caucasus
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
3 submarines placed in 54 Sea Zone
ANZAC undo move 2.
ANZAC undo move 1.
1 infantry placed in Queensland
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
4 infantry moved from France to Northern Italy
Combat - French
Battle in Northern Italy
French attack with 4 infantry
Italians defend with 1 factory_minor and 1 infantry
French roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Alexandria to Egypt
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.33
French : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
6 armour and 6 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 infantry moved from Novgorod to Belarus
1 armour and 9 mech_infantrys moved from Eastern Poland to Germany
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
2 mech_infantrys moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Caucasus
15 mech_infantrys moved from Bryansk to Volgograd
10 mech_infantrys moved from Bryansk to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Albania
2 mech_infantrys moved from Yugoslavia to Bulgaria
1 fighter moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Belarus
Germans attack with 4 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 4 infantry in Belarus, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 3 infantry in Belarus, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Belarus, round 4 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Belarus, round 5 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 6 armour and 8 mech_infantrys
British defend with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; French defend with 2 infantry; ANZAC defend with 2 fighters
Germans roll dice for 6 armour and 8 mech_infantrys in Caucasus, round 2 : 6/14 hits, 4.33 expected hits
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/10 hits, 4.17 expected hits
3 mech_infantrys owned by the British, 2 infantry owned by the French, 4 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 6 armour and 4 mech_infantrys in Caucasus, round 3 : 2/10 hits, 3.67 expected hits
Russians roll dice for 1 armour, 1 artillery and 2 fighters in Caucasus, round 3 : 2/4 hits, 2.17 expected hits
1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans roll dice for 6 armour and 2 mech_infantrys in Caucasus, round 4 : 4/8 hits, 3.33 expected hits
Russians roll dice for 2 fighters in Caucasus, round 4 : 2/2 hits, 1.33 expected hits
2 fighters owned by the ANZAC and 2 mech_infantrys owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 6 armour remaining. Battle score for attacker is 19
Casualties for Germans: 8 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for French: 2 infantry
Casualties for ANZAC: 2 fighters
Battle in Bulgaria
Germans attack with 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 2 mech_infantrys in Bulgaria, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Bulgaria, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
Germans roll dice for 1 mech_infantry in Bulgaria, round 4 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Albania
Germans attack with 2 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 2 mech_infantrys in Albania, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Albania, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Albania, round 4 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Albania, round 5 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Albania, round 6 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Albania, round 7 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Albania, round 8 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Albania, round 9 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 9 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Albania
Germans roll dice for 1 mech_infantry in Albania, round 10 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 10 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Albania
Americans win with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Battle in Germany
Germans attack with 1 armour and 9 mech_infantrys
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 armour and 9 mech_infantrys in Germany, round 2 : 1/10 hits, 2.00 expected hits
British roll dice for 1 artillery in Germany, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Germany
Germans win, taking Germany from British with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Non Combat Move - Germans
4 aaGuns, 3 artilleries and 8 infantry moved from Bryansk to Western Ukraine
1 fighter moved from 110 Sea Zone to Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,4
Germans collect 39 PUs; end with 39 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -5.17
British : 0.67
Americans : -1.00
Russians : 1.33
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Germany : 1 armour, 1 factory_minor and 8 mech_infantrys
Belarus : 1 flag, 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 10 mech_infantrys
Western Ukraine : 4 aaGuns, 3 artilleries and 8 infantry
Volgograd : 1 flag, 1 factory_minor and 18 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Caucasus : 1 flag, 6 armour
Samara : 1 flag, 1 mech_infantry
113 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 39 / 54
Russians : 11 / 23
Japanese : 38 / 43
Americans : 64 / 100
Chinese : 20 / 23
British : 34 / 95
UK_Pacific : 14 / 17
Italians : 14 / 8
ANZAC : 13 / 19
French : 18 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 389 times
2 was rolled 384 times
3 was rolled 349 times
4 was rolled 339 times
5 was rolled 358 times
6 was rolled 407 times
Average roll : 3.500
Median : 3.000
Variance : 1.558
Standard Deviation : 1.248
Total rolls : 2226
Null / Other
1 was rolled 41 times
2 was rolled 37 times
3 was rolled 39 times
4 was rolled 42 times
5 was rolled 41 times
6 was rolled 42 times
Average roll : 3.541
Median : 4.000
Variance : 0.080
Standard Deviation : 0.283
Total rolls : 242
Germans Combat
1 was rolled 77 times
2 was rolled 93 times
3 was rolled 89 times
4 was rolled 83 times
5 was rolled 88 times
6 was rolled 82 times
Average roll : 3.504
Median : 3.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 512
British Combat
1 was rolled 41 times
2 was rolled 37 times
3 was rolled 39 times
4 was rolled 42 times
5 was rolled 41 times
6 was rolled 42 times
Average roll : 3.541
Median : 4.000
Variance : 0.080
Standard Deviation : 0.283
Total rolls : 242
Italians Combat
1 was rolled 33 times
2 was rolled 29 times
3 was rolled 28 times
4 was rolled 28 times
5 was rolled 26 times
6 was rolled 38 times
Average roll : 3.544
Median : 4.000
Variance : 0.538
Standard Deviation : 0.733
Total rolls : 182
Americans Combat
1 was rolled 33 times
2 was rolled 27 times
3 was rolled 36 times
4 was rolled 22 times
5 was rolled 25 times
6 was rolled 43 times
Average roll : 3.581
Median : 3.000
Variance : 1.654
Standard Deviation : 1.286
Total rolls : 186
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 63 times
2 was rolled 69 times
3 was rolled 53 times
4 was rolled 48 times
5 was rolled 63 times
6 was rolled 69 times
Average roll : 3.510
Median : 3.000
Variance : 1.013
Standard Deviation : 1.007
Total rolls : 365
French Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 4.188
Median : 4.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 32
ANZAC Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.167
Median : 2.000
Variance : 1.517
Standard Deviation : 1.232
Total rolls : 30
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 41 times
2 was rolled 27 times
3 was rolled 20 times
4 was rolled 14 times
5 was rolled 19 times
6 was rolled 28 times
Average roll : 3.181
Median : 3.000
Variance : 3.046
Standard Deviation : 1.745
Total rolls : 149
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.833
Median : 2.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Russians Combat
1 was rolled 43 times
2 was rolled 51 times
3 was rolled 35 times
4 was rolled 49 times
5 was rolled 39 times
6 was rolled 41 times
Average roll : 3.438
Median : 3.500
Variance : 0.716
Standard Deviation : 0.846
Total rolls : 258
@SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:
Germans : -5.17
seems to be common theme for me, no matter how i plan it out, dice hate me. another -5.0+
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from Japanese
2 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
2 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
16 artilleries moved from Russia to Tambov
20 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
2 infantry moved from Yenisey to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 infantry owned by the Russians retreated to Yenisey
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 16 artilleries and 20 infantry
Italians defend with 1 artillery
Russians roll dice for 16 artilleries and 20 infantry in Tambov, round 2 : 9/36 hits, 11.33 expected hits
Italians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 16 artilleries and 20 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
5 aaGuns, 2 armour, 27 infantry and 2 mech_infantrys moved from Russia to Bryansk
2 fighters moved from Archangel to Russia
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.00
Italians : -0.33
Russians : -3.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Philippines to Celebes
1 tactical_bomber moved from Philippines to Celebes
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
3 infantry moved from Malaya to Shan State
1 infantry and 1 marine moved from French Indo China to Kwangsi
1 artillery moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 tactical_bomber moved from Philippines to Kwangsi
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Borneo
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 marine
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 infantry, 1 marine and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 marine and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 infantry
British defend with 1 infantry
Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
2 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
2 battleships, 2 carriers, 6 fighters and 2 transports moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Japanese collect 43 PUs (5 lost to blockades); end with 43 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Chinese : -0.33
UK_Pacific : -0.67
Japanese : 2.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 flag, 1 infantry and 1 marine
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 11 infantry
Jehol : 1 flag, 1 artillery
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Shan State : 1 flag, 3 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag, 1 armour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 1 tactical_bomber
Celebes : 1 flag, 2 infantry
Java : 1 flag
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 cruiser and 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 3 carriers, 2 fighters and 4 tactical_bombers
6 Sea Zone : 2 battleships, 2 carriers, 4 fighters, 2 submarines and 4 transports
Production/PUs Summary :
Germans : 36 / 54
Russians : 16 / 22
Japanese : 48 / 48
Americans : 64 / 100
Chinese : 17 / 23
British : 34 / 95
UK_Pacific : 9 / 17
Italians : 13 / 8
ANZAC : 10 / 19
French : 18 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 392 times
2 was rolled 388 times
3 was rolled 361 times
4 was rolled 333 times
5 was rolled 352 times
6 was rolled 420 times
Average roll : 3.501
Median : 3.000
Variance : 2.214
Standard Deviation : 1.488
Total rolls : 2246
Null / Other
1 was rolled 33 times
2 was rolled 28 times
3 was rolled 37 times
4 was rolled 22 times
5 was rolled 25 times
6 was rolled 43 times
Average roll : 3.569
Median : 3.000
Variance : 1.654
Standard Deviation : 1.286
Total rolls : 188
Germans Combat
1 was rolled 78 times
2 was rolled 93 times
3 was rolled 89 times
4 was rolled 83 times
5 was rolled 88 times
6 was rolled 84 times
Average roll : 3.509
Median : 3.000
Variance : 0.270
Standard Deviation : 0.520
Total rolls : 515
British Combat
1 was rolled 41 times
2 was rolled 37 times
3 was rolled 39 times
4 was rolled 41 times
5 was rolled 39 times
6 was rolled 41 times
Average roll : 3.517
Median : 4.000
Variance : 0.056
Standard Deviation : 0.237
Total rolls : 238
Italians Combat
1 was rolled 33 times
2 was rolled 29 times
3 was rolled 28 times
4 was rolled 28 times
5 was rolled 26 times
6 was rolled 39 times
Average roll : 3.557
Median : 4.000
Variance : 0.624
Standard Deviation : 0.790
Total rolls : 183
Americans Combat
1 was rolled 33 times
2 was rolled 28 times
3 was rolled 37 times
4 was rolled 22 times
5 was rolled 25 times
6 was rolled 43 times
Average roll : 3.569
Median : 3.000
Variance : 1.654
Standard Deviation : 1.286
Total rolls : 188
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 68 times
2 was rolled 71 times
3 was rolled 59 times
4 was rolled 49 times
5 was rolled 65 times
6 was rolled 70 times
Average roll : 3.476
Median : 3.000
Variance : 0.922
Standard Deviation : 0.960
Total rolls : 382
French Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 4.188
Median : 4.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 32
ANZAC Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.219
Median : 2.500
Variance : 1.269
Standard Deviation : 1.126
Total rolls : 32
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 41 times
2 was rolled 27 times
3 was rolled 20 times
4 was rolled 15 times
5 was rolled 19 times
6 was rolled 28 times
Average roll : 3.187
Median : 3.000
Variance : 2.886
Standard Deviation : 1.699
Total rolls : 150
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.071
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Russians Combat
1 was rolled 48 times
2 was rolled 61 times
3 was rolled 41 times
4 was rolled 61 times
5 was rolled 47 times
6 was rolled 50 times
Average roll : 3.481
Median : 4.000
Variance : 1.060
Standard Deviation : 1.029
Total rolls : 308
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Norway to Karelia
Americans take Finland from Germans
Russians take Karelia from Germans
2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Denmark to Western Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
3 artilleries and 2 infantry moved from France to Western Germany
1 mech_infantry moved from Albania to Yugoslavia
Americans take Yugoslavia from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 bomber and 1 fighter moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
1 carrier and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 fighter moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
3 fighters moved from 39 Sea Zone to 44 Sea Zone
2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Kiangsu to 6 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 armour moved from India to Yunnan
@SixUnder Scramble, Kami, OOL for sz 6?
@dawgoneit i am a damn fool, cant believe i miscalculated that. i thought i still had a DD block. nm
full scramble
2 token each carrier
2 on 2 diff DD
please
@SixUnder your message came to me
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Norway to Karelia
Americans take Finland from Germans
Russians take Karelia from Germans
2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Denmark to Western Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
3 artilleries and 2 infantry moved from France to Western Germany
1 mech_infantry moved from Albania to Yugoslavia
Americans take Yugoslavia from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 bomber and 1 fighter moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
1 carrier and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 fighter moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
3 fighters moved from 39 Sea Zone to 44 Sea Zone
2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Kiangsu to 6 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 armour moved from India to Yunnan
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 1,1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 4,1
Units damaged: 1 carrier owned by the Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sicily
Battle in Poland
Battle in Guam
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 2 carriers, 6 fighters, 2 submarines and 4 transports
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 5/14 hits, 6.83 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 6 fighters in 6 Sea Zone, round 2 : 4/6 hits, 4.00 expected hits
Japanese roll dice for 2 battleships, 2 carriers and 4 transports in 6 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
2 submarines owned by the Americans, 4 destroyers owned by the Americans, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 6/10 hits, 5.50 expected hits
Japanese roll dice for 6 fighters in 6 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
Japanese roll dice for 2 battleships, 2 carriers and 4 transports in 6 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits
4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 2 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 4/6 hits, 3.67 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 battleships and 4 transports in 6 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 battleships owned by the Japanese lost in 6 Sea Zone
4 transports owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans win, taking Sicily from Italians, taking Poland from Germans, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 2 bombers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 61
Casualties for Americans: 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 2 carriers, 6 fighters, 2 submarines and 4 transports
Battle in Korea
Battle in Western Germany
Americans attack with 3 artilleries, 1 bomber, 3 fighters, 6 infantry and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry; Italians defend with 3 fighters
AA fire in Western Germany : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Western Germany
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers in Western Germany, round 2 : 5/14 hits, 5.50 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 6 fighters and 2 infantry in Western Germany, round 2 : 4/9 hits, 5.00 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 4 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Western Germany, round 3 : 6/10 hits, 4.67 expected hits
Germans roll dice for 5 fighters in Western Germany, round 3 : 4/5 hits, 3.33 expected hits
3 fighters owned by the Germans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 fighters owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Korea from Japanese, taking Western Germany from Germans with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Americans: 2 artilleries, 1 fighter and 6 infantry
Casualties for Germans: 1 aaGun, 1 artillery, 3 fighters and 2 infantry
Casualties for Italians: 3 fighters
Battle in Southern France
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 37 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Yunnan
Americans attack with 1 armour
Japanese defend with 1 infantry
Americans roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Non Combat Move - Americans
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to Kiangsi
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 7 Sea Zone
1 bomber moved from 6 Sea Zone to Anhwe
1 bomber moved from 6 Sea Zone to Anhwe
1 battleship and 3 carriers moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
3 fighters moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from 112 Sea Zone to Norway
1 carrier and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 bombers placed in Western United States
1 armour and 2 infantry placed in Greece
Americans undo move 3.
1 armour, 1 bomber and 1 mech_infantry placed in Norway
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
1 artillery moved from Shantung to Jehol
3 artilleries and 3 infantry moved from Kweichow to Yunnan
1 artillery and 4 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Jehol
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries and 2 infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - British
British buy 4 armour, 1 bomber, 5 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Sikang to Caucasus
2 armour moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 tactical_bomber moved from Persia to Caucasus
3 fighters moved from Russia to Caucasus
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
2 fighters moved from 114 Sea Zone to 113 Sea Zone
Combat - British
Battle in Java
Battle in 113 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
British win, taking Java from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caucasus
British attack with 2 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 6 armour
British roll dice for 2 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 7/10 hits, 3.83 expected hits
Germans roll dice for 6 armour in Caucasus, round 2 : 3/6 hits, 3.00 expected hits
3 mech_infantrys owned by the British and 6 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 3 mech_infantrys
Casualties for Germans: 6 armour
Battle in Shan State
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - British
2 fighters moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Shan State
1 aaGun and 3 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
2 fighters and 1 tactical_bomber moved from Caucasus to Tambov
1 fighter moved from 113 Sea Zone to Northern Italy
1 aaGun, 1 artillery, 2 fighters and 5 infantry moved from France to Northern Italy
1 carrier and 2 transports moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from Egypt to Greece
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from 113 Sea Zone to Finland
Place Units - British
1 bomber and 5 fighters placed in United Kingdom
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : -0.50
Italians : 1.00
British : 4.33
Americans : -1.83
AA fire in Western Germany : : 0.50
Chinese : 0.67
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Ukraine to 95 Sea Zone
1 mech_infantry moved from Rostov to Bessarabia
3 infantry moved from Ukraine to Bessarabia
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 bomber moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,5
Italians collect 7 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 10 infantry
Rostov : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 3 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 22 / 54
Russians : 19 / 22
Japanese : 38 / 48
Americans : 78 / 113
Chinese : 19 / 24
British : 34 / 47
UK_Pacific : 14 / 17
Italians : 10 / 8
ANZAC : 10 / 19
French : 21 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 442 times
2 was rolled 421 times
3 was rolled 403 times
4 was rolled 387 times
5 was rolled 396 times
6 was rolled 449 times
Average roll : 3.489
Median : 3.000
Variance : 1.281
Standard Deviation : 1.132
Total rolls : 2498
Null / Other
1 was rolled 49 times
2 was rolled 41 times
3 was rolled 45 times
4 was rolled 45 times
5 was rolled 42 times
6 was rolled 44 times
Average roll : 3.459
Median : 3.000
Variance : 0.148
Standard Deviation : 0.385
Total rolls : 266
Germans Combat
1 was rolled 82 times
2 was rolled 94 times
3 was rolled 93 times
4 was rolled 90 times
5 was rolled 90 times
6 was rolled 87 times
Average roll : 3.509
Median : 3.000
Variance : 0.178
Standard Deviation : 0.422
Total rolls : 536
British Combat
1 was rolled 49 times
2 was rolled 41 times
3 was rolled 45 times
4 was rolled 45 times
5 was rolled 42 times
6 was rolled 44 times
Average roll : 3.459
Median : 3.000
Variance : 0.148
Standard Deviation : 0.385
Total rolls : 266
Italians Combat
1 was rolled 36 times
2 was rolled 29 times
3 was rolled 30 times
4 was rolled 29 times
5 was rolled 26 times
6 was rolled 39 times
Average roll : 3.513
Median : 3.000
Variance : 0.646
Standard Deviation : 0.804
Total rolls : 189
Americans Combat
1 was rolled 42 times
2 was rolled 39 times
3 was rolled 52 times
4 was rolled 35 times
5 was rolled 42 times
6 was rolled 51 times
Average roll : 3.571
Median : 3.000
Variance : 0.867
Standard Deviation : 0.931
Total rolls : 261
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 74 times
2 was rolled 75 times
3 was rolled 64 times
4 was rolled 53 times
5 was rolled 68 times
6 was rolled 84 times
Average roll : 3.522
Median : 3.000
Variance : 1.356
Standard Deviation : 1.164
Total rolls : 418
French Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 4.188
Median : 4.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 32
ANZAC Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.219
Median : 2.500
Variance : 1.269
Standard Deviation : 1.126
Total rolls : 32
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 45 times
2 was rolled 27 times
3 was rolled 22 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 28 times
Average roll : 3.163
Median : 3.000
Variance : 3.052
Standard Deviation : 1.747
Total rolls : 160
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.071
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Russians Combat
1 was rolled 48 times
2 was rolled 61 times
3 was rolled 41 times
4 was rolled 61 times
5 was rolled 47 times
6 was rolled 50 times
Average roll : 3.481
Median : 4.000
Variance : 1.060
Standard Deviation : 1.029
Total rolls : 308
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
3 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - French
French buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from Northern Italy to Greater Southern Germany
French take Greater Southern Germany from Germans
2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Northern Italy to Western Germany
2 infantry moved from France to Western Germany
Combat - French
Non Combat Move - French
Place Units - French
3 infantry placed in Northern Italy
3 infantry placed in France
Turn Complete - French
French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 3 artilleries; Remaining resources: 6 PUs;
Combat Move - Germans
8 mech_infantrys moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
3 mech_infantrys moved from Eastern Poland to Greater Southern Germany
2 mech_infantrys moved from Eastern Poland to Poland
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Belarus to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Bulgaria to Albania
Italians take Albania from Americans
3 mech_infantrys moved from Eastern Poland to Yugoslavia
3 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Poland
3 mech_infantrys moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Kazakhstan
13 mech_infantrys moved from Volgograd to Caucasus
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 3 mech_infantrys in Yugoslavia, round 2 : 2/3 hits, 0.50 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 3 mech_infantrys
French defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Greater Southern Germany, round 2 : 0/3 hits, 0.50 expected hits
French roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Greater Southern Germany
Germans roll dice for 2 mech_infantrys in Greater Southern Germany, round 3 : 1/2 hits, 0.33 expected hits
French roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from French with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Poland
Germans attack with 3 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Poland, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Poland
Germans roll dice for 2 mech_infantrys in Poland, round 3 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Poland
Germans win, taking Poland from Americans with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 13 mech_infantrys
British defend with 2 armour and 1 mech_infantry
Germans roll dice for 13 mech_infantrys in Caucasus, round 2 : 1/13 hits, 2.17 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 12 mech_infantrys in Caucasus, round 3 : 3/12 hits, 2.00 expected hits
Russians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 11 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour and 1 mech_infantry
Battle in Kazakhstan
Germans attack with 5 mech_infantrys
British defend with 1 fighter and 1 mech_infantry
Germans roll dice for 5 mech_infantrys in Kazakhstan, round 2 : 0/5 hits, 0.83 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 4 mech_infantrys in Kazakhstan, round 3 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 3 mech_infantrys in Kazakhstan, round 4 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 4 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 2 mech_infantrys in Kazakhstan, round 5 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 5 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 mech_infantry in Kazakhstan, round 6 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 6 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for Germans: 5 mech_infantrys
Battle in Western Germany
Germans attack with 1 armour and 8 mech_infantrys
French defend with 5 infantry; Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour and 8 mech_infantrys in Western Germany, round 2 : 2/9 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 5 infantry in Western Germany, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in Western Germany
Germans roll dice for 1 armour and 6 mech_infantrys in Western Germany, round 3 : 0/7 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 3 infantry in Western Germany, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 6 mech_infantrys in Western Germany, round 4 : 2/7 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 3 infantry in Western Germany, round 4 : 1/4 hits, 1.33 expected hits
2 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Western Germany
Germans roll dice for 1 armour and 5 mech_infantrys in Western Germany, round 5 : 2/6 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Western Germany, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Western Germany
Germans win, taking Western Germany from Americans with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 4 mech_infantrys
Casualties for French: 5 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Poland
Place Units - Germans
3 artilleries placed in Novgorod
3 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,3
Germans collect 33 PUs (2 lost to blockades); end with 39 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -0.83
French : 0.33
Americans : -0.33
Russians : 0.00
Territory Summary for Germans :
Greater Southern Germany : 2 mech_infantrys
Western Germany : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
Poland : 2 mech_infantrys
Germany : 3 armour and 1 factory_minor
Albania : 1 mech_infantry
Belarus : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry and 1 mech_infantry
Eastern Poland : 3 artilleries and 8 infantry
Western Ukraine : 4 aaGuns
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 11 mech_infantrys
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag, 3 mech_infantrys
Production/PUs Summary :
Germans : 35 / 54
Russians : 15 / 22
Japanese : 38 / 48
Americans : 68 / 113
Chinese : 19 / 24
British : 34 / 47
UK_Pacific : 14 / 17
Italians : 11 / 8
ANZAC : 10 / 17
French : 21 / 25
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 459 times
2 was rolled 444 times
3 was rolled 421 times
4 was rolled 408 times
5 was rolled 416 times
6 was rolled 475 times
Average roll : 3.497
Median : 3.000
Variance : 1.341
Standard Deviation : 1.158
Total rolls : 2623
Null / Other
1 was rolled 48 times
2 was rolled 42 times
3 was rolled 45 times
4 was rolled 45 times
5 was rolled 41 times
6 was rolled 45 times
Average roll : 3.466
Median : 3.000
Variance : 0.118
Standard Deviation : 0.344
Total rolls : 266
Germans Combat
1 was rolled 94 times
2 was rolled 110 times
3 was rolled 107 times
4 was rolled 101 times
5 was rolled 106 times
6 was rolled 105 times
Average roll : 3.530
Median : 4.000
Variance : 0.255
Standard Deviation : 0.505
Total rolls : 623
British Combat
1 was rolled 48 times
2 was rolled 42 times
3 was rolled 45 times
4 was rolled 45 times
5 was rolled 41 times
6 was rolled 45 times
Average roll : 3.466
Median : 3.000
Variance : 0.118
Standard Deviation : 0.344
Total rolls : 266
Italians Combat
1 was rolled 36 times
2 was rolled 29 times
3 was rolled 30 times
4 was rolled 29 times
5 was rolled 26 times
6 was rolled 39 times
Average roll : 3.513
Median : 3.000
Variance : 0.646
Standard Deviation : 0.804
Total rolls : 189
Americans Combat
1 was rolled 46 times
2 was rolled 41 times
3 was rolled 55 times
4 was rolled 40 times
5 was rolled 44 times
6 was rolled 54 times
Average roll : 3.561
Median : 3.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 280
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 74 times
2 was rolled 75 times
3 was rolled 64 times
4 was rolled 53 times
5 was rolled 68 times
6 was rolled 84 times
Average roll : 3.522
Median : 3.000
Variance : 1.356
Standard Deviation : 1.164
Total rolls : 418
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.147
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 34
ANZAC Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.219
Median : 2.500
Variance : 1.269
Standard Deviation : 1.126
Total rolls : 32
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 45 times
2 was rolled 27 times
3 was rolled 22 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 28 times
Average roll : 3.163
Median : 3.000
Variance : 3.052
Standard Deviation : 1.747
Total rolls : 160
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.071
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Russians Combat
1 was rolled 50 times
2 was rolled 64 times
3 was rolled 42 times
4 was rolled 66 times
5 was rolled 51 times
6 was rolled 52 times
Average roll : 3.492
Median : 4.000
Variance : 1.287
Standard Deviation : 1.134
Total rolls : 325
I was 94% to win in khazikstan, lost everything. not even one hit. the dice in this game are just crazy, -20 just in that fight alone. can be as great as you want but the dice …heh :angry:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Bryansk to Western Ukraine
2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
Russians take Belarus from Germans
2 fighters moved from Russia to Novgorod
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
16 artilleries and 20 infantry moved from Tambov to Rostov
3 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
1 artillery and 2 infantry moved from Samara to Vologda
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 4 aaGuns; Italians defend with 1 factory_minor
4 aaGuns owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 4 aaGuns
Battle in Novgorod
Russians attack with 2 armour, 2 fighters and 2 mech_infantrys
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Russians roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Novgorod, round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 3 artilleries in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
3 artilleries owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries
Battle in Rostov
Russians attack with 16 artilleries and 20 infantry
Italians defend with 1 infantry
Russians roll dice for 16 artilleries and 20 infantry in Rostov, round 2 : 8/36 hits, 11.33 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 16 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Novgorod to Bryansk
5 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
5 aaGuns, 1 artillery and 21 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour, 1 bomber and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Russians : -2.17
@SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:
I was 94% to win in khazikstan, lost everything. not even one hit. the dice in this game are just crazy, -20 just in that fight alone. can be as great as you want but the dice …heh :angry:
Yeah that was bad, but trying to win a battle with only Inf as your attack power is always risky. Losing your Luftwaffe was detrimental to Germany’s decline.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 marine moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 artillery and 2 infantry moved from Malaya to Shan State
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 aaGun, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the British lost in Shan State
UK_Pacific win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 aaGun
Non Combat Move - Japanese
3 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
UK_Pacific : 1.67
Japanese : -0.50
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Hainan : 1 harbour
Hunan : 1 flag, 1 marine
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag, 1 armour and 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 5 infantry and 1 tactical_bomber
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 flag
Dzavhan : 1 flag, 1 infantry
6 Sea Zone : 3 carriers, 2 destroyers, 2 fighters, 4 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 29 / 54
Russians : 28 / 32
Japanese : 38 / 38
Americans : 68 / 113
Chinese : 21 / 24
British : 34 / 47
UK_Pacific : 11 / 17
Italians : 5 / 8
ANZAC : 10 / 17
French : 21 / 25
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 465 times
2 was rolled 452 times
3 was rolled 440 times
4 was rolled 415 times
5 was rolled 427 times
6 was rolled 501 times
Average roll : 3.515
Median : 3.000
Variance : 1.735
Standard Deviation : 1.317
Total rolls : 2700
Null / Other
1 was rolled 46 times
2 was rolled 41 times
3 was rolled 55 times
4 was rolled 40 times
5 was rolled 45 times
6 was rolled 55 times
Average roll : 3.574
Median : 3.000
Variance : 0.776
Standard Deviation : 0.881
Total rolls : 282
Germans Combat
1 was rolled 95 times
2 was rolled 110 times
3 was rolled 109 times
4 was rolled 102 times
5 was rolled 106 times
6 was rolled 105 times
Average roll : 3.525
Median : 3.000
Variance : 0.239
Standard Deviation : 0.489
Total rolls : 627
British Combat
1 was rolled 48 times
2 was rolled 41 times
3 was rolled 43 times
4 was rolled 45 times
5 was rolled 41 times
6 was rolled 44 times
Average roll : 3.466
Median : 3.000
Variance : 0.135
Standard Deviation : 0.368
Total rolls : 262
Italians Combat
1 was rolled 36 times
2 was rolled 29 times
3 was rolled 31 times
4 was rolled 29 times
5 was rolled 26 times
6 was rolled 39 times
Average roll : 3.511
Median : 3.000
Variance : 0.631
Standard Deviation : 0.795
Total rolls : 190
Americans Combat
1 was rolled 46 times
2 was rolled 41 times
3 was rolled 55 times
4 was rolled 40 times
5 was rolled 45 times
6 was rolled 55 times
Average roll : 3.574
Median : 3.000
Variance : 0.776
Standard Deviation : 0.881
Total rolls : 282
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 75 times
2 was rolled 76 times
3 was rolled 65 times
4 was rolled 53 times
5 was rolled 70 times
6 was rolled 84 times
Average roll : 3.518
Median : 3.000
Variance : 1.350
Standard Deviation : 1.162
Total rolls : 423
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.147
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 34
ANZAC Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.353
Median : 3.000
Variance : 1.313
Standard Deviation : 1.146
Total rolls : 34
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 45 times
2 was rolled 27 times
3 was rolled 22 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 28 times
Average roll : 3.163
Median : 3.000
Variance : 3.052
Standard Deviation : 1.747
Total rolls : 160
UK_Pacific Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.944
Median : 2.000
Variance : 1.412
Standard Deviation : 1.188
Total rolls : 18
Russians Combat
1 was rolled 54 times
2 was rolled 72 times
3 was rolled 49 times
4 was rolled 77 times
5 was rolled 54 times
6 was rolled 66 times
Average roll : 3.546
Median : 4.000
Variance : 1.720
Standard Deviation : 1.311
Total rolls : 372