5 hits total, OOL?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 41 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Malaya to Shan State
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 cruiser and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
4 infantry moved from Malaya to 37 Sea Zone
1 cruiser, 4 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 36 Sea Zone
4 infantry and 1 marine moved from 36 Sea Zone to French Indo China
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Amur to Manchuria
3 infantry moved from Shantung to Jehol
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in 43 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Americans roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 43 Sea Zone
Japanese win, taking Sumatra from Americans with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 3 submarines
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 submarine owned by the Japanese and 2 submarines owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 3 submarines
Casualties for Japanese: 1 submarine
Battle in Jehol
Japanese attack with 3 infantry
British defend with 2 mech_infantrys
Japanese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 2 mech_infantrys in Jehol, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 2 infantry in Jehol, round 3 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 2 mech_infantrys in Jehol, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Jehol
Japanese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 mech_infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 mech_infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 3 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 4 infantry and 1 marine
British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 2 battleships and 1 cruiser in French Indo China, round 2 : 2/3 hits, 1.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 4 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
3 fighters moved from 35 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 harbour placed in Hainan
3 infantry placed in Malaya
3 infantry placed in Shantung
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
Japanese collect 40 PUs (2 lost to blockades); end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : -0.83
ANZAC : 0.67
Chinese : 1.00
UK_Pacific : -0.67
Japanese : -0.17
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Manchuria : 1 flag, 1 artillery
Hainan : 1 harbour
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 3 tactical_bombers
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 4 infantry and 1 marine
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 8 fighters, 2 tactical_bombers and 4 transports
35 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 destroyer and 2 submarines
Production/PUs Summary :
Germans : 41 / 47
Russians : 19 / 23
Japanese : 42 / 43
Americans : 61 / 101
Chinese : 18 / 17
British : 34 / 47
UK_Pacific : 13 / 18
Italians : 18 / 12
ANZAC : 13 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 334 times
2 was rolled 319 times
3 was rolled 304 times
4 was rolled 282 times
5 was rolled 295 times
6 was rolled 340 times
Average roll : 3.483
Median : 3.000
Variance : 1.372
Standard Deviation : 1.171
Total rolls : 1874
Null / Other
1 was rolled 28 times
2 was rolled 20 times
3 was rolled 30 times
4 was rolled 18 times
5 was rolled 19 times
6 was rolled 27 times
Average roll : 3.430
Median : 3.000
Variance : 0.974
Standard Deviation : 0.987
Total rolls : 142
Germans Combat
1 was rolled 66 times
2 was rolled 74 times
3 was rolled 72 times
4 was rolled 71 times
5 was rolled 70 times
6 was rolled 63 times
Average roll : 3.466
Median : 3.000
Variance : 0.201
Standard Deviation : 0.448
Total rolls : 416
British Combat
1 was rolled 33 times
2 was rolled 32 times
3 was rolled 33 times
4 was rolled 35 times
5 was rolled 30 times
6 was rolled 36 times
Average roll : 3.528
Median : 4.000
Variance : 0.115
Standard Deviation : 0.340
Total rolls : 199
Italians Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 24 times
4 was rolled 24 times
5 was rolled 25 times
6 was rolled 36 times
Average roll : 3.650
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 160
Americans Combat
1 was rolled 28 times
2 was rolled 20 times
3 was rolled 30 times
4 was rolled 18 times
5 was rolled 19 times
6 was rolled 27 times
Average roll : 3.430
Median : 3.000
Variance : 0.974
Standard Deviation : 0.987
Total rolls : 142
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 60 times
2 was rolled 64 times
3 was rolled 53 times
4 was rolled 48 times
5 was rolled 62 times
6 was rolled 67 times
Average roll : 3.534
Median : 3.500
Variance : 0.725
Standard Deviation : 0.852
Total rolls : 354
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.259
Median : 4.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
ANZAC Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.167
Median : 2.000
Variance : 1.517
Standard Deviation : 1.232
Total rolls : 30
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 39 times
2 was rolled 26 times
3 was rolled 20 times
4 was rolled 14 times
5 was rolled 19 times
6 was rolled 25 times
Average roll : 3.161
Median : 3.000
Variance : 2.612
Standard Deviation : 1.616
Total rolls : 143
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.833
Median : 2.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Russians Combat
1 was rolled 37 times
2 was rolled 45 times
3 was rolled 33 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 38 times
Average roll : 3.476
Median : 4.000
Variance : 0.478
Standard Deviation : 0.691
Total rolls : 233
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 factory_minor, 2 fighters, 6 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 17 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Kweichow to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Greece to Albania
Americans take Albania from Italians
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 112 Sea Zone
1 bomber moved from Norway to 112 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
4 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France
3 artilleries moved from Normandy Bordeaux to France
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 artilleries moved from Normandy Bordeaux to Southern France
1 submarine moved from 25 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Denmark
Battle in Iwo Jima
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Denmark from Germans, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese Submerged
Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in France
Americans attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 6 infantry
Americans roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in France, round 2 : 3/9 hits, 3.33 expected hits
Germans roll dice for 6 infantry in France, round 2 : 2/6 hits, 2.00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
Americans roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in France, round 3 : 3/7 hits, 2.83 expected hits
Germans roll dice for 3 infantry in France, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in France
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Algeria from Americans, taking Tunisia from Americans with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Germans: 6 infantry
Battle in Southern France
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Southern France
Americans roll dice for 2 artilleries in Southern France, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Southern France, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Italians win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Italians: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
1 fighter moved from Holland Belgium to Norway
1 fighter moved from France to Normandy Bordeaux
1 tactical_bomber moved from France to Normandy Bordeaux
1 carrier, 1 destroyer and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from 112 Sea Zone to Norway
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 carrier, 1 cruiser, 5 destroyers and 1 marine moved from 25 Sea Zone to 17 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 16 Sea Zone to 17 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 bomber moved from 6 Sea Zone to Kiangsu
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from West India to India
Place Units - Americans
1 factory_minor placed in Greece
1 armour and 2 infantry placed in Norway
4 infantry placed in Eastern United States
1 carrier and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Anhwe to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 factory_minor and 3 infantry
Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 3 infantry in Shantung, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsi to Kiangsu
1 artillery and 3 infantry moved from Hopei to Kweichow
2 artilleries and 1 infantry moved from Hunan to Anhwe
Place Units - Chinese
1 infantry placed in Anhwe
2 infantry placed in Kiangsu
2 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from 114 Sea Zone to Germany
3 fighters moved from Norway to Germany
2 fighters moved from 112 Sea Zone to Germany
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
2 infantry moved from Caucasus to Rostov
2 armour and 1 mech_infantry moved from Northwest Persia to Rostov
3 fighters moved from Northwest Persia to Rostov
1 mech_infantry moved from Jehol to Manchuria
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Yunnan to Shan State
Combat - British
Battle in Germany
British attack with 1 artillery, 5 fighters and 3 infantry
Germans defend with 1 aaGun, 1 factory_major and 4 infantry
AA fire in Germany : 2/3 hits, 0.50 expected hits
2 fighters owned by the British lost in Germany
British roll dice for 1 artillery, 3 fighters and 3 infantry in Germany, round 2 : 3/7 hits, 2.50 expected hits
Germans roll dice for 1 aaGun and 4 infantry in Germany, round 2 : 2/4 hits, 1.33 expected hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Germany
British roll dice for 1 artillery, 3 fighters and 1 infantry in Germany, round 3 : 2/5 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Germany, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Germany
British captures 47PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -12
Casualties for British: 2 fighters and 3 infantry
Casualties for Germans: 1 aaGun and 4 infantry
Battle in Manchuria
British attack with 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Manchuria
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Rostov
British attack with 2 armour, 3 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 aaGun and 4 infantry
AA fire in Rostov : 0/3 hits, 0.50 expected hits
British roll dice for 2 armour, 3 fighters, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 3.00 expected hits
Italians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
1 aaGun owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Rostov
British roll dice for 2 armour, 3 fighters and 1 mech_infantry in Rostov, round 3 : 2/6 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 2 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Italians: 1 aaGun and 4 infantry
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Southern France
British attack with 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Southern France
British win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
2 fighters moved from Southern France to France
1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 carrier and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
2 fighters moved from Germany to 114 Sea Zone
1 fighter moved from Germany to Norway
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
3 fighters moved from Rostov to Russia
1 mech_infantry moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Yunnan to Sikang
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Yunnan to Burma
2 aaGuns moved from Yunnan to Burma
1 mech_infantry moved from Kiangsu to Kweichow
Place Units - British
2 armour and 1 mech_infantry placed in Persia
British undo move 1.
2 armour and 1 tactical_bomber placed in Persia
1 fighter and 2 mech_infantrys placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 86 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 89 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 92 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 95 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : -0.33
Italians : 2.67
British : 0.83
AA fire in Rostov : : -0.50
Americans : -0.67
Chinese : 1.33
Japanese : 3.50
AA fire in Germany : : 1.50
@majikforce Assumed no scramble when I took Denmark.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Bryansk to Tambov
Italians take Tambov from Russians
1 mech_infantry moved from Western Ukraine to Rostov
3 infantry moved from Ukraine to Rostov
1 bomber moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 1 bomber, 3 infantry and 1 mech_infantry
British defend with 2 armour and 1 mech_infantry
Italians roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Rostov, round 2 : 3/5 hits, 1.33 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Italians and 2 armour owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Western Germany
1 bomber moved from Rostov to Ukraine
Place Units - Italians
3 infantry placed in Ukraine
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,3
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : 1.83
French : -0.33
Russians : 0.67
Territory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Western Germany : 3 fighters
Northern Italy : 1 factory_minor and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Rostov : 1 flag, 1 infantry and 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery
Ukraine : 1 flag, 1 bomber, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 26 / 0
Russians : 18 / 23
Japanese : 38 / 43
Americans : 65 / 100
Chinese : 20 / 23
British : 39 / 95
UK_Pacific : 14 / 17
Italians : 18 / 8
ANZAC : 13 / 21
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 376 times
2 was rolled 360 times
3 was rolled 334 times
4 was rolled 321 times
5 was rolled 333 times
6 was rolled 383 times
Average roll : 3.486
Median : 3.000
Variance : 1.540
Standard Deviation : 1.241
Total rolls : 2107
Null / Other
1 was rolled 42 times
2 was rolled 37 times
3 was rolled 41 times
4 was rolled 41 times
5 was rolled 39 times
6 was rolled 41 times
Average roll : 3.502
Median : 4.000
Variance : 0.070
Standard Deviation : 0.265
Total rolls : 241
Germans Combat
1 was rolled 68 times
2 was rolled 77 times
3 was rolled 76 times
4 was rolled 72 times
5 was rolled 72 times
6 was rolled 67 times
Average roll : 3.472
Median : 3.000
Variance : 0.190
Standard Deviation : 0.436
Total rolls : 432
British Combat
1 was rolled 42 times
2 was rolled 37 times
3 was rolled 41 times
4 was rolled 41 times
5 was rolled 39 times
6 was rolled 41 times
Average roll : 3.502
Median : 4.000
Variance : 0.070
Standard Deviation : 0.265
Total rolls : 241
Italians Combat
1 was rolled 33 times
2 was rolled 29 times
3 was rolled 28 times
4 was rolled 28 times
5 was rolled 26 times
6 was rolled 37 times
Average roll : 3.530
Median : 4.000
Variance : 0.460
Standard Deviation : 0.678
Total rolls : 181
Americans Combat
1 was rolled 33 times
2 was rolled 24 times
3 was rolled 32 times
4 was rolled 22 times
5 was rolled 23 times
6 was rolled 40 times
Average roll : 3.563
Median : 3.000
Variance : 1.480
Standard Deviation : 1.216
Total rolls : 174
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 63 times
2 was rolled 69 times
3 was rolled 53 times
4 was rolled 48 times
5 was rolled 63 times
6 was rolled 69 times
Average roll : 3.510
Median : 3.000
Variance : 1.013
Standard Deviation : 1.007
Total rolls : 365
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 4.286
Median : 4.500
Variance : 1.383
Standard Deviation : 1.176
Total rolls : 28
ANZAC Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.167
Median : 2.000
Variance : 1.517
Standard Deviation : 1.232
Total rolls : 30
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 41 times
2 was rolled 27 times
3 was rolled 20 times
4 was rolled 14 times
5 was rolled 19 times
6 was rolled 28 times
Average roll : 3.181
Median : 3.000
Variance : 3.046
Standard Deviation : 1.745
Total rolls : 149
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.833
Median : 2.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Russians Combat
1 was rolled 38 times
2 was rolled 46 times
3 was rolled 34 times
4 was rolled 45 times
5 was rolled 36 times
6 was rolled 39 times
Average roll : 3.471
Median : 4.000
Variance : 0.495
Standard Deviation : 0.704
Total rolls : 238
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Yunnan to Caucasus
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
3 submarines placed in 54 Sea Zone
ANZAC undo move 2.
ANZAC undo move 1.
1 infantry placed in Queensland
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
4 infantry moved from France to Northern Italy
Combat - French
Battle in Northern Italy
French attack with 4 infantry
Italians defend with 1 factory_minor and 1 infantry
French roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Alexandria to Egypt
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.33
French : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
6 armour and 6 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 infantry moved from Novgorod to Belarus
1 armour and 9 mech_infantrys moved from Eastern Poland to Germany
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
2 mech_infantrys moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Caucasus
15 mech_infantrys moved from Bryansk to Volgograd
10 mech_infantrys moved from Bryansk to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Albania
2 mech_infantrys moved from Yugoslavia to Bulgaria
1 fighter moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Belarus
Germans attack with 4 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 4 infantry in Belarus, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 3 infantry in Belarus, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Belarus, round 4 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Belarus, round 5 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 6 armour and 8 mech_infantrys
British defend with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; French defend with 2 infantry; ANZAC defend with 2 fighters
Germans roll dice for 6 armour and 8 mech_infantrys in Caucasus, round 2 : 6/14 hits, 4.33 expected hits
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/10 hits, 4.17 expected hits
3 mech_infantrys owned by the British, 2 infantry owned by the French, 4 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 6 armour and 4 mech_infantrys in Caucasus, round 3 : 2/10 hits, 3.67 expected hits
Russians roll dice for 1 armour, 1 artillery and 2 fighters in Caucasus, round 3 : 2/4 hits, 2.17 expected hits
1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans roll dice for 6 armour and 2 mech_infantrys in Caucasus, round 4 : 4/8 hits, 3.33 expected hits
Russians roll dice for 2 fighters in Caucasus, round 4 : 2/2 hits, 1.33 expected hits
2 fighters owned by the ANZAC and 2 mech_infantrys owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 6 armour remaining. Battle score for attacker is 19
Casualties for Germans: 8 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for French: 2 infantry
Casualties for ANZAC: 2 fighters
Battle in Bulgaria
Germans attack with 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 2 mech_infantrys in Bulgaria, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Bulgaria, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
Germans roll dice for 1 mech_infantry in Bulgaria, round 4 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Albania
Germans attack with 2 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 2 mech_infantrys in Albania, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Albania, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Albania, round 4 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Albania, round 5 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Albania, round 6 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Albania, round 7 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Albania, round 8 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Albania, round 9 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 9 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Albania
Germans roll dice for 1 mech_infantry in Albania, round 10 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 mech_infantry in Albania, round 10 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Albania
Americans win with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Battle in Germany
Germans attack with 1 armour and 9 mech_infantrys
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 armour and 9 mech_infantrys in Germany, round 2 : 1/10 hits, 2.00 expected hits
British roll dice for 1 artillery in Germany, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Germany
Germans win, taking Germany from British with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Non Combat Move - Germans
4 aaGuns, 3 artilleries and 8 infantry moved from Bryansk to Western Ukraine
1 fighter moved from 110 Sea Zone to Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,4
Germans collect 39 PUs; end with 39 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -5.17
British : 0.67
Americans : -1.00
Russians : 1.33
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Germany : 1 armour, 1 factory_minor and 8 mech_infantrys
Belarus : 1 flag, 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 10 mech_infantrys
Western Ukraine : 4 aaGuns, 3 artilleries and 8 infantry
Volgograd : 1 flag, 1 factory_minor and 18 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Caucasus : 1 flag, 6 armour
Samara : 1 flag, 1 mech_infantry
113 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 39 / 54
Russians : 11 / 23
Japanese : 38 / 43
Americans : 64 / 100
Chinese : 20 / 23
British : 34 / 95
UK_Pacific : 14 / 17
Italians : 14 / 8
ANZAC : 13 / 19
French : 18 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 389 times
2 was rolled 384 times
3 was rolled 349 times
4 was rolled 339 times
5 was rolled 358 times
6 was rolled 407 times
Average roll : 3.500
Median : 3.000
Variance : 1.558
Standard Deviation : 1.248
Total rolls : 2226
Null / Other
1 was rolled 41 times
2 was rolled 37 times
3 was rolled 39 times
4 was rolled 42 times
5 was rolled 41 times
6 was rolled 42 times
Average roll : 3.541
Median : 4.000
Variance : 0.080
Standard Deviation : 0.283
Total rolls : 242
Germans Combat
1 was rolled 77 times
2 was rolled 93 times
3 was rolled 89 times
4 was rolled 83 times
5 was rolled 88 times
6 was rolled 82 times
Average roll : 3.504
Median : 3.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 512
British Combat
1 was rolled 41 times
2 was rolled 37 times
3 was rolled 39 times
4 was rolled 42 times
5 was rolled 41 times
6 was rolled 42 times
Average roll : 3.541
Median : 4.000
Variance : 0.080
Standard Deviation : 0.283
Total rolls : 242
Italians Combat
1 was rolled 33 times
2 was rolled 29 times
3 was rolled 28 times
4 was rolled 28 times
5 was rolled 26 times
6 was rolled 38 times
Average roll : 3.544
Median : 4.000
Variance : 0.538
Standard Deviation : 0.733
Total rolls : 182
Americans Combat
1 was rolled 33 times
2 was rolled 27 times
3 was rolled 36 times
4 was rolled 22 times
5 was rolled 25 times
6 was rolled 43 times
Average roll : 3.581
Median : 3.000
Variance : 1.654
Standard Deviation : 1.286
Total rolls : 186
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 63 times
2 was rolled 69 times
3 was rolled 53 times
4 was rolled 48 times
5 was rolled 63 times
6 was rolled 69 times
Average roll : 3.510
Median : 3.000
Variance : 1.013
Standard Deviation : 1.007
Total rolls : 365
French Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 4.188
Median : 4.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 32
ANZAC Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.167
Median : 2.000
Variance : 1.517
Standard Deviation : 1.232
Total rolls : 30
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 41 times
2 was rolled 27 times
3 was rolled 20 times
4 was rolled 14 times
5 was rolled 19 times
6 was rolled 28 times
Average roll : 3.181
Median : 3.000
Variance : 3.046
Standard Deviation : 1.745
Total rolls : 149
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.833
Median : 2.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Russians Combat
1 was rolled 43 times
2 was rolled 51 times
3 was rolled 35 times
4 was rolled 49 times
5 was rolled 39 times
6 was rolled 41 times
Average roll : 3.438
Median : 3.500
Variance : 0.716
Standard Deviation : 0.846
Total rolls : 258
@SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:
Germans : -5.17
seems to be common theme for me, no matter how i plan it out, dice hate me. another -5.0+
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from Japanese
2 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
2 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
16 artilleries moved from Russia to Tambov
20 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
2 infantry moved from Yenisey to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 infantry owned by the Russians retreated to Yenisey
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 16 artilleries and 20 infantry
Italians defend with 1 artillery
Russians roll dice for 16 artilleries and 20 infantry in Tambov, round 2 : 9/36 hits, 11.33 expected hits
Italians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 16 artilleries and 20 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
5 aaGuns, 2 armour, 27 infantry and 2 mech_infantrys moved from Russia to Bryansk
2 fighters moved from Archangel to Russia
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.00
Italians : -0.33
Russians : -3.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Philippines to Celebes
1 tactical_bomber moved from Philippines to Celebes
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
3 infantry moved from Malaya to Shan State
1 infantry and 1 marine moved from French Indo China to Kwangsi
1 artillery moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 tactical_bomber moved from Philippines to Kwangsi
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Borneo
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 marine
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 infantry, 1 marine and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 marine and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 infantry
British defend with 1 infantry
Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
2 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
2 battleships, 2 carriers, 6 fighters and 2 transports moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Japanese collect 43 PUs (5 lost to blockades); end with 43 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Chinese : -0.33
UK_Pacific : -0.67
Japanese : 2.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 flag, 1 infantry and 1 marine
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 11 infantry
Jehol : 1 flag, 1 artillery
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Shan State : 1 flag, 3 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag, 1 armour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 1 tactical_bomber
Celebes : 1 flag, 2 infantry
Java : 1 flag
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 cruiser and 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 3 carriers, 2 fighters and 4 tactical_bombers
6 Sea Zone : 2 battleships, 2 carriers, 4 fighters, 2 submarines and 4 transports
Production/PUs Summary :
Germans : 36 / 54
Russians : 16 / 22
Japanese : 48 / 48
Americans : 64 / 100
Chinese : 17 / 23
British : 34 / 95
UK_Pacific : 9 / 17
Italians : 13 / 8
ANZAC : 10 / 19
French : 18 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 392 times
2 was rolled 388 times
3 was rolled 361 times
4 was rolled 333 times
5 was rolled 352 times
6 was rolled 420 times
Average roll : 3.501
Median : 3.000
Variance : 2.214
Standard Deviation : 1.488
Total rolls : 2246
Null / Other
1 was rolled 33 times
2 was rolled 28 times
3 was rolled 37 times
4 was rolled 22 times
5 was rolled 25 times
6 was rolled 43 times
Average roll : 3.569
Median : 3.000
Variance : 1.654
Standard Deviation : 1.286
Total rolls : 188
Germans Combat
1 was rolled 78 times
2 was rolled 93 times
3 was rolled 89 times
4 was rolled 83 times
5 was rolled 88 times
6 was rolled 84 times
Average roll : 3.509
Median : 3.000
Variance : 0.270
Standard Deviation : 0.520
Total rolls : 515
British Combat
1 was rolled 41 times
2 was rolled 37 times
3 was rolled 39 times
4 was rolled 41 times
5 was rolled 39 times
6 was rolled 41 times
Average roll : 3.517
Median : 4.000
Variance : 0.056
Standard Deviation : 0.237
Total rolls : 238
Italians Combat
1 was rolled 33 times
2 was rolled 29 times
3 was rolled 28 times
4 was rolled 28 times
5 was rolled 26 times
6 was rolled 39 times
Average roll : 3.557
Median : 4.000
Variance : 0.624
Standard Deviation : 0.790
Total rolls : 183
Americans Combat
1 was rolled 33 times
2 was rolled 28 times
3 was rolled 37 times
4 was rolled 22 times
5 was rolled 25 times
6 was rolled 43 times
Average roll : 3.569
Median : 3.000
Variance : 1.654
Standard Deviation : 1.286
Total rolls : 188
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 68 times
2 was rolled 71 times
3 was rolled 59 times
4 was rolled 49 times
5 was rolled 65 times
6 was rolled 70 times
Average roll : 3.476
Median : 3.000
Variance : 0.922
Standard Deviation : 0.960
Total rolls : 382
French Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 4.188
Median : 4.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 32
ANZAC Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.219
Median : 2.500
Variance : 1.269
Standard Deviation : 1.126
Total rolls : 32
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 41 times
2 was rolled 27 times
3 was rolled 20 times
4 was rolled 15 times
5 was rolled 19 times
6 was rolled 28 times
Average roll : 3.187
Median : 3.000
Variance : 2.886
Standard Deviation : 1.699
Total rolls : 150
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.071
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Russians Combat
1 was rolled 48 times
2 was rolled 61 times
3 was rolled 41 times
4 was rolled 61 times
5 was rolled 47 times
6 was rolled 50 times
Average roll : 3.481
Median : 4.000
Variance : 1.060
Standard Deviation : 1.029
Total rolls : 308
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Norway to Karelia
Americans take Finland from Germans
Russians take Karelia from Germans
2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Denmark to Western Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
3 artilleries and 2 infantry moved from France to Western Germany
1 mech_infantry moved from Albania to Yugoslavia
Americans take Yugoslavia from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 bomber and 1 fighter moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
1 carrier and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 fighter moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
3 fighters moved from 39 Sea Zone to 44 Sea Zone
2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Kiangsu to 6 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 armour moved from India to Yunnan
@SixUnder Scramble, Kami, OOL for sz 6?
@dawgoneit i am a damn fool, cant believe i miscalculated that. i thought i still had a DD block. nm
full scramble
2 token each carrier
2 on 2 diff DD
please
@SixUnder your message came to me
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Norway to Karelia
Americans take Finland from Germans
Russians take Karelia from Germans
2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Denmark to Western Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
3 artilleries and 2 infantry moved from France to Western Germany
1 mech_infantry moved from Albania to Yugoslavia
Americans take Yugoslavia from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 bomber and 1 fighter moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
1 carrier and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 fighter moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
3 fighters moved from 39 Sea Zone to 44 Sea Zone
2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Kiangsu to 6 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 armour moved from India to Yunnan
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 1,1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 4,1
Units damaged: 1 carrier owned by the Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sicily
Battle in Poland
Battle in Guam
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 2 carriers, 6 fighters, 2 submarines and 4 transports
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 5/14 hits, 6.83 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 6 fighters in 6 Sea Zone, round 2 : 4/6 hits, 4.00 expected hits
Japanese roll dice for 2 battleships, 2 carriers and 4 transports in 6 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
2 submarines owned by the Americans, 4 destroyers owned by the Americans, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 6/10 hits, 5.50 expected hits
Japanese roll dice for 6 fighters in 6 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
Japanese roll dice for 2 battleships, 2 carriers and 4 transports in 6 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits
4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 2 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 4/6 hits, 3.67 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 battleships and 4 transports in 6 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 battleships owned by the Japanese lost in 6 Sea Zone
4 transports owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans win, taking Sicily from Italians, taking Poland from Germans, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 2 bombers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 61
Casualties for Americans: 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 2 carriers, 6 fighters, 2 submarines and 4 transports
Battle in Korea
Battle in Western Germany
Americans attack with 3 artilleries, 1 bomber, 3 fighters, 6 infantry and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry; Italians defend with 3 fighters
AA fire in Western Germany : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Western Germany
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers in Western Germany, round 2 : 5/14 hits, 5.50 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 6 fighters and 2 infantry in Western Germany, round 2 : 4/9 hits, 5.00 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 4 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Western Germany, round 3 : 6/10 hits, 4.67 expected hits
Germans roll dice for 5 fighters in Western Germany, round 3 : 4/5 hits, 3.33 expected hits
3 fighters owned by the Germans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 fighters owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Korea from Japanese, taking Western Germany from Germans with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Americans: 2 artilleries, 1 fighter and 6 infantry
Casualties for Germans: 1 aaGun, 1 artillery, 3 fighters and 2 infantry
Casualties for Italians: 3 fighters
Battle in Southern France
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 37 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Yunnan
Americans attack with 1 armour
Japanese defend with 1 infantry
Americans roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Non Combat Move - Americans
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to Kiangsi
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 7 Sea Zone
1 bomber moved from 6 Sea Zone to Anhwe
1 bomber moved from 6 Sea Zone to Anhwe
1 battleship and 3 carriers moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
3 fighters moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from 112 Sea Zone to Norway
1 carrier and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 bombers placed in Western United States
1 armour and 2 infantry placed in Greece
Americans undo move 3.
1 armour, 1 bomber and 1 mech_infantry placed in Norway
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
1 artillery moved from Shantung to Jehol
3 artilleries and 3 infantry moved from Kweichow to Yunnan
1 artillery and 4 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Jehol
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries and 2 infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - British
British buy 4 armour, 1 bomber, 5 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Sikang to Caucasus
2 armour moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 tactical_bomber moved from Persia to Caucasus
3 fighters moved from Russia to Caucasus
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
2 fighters moved from 114 Sea Zone to 113 Sea Zone
Combat - British
Battle in Java
Battle in 113 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
British win, taking Java from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caucasus
British attack with 2 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 6 armour
British roll dice for 2 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 7/10 hits, 3.83 expected hits
Germans roll dice for 6 armour in Caucasus, round 2 : 3/6 hits, 3.00 expected hits
3 mech_infantrys owned by the British and 6 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 3 mech_infantrys
Casualties for Germans: 6 armour
Battle in Shan State
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - British
2 fighters moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Shan State
1 aaGun and 3 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
2 fighters and 1 tactical_bomber moved from Caucasus to Tambov
1 fighter moved from 113 Sea Zone to Northern Italy
1 aaGun, 1 artillery, 2 fighters and 5 infantry moved from France to Northern Italy
1 carrier and 2 transports moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from Egypt to Greece
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from 113 Sea Zone to Finland
Place Units - British
1 bomber and 5 fighters placed in United Kingdom
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : -0.50
Italians : 1.00
British : 4.33
Americans : -1.83
AA fire in Western Germany : : 0.50
Chinese : 0.67
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Ukraine to 95 Sea Zone
1 mech_infantry moved from Rostov to Bessarabia
3 infantry moved from Ukraine to Bessarabia
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 bomber moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,5
Italians collect 7 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 10 infantry
Rostov : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 3 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 22 / 54
Russians : 19 / 22
Japanese : 38 / 48
Americans : 78 / 113
Chinese : 19 / 24
British : 34 / 47
UK_Pacific : 14 / 17
Italians : 10 / 8
ANZAC : 10 / 19
French : 21 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 442 times
2 was rolled 421 times
3 was rolled 403 times
4 was rolled 387 times
5 was rolled 396 times
6 was rolled 449 times
Average roll : 3.489
Median : 3.000
Variance : 1.281
Standard Deviation : 1.132
Total rolls : 2498
Null / Other
1 was rolled 49 times
2 was rolled 41 times
3 was rolled 45 times
4 was rolled 45 times
5 was rolled 42 times
6 was rolled 44 times
Average roll : 3.459
Median : 3.000
Variance : 0.148
Standard Deviation : 0.385
Total rolls : 266
Germans Combat
1 was rolled 82 times
2 was rolled 94 times
3 was rolled 93 times
4 was rolled 90 times
5 was rolled 90 times
6 was rolled 87 times
Average roll : 3.509
Median : 3.000
Variance : 0.178
Standard Deviation : 0.422
Total rolls : 536
British Combat
1 was rolled 49 times
2 was rolled 41 times
3 was rolled 45 times
4 was rolled 45 times
5 was rolled 42 times
6 was rolled 44 times
Average roll : 3.459
Median : 3.000
Variance : 0.148
Standard Deviation : 0.385
Total rolls : 266
Italians Combat
1 was rolled 36 times
2 was rolled 29 times
3 was rolled 30 times
4 was rolled 29 times
5 was rolled 26 times
6 was rolled 39 times
Average roll : 3.513
Median : 3.000
Variance : 0.646
Standard Deviation : 0.804
Total rolls : 189
Americans Combat
1 was rolled 42 times
2 was rolled 39 times
3 was rolled 52 times
4 was rolled 35 times
5 was rolled 42 times
6 was rolled 51 times
Average roll : 3.571
Median : 3.000
Variance : 0.867
Standard Deviation : 0.931
Total rolls : 261
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 74 times
2 was rolled 75 times
3 was rolled 64 times
4 was rolled 53 times
5 was rolled 68 times
6 was rolled 84 times
Average roll : 3.522
Median : 3.000
Variance : 1.356
Standard Deviation : 1.164
Total rolls : 418
French Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 4.188
Median : 4.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 32
ANZAC Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.219
Median : 2.500
Variance : 1.269
Standard Deviation : 1.126
Total rolls : 32
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 45 times
2 was rolled 27 times
3 was rolled 22 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 28 times
Average roll : 3.163
Median : 3.000
Variance : 3.052
Standard Deviation : 1.747
Total rolls : 160
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.071
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Russians Combat
1 was rolled 48 times
2 was rolled 61 times
3 was rolled 41 times
4 was rolled 61 times
5 was rolled 47 times
6 was rolled 50 times
Average roll : 3.481
Median : 4.000
Variance : 1.060
Standard Deviation : 1.029
Total rolls : 308
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
3 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - French
French buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from Northern Italy to Greater Southern Germany
French take Greater Southern Germany from Germans
2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Northern Italy to Western Germany
2 infantry moved from France to Western Germany
Combat - French
Non Combat Move - French
Place Units - French
3 infantry placed in Northern Italy
3 infantry placed in France
Turn Complete - French
French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 3 artilleries; Remaining resources: 6 PUs;
Combat Move - Germans
8 mech_infantrys moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
3 mech_infantrys moved from Eastern Poland to Greater Southern Germany
2 mech_infantrys moved from Eastern Poland to Poland
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Belarus to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Bulgaria to Albania
Italians take Albania from Americans
3 mech_infantrys moved from Eastern Poland to Yugoslavia
3 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Poland
3 mech_infantrys moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Kazakhstan
13 mech_infantrys moved from Volgograd to Caucasus
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 3 mech_infantrys in Yugoslavia, round 2 : 2/3 hits, 0.50 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 3 mech_infantrys
French defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Greater Southern Germany, round 2 : 0/3 hits, 0.50 expected hits
French roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Greater Southern Germany
Germans roll dice for 2 mech_infantrys in Greater Southern Germany, round 3 : 1/2 hits, 0.33 expected hits
French roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from French with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Poland
Germans attack with 3 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Poland, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Poland
Germans roll dice for 2 mech_infantrys in Poland, round 3 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Poland
Germans win, taking Poland from Americans with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 13 mech_infantrys
British defend with 2 armour and 1 mech_infantry
Germans roll dice for 13 mech_infantrys in Caucasus, round 2 : 1/13 hits, 2.17 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 12 mech_infantrys in Caucasus, round 3 : 3/12 hits, 2.00 expected hits
Russians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 11 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour and 1 mech_infantry
Battle in Kazakhstan
Germans attack with 5 mech_infantrys
British defend with 1 fighter and 1 mech_infantry
Germans roll dice for 5 mech_infantrys in Kazakhstan, round 2 : 0/5 hits, 0.83 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 4 mech_infantrys in Kazakhstan, round 3 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 3 mech_infantrys in Kazakhstan, round 4 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 4 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 2 mech_infantrys in Kazakhstan, round 5 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 5 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 mech_infantry in Kazakhstan, round 6 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 6 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for Germans: 5 mech_infantrys
Battle in Western Germany
Germans attack with 1 armour and 8 mech_infantrys
French defend with 5 infantry; Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour and 8 mech_infantrys in Western Germany, round 2 : 2/9 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 5 infantry in Western Germany, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in Western Germany
Germans roll dice for 1 armour and 6 mech_infantrys in Western Germany, round 3 : 0/7 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 3 infantry in Western Germany, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 6 mech_infantrys in Western Germany, round 4 : 2/7 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 3 infantry in Western Germany, round 4 : 1/4 hits, 1.33 expected hits
2 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Western Germany
Germans roll dice for 1 armour and 5 mech_infantrys in Western Germany, round 5 : 2/6 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Western Germany, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Western Germany
Germans win, taking Western Germany from Americans with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 4 mech_infantrys
Casualties for French: 5 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Poland
Place Units - Germans
3 artilleries placed in Novgorod
3 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,3
Germans collect 33 PUs (2 lost to blockades); end with 39 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -0.83
French : 0.33
Americans : -0.33
Russians : 0.00
Territory Summary for Germans :
Greater Southern Germany : 2 mech_infantrys
Western Germany : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
Poland : 2 mech_infantrys
Germany : 3 armour and 1 factory_minor
Albania : 1 mech_infantry
Belarus : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry and 1 mech_infantry
Eastern Poland : 3 artilleries and 8 infantry
Western Ukraine : 4 aaGuns
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 11 mech_infantrys
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag, 3 mech_infantrys
Production/PUs Summary :
Germans : 35 / 54
Russians : 15 / 22
Japanese : 38 / 48
Americans : 68 / 113
Chinese : 19 / 24
British : 34 / 47
UK_Pacific : 14 / 17
Italians : 11 / 8
ANZAC : 10 / 17
French : 21 / 25
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 459 times
2 was rolled 444 times
3 was rolled 421 times
4 was rolled 408 times
5 was rolled 416 times
6 was rolled 475 times
Average roll : 3.497
Median : 3.000
Variance : 1.341
Standard Deviation : 1.158
Total rolls : 2623
Null / Other
1 was rolled 48 times
2 was rolled 42 times
3 was rolled 45 times
4 was rolled 45 times
5 was rolled 41 times
6 was rolled 45 times
Average roll : 3.466
Median : 3.000
Variance : 0.118
Standard Deviation : 0.344
Total rolls : 266
Germans Combat
1 was rolled 94 times
2 was rolled 110 times
3 was rolled 107 times
4 was rolled 101 times
5 was rolled 106 times
6 was rolled 105 times
Average roll : 3.530
Median : 4.000
Variance : 0.255
Standard Deviation : 0.505
Total rolls : 623
British Combat
1 was rolled 48 times
2 was rolled 42 times
3 was rolled 45 times
4 was rolled 45 times
5 was rolled 41 times
6 was rolled 45 times
Average roll : 3.466
Median : 3.000
Variance : 0.118
Standard Deviation : 0.344
Total rolls : 266
Italians Combat
1 was rolled 36 times
2 was rolled 29 times
3 was rolled 30 times
4 was rolled 29 times
5 was rolled 26 times
6 was rolled 39 times
Average roll : 3.513
Median : 3.000
Variance : 0.646
Standard Deviation : 0.804
Total rolls : 189
Americans Combat
1 was rolled 46 times
2 was rolled 41 times
3 was rolled 55 times
4 was rolled 40 times
5 was rolled 44 times
6 was rolled 54 times
Average roll : 3.561
Median : 3.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 280
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 74 times
2 was rolled 75 times
3 was rolled 64 times
4 was rolled 53 times
5 was rolled 68 times
6 was rolled 84 times
Average roll : 3.522
Median : 3.000
Variance : 1.356
Standard Deviation : 1.164
Total rolls : 418
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.147
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 34
ANZAC Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.219
Median : 2.500
Variance : 1.269
Standard Deviation : 1.126
Total rolls : 32
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 45 times
2 was rolled 27 times
3 was rolled 22 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 28 times
Average roll : 3.163
Median : 3.000
Variance : 3.052
Standard Deviation : 1.747
Total rolls : 160
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.071
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Russians Combat
1 was rolled 50 times
2 was rolled 64 times
3 was rolled 42 times
4 was rolled 66 times
5 was rolled 51 times
6 was rolled 52 times
Average roll : 3.492
Median : 4.000
Variance : 1.287
Standard Deviation : 1.134
Total rolls : 325
I was 94% to win in khazikstan, lost everything. not even one hit. the dice in this game are just crazy, -20 just in that fight alone. can be as great as you want but the dice …heh :angry:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Bryansk to Western Ukraine
2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
Russians take Belarus from Germans
2 fighters moved from Russia to Novgorod
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
16 artilleries and 20 infantry moved from Tambov to Rostov
3 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
1 artillery and 2 infantry moved from Samara to Vologda
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 4 aaGuns; Italians defend with 1 factory_minor
4 aaGuns owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 4 aaGuns
Battle in Novgorod
Russians attack with 2 armour, 2 fighters and 2 mech_infantrys
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Russians roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Novgorod, round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 3 artilleries in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
3 artilleries owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries
Battle in Rostov
Russians attack with 16 artilleries and 20 infantry
Italians defend with 1 infantry
Russians roll dice for 16 artilleries and 20 infantry in Rostov, round 2 : 8/36 hits, 11.33 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 16 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Novgorod to Bryansk
5 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
5 aaGuns, 1 artillery and 21 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour, 1 bomber and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Russians : -2.17
@SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:
I was 94% to win in khazikstan, lost everything. not even one hit. the dice in this game are just crazy, -20 just in that fight alone. can be as great as you want but the dice …heh :angry:
Yeah that was bad, but trying to win a battle with only Inf as your attack power is always risky. Losing your Luftwaffe was detrimental to Germany’s decline.