@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
2019 majikforce (Allies) vs SixUnder (Axis) BM
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Novgorod to Finland 1 tactical_bomber moved from Western Germany to 126 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 tactical_bomber moved from Rostov to Caucasus Combat - Germans Battle in 126 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 126 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 2 infantry Americans defend with 2 artilleries and 1 infantry Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Germans retreated to Western Germany Americans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Archangel Germans attack with 2 mech_infantrys Russians defend with 1 artillery Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Archangel, round 3 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour and 1 artillery Germans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Germans: 2 infantry and 1 tactical_bomber Casualties for British: 1 armour and 1 artillery Non Combat Move - Germans 1 aaGun moved from Belarus to Bryansk 1 tactical_bomber moved from 126 Sea Zone to Finland 10 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from France to Western Germany Place Units - Germans 1 submarine placed in 112 Sea Zone 3 infantry placed in Novgorod 3 infantry placed in France 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,5,3,6 Germans collect 41 PUs (3 lost to blockades); end with 41 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : 0.00 Americans : -1.00 Russians : 2.00Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 4 mech_infantrys Germany : 1 aaGun, 1 armour, 1 factory_major and 9 mech_infantrys Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag, 4 aaGuns, 7 armour, 4 artilleries, 10 infantry and 30 mech_infantrys Vyborg : 1 flag Archangel : 1 flag, 1 mech_infantry Eastern Poland : 10 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Caucasus : 1 flag, 1 mech_infantry Smolensk : 1 flag, 1 infantry 112 Sea Zone : 1 submarine Bulgaria : 1 flag Greece : 1 flag Yugoslavia : 1 flag Finland : 1 flag, 1 mech_infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 51 Russians : 13 / 25 Japanese : 46 / 58 Americans : 66 / 99 Chinese : 11 / 13 British : 34 / 43 UK_Pacific : 11 / 12 Italians : 21 / 13 ANZAC : 13 / 19 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 298 times 2 was rolled 285 times 3 was rolled 263 times 4 was rolled 254 times 5 was rolled 263 times 6 was rolled 311 times Average roll : 3.497 Median : 3.000 Variance : 1.529 Standard Deviation : 1.237 Total rolls : 1674 Null / Other 1 was rolled 28 times 2 was rolled 30 times 3 was rolled 29 times 4 was rolled 29 times 5 was rolled 27 times 6 was rolled 34 times Average roll : 3.559 Median : 4.000 Variance : 0.168 Standard Deviation : 0.409 Total rolls : 177 Germans Combat 1 was rolled 65 times 2 was rolled 70 times 3 was rolled 69 times 4 was rolled 68 times 5 was rolled 68 times 6 was rolled 61 times Average roll : 3.466 Median : 3.000 Variance : 0.137 Standard Deviation : 0.370 Total rolls : 401 British Combat 1 was rolled 28 times 2 was rolled 30 times 3 was rolled 29 times 4 was rolled 29 times 5 was rolled 27 times 6 was rolled 34 times Average roll : 3.559 Median : 4.000 Variance : 0.168 Standard Deviation : 0.409 Total rolls : 177 Italians Combat 1 was rolled 23 times 2 was rolled 18 times 3 was rolled 17 times 4 was rolled 19 times 5 was rolled 17 times 6 was rolled 28 times Average roll : 3.598 Median : 4.000 Variance : 0.788 Standard Deviation : 0.888 Total rolls : 122 Americans Combat 1 was rolled 25 times 2 was rolled 17 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 17 times 6 was rolled 24 times Average roll : 3.455 Median : 3.000 Variance : 0.619 Standard Deviation : 0.787 Total rolls : 123 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 54 times 2 was rolled 54 times 3 was rolled 43 times 4 was rolled 41 times 5 was rolled 50 times 6 was rolled 54 times Average roll : 3.476 Median : 3.000 Variance : 0.594 Standard Deviation : 0.771 Total rolls : 296 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.259 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 4 times 2 was rolled 4 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.737 Median : 5.000 Variance : 1.269 Standard Deviation : 1.126 Total rolls : 19 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 34 times 2 was rolled 24 times 3 was rolled 19 times 4 was rolled 12 times 5 was rolled 16 times 6 was rolled 24 times Average roll : 3.186 Median : 3.000 Variance : 2.309 Standard Deviation : 1.519 Total rolls : 129 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.333 Median : 1.000 Variance : 1.938 Standard Deviation : 1.392 Total rolls : 9 Russians Combat 1 was rolled 29 times 2 was rolled 33 times 3 was rolled 26 times 4 was rolled 30 times 5 was rolled 28 times 6 was rolled 32 times Average roll : 3.511 Median : 4.000 Variance : 0.188 Standard Deviation : 0.434 Total rolls : 178 -
I had to stop combat in holland, brought 2 inf, and forgot the rest lol
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Amur Russians take Amur from Japanese 2 infantry moved from Suiyuyan to Chahar 1 infantry moved from Central Mongolia to Chahar 1 artillery and 2 infantry moved from Tambov to Rostov 1 tactical_bomber moved from Russia to Rostov 3 infantry moved from Samara to Volgograd 1 fighter moved from Russia to Volgograd 1 armour moved from Russia to Archangel 1 mech_infantry moved from Russia to Archangel 1 fighter moved from Russia to Archangel 1 armour moved from Russia to Rostov 1 armour moved from Russia to Rostov Combat - Russians Battle in Chahar Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 3 infantry Italians defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Volgograd Russians win, taking Volgograd from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Rostov Russians attack with 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber Italians defend with 1 aaGun and 3 infantry AA fire in Rostov : 1/1 hits, 0.17 expected hits 1 tactical_bomber owned by the Russians lost in Rostov Russians roll dice for 2 armour, 1 artillery and 2 infantry in Rostov, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Rostov Russians roll dice for 2 armour, 1 artillery and 2 infantry in Rostov, round 3 : 0/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 4 : 1/4 hits, 1.67 expected hits Italians roll dice for 2 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Russians roll dice for 2 armour and 1 artillery in Rostov, round 5 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 armour remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for Italians: 1 aaGun and 3 infantry Battle in Archangel Russians attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 fighter moved from Volgograd to Russia 8 infantry moved from Samara to Russia 1 aaGun moved from Samara to Tambov 1 infantry moved from Samara to Tambov 1 infantry moved from Russia to Tambov 1 aaGun moved from Samara to Russia 2 infantry moved from Russia to Tambov 2 infantry moved from Tsagaan Olom to Dzavhan 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - Russians 1 armour, 4 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.00 AA fire in Rostov : : 0.83 Russians : -3.33 Japanese : 0.00 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 destroyers, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Manchuria to Amur 2 fighters moved from 6 Sea Zone to Amur 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 fighter moved from 36 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 submarine Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in French Indo China Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 factory_minor Japanese roll dice for 2 battleships in French Indo China, round 2 : 1/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Amur Japanese attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Amur, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Amur to 6 Sea Zone 2 carriers moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 2 fighters moved from 37 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 2 destroyers and 4 submarines placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5 Japanese collect 43 PUs (5 lost to blockades); end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Americans : -0.50 UK_Pacific : 0.67 Russians : 0.67 Japanese : -1.00Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag, 1 factory_minor and 3 infantry Kiangsu : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry Jehol : 1 flag, 1 infantry Manchuria : 1 flag Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Shan State : 1 flag Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 marine Borneo : 1 flag Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag, 1 artillery Yakut S.S.R. : 1 flag, 1 infantry Siberia : 1 flag Buryatia : 1 flag French Indo China : 1 flag, 1 factory_minor and 2 infantry Java : 1 flag, 1 armour and 1 infantry 37 Sea Zone : 1 flag, 1 submarine 36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 3 tactical_bombers and 5 transports 35 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers 16 Sea Zone : 1 destroyer 6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 submarinesProduction/PUs Summary :
Germans : 43 / 51 Russians : 17 / 28 Japanese : 48 / 46 Americans : 66 / 99 Chinese : 12 / 13 British : 34 / 43 UK_Pacific : 9 / 12 Italians : 17 / 13 ANZAC : 13 / 19 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 282 times 2 was rolled 272 times 3 was rolled 245 times 4 was rolled 238 times 5 was rolled 256 times 6 was rolled 289 times Average roll : 3.494 Median : 3.000 Variance : 1.337 Standard Deviation : 1.156 Total rolls : 1582 Null / Other 1 was rolled 5 times 2 was rolled 4 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 5 times Average roll : 3.783 Median : 5.000 Variance : 1.947 Standard Deviation : 1.395 Total rolls : 23 Germans Combat 1 was rolled 65 times 2 was rolled 70 times 3 was rolled 69 times 4 was rolled 68 times 5 was rolled 69 times 6 was rolled 61 times Average roll : 3.470 Median : 3.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 402 British Combat 1 was rolled 28 times 2 was rolled 30 times 3 was rolled 28 times 4 was rolled 29 times 5 was rolled 25 times 6 was rolled 31 times Average roll : 3.503 Median : 3.000 Variance : 0.126 Standard Deviation : 0.356 Total rolls : 171 Italians Combat 1 was rolled 24 times 2 was rolled 20 times 3 was rolled 18 times 4 was rolled 20 times 5 was rolled 18 times 6 was rolled 31 times Average roll : 3.618 Median : 4.000 Variance : 0.960 Standard Deviation : 0.980 Total rolls : 131 Americans Combat 1 was rolled 25 times 2 was rolled 18 times 3 was rolled 25 times 4 was rolled 17 times 5 was rolled 18 times 6 was rolled 24 times Average roll : 3.449 Median : 3.000 Variance : 0.594 Standard Deviation : 0.771 Total rolls : 127 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 56 times 2 was rolled 56 times 3 was rolled 46 times 4 was rolled 43 times 5 was rolled 53 times 6 was rolled 57 times Average roll : 3.489 Median : 3.000 Variance : 0.564 Standard Deviation : 0.751 Total rolls : 311 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.259 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 5 times 2 was rolled 4 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 5 times Average roll : 3.783 Median : 5.000 Variance : 1.947 Standard Deviation : 1.395 Total rolls : 23 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 34 times 2 was rolled 24 times 3 was rolled 19 times 4 was rolled 12 times 5 was rolled 16 times 6 was rolled 24 times Average roll : 3.186 Median : 3.000 Variance : 2.309 Standard Deviation : 1.519 Total rolls : 129 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.300 Median : 1.500 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Russians Combat 1 was rolled 32 times 2 was rolled 40 times 3 was rolled 32 times 4 was rolled 39 times 5 was rolled 33 times 6 was rolled 36 times Average roll : 3.514 Median : 4.000 Variance : 0.300 Standard Deviation : 0.548 Total rolls : 212 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 14 Sea Zone to 16 Sea Zone 1 bomber moved from Midway to Shantung 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 artillery moved from Alexandria to Tobruk 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Persia to West India 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 2 fighters moved from 25 Sea Zone to 16 Sea Zone 1 infantry moved from Norway to Finland 1 bomber moved from Normandy Bordeaux to Finland 1 fighter moved from 110 Sea Zone to Finland 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 2 artilleries moved from Normandy Bordeaux to Southern France Combat - Americans Strategic bombing raid in Shantung AA fire in Shantung : 0/1 hits, 0.17 expected hits Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Shantung causes 5 damage total. Battle in Greece Battle in Borneo Battle in Finland Americans attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 mech_infantry and 1 tactical_bomber Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Finland, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 2/2 hits, 0.83 expected hits 1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Finland Americans win, taking Greece from Germans, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 1 mech_infantry and 1 tactical_bomber Battle in Southern France Americans attack with 2 artilleries, 1 fighter and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Southern France, round 3 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 25 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 12 Sea Zone to 25 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 bomber moved from Western United States to Midway 1 battleship, 3 carriers and 6 fighters moved from 41 Sea Zone to 39 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone 2 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Finland to Norway 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 102 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 bomber moved from Shantung to Kweichow Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 4 infantry placed in Eastern United States 1 artillery, 1 fighter and 1 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Kweichow to Hopei 2 artilleries and 2 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 2 infantry moved from Kwangsi to Kiangsi Place Units - Chinese 1 artillery and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - British British converts factory_major into different units 1 armour moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 2 infantry moved from Northwest Persia to Caucasus 3 fighters moved from Persia to Caucasus 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to French Indo China 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 mech_infantry moved from Kwangtung to Kiangsu Chinese take Kiangsu from Japanese 1 mech_infantry moved from Kiangsi to Jehol 1 mech_infantry moved from Anhwe to Jehol 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 3 fighters moved from Normandy Bordeaux to 112 Sea Zone Combat - British Battle in Caucasus British attack with 3 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Jehol British attack with 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 mech_infantrys in Jehol, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 mech_infantrys in Jehol, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 mech_infantrys in Jehol, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 mech_infantrys in Jehol, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol British win, taking Jehol from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 112 Sea Zone British attack with 1 carrier, 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 carrier, 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone British win with 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in French Indo China British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 2 infantry British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from French Indo China to India 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 2 infantry moved from India to Burma 3 fighters moved from Caucasus to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 armour and 1 mech_infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to Norway 1 fighter moved from Normandy Bordeaux to Norway Place Units - British 1 fighter placed in United Kingdom 3 mech_infantrys placed in Egypt 1 armour and 2 mech_infantrys placed in Persia 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,3,4,5,5,4,1,5,5,5,4,2,6,4,2,4 UK_Pacific collect 13 PUs (3 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0.67 Italians : 0.00 British : -2.33 AA fire in Shantung : : -0.17 Americans : 2.00 Chinese : 1.67 Japanese : -1.33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from France to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from France to Northern Italy 1 artillery and 1 infantry moved from France to Southern France 2 fighters moved from France to Southern France 3 infantry moved from Ukraine to Rostov 1 bomber moved from Bryansk to Rostov 1 artillery moved from Western Ukraine to Bryansk 3 infantry moved from Bryansk to Rostov Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 armour and 1 factory_minor Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Rostov Italians attack with 1 bomber and 6 infantry Russians defend with 2 armour Italians roll dice for 1 bomber and 6 infantry in Rostov, round 2 : 0/7 hits, 1.67 expected hits Russians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Rostov Italians roll dice for 1 bomber and 5 infantry in Rostov, round 3 : 1/6 hits, 1.50 expected hits Russians roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians roll dice for 1 bomber and 4 infantry in Rostov, round 4 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Russians: 2 armour Battle in Southern France Italians attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1.67 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 bomber moved from Rostov to Bryansk 1 aaGun moved from Ukraine to Rostov Place Units - Italians 3 infantry placed in Ukraine 1 mech_infantry placed in Western Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1 Italians collect 12 PUs (7 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : -1.50 British : -0.50 Americans : -0.33 Russians : -0.50Territory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Northern Italy : 1 artillery, 1 factory_minor and 2 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry Belarus : 1 flag Bryansk : 1 artillery and 1 bomber Rostov : 1 flag, 1 aaGun and 4 infantry Eastern Poland : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 1 factory_minor and 3 infantry Western Ukraine : 1 flag, 1 factory_minor and 1 mech_infantryProduction/PUs Summary :
Germans : 39 / 51 Russians : 17 / 28 Japanese : 35 / 46 Americans : 68 / 101 Chinese : 18 / 17 British : 34 / 47 UK_Pacific : 16 / 18 Italians : 19 / 12 ANZAC : 13 / 19 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 324 times 2 was rolled 320 times 3 was rolled 296 times 4 was rolled 286 times 5 was rolled 293 times 6 was rolled 339 times Average roll : 3.496 Median : 3.000 Variance : 1.183 Standard Deviation : 1.088 Total rolls : 1858 Null / Other 1 was rolled 34 times 2 was rolled 34 times 3 was rolled 33 times 4 was rolled 35 times 5 was rolled 30 times 6 was rolled 37 times Average roll : 3.512 Median : 4.000 Variance : 0.133 Standard Deviation : 0.364 Total rolls : 203 Germans Combat 1 was rolled 65 times 2 was rolled 73 times 3 was rolled 70 times 4 was rolled 68 times 5 was rolled 69 times 6 was rolled 61 times Average roll : 3.458 Median : 3.000 Variance : 0.216 Standard Deviation : 0.464 Total rolls : 406 British Combat 1 was rolled 34 times 2 was rolled 34 times 3 was rolled 33 times 4 was rolled 35 times 5 was rolled 30 times 6 was rolled 37 times Average roll : 3.512 Median : 4.000 Variance : 0.133 Standard Deviation : 0.364 Total rolls : 203 Italians Combat 1 was rolled 27 times 2 was rolled 24 times 3 was rolled 24 times 4 was rolled 24 times 5 was rolled 25 times 6 was rolled 36 times Average roll : 3.650 Median : 4.000 Variance : 0.700 Standard Deviation : 0.837 Total rolls : 160 Americans Combat 1 was rolled 26 times 2 was rolled 20 times 3 was rolled 30 times 4 was rolled 17 times 5 was rolled 18 times 6 was rolled 26 times Average roll : 3.431 Median : 3.000 Variance : 1.006 Standard Deviation : 1.003 Total rolls : 137 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 56 times 2 was rolled 58 times 3 was rolled 47 times 4 was rolled 44 times 5 was rolled 56 times 6 was rolled 60 times Average roll : 3.517 Median : 3.000 Variance : 0.648 Standard Deviation : 0.805 Total rolls : 321 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.259 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 4 times 2 was rolled 4 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.737 Median : 5.000 Variance : 1.269 Standard Deviation : 1.126 Total rolls : 19 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 37 times 2 was rolled 25 times 3 was rolled 19 times 4 was rolled 14 times 5 was rolled 17 times 6 was rolled 25 times Average roll : 3.175 Median : 3.000 Variance : 2.477 Standard Deviation : 1.574 Total rolls : 137 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.300 Median : 1.500 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Russians Combat 1 was rolled 33 times 2 was rolled 42 times 3 was rolled 32 times 4 was rolled 40 times 5 was rolled 35 times 6 was rolled 37 times Average roll : 3.516 Median : 4.000 Variance : 0.356 Standard Deviation : 0.596 Total rolls : 219 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Sumatra to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 3 submarines Japanese defend with 2 carriers, 2 fighters and 2 tactical_bombers ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 2 carriers in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 3 submarines in 35 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits 2 carriers owned by the Japanese lost in 35 Sea Zone 3 submarines owned by the ANZAC Submerged Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Japanese: 2 carriers Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Philippines Non Combat Move - ANZAC 2 fighters moved from 37 Sea Zone to Yunnan Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 2 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 3.67 Japanese : 0.17 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 armour and 3 mech_infantrys moved from Bryansk to Volgograd 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 10 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 4 mech_infantrys moved from Western Germany to Yugoslavia Combat - Germans Battle in Volgograd Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour in Volgograd, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 1 armour in Volgograd, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win with no units remaining. Battle score for attacker is -9 Casualties for Germans: 1 armour and 3 mech_infantrys Casualties for Russians: 3 infantry Non Combat Move - Germans 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 submarine placed in 113 Sea Zone 1 fighter placed in Western Germany 3 infantry placed in France 2 infantry and 1 mech_infantry placed in Novgorod 3 infantry placed in Western Germany 2 infantry placed in Germany Germans undo move 5. 2 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,4 Germans collect 41 PUs (2 lost to blockades); end with 42 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 1.33Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 6 infantry Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry Germany : 1 aaGun, 1 factory_major and 4 infantry Holland Belgium : 1 infantry Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag, 4 aaGuns, 6 armour, 4 artilleries, 10 infantry and 37 mech_infantrys Vyborg : 1 flag Eastern Poland : 1 armour and 9 mech_infantrys Vologda : 1 flag, 1 infantry Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry Smolensk : 1 flag 113 Sea Zone : 1 submarine Bulgaria : 1 flag Yugoslavia : 1 flag, 4 mech_infantrys Finland : 1 flagProduction/PUs Summary :
Germans : 43 / 47 Russians : 16 / 28 Japanese : 35 / 46 Americans : 65 / 101 Chinese : 18 / 17 British : 34 / 47 UK_Pacific : 16 / 18 Italians : 19 / 12 ANZAC : 13 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 330 times 2 was rolled 323 times 3 was rolled 301 times 4 was rolled 293 times 5 was rolled 294 times 6 was rolled 343 times Average roll : 3.492 Median : 3.000 Variance : 1.162 Standard Deviation : 1.078 Total rolls : 1884 Null / Other 1 was rolled 33 times 2 was rolled 33 times 3 was rolled 33 times 4 was rolled 36 times 5 was rolled 30 times 6 was rolled 38 times Average roll : 3.547 Median : 4.000 Variance : 0.192 Standard Deviation : 0.438 Total rolls : 203 Germans Combat 1 was rolled 66 times 2 was rolled 74 times 3 was rolled 72 times 4 was rolled 70 times 5 was rolled 69 times 6 was rolled 63 times Average roll : 3.461 Median : 3.000 Variance : 0.194 Standard Deviation : 0.440 Total rolls : 414 British Combat 1 was rolled 33 times 2 was rolled 33 times 3 was rolled 33 times 4 was rolled 36 times 5 was rolled 30 times 6 was rolled 38 times Average roll : 3.547 Median : 4.000 Variance : 0.192 Standard Deviation : 0.438 Total rolls : 203 Italians Combat 1 was rolled 27 times 2 was rolled 24 times 3 was rolled 24 times 4 was rolled 24 times 5 was rolled 25 times 6 was rolled 36 times Average roll : 3.650 Median : 4.000 Variance : 0.700 Standard Deviation : 0.837 Total rolls : 160 Americans Combat 1 was rolled 26 times 2 was rolled 20 times 3 was rolled 30 times 4 was rolled 17 times 5 was rolled 18 times 6 was rolled 26 times Average roll : 3.431 Median : 3.000 Variance : 1.006 Standard Deviation : 1.003 Total rolls : 137 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 57 times 2 was rolled 58 times 3 was rolled 48 times 4 was rolled 44 times 5 was rolled 56 times 6 was rolled 61 times Average roll : 3.515 Median : 3.000 Variance : 0.663 Standard Deviation : 0.814 Total rolls : 324 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.259 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.179 Median : 2.000 Variance : 1.383 Standard Deviation : 1.176 Total rolls : 28 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 37 times 2 was rolled 25 times 3 was rolled 19 times 4 was rolled 14 times 5 was rolled 17 times 6 was rolled 25 times Average roll : 3.175 Median : 3.000 Variance : 2.477 Standard Deviation : 1.574 Total rolls : 137 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.300 Median : 1.500 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Russians Combat 1 was rolled 36 times 2 was rolled 42 times 3 was rolled 33 times 4 was rolled 42 times 5 was rolled 36 times 6 was rolled 36 times Average roll : 3.480 Median : 4.000 Variance : 0.301 Standard Deviation : 0.549 Total rolls : 225 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Chahar to Buyant-Uhaa 2 infantry moved from Dzavhan to Yenisey 2 infantry moved from Russia to Vologda 2 fighters moved from Russia to Vologda 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 mech_infantry moved from Archangel to Belarus Russians take Belarus from Italians Combat - Russians Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Vologda, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 armour moved from Archangel to Russia 1 infantry moved from Tambov to Russia 1 aaGun and 3 infantry moved from Tambov to Russia 1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 2 artilleries, 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -0.67 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 41 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Malaya to Shan State 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 cruiser and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 4 infantry moved from Malaya to 37 Sea Zone 1 cruiser, 4 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 36 Sea Zone 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from Amur to Manchuria 3 infantry moved from Shantung to Jehol 1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Sumatra Battle in 43 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Americans roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 43 Sea Zone Japanese win, taking Sumatra from Americans with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 16 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 35 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 3 submarines Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Japanese and 2 submarines owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 3 submarines Casualties for Japanese: 1 submarine Battle in Jehol Japanese attack with 3 infantry British defend with 2 mech_infantrys Japanese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 2 mech_infantrys in Jehol, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Jehol Japanese roll dice for 2 infantry in Jehol, round 3 : 1/2 hits, 0.33 expected hits Chinese roll dice for 2 mech_infantrys in Jehol, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Jehol Japanese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win with 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 3 infantry Casualties for British: 1 mech_infantry Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 4 infantry and 1 marine British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor Japanese roll dice for 2 battleships and 1 cruiser in French Indo China, round 2 : 2/3 hits, 1.83 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 4 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone 3 fighters moved from 35 Sea Zone to 36 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to Philippines Place Units - Japanese 1 harbour placed in Hainan 3 infantry placed in Malaya 3 infantry placed in Shantung 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1 Japanese collect 40 PUs (2 lost to blockades); end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUsCombat Hit Differential Summary :
Americans : -0.83 ANZAC : 0.67 Chinese : 1.00 UK_Pacific : -0.67 Japanese : -0.17Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag, 1 factory_minor and 3 infantry Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry Manchuria : 1 flag, 1 artillery Hainan : 1 harbour Shan State : 1 flag, 1 artillery and 1 infantry Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Philippines : 1 flag, 1 airfield, 1 harbour and 3 tactical_bombers Guam : 1 flag, 1 airfield Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag Yakut S.S.R. : 1 flag, 1 infantry Siberia : 1 flag Buryatia : 1 flag French Indo China : 1 flag, 1 factory_minor, 4 infantry and 1 marine Java : 1 flag, 1 armour and 1 infantry Sumatra : 1 flag, 1 infantry 41 Sea Zone : 1 transport 37 Sea Zone : 1 flag 36 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 8 fighters, 2 tactical_bombers and 4 transports 35 Sea Zone : 1 destroyer 16 Sea Zone : 1 destroyer and 1 submarine 6 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 41 / 47 Russians : 19 / 23 Japanese : 42 / 43 Americans : 61 / 101 Chinese : 18 / 17 British : 34 / 47 UK_Pacific : 13 / 18 Italians : 18 / 12 ANZAC : 13 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 334 times 2 was rolled 319 times 3 was rolled 304 times 4 was rolled 282 times 5 was rolled 295 times 6 was rolled 340 times Average roll : 3.483 Median : 3.000 Variance : 1.372 Standard Deviation : 1.171 Total rolls : 1874 Null / Other 1 was rolled 28 times 2 was rolled 20 times 3 was rolled 30 times 4 was rolled 18 times 5 was rolled 19 times 6 was rolled 27 times Average roll : 3.430 Median : 3.000 Variance : 0.974 Standard Deviation : 0.987 Total rolls : 142 Germans Combat 1 was rolled 66 times 2 was rolled 74 times 3 was rolled 72 times 4 was rolled 71 times 5 was rolled 70 times 6 was rolled 63 times Average roll : 3.466 Median : 3.000 Variance : 0.201 Standard Deviation : 0.448 Total rolls : 416 British Combat 1 was rolled 33 times 2 was rolled 32 times 3 was rolled 33 times 4 was rolled 35 times 5 was rolled 30 times 6 was rolled 36 times Average roll : 3.528 Median : 4.000 Variance : 0.115 Standard Deviation : 0.340 Total rolls : 199 Italians Combat 1 was rolled 27 times 2 was rolled 24 times 3 was rolled 24 times 4 was rolled 24 times 5 was rolled 25 times 6 was rolled 36 times Average roll : 3.650 Median : 4.000 Variance : 0.700 Standard Deviation : 0.837 Total rolls : 160 Americans Combat 1 was rolled 28 times 2 was rolled 20 times 3 was rolled 30 times 4 was rolled 18 times 5 was rolled 19 times 6 was rolled 27 times Average roll : 3.430 Median : 3.000 Variance : 0.974 Standard Deviation : 0.987 Total rolls : 142 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 60 times 2 was rolled 64 times 3 was rolled 53 times 4 was rolled 48 times 5 was rolled 62 times 6 was rolled 67 times Average roll : 3.534 Median : 3.500 Variance : 0.725 Standard Deviation : 0.852 Total rolls : 354 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.259 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.167 Median : 2.000 Variance : 1.517 Standard Deviation : 1.232 Total rolls : 30 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 39 times 2 was rolled 26 times 3 was rolled 20 times 4 was rolled 14 times 5 was rolled 19 times 6 was rolled 25 times Average roll : 3.161 Median : 3.000 Variance : 2.612 Standard Deviation : 1.616 Total rolls : 143 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 2.833 Median : 2.000 Variance : 1.273 Standard Deviation : 1.128 Total rolls : 12 Russians Combat 1 was rolled 37 times 2 was rolled 45 times 3 was rolled 33 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 38 times Average roll : 3.476 Median : 4.000 Variance : 0.478 Standard Deviation : 0.691 Total rolls : 233 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 factory_minor, 2 fighters, 6 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 17 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Kweichow to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone 1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone 2 fighters moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 39 Sea Zone to 41 Sea Zone 1 mech_infantry moved from Greece to Albania Americans take Albania from Italians 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 artillery moved from Tobruk to Alexandria 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 112 Sea Zone 1 bomber moved from Norway to 112 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 4 infantry moved from Normandy Bordeaux to France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France 3 artilleries moved from Normandy Bordeaux to France 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 2 artilleries moved from Normandy Bordeaux to Southern France 1 submarine moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in Denmark Battle in Iwo Jima Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking Denmark from Germans, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 6 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer and 2 submarines 2 submarines owned by the Japanese Submerged Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in France Americans attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 6 infantry Americans roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in France, round 2 : 3/9 hits, 3.33 expected hits Germans roll dice for 6 infantry in France, round 2 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in France Americans roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in France, round 3 : 3/7 hits, 2.83 expected hits Germans roll dice for 3 infantry in France, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Algeria from Americans, taking Tunisia from Americans with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Germans: 6 infantry Battle in Southern France Americans attack with 2 artilleries and 2 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Southern France Americans roll dice for 2 artilleries in Southern France, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Southern France, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win with 1 artillery remaining. Battle score for attacker is -11 Casualties for Americans: 2 artilleries and 2 infantry Casualties for Italians: 1 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 1 fighter moved from Holland Belgium to Norway 1 fighter moved from France to Normandy Bordeaux 1 tactical_bomber moved from France to Normandy Bordeaux 1 carrier, 1 destroyer and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from 112 Sea Zone to Norway 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 carrier, 1 cruiser, 5 destroyers and 1 marine moved from 25 Sea Zone to 17 Sea Zone 1 marine moved from 17 Sea Zone to Iwo Jima 2 fighters moved from 16 Sea Zone to 17 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 6 Sea Zone to Midway 1 bomber moved from 6 Sea Zone to Kiangsu 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from West India to India Place Units - Americans 1 factory_minor placed in Greece 1 armour and 2 infantry placed in Norway 4 infantry placed in Eastern United States 1 carrier and 3 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 102 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Anhwe to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 factory_minor and 3 infantry Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 3 infantry in Shantung, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 3 infantry Casualties for Japanese: 3 infantry Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese 1 artillery and 2 infantry moved from Kiangsi to Kiangsu 1 artillery and 3 infantry moved from Hopei to Kweichow 2 artilleries and 1 infantry moved from Hunan to Anhwe Place Units - Chinese 1 infantry placed in Anhwe 2 infantry placed in Kiangsu 2 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from 114 Sea Zone to Germany 3 fighters moved from Norway to Germany 2 fighters moved from 112 Sea Zone to Germany 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from United Kingdom to Southern France 2 infantry moved from Caucasus to Rostov 2 armour and 1 mech_infantry moved from Northwest Persia to Rostov 3 fighters moved from Northwest Persia to Rostov 1 mech_infantry moved from Jehol to Manchuria 2 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 1 infantry moved from Yunnan to Shan State Combat - British Battle in Germany British attack with 1 artillery, 5 fighters and 3 infantry Germans defend with 1 aaGun, 1 factory_major and 4 infantry AA fire in Germany : 2/3 hits, 0.50 expected hits 2 fighters owned by the British lost in Germany British roll dice for 1 artillery, 3 fighters and 3 infantry in Germany, round 2 : 3/7 hits, 2.50 expected hits Germans roll dice for 1 aaGun and 4 infantry in Germany, round 2 : 2/4 hits, 1.33 expected hits 1 aaGun owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Germany British roll dice for 1 artillery, 3 fighters and 1 infantry in Germany, round 3 : 2/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Germany, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Germany British captures 47PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -12 Casualties for British: 2 fighters and 3 infantry Casualties for Germans: 1 aaGun and 4 infantry Battle in Manchuria British attack with 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Manchuria Japanese win with 1 artillery remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Battle in Rostov British attack with 2 armour, 3 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 aaGun and 4 infantry AA fire in Rostov : 0/3 hits, 0.50 expected hits British roll dice for 2 armour, 3 fighters, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 3.00 expected hits Italians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits 1 aaGun owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Rostov British roll dice for 2 armour, 3 fighters and 1 mech_infantry in Rostov, round 3 : 2/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov British win, taking Rostov from Italians with 2 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for British: 2 infantry Casualties for Italians: 1 aaGun and 4 infantry Battle in Shan State British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Southern France British attack with 2 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Southern France British win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 2 fighters moved from Southern France to France 1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 1 carrier and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 2 fighters moved from Germany to 114 Sea Zone 1 fighter moved from Germany to Norway 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 3 fighters moved from Rostov to Russia 1 mech_infantry moved from Iraq to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from Yunnan to Sikang 2 fighters and 1 tactical_bomber moved from Shan State to India 1 infantry moved from Yunnan to Burma 2 aaGuns moved from Yunnan to Burma 1 mech_infantry moved from Kiangsu to Kweichow Place Units - British 2 armour and 1 mech_infantry placed in Persia British undo move 1. 2 armour and 1 tactical_bomber placed in Persia 1 fighter and 2 mech_infantrys placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 86 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 89 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 92 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 95 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Units Change Ownership Some Units in India change ownership: 2 artilleries and 1 infantry Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Germans : -0.33 Italians : 2.67 British : 0.83 AA fire in Rostov : : -0.50 Americans : -0.67 Chinese : 1.33 Japanese : 3.50 AA fire in Germany : : 1.50 -
@majikforce Assumed no scramble when I took Denmark.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Bryansk to Tambov Italians take Tambov from Russians 1 mech_infantry moved from Western Ukraine to Rostov 3 infantry moved from Ukraine to Rostov 1 bomber moved from Bryansk to Rostov 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Rostov Italians attack with 1 bomber, 3 infantry and 1 mech_infantry British defend with 2 armour and 1 mech_infantry Italians roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Rostov, round 2 : 3/5 hits, 1.33 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Italians and 2 armour owned by the British lost in Rostov Italians win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 2 infantry Casualties for British: 2 armour and 1 mech_infantry Battle in Southern France Italians attack with 1 artillery and 2 infantry British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Western Germany 1 bomber moved from Rostov to Ukraine Place Units - Italians 3 infantry placed in Ukraine 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,3 Italians collect 8 PUs (10 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Italians : 1.83 French : -0.33 Russians : 0.67Territory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Western Germany : 3 fighters Northern Italy : 1 factory_minor and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry Rostov : 1 flag, 1 infantry and 1 mech_infantry Eastern Poland : 1 flag Bessarabia : 1 flag Tambov : 1 flag, 1 artillery Ukraine : 1 flag, 1 bomber, 1 factory_minor and 3 infantry Western Ukraine : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 26 / 0 Russians : 18 / 23 Japanese : 38 / 43 Americans : 65 / 100 Chinese : 20 / 23 British : 39 / 95 UK_Pacific : 14 / 17 Italians : 18 / 8 ANZAC : 13 / 21 French : 14 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 376 times 2 was rolled 360 times 3 was rolled 334 times 4 was rolled 321 times 5 was rolled 333 times 6 was rolled 383 times Average roll : 3.486 Median : 3.000 Variance : 1.540 Standard Deviation : 1.241 Total rolls : 2107 Null / Other 1 was rolled 42 times 2 was rolled 37 times 3 was rolled 41 times 4 was rolled 41 times 5 was rolled 39 times 6 was rolled 41 times Average roll : 3.502 Median : 4.000 Variance : 0.070 Standard Deviation : 0.265 Total rolls : 241 Germans Combat 1 was rolled 68 times 2 was rolled 77 times 3 was rolled 76 times 4 was rolled 72 times 5 was rolled 72 times 6 was rolled 67 times Average roll : 3.472 Median : 3.000 Variance : 0.190 Standard Deviation : 0.436 Total rolls : 432 British Combat 1 was rolled 42 times 2 was rolled 37 times 3 was rolled 41 times 4 was rolled 41 times 5 was rolled 39 times 6 was rolled 41 times Average roll : 3.502 Median : 4.000 Variance : 0.070 Standard Deviation : 0.265 Total rolls : 241 Italians Combat 1 was rolled 33 times 2 was rolled 29 times 3 was rolled 28 times 4 was rolled 28 times 5 was rolled 26 times 6 was rolled 37 times Average roll : 3.530 Median : 4.000 Variance : 0.460 Standard Deviation : 0.678 Total rolls : 181 Americans Combat 1 was rolled 33 times 2 was rolled 24 times 3 was rolled 32 times 4 was rolled 22 times 5 was rolled 23 times 6 was rolled 40 times Average roll : 3.563 Median : 3.000 Variance : 1.480 Standard Deviation : 1.216 Total rolls : 174 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 63 times 2 was rolled 69 times 3 was rolled 53 times 4 was rolled 48 times 5 was rolled 63 times 6 was rolled 69 times Average roll : 3.510 Median : 3.000 Variance : 1.013 Standard Deviation : 1.007 Total rolls : 365 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 4.286 Median : 4.500 Variance : 1.383 Standard Deviation : 1.176 Total rolls : 28 ANZAC Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.167 Median : 2.000 Variance : 1.517 Standard Deviation : 1.232 Total rolls : 30 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 41 times 2 was rolled 27 times 3 was rolled 20 times 4 was rolled 14 times 5 was rolled 19 times 6 was rolled 28 times Average roll : 3.181 Median : 3.000 Variance : 3.046 Standard Deviation : 1.745 Total rolls : 149 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 2.833 Median : 2.000 Variance : 1.273 Standard Deviation : 1.128 Total rolls : 12 Russians Combat 1 was rolled 38 times 2 was rolled 46 times 3 was rolled 34 times 4 was rolled 45 times 5 was rolled 36 times 6 was rolled 39 times Average roll : 3.471 Median : 4.000 Variance : 0.495 Standard Deviation : 0.704 Total rolls : 238 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from Yunnan to Caucasus 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 3 submarines placed in 54 Sea Zone ANZAC undo move 2. ANZAC undo move 1. 1 infantry placed in Queensland 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 4 infantry moved from France to Northern Italy Combat - French Battle in Northern Italy French attack with 4 infantry Italians defend with 1 factory_minor and 1 infantry French roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 0.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy French win, taking Northern Italy from Italians with 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - French 2 infantry moved from Normandy Bordeaux to France 2 infantry moved from Alexandria to Egypt Turn Complete - French French collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -0.33 French : 0.33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 6 armour and 6 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 4 infantry moved from Novgorod to Belarus 1 armour and 9 mech_infantrys moved from Eastern Poland to Germany 1 artillery and 1 infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 2 mech_infantrys moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Caucasus 15 mech_infantrys moved from Bryansk to Volgograd 10 mech_infantrys moved from Bryansk to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Albania 2 mech_infantrys moved from Yugoslavia to Bulgaria 1 fighter moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Belarus Germans attack with 4 infantry Russians defend with 1 mech_infantry Germans roll dice for 4 infantry in Belarus, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 3 infantry in Belarus, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry in Belarus, round 4 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry in Belarus, round 5 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Caucasus Germans attack with 6 armour and 8 mech_infantrys British defend with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; French defend with 2 infantry; ANZAC defend with 2 fighters Germans roll dice for 6 armour and 8 mech_infantrys in Caucasus, round 2 : 6/14 hits, 4.33 expected hits Russians roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/10 hits, 4.17 expected hits 3 mech_infantrys owned by the British, 2 infantry owned by the French, 4 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans roll dice for 6 armour and 4 mech_infantrys in Caucasus, round 3 : 2/10 hits, 3.67 expected hits Russians roll dice for 1 armour, 1 artillery and 2 fighters in Caucasus, round 3 : 2/4 hits, 2.17 expected hits 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Caucasus Germans roll dice for 6 armour and 2 mech_infantrys in Caucasus, round 4 : 4/8 hits, 3.33 expected hits Russians roll dice for 2 fighters in Caucasus, round 4 : 2/2 hits, 1.33 expected hits 2 fighters owned by the ANZAC and 2 mech_infantrys owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 6 armour remaining. Battle score for attacker is 19 Casualties for Germans: 8 mech_infantrys Casualties for British: 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys Casualties for French: 2 infantry Casualties for ANZAC: 2 fighters Battle in Bulgaria Germans attack with 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 2 mech_infantrys in Bulgaria, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Bulgaria, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria Germans roll dice for 1 mech_infantry in Bulgaria, round 4 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Bulgaria Germans win, taking Bulgaria from Americans with 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Albania Germans attack with 2 mech_infantrys Americans defend with 1 mech_infantry Germans roll dice for 2 mech_infantrys in Albania, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Albania, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Albania, round 4 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Albania, round 5 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Albania, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Albania, round 6 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Albania, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Albania, round 7 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Albania, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Albania, round 8 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Albania, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Albania, round 9 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Albania, round 9 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Albania Germans roll dice for 1 mech_infantry in Albania, round 10 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 mech_infantry in Albania, round 10 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Albania Americans win with 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Germans: 2 mech_infantrys Battle in Germany Germans attack with 1 armour and 9 mech_infantrys British defend with 1 artillery and 1 factory_minor Germans roll dice for 1 armour and 9 mech_infantrys in Germany, round 2 : 1/10 hits, 2.00 expected hits British roll dice for 1 artillery in Germany, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Germany Germans win, taking Germany from British with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery Non Combat Move - Germans 4 aaGuns, 3 artilleries and 8 infantry moved from Bryansk to Western Ukraine 1 fighter moved from 110 Sea Zone to Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,4 Germans collect 39 PUs; end with 39 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -5.17 British : 0.67 Americans : -1.00 Russians : 1.33Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry Germany : 1 armour, 1 factory_minor and 8 mech_infantrys Belarus : 1 flag, 3 infantry Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag, 1 infantry Vyborg : 1 flag Archangel : 1 flag, 1 infantry Eastern Poland : 10 mech_infantrys Western Ukraine : 4 aaGuns, 3 artilleries and 8 infantry Volgograd : 1 flag, 1 factory_minor and 18 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Caucasus : 1 flag, 6 armour Samara : 1 flag, 1 mech_infantry 113 Sea Zone : 1 submarine Bulgaria : 1 flag, 1 mech_infantry Yugoslavia : 1 flag Finland : 1 flagProduction/PUs Summary :
Germans : 39 / 54 Russians : 11 / 23 Japanese : 38 / 43 Americans : 64 / 100 Chinese : 20 / 23 British : 34 / 95 UK_Pacific : 14 / 17 Italians : 14 / 8 ANZAC : 13 / 19 French : 18 / 18 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 389 times 2 was rolled 384 times 3 was rolled 349 times 4 was rolled 339 times 5 was rolled 358 times 6 was rolled 407 times Average roll : 3.500 Median : 3.000 Variance : 1.558 Standard Deviation : 1.248 Total rolls : 2226 Null / Other 1 was rolled 41 times 2 was rolled 37 times 3 was rolled 39 times 4 was rolled 42 times 5 was rolled 41 times 6 was rolled 42 times Average roll : 3.541 Median : 4.000 Variance : 0.080 Standard Deviation : 0.283 Total rolls : 242 Germans Combat 1 was rolled 77 times 2 was rolled 93 times 3 was rolled 89 times 4 was rolled 83 times 5 was rolled 88 times 6 was rolled 82 times Average roll : 3.504 Median : 3.000 Variance : 0.324 Standard Deviation : 0.569 Total rolls : 512 British Combat 1 was rolled 41 times 2 was rolled 37 times 3 was rolled 39 times 4 was rolled 42 times 5 was rolled 41 times 6 was rolled 42 times Average roll : 3.541 Median : 4.000 Variance : 0.080 Standard Deviation : 0.283 Total rolls : 242 Italians Combat 1 was rolled 33 times 2 was rolled 29 times 3 was rolled 28 times 4 was rolled 28 times 5 was rolled 26 times 6 was rolled 38 times Average roll : 3.544 Median : 4.000 Variance : 0.538 Standard Deviation : 0.733 Total rolls : 182 Americans Combat 1 was rolled 33 times 2 was rolled 27 times 3 was rolled 36 times 4 was rolled 22 times 5 was rolled 25 times 6 was rolled 43 times Average roll : 3.581 Median : 3.000 Variance : 1.654 Standard Deviation : 1.286 Total rolls : 186 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 63 times 2 was rolled 69 times 3 was rolled 53 times 4 was rolled 48 times 5 was rolled 63 times 6 was rolled 69 times Average roll : 3.510 Median : 3.000 Variance : 1.013 Standard Deviation : 1.007 Total rolls : 365 French Combat 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 7 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 4.188 Median : 4.000 Variance : 1.075 Standard Deviation : 1.037 Total rolls : 32 ANZAC Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.167 Median : 2.000 Variance : 1.517 Standard Deviation : 1.232 Total rolls : 30 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 41 times 2 was rolled 27 times 3 was rolled 20 times 4 was rolled 14 times 5 was rolled 19 times 6 was rolled 28 times Average roll : 3.181 Median : 3.000 Variance : 3.046 Standard Deviation : 1.745 Total rolls : 149 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 2.833 Median : 2.000 Variance : 1.273 Standard Deviation : 1.128 Total rolls : 12 Russians Combat 1 was rolled 43 times 2 was rolled 51 times 3 was rolled 35 times 4 was rolled 49 times 5 was rolled 39 times 6 was rolled 41 times Average roll : 3.438 Median : 3.500 Variance : 0.716 Standard Deviation : 0.846 Total rolls : 258 -
@SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:
Germans : -5.17
seems to be common theme for me, no matter how i plan it out, dice hate me. another -5.0+
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Buyant-Uhaa to Amur Russians take Amur from Japanese 2 infantry moved from Vologda to Archangel 2 fighters moved from Russia to Archangel 2 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 16 artilleries moved from Russia to Tambov 20 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 2 infantry moved from Yenisey to Yakut S.S.R. Combat - Russians Battle in Yakut S.S.R. Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. 1 infantry owned by the Russians retreated to Yenisey Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 16 artilleries and 20 infantry Italians defend with 1 artillery Russians roll dice for 16 artilleries and 20 infantry in Tambov, round 2 : 9/36 hits, 11.33 expected hits Italians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 16 artilleries and 20 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 5 aaGuns, 2 armour, 27 infantry and 2 mech_infantrys moved from Russia to Bryansk 2 fighters moved from Archangel to Russia Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : 0.00 Italians : -0.33 Russians : -3.00 Japanese : 0.67 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Philippines to Celebes 1 tactical_bomber moved from Philippines to Celebes 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 3 infantry moved from Malaya to Shan State 1 infantry and 1 marine moved from French Indo China to Kwangsi 1 artillery moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 tactical_bomber moved from Philippines to Kwangsi Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in Borneo Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 marine Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Celebes Japanese attack with 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangsi Japanese attack with 1 infantry, 1 marine and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry, 1 marine and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 3 infantry British defend with 1 infantry Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone 2 tactical_bombers moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 3 carriers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to French Indo China 1 cruiser moved from 36 Sea Zone to 44 Sea Zone 2 battleships, 2 carriers, 6 fighters and 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan Place Units - Japanese 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3 Japanese collect 43 PUs (5 lost to blockades); end with 43 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Chinese : -0.33 UK_Pacific : -0.67 Japanese : 2.33Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Kwangsi : 1 flag, 1 infantry and 1 marine Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 11 infantry Jehol : 1 flag, 1 artillery Manchuria : 1 flag Hainan : 1 harbour Yunnan : 1 flag, 1 infantry Shan State : 1 flag, 3 infantry Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Borneo : 1 flag, 1 armour and 1 infantry Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Sakha : 1 flag Soviet Far East : 1 flag Yakut S.S.R. : 1 flag, 1 infantry Siberia : 1 flag Buryatia : 1 flag French Indo China : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 1 tactical_bomber Celebes : 1 flag, 2 infantry Java : 1 flag Sumatra : 1 flag, 1 infantry 44 Sea Zone : 1 cruiser and 1 transport 43 Sea Zone : 1 transport 37 Sea Zone : 1 flag, 1 destroyer 35 Sea Zone : 3 carriers, 2 fighters and 4 tactical_bombers 6 Sea Zone : 2 battleships, 2 carriers, 4 fighters, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 36 / 54 Russians : 16 / 22 Japanese : 48 / 48 Americans : 64 / 100 Chinese : 17 / 23 British : 34 / 95 UK_Pacific : 9 / 17 Italians : 13 / 8 ANZAC : 10 / 19 French : 18 / 18 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 392 times 2 was rolled 388 times 3 was rolled 361 times 4 was rolled 333 times 5 was rolled 352 times 6 was rolled 420 times Average roll : 3.501 Median : 3.000 Variance : 2.214 Standard Deviation : 1.488 Total rolls : 2246 Null / Other 1 was rolled 33 times 2 was rolled 28 times 3 was rolled 37 times 4 was rolled 22 times 5 was rolled 25 times 6 was rolled 43 times Average roll : 3.569 Median : 3.000 Variance : 1.654 Standard Deviation : 1.286 Total rolls : 188 Germans Combat 1 was rolled 78 times 2 was rolled 93 times 3 was rolled 89 times 4 was rolled 83 times 5 was rolled 88 times 6 was rolled 84 times Average roll : 3.509 Median : 3.000 Variance : 0.270 Standard Deviation : 0.520 Total rolls : 515 British Combat 1 was rolled 41 times 2 was rolled 37 times 3 was rolled 39 times 4 was rolled 41 times 5 was rolled 39 times 6 was rolled 41 times Average roll : 3.517 Median : 4.000 Variance : 0.056 Standard Deviation : 0.237 Total rolls : 238 Italians Combat 1 was rolled 33 times 2 was rolled 29 times 3 was rolled 28 times 4 was rolled 28 times 5 was rolled 26 times 6 was rolled 39 times Average roll : 3.557 Median : 4.000 Variance : 0.624 Standard Deviation : 0.790 Total rolls : 183 Americans Combat 1 was rolled 33 times 2 was rolled 28 times 3 was rolled 37 times 4 was rolled 22 times 5 was rolled 25 times 6 was rolled 43 times Average roll : 3.569 Median : 3.000 Variance : 1.654 Standard Deviation : 1.286 Total rolls : 188 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 68 times 2 was rolled 71 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 65 times 6 was rolled 70 times Average roll : 3.476 Median : 3.000 Variance : 0.922 Standard Deviation : 0.960 Total rolls : 382 French Combat 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 7 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 4.188 Median : 4.000 Variance : 1.075 Standard Deviation : 1.037 Total rolls : 32 ANZAC Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.219 Median : 2.500 Variance : 1.269 Standard Deviation : 1.126 Total rolls : 32 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 41 times 2 was rolled 27 times 3 was rolled 20 times 4 was rolled 15 times 5 was rolled 19 times 6 was rolled 28 times Average roll : 3.187 Median : 3.000 Variance : 2.886 Standard Deviation : 1.699 Total rolls : 150 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.071 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Russians Combat 1 was rolled 48 times 2 was rolled 61 times 3 was rolled 41 times 4 was rolled 61 times 5 was rolled 47 times 6 was rolled 50 times Average roll : 3.481 Median : 4.000 Variance : 1.060 Standard Deviation : 1.029 Total rolls : 308 -
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 2 bombers, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Norway to Karelia Americans take Finland from Germans Russians take Karelia from Germans 2 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Denmark to Western Germany 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 3 artilleries and 2 infantry moved from France to Western Germany 1 mech_infantry moved from Albania to Yugoslavia Americans take Yugoslavia from Germans 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 bomber and 1 fighter moved from Norway to Western Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Southern France 1 carrier and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone 1 fighter moved from 39 Sea Zone to 43 Sea Zone 1 submarine moved from 39 Sea Zone to 44 Sea Zone 3 fighters moved from 39 Sea Zone to 44 Sea Zone 2 fighters moved from 39 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 bomber moved from Kiangsu to 6 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone 1 armour moved from India to Yunnan -
@SixUnder Scramble, Kami, OOL for sz 6?





