@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Romania
2 artilleries moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Non Combat Move - Italians
2 aaGuns moved from Yugoslavia to Romania
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
Italians collect 14 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Alexandria : 1 flag, 1 infantry
Kenya : 1 flag
Algeria : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 2 aaGuns, 2 armour, 2 infantry and 2 mech_infantrys
Northern Italy : 2 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 50 / 63
Americans : 52 / 74
Chinese : 9 / 13
British : 29 / 32
UK_Pacific : 11 / 14
Italians : 16 / 15
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 71 times
2 was rolled 84 times
3 was rolled 60 times
4 was rolled 69 times
5 was rolled 70 times
6 was rolled 90 times
Average roll : 3.570
Median : 4.000
Variance : 1.359
Standard Deviation : 1.166
Total rolls : 444
Null / Other
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.672
Median : 4.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 58
Germans Combat
1 was rolled 12 times
2 was rolled 22 times
3 was rolled 16 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 22 times
Average roll : 3.682
Median : 4.000
Variance : 0.687
Standard Deviation : 0.829
Total rolls : 107
British Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.672
Median : 4.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 58
Italians Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.490
Median : 4.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 49
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.462
Median : 3.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 2.897
Median : 2.000
Variance : 1.513
Standard Deviation : 1.230
Total rolls : 39
UK_Pacific Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 19 times
Average roll : 3.444
Median : 3.000
Variance : 1.119
Standard Deviation : 1.058
Total rolls : 81
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
1 fighter owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
1 fighter owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
retreated to 42 Sea Zone
Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -34
Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 fighters
Casualties for Japanese: 1 destroyer and 1 submarine
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 artillery moved from Queensland to Northern Territory
2 aaGuns and 3 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.17
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Norway to Finland
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 armour and 2 infantry moved from Greece to Bulgaria
1 armour moved from Bulgaria to Romania
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from France to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
Non Combat Move - Germans
Place Units - Germans
10 mech_infantrys placed in Germany
1 submarine and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 6 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Romania : 1 armour, 2 artilleries and 10 infantry
Poland : 3 aaGuns, 2 armour, 5 artilleries, 18 infantry and 1 mech_infantry
Germany : 1 aaGun, 6 armour, 1 factory_major and 23 mech_infantrys
112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
119 Sea Zone : 3 submarines
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 aaGun, 1 artillery and 9 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 50 / 63
Americans : 52 / 74
Chinese : 9 / 13
British : 29 / 32
UK_Pacific : 11 / 14
Italians : 16 / 15
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 69 times
2 was rolled 74 times
3 was rolled 54 times
4 was rolled 59 times
5 was rolled 65 times
6 was rolled 82 times
Average roll : 3.553
Median : 4.000
Variance : 1.281
Standard Deviation : 1.132
Total rolls : 403
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 12 times
2 was rolled 22 times
3 was rolled 16 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 22 times
Average roll : 3.682
Median : 4.000
Variance : 0.687
Standard Deviation : 0.829
Total rolls : 107
British Combat
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.702
Median : 4.000
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 57
Italians Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.490
Median : 4.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 49
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.462
Median : 3.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.800
Median : 5.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 2.897
Median : 2.000
Variance : 1.513
Standard Deviation : 1.230
Total rolls : 39
UK_Pacific Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 19 times
2 was rolled 17 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.404
Median : 3.000
Variance : 0.873
Standard Deviation : 0.934
Total rolls : 89
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Bessarabia to Western Ukraine
7 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
3 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Russia to Western Ukraine
3 artilleries and 3 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
3 artilleries placed in Ukraine
2 armour, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 7 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour, 1 battleship and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to French Indo China
1 artillery, 1 carrier and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to French Indo China
3 artilleries and 2 infantry moved from Hunan to Kweichow
8 infantry moved from Manchuria to Jehol
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from French Indo China to Siam
2 bombers moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 marine moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 marine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 3 artilleries and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries and 2 infantry in Kweichow, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Siam
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/6 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Shantung to Anhwe
1 aaGun moved from Manchuria to Jehol
3 infantry and 1 marine moved from 36 Sea Zone to French Indo China
2 bombers and 1 fighter moved from Siam to French Indo China
1 tactical_bomber moved from Siam to French Indo China
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : 0.33
Japanese : 0.17
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag, 1 aaGun and 8 infantry
Siam : 1 artillery and 1 infantry
Manchuria : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 artilleries and 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry and 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 infantry
Malaya : 1 flag, 1 armour, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 5 infantry, 1 marine and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 57 / 66
Americans : 52 / 74
Chinese : 6 / 13
British : 29 / 32
UK_Pacific : 7 / 14
Italians : 16 / 15
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 74 times
2 was rolled 77 times
3 was rolled 55 times
4 was rolled 62 times
5 was rolled 69 times
6 was rolled 85 times
Average roll : 3.545
Median : 4.000
Variance : 1.376
Standard Deviation : 1.173
Total rolls : 422
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 12 times
2 was rolled 22 times
3 was rolled 16 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 22 times
Average roll : 3.682
Median : 4.000
Variance : 0.687
Standard Deviation : 0.829
Total rolls : 107
British Combat
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.702
Median : 4.000
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 57
Italians Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.490
Median : 4.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 49
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.462
Median : 3.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.800
Median : 5.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 2.881
Median : 2.000
Variance : 1.463
Standard Deviation : 1.210
Total rolls : 42
UK_Pacific Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 22 times
2 was rolled 20 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 22 times
Average roll : 3.427
Median : 3.000
Variance : 1.106
Standard Deviation : 1.052
Total rolls : 103
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
Combat - Americans
Battle in Philippines
Battle in Tunisia
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 3/6 hits, 3.00 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Philippines from Japanese, taking Tunisia from Italians, taking Algeria from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Algeria to Gibraltar
1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry moved from British Guiana to 88 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Shensi to Hunan
3 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Yunnan to Szechwan
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
3 fighters moved from United Kingdom to 119 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to Belgian Congo
1 fighter moved from Trans-Jordan to Belgian Congo
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
5 infantry moved from Yunnan to Kweichow
Combat - British
Battle in Libya
Battle in Belgian Congo
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Libya from Italians, taking Belgian Congo from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 4 : 2/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kweichow
British attack with 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 3 artilleries and 1 infantry
British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/7 hits, 2.00 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Kweichow, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/7 hits, 2.00 expected hits
Japanese roll dice for 2 artilleries in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 3 artilleries and 1 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 3 submarines
British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 3 submarines in 119 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
3 submarines owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarines
Non Combat Move - British
3 fighters moved from 119 Sea Zone to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
2 cruisers moved from 98 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Kweichow to India
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Szechwan
4 infantry moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 aaGun and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,3,3,6,4
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 aaGun and 3 infantry
Combat Hit Differential Summary :
Germans : -0.50
Italians : -1.33
British : -0.83
Americans : 0.67
Chinese : 0.17
Neutral_Axis : -1.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
2 armour, 2 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone
1 infantry moved from Alexandria to Tobruk
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 cruiser, 1 destroyer and 1 transport
Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 27
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Italians
1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
2 aaGuns moved from Romania to Eastern Poland
Place Units - Italians
1 infantry placed in Southern Italy
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.83
Territory Summary for Italians :
Alexandria : 1 flag
Kenya : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 mech_infantry
Tobruk : 1 infantry
Northern Italy : 1 artillery, 1 factory_major, 1 infantry and 3 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 11 infantry
Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 2 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 43 / 53
Russians : 36 / 37
Japanese : 48 / 66
Americans : 56 / 86
Chinese : 10 / 11
British : 33 / 41
UK_Pacific : 10 / 12
Italians : 13 / 13
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 87 times
2 was rolled 90 times
3 was rolled 67 times
4 was rolled 77 times
5 was rolled 77 times
6 was rolled 102 times
Average roll : 3.546
Median : 4.000
Variance : 1.510
Standard Deviation : 1.229
Total rolls : 500
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 12 times
2 was rolled 24 times
3 was rolled 16 times
4 was rolled 18 times
5 was rolled 18 times
6 was rolled 22 times
Average roll : 3.655
Median : 4.000
Variance : 0.838
Standard Deviation : 0.915
Total rolls : 110
British Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 14 times
4 was rolled 19 times
5 was rolled 16 times
6 was rolled 17 times
Average roll : 3.604
Median : 4.000
Variance : 0.189
Standard Deviation : 0.435
Total rolls : 96
Italians Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.589
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 56
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.150
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 20
ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.800
Median : 5.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 2.898
Median : 2.000
Variance : 1.476
Standard Deviation : 1.215
Total rolls : 49
UK_Pacific Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 23 times
2 was rolled 21 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 25 times
Average roll : 3.482
Median : 3.500
Variance : 1.165
Standard Deviation : 1.079
Total rolls : 112
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 1 infantry moved from Northern Territory to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 artillery, 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 mech_infantry moved from 127 Sea Zone to Archangel
1 artillery moved from Finland to Vyborg
Germans take Vyborg from Russians
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour, 2 artilleries and 10 infantry moved from Romania to Bessarabia
2 armour, 5 artilleries, 17 infantry and 1 mech_infantry moved from Poland to Eastern Poland
6 armour and 23 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Bulgaria to Romania
2 bombers and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
Combat - Germans
Battle in Novgorod
Battle in Archangel
Battle in Bessarabia
Germans attack with 1 armour, 2 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 10 infantry in Bessarabia, round 2 : 3/13 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Novgorod from Russians, taking Archangel from Russians, taking Bessarabia from Russians with 1 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 2 cruisers; Americans defend with 1 transport
Germans roll dice for 2 bombers and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 2 cruisers and 1 transport in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
2 cruisers owned by the British lost in 94 Sea Zone
1 transport owned by the Americans lost in 94 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for British: 2 cruisers
Casualties for Americans: 1 transport
Non Combat Move - Germans
2 bombers moved from 94 Sea Zone to Western Germany
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 aaGun moved from Finland to Karelia
3 aaGuns moved from Poland to Eastern Poland
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : -1.00
Russians : 0.67
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 6 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Romania : 2 infantry
Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys
Southern Italy : 1 tactical_bomber
Karelia : 1 flag, 1 aaGun and 9 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 artillery
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 3 aaGuns, 8 armour, 5 artilleries, 17 infantry and 24 mech_infantrys
Bessarabia : 1 flag, 1 armour, 2 artilleries and 9 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Bulgaria : 1 flag
Greece : 1 flag
127 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 58
Russians : 31 / 37
Japanese : 44 / 66
Americans : 56 / 86
Chinese : 10 / 11
British : 33 / 41
UK_Pacific : 10 / 12
Italians : 13 / 13
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 92 times
2 was rolled 91 times
3 was rolled 71 times
4 was rolled 82 times
5 was rolled 79 times
6 was rolled 104 times
Average roll : 3.534
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 519
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 16 times
2 was rolled 25 times
3 was rolled 20 times
4 was rolled 22 times
5 was rolled 20 times
6 was rolled 23 times
Average roll : 3.587
Median : 4.000
Variance : 0.384
Standard Deviation : 0.620
Total rolls : 126
British Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 14 times
4 was rolled 20 times
5 was rolled 16 times
6 was rolled 18 times
Average roll : 3.633
Median : 4.000
Variance : 0.282
Standard Deviation : 0.531
Total rolls : 98
Italians Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.589
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 56
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.150
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 20
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 23 times
2 was rolled 21 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 25 times
Average roll : 3.482
Median : 3.500
Variance : 1.165
Standard Deviation : 1.079
Total rolls : 112
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.800
Median : 5.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 2.898
Median : 2.000
Variance : 1.476
Standard Deviation : 1.215
Total rolls : 49
UK_Pacific Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 artillery, 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 mech_infantry moved from 127 Sea Zone to Archangel
1 artillery moved from Finland to Vyborg
Germans take Vyborg from Russians
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour, 2 artilleries and 10 infantry moved from Romania to Bessarabia
2 armour, 5 artilleries, 17 infantry and 1 mech_infantry moved from Poland to Eastern Poland
6 armour and 23 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Bulgaria to Romania
2 bombers and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
Combat - Germans
Battle in Novgorod
Battle in Archangel
Battle in Bessarabia
Germans attack with 1 armour, 2 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 10 infantry in Bessarabia, round 2 : 3/13 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Novgorod from Russians, taking Archangel from Russians, taking Bessarabia from Russians with 1 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 2 cruisers; Americans defend with 1 transport
Germans roll dice for 2 bombers and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 2 cruisers and 1 transport in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
2 cruisers owned by the British lost in 94 Sea Zone
1 transport owned by the Americans lost in 94 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for British: 2 cruisers
Casualties for Americans: 1 transport
Non Combat Move - Germans
2 bombers moved from 94 Sea Zone to Western Germany
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 aaGun moved from Finland to Karelia
3 aaGuns moved from Poland to Eastern Poland
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : -1.00
Russians : 0.67
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 6 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Romania : 2 infantry
Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys
Southern Italy : 1 tactical_bomber
Karelia : 1 flag, 1 aaGun and 9 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 artillery
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 3 aaGuns, 8 armour, 5 artilleries, 17 infantry and 24 mech_infantrys
Bessarabia : 1 flag, 1 armour, 2 artilleries and 9 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Bulgaria : 1 flag
Greece : 1 flag
127 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 58
Russians : 31 / 37
Japanese : 44 / 66
Americans : 56 / 86
Chinese : 10 / 11
British : 33 / 41
UK_Pacific : 10 / 12
Italians : 13 / 13
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 92 times
2 was rolled 91 times
3 was rolled 71 times
4 was rolled 82 times
5 was rolled 79 times
6 was rolled 104 times
Average roll : 3.534
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 519
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 16 times
2 was rolled 25 times
3 was rolled 20 times
4 was rolled 22 times
5 was rolled 20 times
6 was rolled 23 times
Average roll : 3.587
Median : 4.000
Variance : 0.384
Standard Deviation : 0.620
Total rolls : 126
British Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 14 times
4 was rolled 20 times
5 was rolled 16 times
6 was rolled 18 times
Average roll : 3.633
Median : 4.000
Variance : 0.282
Standard Deviation : 0.531
Total rolls : 98
Italians Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.589
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 56
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.150
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 20
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 23 times
2 was rolled 21 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 25 times
Average roll : 3.482
Median : 3.500
Variance : 1.165
Standard Deviation : 1.079
Total rolls : 112
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.800
Median : 5.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 2.898
Median : 2.000
Variance : 1.476
Standard Deviation : 1.215
Total rolls : 49
UK_Pacific Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bessarabia
3 artilleries moved from Ukraine to Bessarabia
5 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia
2 artilleries moved from Western Ukraine to Bessarabia
2 infantry moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
2 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
Combat - Russians
Battle in Bessarabia
Russians attack with 5 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 1 armour, 2 artilleries and 9 infantry
Russians roll dice for 5 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/15 hits, 5.33 expected hits
Germans roll dice for 1 armour, 2 artilleries and 9 infantry in Bessarabia, round 2 : 5/12 hits, 4.17 expected hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 5 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 6/10 hits, 4.00 expected hits
Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Bessarabia, round 3 : 2/9 hits, 3.17 expected hits
2 infantry owned by the Russians and 6 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 5 artilleries, 2 fighters and 1 tactical_bomber in Bessarabia, round 4 : 4/8 hits, 3.33 expected hits
Germans roll dice for 1 armour and 2 artilleries in Bessarabia, round 4 : 2/3 hits, 1.17 expected hits
2 artilleries owned by the Germans, 2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 2 artilleries and 7 infantry
Casualties for Germans: 1 armour, 2 artilleries and 9 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun, 1 armour, 7 artilleries, 9 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
5 infantry moved from Belarus to Bryansk
2 armour, 3 infantry and 1 mech_infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
1 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
4 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 1.50
@SixUnder bump
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Kweichow
1 infantry and 1 mech_infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
2 bombers moved from French Indo China to Kweichow
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Soviet Far East from Russians with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 5 infantry
AA fire in Kweichow : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Kweichow
Japanese roll dice for 2 bombers, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/8 hits, 2.67 expected hits
Chinese roll dice for 1 aaGun and 5 infantry in Kweichow, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Kweichow
Japanese roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Kweichow
Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 4 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter, 3 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 5 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 2 fighters in Philippines, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Kwangsi, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 4 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 3 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 4 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for ANZAC: 1 infantry
1 tactical_bomber owned by the Japanese retreated
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
2 bombers moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Manchuria
1 aaGun and 5 infantry moved from Jehol to Anhwe
1 carrier, 1 fighter and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in French Indo China
1 destroyer and 2 submarines placed in 6 Sea Zone
2 fighters and 2 infantry placed in Japan
2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 0.83
ANZAC : 1.33
Chinese : 0.33
UK_Pacific : 1.00
AA fire in Kweichow : : 0.50
Japanese : -4.17
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag, 2 artilleries and 1 infantry
Kiangsu : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun and 5 infantry
Shan State : 1 flag
Burma : 1 flag, 1 armour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Soviet Far East : 1 flag, 1 artillery and 1 infantry
French Indo China : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry, 1 marine and 3 tactical_bombers
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 2 carriers, 3 fighters, 1 submarine and 2 transports
35 Sea Zone : 1 submarine and 1 transport
20 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer and 2 submarines
Production/PUs Summary :
Germans : 44 / 58
Russians : 34 / 44
Japanese : 53 / 56
Americans : 54 / 86
Chinese : 6 / 11
British : 33 / 41
UK_Pacific : 8 / 12
Italians : 13 / 13
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 116 times
2 was rolled 122 times
3 was rolled 104 times
4 was rolled 101 times
5 was rolled 101 times
6 was rolled 133 times
Average roll : 3.514
Median : 3.000
Variance : 1.270
Standard Deviation : 1.127
Total rolls : 677
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 21 times
2 was rolled 31 times
3 was rolled 29 times
4 was rolled 27 times
5 was rolled 22 times
6 was rolled 27 times
Average roll : 3.503
Median : 3.000
Variance : 0.493
Standard Deviation : 0.702
Total rolls : 157
British Combat
1 was rolled 15 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 21 times
5 was rolled 16 times
6 was rolled 18 times
Average roll : 3.604
Median : 4.000
Variance : 0.268
Standard Deviation : 0.518
Total rolls : 101
Italians Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.589
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 56
Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 24
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 28 times
2 was rolled 32 times
3 was rolled 22 times
4 was rolled 21 times
5 was rolled 24 times
6 was rolled 37 times
Average roll : 3.561
Median : 3.500
Variance : 1.198
Standard Deviation : 1.095
Total rolls : 164
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.600
Median : 5.000
Variance : 1.393
Standard Deviation : 1.180
Total rolls : 15
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 16 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.033
Median : 3.000
Variance : 1.356
Standard Deviation : 1.164
Total rolls : 60
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Russians Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.500
Median : 3.000
Variance : 0.313
Standard Deviation : 0.559
Total rolls : 50
@SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:
Japanese : -4.17
:skull:
sorry for the delay
might be worse ever :{
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to France
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour moved from Algeria to Libya
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Szechwan to Shensi
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 infantry moved from Szechwan to Kweichow
1 tactical_bomber moved from India to Kweichow
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 mech_infantry moved from Kiangsi to Kweichow
1 infantry moved from Libya to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
Combat - British
Battle in Kweichow
British attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tobruk
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 armour
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
2 fighters moved from Burma to India
1 tactical_bomber moved from Kweichow to Szechwan
1 armour and 2 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 70 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 factory_minor placed in Persia
2 submarines placed in 98 Sea Zone
1 mech_infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
British : 0.50
Italians : -0.33
AA fire in France : : -0.17
Americans : 0.17
Chinese : 0.17
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Bessarabia
3 mech_infantrys moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Bessarabia
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 3 artilleries
Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 3 artilleries in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Russians lost in Bessarabia
Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Russians: 3 artilleries
Battle in Western Ukraine
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 1.33
Russians : -1.67
Territory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Romania : 3 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 12 infantry
Eastern Poland : 1 flag, 1 bomber
Bessarabia : 1 flag, 2 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 2 aaGuns, 2 armour and 2 mech_infantrys
Production/PUs Summary :
Germans : 39 / 58
Russians : 32 / 44
Japanese : 49 / 56
Americans : 59 / 89
Chinese : 9 / 10
British : 34 / 43
UK_Pacific : 9 / 12
Italians : 14 / 14
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 123 times
2 was rolled 129 times
3 was rolled 112 times
4 was rolled 107 times
5 was rolled 108 times
6 was rolled 146 times
Average roll : 3.532
Median : 3.000
Variance : 1.573
Standard Deviation : 1.254
Total rolls : 725
Null / Other
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Germans Combat
1 was rolled 21 times
2 was rolled 31 times
3 was rolled 29 times
4 was rolled 27 times
5 was rolled 22 times
6 was rolled 27 times
Average roll : 3.503
Median : 3.000
Variance : 0.493
Standard Deviation : 0.702
Total rolls : 157
British Combat
1 was rolled 18 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 22 times
5 was rolled 17 times
6 was rolled 22 times
Average roll : 3.607
Median : 4.000
Variance : 0.354
Standard Deviation : 0.595
Total rolls : 112
Italians Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.609
Median : 4.000
Variance : 0.699
Standard Deviation : 0.836
Total rolls : 69
Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.077
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 28 times
2 was rolled 34 times
3 was rolled 23 times
4 was rolled 22 times
5 was rolled 25 times
6 was rolled 38 times
Average roll : 3.565
Median : 3.500
Variance : 1.215
Standard Deviation : 1.102
Total rolls : 170
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.600
Median : 5.000
Variance : 1.393
Standard Deviation : 1.180
Total rolls : 15
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.149
Median : 3.000
Variance : 1.104
Standard Deviation : 1.050
Total rolls : 67
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Russians Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.582
Median : 3.000
Variance : 0.201
Standard Deviation : 0.448
Total rolls : 55
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,5,5,4,5,1,2,3,5
ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
2 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Novgorod
4 infantry moved from Karelia to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Archangel
2 mech_infantrys moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Southern Italy to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
8 armour, 4 artilleries, 12 infantry and 20 mech_infantrys moved from Eastern Poland to Western Ukraine
3 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
6 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Germany to Holland Belgium
9 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
Combat - Germans
Combat Hit Differential Summary :
@majikforce orders from London kind sir
@SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:
@majikforce orders from London kind sir
Scramble 2 UK fighters and 1 French fighter.