Please use second map
2019 majikforce (Allies) vs SixUnder (Axis) BM
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Southern France to France 3 fighters moved from Southern Italy to France 1 mech_infantry moved from Bessarabia to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 2 mech_infantrys moved from Romania to Belarus 2 armour and 2 mech_infantrys moved from Western Ukraine to Belarus 1 bomber moved from Eastern Poland to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 bomber, 2 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Italians attack with 2 armour and 4 mech_infantrys Russians defend with 1 artillery and 2 infantry Italians roll dice for 2 armour and 4 mech_infantrys in Belarus, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Belarus Italians roll dice for 2 armour and 3 mech_infantrys in Belarus, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Belarus Italians roll dice for 2 armour and 3 mech_infantrys in Belarus, round 4 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Western Ukraine Place Units - Italians 1 factory_minor placed in Western Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,6 Italians collect 14 PUs (3 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -1.00 Russians : -1.67
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 artillery, 3 fighters and 1 infantry Northern Italy : 1 artillery, 1 factory_major and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry Belarus : 1 flag, 2 armour and 3 mech_infantrys Eastern Poland : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys Western Ukraine : 1 flag, 2 aaGuns, 1 bomber and 1 factory_minor
Production/PUs Summary :
Germans : 45 / 60 Russians : 25 / 38 Japanese : 50 / 68 Americans : 62 / 92 Chinese : 9 / 12 British : 34 / 44 UK_Pacific : 7 / 10 Italians : 17 / 21 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 185 times 2 was rolled 190 times 3 was rolled 169 times 4 was rolled 174 times 5 was rolled 174 times 6 was rolled 234 times Average roll : 3.590 Median : 4.000 Variance : 2.561 Standard Deviation : 1.600 Total rolls : 1126 Null / Other 1 was rolled 19 times 2 was rolled 19 times 3 was rolled 15 times 4 was rolled 22 times 5 was rolled 17 times 6 was rolled 24 times Average roll : 3.612 Median : 4.000 Variance : 0.464 Standard Deviation : 0.681 Total rolls : 116 Germans Combat 1 was rolled 37 times 2 was rolled 43 times 3 was rolled 47 times 4 was rolled 46 times 5 was rolled 39 times 6 was rolled 44 times Average roll : 3.543 Median : 4.000 Variance : 0.303 Standard Deviation : 0.551 Total rolls : 256 British Combat 1 was rolled 19 times 2 was rolled 19 times 3 was rolled 15 times 4 was rolled 22 times 5 was rolled 17 times 6 was rolled 24 times Average roll : 3.612 Median : 4.000 Variance : 0.464 Standard Deviation : 0.681 Total rolls : 116 Italians Combat 1 was rolled 15 times 2 was rolled 13 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 23 times Average roll : 3.722 Median : 4.000 Variance : 0.899 Standard Deviation : 0.948 Total rolls : 90 Americans Combat 1 was rolled 11 times 2 was rolled 9 times 3 was rolled 12 times 4 was rolled 10 times 5 was rolled 10 times 6 was rolled 14 times Average roll : 3.621 Median : 4.000 Variance : 0.246 Standard Deviation : 0.496 Total rolls : 66 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 34 times 2 was rolled 42 times 3 was rolled 32 times 4 was rolled 29 times 5 was rolled 32 times 6 was rolled 44 times Average roll : 3.540 Median : 3.000 Variance : 0.866 Standard Deviation : 0.930 Total rolls : 213 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 4.192 Median : 4.000 Variance : 1.173 Standard Deviation : 1.083 Total rolls : 26 ANZAC Combat 1 was rolled 4 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.833 Median : 5.000 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 24 times 2 was rolled 22 times 3 was rolled 13 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 19 times Average roll : 3.184 Median : 3.000 Variance : 1.973 Standard Deviation : 1.404 Total rolls : 98 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 1 was rolled 15 times 2 was rolled 15 times 3 was rolled 14 times 4 was rolled 14 times 5 was rolled 22 times 6 was rolled 23 times Average roll : 3.796 Median : 4.000 Variance : 0.851 Standard Deviation : 0.923 Total rolls : 103
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux 1 fighter and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov 1 tactical_bomber moved from Western Ukraine to Rostov 7 armour, 4 artilleries, 12 infantry and 18 mech_infantrys moved from Western Ukraine to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Baltic States to Smolensk Germans take Smolensk from Russians 2 mech_infantrys moved from Baltic States to Bryansk 2 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 3 infantry moved from Novgorod to 127 Sea Zone 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 127 Sea Zone to 112 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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@majikforce scramble orders from gib please sir
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@SixUnder Full scramble please
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux 1 fighter and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov 1 tactical_bomber moved from Western Ukraine to Rostov 7 armour, 4 artilleries, 12 infantry and 18 mech_infantrys moved from Western Ukraine to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Baltic States to Smolensk Germans take Smolensk from Russians 2 mech_infantrys moved from Baltic States to Bryansk 2 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 3 infantry moved from Novgorod to 127 Sea Zone 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 127 Sea Zone to 112 Sea Zone Combat - Germans Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry, 2 mech_infantrys and 4 tactical_bombers British defend with 1 aaGun and 1 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry AA fire in Normandy Bordeaux : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 2.83 expected hits Americans roll dice for 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 2/7 hits, 2.67 expected hits Americans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry and 1 tactical_bomber Casualties for Americans: 2 artilleries, 1 infantry and 1 mech_infantry Casualties for British: 1 aaGun and 1 infantry Battle in 91 Sea Zone Germans attack with 2 bombers British defend with 1 fighter; Americans defend with 3 transports Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 fighter and 3 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans lost in 91 Sea Zone Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 fighter and 3 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone Americans win with 3 transports remaining. Battle score for attacker is -14 Casualties for Germans: 2 bombers Casualties for British: 1 fighter Battle in Bryansk Germans attack with 7 armour, 4 artilleries, 12 infantry and 29 mech_infantrys Russians defend with 1 aaGun and 7 infantry Germans roll dice for 7 armour, 4 artilleries, 12 infantry and 29 mech_infantrys in Bryansk, round 2 : 16/52 hits, 12.33 expected hits Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 3/7 hits, 2.33 expected hits 7 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 7 armour, 4 artilleries, 9 infantry and 29 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun and 7 infantry Battle in Rostov Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Non Combat Move - Germans 3 infantry moved from 112 Sea Zone to Western Germany 3 aaGuns moved from Western Ukraine to Bryansk 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 10 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Rostov to Western Ukraine Place Units - Germans 1 transport placed in 112 Sea Zone 2 artilleries and 1 infantry placed in Western Germany 9 mech_infantrys placed in Germany 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6 Germans collect 51 PUs (1 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 3.67 Americans : -0.67 AA fire in Normandy Bordeaux : : 0.50 Russians : 2.00
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 tactical_bombers Germany : 1 aaGun, 1 factory_major and 9 mech_infantrys Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag, 3 aaGuns, 7 armour, 4 artilleries, 9 infantry and 29 mech_infantrys Rostov : 1 flag, 1 armour Vyborg : 1 flag Archangel : 1 flag, 1 artillery and 1 infantry Eastern Poland : 10 mech_infantrys Ukraine : 2 infantry Western Ukraine : 1 tactical_bomber Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Smolensk : 1 flag, 1 mech_infantry 112 Sea Zone : 1 cruiser, 1 destroyer, 4 submarines and 3 transports Bulgaria : 1 flag Greece : 1 flag Yugoslavia : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 61 Russians : 20 / 38 Japanese : 50 / 68 Americans : 60 / 92 Chinese : 9 / 12 British : 34 / 44 UK_Pacific : 7 / 10 Italians : 17 / 21 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 205 times 2 was rolled 205 times 3 was rolled 187 times 4 was rolled 192 times 5 was rolled 190 times 6 was rolled 245 times Average roll : 3.565 Median : 4.000 Variance : 1.890 Standard Deviation : 1.375 Total rolls : 1224 Null / Other 1 was rolled 20 times 2 was rolled 18 times 3 was rolled 15 times 4 was rolled 23 times 5 was rolled 17 times 6 was rolled 26 times Average roll : 3.647 Median : 4.000 Variance : 0.702 Standard Deviation : 0.838 Total rolls : 119 Germans Combat 1 was rolled 53 times 2 was rolled 55 times 3 was rolled 58 times 4 was rolled 59 times 5 was rolled 54 times 6 was rolled 51 times Average roll : 3.482 Median : 3.000 Variance : 0.140 Standard Deviation : 0.374 Total rolls : 330 British Combat 1 was rolled 20 times 2 was rolled 18 times 3 was rolled 15 times 4 was rolled 23 times 5 was rolled 17 times 6 was rolled 26 times Average roll : 3.647 Median : 4.000 Variance : 0.702 Standard Deviation : 0.838 Total rolls : 119 Italians Combat 1 was rolled 15 times 2 was rolled 13 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 23 times Average roll : 3.722 Median : 4.000 Variance : 0.899 Standard Deviation : 0.948 Total rolls : 90 Americans Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 17 times 4 was rolled 11 times 5 was rolled 11 times 6 was rolled 14 times Average roll : 3.560 Median : 3.000 Variance : 0.426 Standard Deviation : 0.652 Total rolls : 75 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 34 times 2 was rolled 42 times 3 was rolled 32 times 4 was rolled 29 times 5 was rolled 32 times 6 was rolled 44 times Average roll : 3.540 Median : 3.000 Variance : 0.866 Standard Deviation : 0.930 Total rolls : 213 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 4.192 Median : 4.000 Variance : 1.173 Standard Deviation : 1.083 Total rolls : 26 ANZAC Combat 1 was rolled 4 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.833 Median : 5.000 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 24 times 2 was rolled 22 times 3 was rolled 13 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 19 times Average roll : 3.184 Median : 3.000 Variance : 1.973 Standard Deviation : 1.404 Total rolls : 98 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 1 was rolled 17 times 2 was rolled 18 times 3 was rolled 16 times 4 was rolled 16 times 5 was rolled 22 times 6 was rolled 23 times Average roll : 3.688 Median : 4.000 Variance : 0.426 Standard Deviation : 0.653 Total rolls : 112
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 2 mech_infantrys moved from Russia to Archangel 1 armour and 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Archangel 2 mech_infantrys moved from Volgograd to Rostov 1 fighter moved from Russia to Rostov 2 infantry moved from Samara to Russia 2 infantry moved from Shensi to Hopei Combat - Russians Battle in Hopei Russians attack with 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Archangel Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 armour Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Archangel to Russia 1 fighter moved from Rostov to Russia 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Kazakhstan Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : 0.67 Japanese : -1.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 11 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 artillery moved from Siberia to Amur Japanese take Amur from Russians 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsi to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 2 fighters moved from 36 Sea Zone to Kwangsi 2 bombers moved from French Indo China to 37 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 cruiser and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 4 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Alaska Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Alaska from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 37 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 cruiser Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Kwangsi Japanese attack with 1 artillery, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangsi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 5/7 hits, 3.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 2 bombers moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 2 fighters moved from Kwangsi to Anhwe 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier and 3 submarines moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangtung to Kiangsi 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi Place Units - Japanese 1 artillery, 1 infantry and 1 marine placed in Malaya 1 artillery and 1 infantry placed in French Indo China 1 infantry placed in French Indo China 3 infantry placed in Shantung 5 infantry placed in Japan 1 destroyer and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
French : -0.33 Americans : 2.50 Chinese : 0.67 Japanese : 1.83
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag, 1 factory_minor and 3 infantry Kwangsi : 1 flag, 1 artillery Kiangsu : 1 flag Kiangsi : 1 flag, 1 artillery and 2 infantry Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry Jehol : 1 flag, 1 infantry Manchuria : 1 flag Shensi : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 2 fighters, 3 infantry and 1 mech_infantry Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour Guam : 1 flag, 1 airfield Alaska : 1 flag, 2 infantry Sakha : 1 flag, 1 infantry Soviet Far East : 1 flag Amur : 1 flag, 1 artillery Siberia : 1 flag French Indo China : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 4 infantry and 1 marine Celebes : 1 flag Java : 1 flag, 1 armour and 1 infantry 44 Sea Zone : 1 flag 36 Sea Zone : 2 carriers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports 35 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 4 tactical_bombers and 1 transport 20 Sea Zone : 1 transport 16 Sea Zone : 1 destroyer 2 Sea Zone : 1 transport 6 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 48 / 61 Russians : 22 / 33 Japanese : 57 / 60 Americans : 56 / 92 Chinese : 8 / 12 British : 34 / 44 UK_Pacific : 7 / 10 Italians : 17 / 21 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 200 times 2 was rolled 197 times 3 was rolled 182 times 4 was rolled 172 times 5 was rolled 183 times 6 was rolled 224 times Average roll : 3.529 Median : 3.500 Variance : 1.459 Standard Deviation : 1.208 Total rolls : 1158 Null / Other 1 was rolled 4 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.111 Median : 3.000 Variance : 1.188 Standard Deviation : 1.090 Total rolls : 9 Germans Combat 1 was rolled 54 times 2 was rolled 56 times 3 was rolled 60 times 4 was rolled 59 times 5 was rolled 54 times 6 was rolled 52 times Average roll : 3.475 Median : 3.000 Variance : 0.146 Standard Deviation : 0.382 Total rolls : 335 British Combat 1 was rolled 18 times 2 was rolled 18 times 3 was rolled 15 times 4 was rolled 22 times 5 was rolled 17 times 6 was rolled 22 times Average roll : 3.607 Median : 4.000 Variance : 0.354 Standard Deviation : 0.595 Total rolls : 112 Italians Combat 1 was rolled 15 times 2 was rolled 13 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 23 times Average roll : 3.722 Median : 4.000 Variance : 0.899 Standard Deviation : 0.948 Total rolls : 90 Americans Combat 1 was rolled 14 times 2 was rolled 12 times 3 was rolled 17 times 4 was rolled 11 times 5 was rolled 11 times 6 was rolled 14 times Average roll : 3.443 Median : 3.000 Variance : 0.344 Standard Deviation : 0.587 Total rolls : 79 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 39 times 2 was rolled 47 times 3 was rolled 34 times 4 was rolled 30 times 5 was rolled 37 times 6 was rolled 47 times Average roll : 3.513 Median : 3.000 Variance : 1.021 Standard Deviation : 1.011 Total rolls : 234 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.259 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 4 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.833 Median : 5.000 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 25 times 2 was rolled 22 times 3 was rolled 13 times 4 was rolled 9 times 5 was rolled 11 times 6 was rolled 19 times Average roll : 3.162 Median : 3.000 Variance : 2.117 Standard Deviation : 1.455 Total rolls : 99 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 1 was rolled 20 times 2 was rolled 21 times 3 was rolled 21 times 4 was rolled 18 times 5 was rolled 26 times 6 was rolled 25 times Average roll : 3.641 Median : 4.000 Variance : 0.360 Standard Deviation : 0.600 Total rolls : 131
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 carrier, 2 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Shan State to French Indo China 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China
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@SixUnder Scramble sz 112? And OOL for FIC and sz 112?
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@majikforce
full scramble is sz 112, max dmax d in FIC
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 1 marine, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 armour moved from Alexandria to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 artillery moved from Libya to Tobruk 1 bomber moved from United Kingdom to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Western United States to Alaska 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Combat - Americans Battle in Holland Belgium Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Holland Belgium from Germans, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alaska, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alaska, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Normandy Bordeaux Americans attack with 3 artilleries, 1 bomber and 3 infantry Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 2.67 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry and 2 mech_infantrys Battle in 6 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer and 2 transports Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 transports owned by the Japanese lost in 6 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Battle in 16 Sea Zone Americans attack with 2 destroyers Japanese defend with 1 destroyer Americans roll dice for 2 destroyers in 16 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone 1 carrier moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States 1 cruiser and 2 destroyers placed in 10 Sea Zone 1 marine placed in Western United States 1 bomber placed in Western United States Americans undo move 3. 1 cruiser and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 fighter and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Kwangsi 3 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 1 infantry moved from Hunan to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 carrier, 2 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Shan State to French Indo China 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in French Indo China British attack with 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber Japanese defend with 2 artilleries, 2 bombers, 1 factory_minor, 4 infantry and 1 marine British roll dice for 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 5/10 hits, 2.83 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 4 infantry and 1 marine in French Indo China, round 2 : 2/9 hits, 2.67 expected hits 3 infantry owned by the Japanese, 2 bombers owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/8 hits, 2.50 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 1 marine in French Indo China, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 4 : 2/7 hits, 2.33 expected hits Japanese roll dice for 2 artilleries and 1 marine in French Indo China, round 4 : 3/3 hits, 1.00 expected hits 2 artilleries owned by the Japanese and 3 mech_infantrys owned by the British lost in French Indo China British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 marine in French Indo China, round 5 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 tactical_bomber owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for British: 3 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for Japanese: 2 artilleries, 2 bombers, 4 infantry and 1 marine Battle in 112 Sea Zone British attack with 1 carrier, 2 destroyers, 5 fighters and 1 submarine Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 2 tactical_bombers and 3 transports British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 2 destroyers and 5 fighters in 112 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 4 submarines in 112 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 4 submarines owned by the Germans, 1 submarine owned by the British and 1 carrier owned by the British lost in 112 Sea Zone British roll dice for 2 destroyers and 5 fighters in 112 Sea Zone, round 3 : 5/7 hits, 3.17 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports in 112 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits 1 destroyer owned by the Germans, 2 destroyers owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone 3 transports owned by the Germans lost in 112 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 49 Casualties for British: 1 carrier, 2 destroyers, 1 fighter and 1 submarine Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 2 tactical_bombers and 3 transports Non Combat Move - British 4 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 transport moved from 87 Sea Zone to 91 Sea Zone 3 fighters moved from Tobruk to Iraq 1 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 mech_infantry moved from Iraq to Northwest Persia 1 armour moved from Eastern Persia to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from French Indo China to Yunnan 1 aaGun moved from Burma to India 3 mech_infantrys moved from India to Yunnan 3 infantry moved from Burma to India 4 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Eastern Persia to India 1 infantry moved from Italian Somaliland to Ethiopia Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone 1 artillery and 2 infantry placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,4,3,5,3,1,3,5,5 UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.33 British : 3.83 Americans : 4.33 Chinese : 2.50 Japanese : 0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Tambov Italians take Tambov from Russians 1 mech_infantry moved from Ukraine to Rostov 1 bomber moved from Western Ukraine to Rostov 2 armour and 3 mech_infantrys moved from Belarus to Archangel 1 artillery and 1 infantry moved from Northern Italy to France Combat - Italians Battle in Rostov Italians attack with 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Rostov, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Archangel Italians attack with 2 armour and 3 mech_infantrys Russians defend with 1 armour and 2 mech_infantrys Italians roll dice for 2 armour and 3 mech_infantrys in Archangel, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Archangel Italians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel Italians roll dice for 2 armour in Archangel, round 4 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 armour in Archangel, round 5 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Archangel, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 2 Casualties for Italians: 3 mech_infantrys Casualties for Russians: 1 armour and 2 mech_infantrys Non Combat Move - Italians 1 bomber moved from Rostov to Bryansk 1 aaGun moved from Western Ukraine to Ukraine 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,2 Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -1.83 Russians : 0.33
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour France : 2 artilleries, 3 fighters and 2 infantry Northern Italy : 1 factory_major and 2 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry Belarus : 1 flag Bryansk : 1 bomber Rostov : 1 flag, 1 infantry and 1 mech_infantry Archangel : 1 flag, 2 armour Eastern Poland : 1 flag Bessarabia : 1 flag Tambov : 1 flag, 1 mech_infantry Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry Western Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Production/PUs Summary :
Germans : 43 / 61 Russians : 18 / 33 Japanese : 51 / 60 Americans : 63 / 93 Chinese : 10 / 15 British : 34 / 43 UK_Pacific : 9 / 10 Italians : 21 / 13 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 258 times 2 was rolled 247 times 3 was rolled 222 times 4 was rolled 231 times 5 was rolled 224 times 6 was rolled 271 times Average roll : 3.502 Median : 3.000 Variance : 1.355 Standard Deviation : 1.164 Total rolls : 1453 Null / Other 1 was rolled 25 times 2 was rolled 29 times 3 was rolled 22 times 4 was rolled 30 times 5 was rolled 24 times 6 was rolled 30 times Average roll : 3.556 Median : 4.000 Variance : 0.373 Standard Deviation : 0.611 Total rolls : 160 Germans Combat 1 was rolled 58 times 2 was rolled 59 times 3 was rolled 63 times 4 was rolled 62 times 5 was rolled 57 times 6 was rolled 53 times Average roll : 3.455 Median : 3.000 Variance : 0.186 Standard Deviation : 0.431 Total rolls : 352 British Combat 1 was rolled 25 times 2 was rolled 29 times 3 was rolled 22 times 4 was rolled 30 times 5 was rolled 24 times 6 was rolled 30 times Average roll : 3.556 Median : 4.000 Variance : 0.373 Standard Deviation : 0.611 Total rolls : 160 Italians Combat 1 was rolled 19 times 2 was rolled 15 times 3 was rolled 14 times 4 was rolled 18 times 5 was rolled 17 times 6 was rolled 26 times Average roll : 3.706 Median : 4.000 Variance : 0.841 Standard Deviation : 0.917 Total rolls : 109 Americans Combat 1 was rolled 22 times 2 was rolled 14 times 3 was rolled 20 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 17 times Average roll : 3.323 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 99 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 46 times 2 was rolled 49 times 3 was rolled 38 times 4 was rolled 36 times 5 was rolled 38 times 6 was rolled 51 times Average roll : 3.481 Median : 3.000 Variance : 0.809 Standard Deviation : 0.900 Total rolls : 258 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.259 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 4 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.833 Median : 5.000 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 29 times 2 was rolled 22 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 19 times Average roll : 3.104 Median : 3.000 Variance : 2.413 Standard Deviation : 1.553 Total rolls : 106 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 1 was rolled 23 times 2 was rolled 22 times 3 was rolled 21 times 4 was rolled 23 times 5 was rolled 26 times 6 was rolled 25 times Average roll : 3.586 Median : 4.000 Variance : 0.125 Standard Deviation : 0.353 Total rolls : 140
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@majikforce one day late, but wished all my opponents happy turkey day!
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@SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:
@majikforce one day late, but wished all my opponents happy turkey day!
Same to you. Hope your day was full of blessings and food!
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Tunisia to Libya Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Tunisia to Libya Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French COMMENT: 2 fench Inf on US trn
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 56 PUs; Germans buy 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Bryansk to Caucasus 4 mech_infantrys moved from Bryansk to Volgograd 1 tactical_bomber moved from Western Ukraine to Volgograd 2 infantry moved from Ukraine to Rostov 10 mech_infantrys moved from Eastern Poland to Bryansk 2 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to France 3 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Volgograd Germans attack with 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 4 mech_infantrys British defend with 1 infantry Germans roll dice for 4 mech_infantrys in Caucasus, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Volgograd to Rostov 1 aaGun moved from Novgorod to Belarus Place Units - Germans 6 mech_infantrys placed in Germany 2 fighters placed in Western Germany 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,3 Germans collect 46 PUs (4 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.83 Americans : -0.67 Russians : 0.00
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys Holland Belgium : 1 artillery and 1 mech_infantry Belarus : 1 aaGun and 2 infantry Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag, 3 aaGuns, 7 armour, 4 artilleries, 9 infantry and 31 mech_infantrys Rostov : 2 infantry and 1 tactical_bomber Vyborg : 1 flag Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys Caucasus : 1 flag, 4 mech_infantrys Bulgaria : 1 flag Greece : 1 flag Yugoslavia : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 66 Russians : 14 / 33 Japanese : 51 / 60 Americans : 60 / 93 Chinese : 10 / 15 British : 34 / 43 UK_Pacific : 9 / 10 Italians : 21 / 13 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 262 times 2 was rolled 256 times 3 was rolled 229 times 4 was rolled 239 times 5 was rolled 228 times 6 was rolled 277 times Average roll : 3.500 Median : 3.000 Variance : 1.303 Standard Deviation : 1.141 Total rolls : 1491 Null / Other 1 was rolled 25 times 2 was rolled 29 times 3 was rolled 22 times 4 was rolled 30 times 5 was rolled 24 times 6 was rolled 30 times Average roll : 3.556 Median : 4.000 Variance : 0.373 Standard Deviation : 0.611 Total rolls : 160 Germans Combat 1 was rolled 61 times 2 was rolled 66 times 3 was rolled 68 times 4 was rolled 67 times 5 was rolled 60 times 6 was rolled 57 times Average roll : 3.449 Median : 3.000 Variance : 0.261 Standard Deviation : 0.511 Total rolls : 379 British Combat 1 was rolled 25 times 2 was rolled 29 times 3 was rolled 22 times 4 was rolled 30 times 5 was rolled 24 times 6 was rolled 30 times Average roll : 3.556 Median : 4.000 Variance : 0.373 Standard Deviation : 0.611 Total rolls : 160 Italians Combat 1 was rolled 19 times 2 was rolled 15 times 3 was rolled 14 times 4 was rolled 18 times 5 was rolled 17 times 6 was rolled 26 times Average roll : 3.706 Median : 4.000 Variance : 0.841 Standard Deviation : 0.917 Total rolls : 109 Americans Combat 1 was rolled 22 times 2 was rolled 15 times 3 was rolled 21 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 18 times Average roll : 3.356 Median : 3.000 Variance : 0.615 Standard Deviation : 0.784 Total rolls : 104 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 46 times 2 was rolled 49 times 3 was rolled 38 times 4 was rolled 36 times 5 was rolled 38 times 6 was rolled 51 times Average roll : 3.481 Median : 3.000 Variance : 0.809 Standard Deviation : 0.900 Total rolls : 258 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.259 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 4 times 2 was rolled 3 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.833 Median : 5.000 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 29 times 2 was rolled 22 times 3 was rolled 14 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 19 times Average roll : 3.104 Median : 3.000 Variance : 2.413 Standard Deviation : 1.553 Total rolls : 106 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 1 was rolled 24 times 2 was rolled 23 times 3 was rolled 22 times 4 was rolled 25 times 5 was rolled 26 times 6 was rolled 26 times Average roll : 3.575 Median : 4.000 Variance : 0.092 Standard Deviation : 0.303 Total rolls : 146
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 artillery and 1 infantry moved from Smolensk to Archangel 1 mech_infantry moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 fighter moved from Russia to Volgograd 1 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd 1 infantry moved from Buyant-Uhaa to Amur 1 infantry moved from Ulaanbaatar to Amur 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Hopei to Suiyuyan 2 infantry moved from Kansu to Suiyuyan 1 submarine moved from 92 Sea Zone to 97 Sea Zone Combat - Russians Battle in Amur Russians attack with 2 infantry Japanese defend with 1 artillery Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur 1 infantry owned by the Russians retreated to Buyant-Uhaa Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Tambov Russians attack with 1 artillery and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Suiyuyan Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Russians roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Suiyuyan, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Battle in Archangel Russians attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 armour Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 2 armour in Archangel, round 2 : 2/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 armour owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Italians: 2 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Volgograd to Russia 2 armour moved from Kazakhstan to Russia 2 aaGuns and 12 infantry moved from Novosibirsk to Samara 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Olgiy to Tsagaan Olom Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : 0.67 Russians : 0.83 Japanese : 1.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 battleships and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 4 carriers and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 artillery and 2 infantry moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Jehol to Manchuria 1 artillery moved from Amur to Manchuria 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Shantung to Jehol 2 fighters moved from Anhwe to French Indo China Combat - Japanese Battle in Manchuria Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/5 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 artillery and 1 tactical_bomber in Kwangsi, round 4 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in French Indo China Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor Japanese roll dice for 2 battleships and 1 cruiser in French Indo China, round 2 : 2/3 hits, 1.83 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 2 fighters moved from 37 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6 Japanese collect 55 PUs (3 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : 0.67 Chinese : 0.00 UK_Pacific : 0.67 Japanese : -1.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag, 1 factory_minor Kwangsi : 1 flag, 1 artillery Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry Jehol : 1 flag, 1 infantry Manchuria : 1 flag, 1 artillery and 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 mech_infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 marine Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag Siberia : 1 flag Buryatia : 1 flag, 1 infantry French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry Celebes : 1 flag Java : 1 flag, 1 armour and 1 infantry 37 Sea Zone : 1 flag, 1 submarine 36 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 6 fighters, 1 submarine, 5 tactical_bombers and 4 transports 6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 48 / 66 Russians : 17 / 25 Japanese : 58 / 58 Americans : 60 / 93 Chinese : 7 / 15 British : 34 / 43 UK_Pacific : 6 / 10 Italians : 19 / 13 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 273 times 2 was rolled 254 times 3 was rolled 237 times 4 was rolled 237 times 5 was rolled 232 times 6 was rolled 279 times Average roll : 3.488 Median : 3.000 Variance : 1.340 Standard Deviation : 1.157 Total rolls : 1512 Null / Other 1 was rolled 22 times 2 was rolled 15 times 3 was rolled 21 times 4 was rolled 17 times 5 was rolled 14 times 6 was rolled 20 times Average roll : 3.422 Median : 3.000 Variance : 0.508 Standard Deviation : 0.713 Total rolls : 109 Germans Combat 1 was rolled 62 times 2 was rolled 66 times 3 was rolled 68 times 4 was rolled 67 times 5 was rolled 61 times 6 was rolled 57 times Average roll : 3.446 Median : 3.000 Variance : 0.236 Standard Deviation : 0.485 Total rolls : 381 British Combat 1 was rolled 25 times 2 was rolled 28 times 3 was rolled 20 times 4 was rolled 29 times 5 was rolled 24 times 6 was rolled 30 times Average roll : 3.571 Median : 4.000 Variance : 0.452 Standard Deviation : 0.672 Total rolls : 156 Italians Combat 1 was rolled 19 times 2 was rolled 15 times 3 was rolled 16 times 4 was rolled 18 times 5 was rolled 17 times 6 was rolled 27 times Average roll : 3.714 Median : 4.000 Variance : 0.841 Standard Deviation : 0.917 Total rolls : 112 Americans Combat 1 was rolled 22 times 2 was rolled 15 times 3 was rolled 21 times 4 was rolled 17 times 5 was rolled 14 times 6 was rolled 20 times Average roll : 3.422 Median : 3.000 Variance : 0.508 Standard Deviation : 0.713 Total rolls : 109 Neutral_Axis Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 4 times Average roll : 4.667 Median : 6.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 53 times 2 was rolled 53 times 3 was rolled 42 times 4 was rolled 40 times 5 was rolled 47 times 6 was rolled 52 times Average roll : 3.456 Median : 3.000 Variance : 0.583 Standard Deviation : 0.764 Total rolls : 287 French Combat 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 4.259 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.810 Median : 5.000 Variance : 1.075 Standard Deviation : 1.037 Total rolls : 21 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 4 times Average roll : 4.000 Median : 4.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 31 times 2 was rolled 23 times 3 was rolled 15 times 4 was rolled 11 times 5 was rolled 14 times 6 was rolled 21 times Average roll : 3.148 Median : 3.000 Variance : 2.358 Standard Deviation : 1.536 Total rolls : 115 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 1 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.333 Median : 1.000 Variance : 1.938 Standard Deviation : 1.392 Total rolls : 9 Russians Combat 1 was rolled 27 times 2 was rolled 30 times 3 was rolled 25 times 4 was rolled 29 times 5 was rolled 28 times 6 was rolled 31 times Average roll : 3.553 Median : 4.000 Variance : 0.138 Standard Deviation : 0.372 Total rolls : 170