Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
@SixUnder bump
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Kweichow
1 infantry and 1 mech_infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
2 bombers moved from French Indo China to Kweichow
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Soviet Far East from Russians with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 5 infantry
AA fire in Kweichow : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Kweichow
Japanese roll dice for 2 bombers, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/8 hits, 2.67 expected hits
Chinese roll dice for 1 aaGun and 5 infantry in Kweichow, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Kweichow
Japanese roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Kweichow
Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 4 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter, 3 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 5 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 2 fighters in Philippines, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Kwangsi, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 4 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 3 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 4 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for ANZAC: 1 infantry
1 tactical_bomber owned by the Japanese retreated
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
2 bombers moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Manchuria
1 aaGun and 5 infantry moved from Jehol to Anhwe
1 carrier, 1 fighter and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in French Indo China
1 destroyer and 2 submarines placed in 6 Sea Zone
2 fighters and 2 infantry placed in Japan
2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 0.83
ANZAC : 1.33
Chinese : 0.33
UK_Pacific : 1.00
AA fire in Kweichow : : 0.50
Japanese : -4.17
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag, 2 artilleries and 1 infantry
Kiangsu : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun and 5 infantry
Shan State : 1 flag
Burma : 1 flag, 1 armour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Soviet Far East : 1 flag, 1 artillery and 1 infantry
French Indo China : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry, 1 marine and 3 tactical_bombers
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 2 carriers, 3 fighters, 1 submarine and 2 transports
35 Sea Zone : 1 submarine and 1 transport
20 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer and 2 submarines
Production/PUs Summary :
Germans : 44 / 58
Russians : 34 / 44
Japanese : 53 / 56
Americans : 54 / 86
Chinese : 6 / 11
British : 33 / 41
UK_Pacific : 8 / 12
Italians : 13 / 13
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 116 times
2 was rolled 122 times
3 was rolled 104 times
4 was rolled 101 times
5 was rolled 101 times
6 was rolled 133 times
Average roll : 3.514
Median : 3.000
Variance : 1.270
Standard Deviation : 1.127
Total rolls : 677
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 21 times
2 was rolled 31 times
3 was rolled 29 times
4 was rolled 27 times
5 was rolled 22 times
6 was rolled 27 times
Average roll : 3.503
Median : 3.000
Variance : 0.493
Standard Deviation : 0.702
Total rolls : 157
British Combat
1 was rolled 15 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 21 times
5 was rolled 16 times
6 was rolled 18 times
Average roll : 3.604
Median : 4.000
Variance : 0.268
Standard Deviation : 0.518
Total rolls : 101
Italians Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.589
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 56
Americans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 24
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 28 times
2 was rolled 32 times
3 was rolled 22 times
4 was rolled 21 times
5 was rolled 24 times
6 was rolled 37 times
Average roll : 3.561
Median : 3.500
Variance : 1.198
Standard Deviation : 1.095
Total rolls : 164
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.600
Median : 5.000
Variance : 1.393
Standard Deviation : 1.180
Total rolls : 15
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 16 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.033
Median : 3.000
Variance : 1.356
Standard Deviation : 1.164
Total rolls : 60
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Russians Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.500
Median : 3.000
Variance : 0.313
Standard Deviation : 0.559
Total rolls : 50
@SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:
Japanese : -4.17
:skull:
sorry for the delay
might be worse ever :{
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to France
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour moved from Algeria to Libya
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Szechwan to Shensi
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 infantry moved from Szechwan to Kweichow
1 tactical_bomber moved from India to Kweichow
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 mech_infantry moved from Kiangsi to Kweichow
1 infantry moved from Libya to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
Combat - British
Battle in Kweichow
British attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tobruk
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 armour
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
2 fighters moved from Burma to India
1 tactical_bomber moved from Kweichow to Szechwan
1 armour and 2 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 70 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 factory_minor placed in Persia
2 submarines placed in 98 Sea Zone
1 mech_infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
British : 0.50
Italians : -0.33
AA fire in France : : -0.17
Americans : 0.17
Chinese : 0.17
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Bessarabia
3 mech_infantrys moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Bessarabia
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 3 artilleries
Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 3 artilleries in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Russians lost in Bessarabia
Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Russians: 3 artilleries
Battle in Western Ukraine
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 1.33
Russians : -1.67
Territory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Romania : 3 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 12 infantry
Eastern Poland : 1 flag, 1 bomber
Bessarabia : 1 flag, 2 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 2 aaGuns, 2 armour and 2 mech_infantrys
Production/PUs Summary :
Germans : 39 / 58
Russians : 32 / 44
Japanese : 49 / 56
Americans : 59 / 89
Chinese : 9 / 10
British : 34 / 43
UK_Pacific : 9 / 12
Italians : 14 / 14
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 123 times
2 was rolled 129 times
3 was rolled 112 times
4 was rolled 107 times
5 was rolled 108 times
6 was rolled 146 times
Average roll : 3.532
Median : 3.000
Variance : 1.573
Standard Deviation : 1.254
Total rolls : 725
Null / Other
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Germans Combat
1 was rolled 21 times
2 was rolled 31 times
3 was rolled 29 times
4 was rolled 27 times
5 was rolled 22 times
6 was rolled 27 times
Average roll : 3.503
Median : 3.000
Variance : 0.493
Standard Deviation : 0.702
Total rolls : 157
British Combat
1 was rolled 18 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 22 times
5 was rolled 17 times
6 was rolled 22 times
Average roll : 3.607
Median : 4.000
Variance : 0.354
Standard Deviation : 0.595
Total rolls : 112
Italians Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.609
Median : 4.000
Variance : 0.699
Standard Deviation : 0.836
Total rolls : 69
Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.077
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 28 times
2 was rolled 34 times
3 was rolled 23 times
4 was rolled 22 times
5 was rolled 25 times
6 was rolled 38 times
Average roll : 3.565
Median : 3.500
Variance : 1.215
Standard Deviation : 1.102
Total rolls : 170
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.600
Median : 5.000
Variance : 1.393
Standard Deviation : 1.180
Total rolls : 15
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.149
Median : 3.000
Variance : 1.104
Standard Deviation : 1.050
Total rolls : 67
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Russians Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.582
Median : 3.000
Variance : 0.201
Standard Deviation : 0.448
Total rolls : 55
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,5,5,4,5,1,2,3,5
ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
2 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Novgorod
4 infantry moved from Karelia to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Archangel
2 mech_infantrys moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Southern Italy to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
8 armour, 4 artilleries, 12 infantry and 20 mech_infantrys moved from Eastern Poland to Western Ukraine
3 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
6 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Germany to Holland Belgium
9 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
Combat - Germans
Combat Hit Differential Summary :
@majikforce orders from London kind sir
@SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:
@majikforce orders from London kind sir
Scramble 2 UK fighters and 1 French fighter.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Novgorod
4 infantry moved from Karelia to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Archangel
2 mech_infantrys moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Southern Italy to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
8 armour, 4 artilleries, 12 infantry and 20 mech_infantrys moved from Eastern Poland to Western Ukraine
3 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
6 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Germany to Holland Belgium
9 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Novgorod
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 5 infantry in Novgorod, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 2 artilleries in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 4 infantry in Novgorod, round 3 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in 110 Sea Zone
Germans attack with 2 bombers, 6 fighters and 4 tactical_bombers
British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Germans roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits, 7.00 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 2/9 hits, 4.67 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 4/10 hits, 6.00 expected hits
Americans roll dice for 4 fighters and 4 transports in 110 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
3 fighters owned by the Germans, 1 fighter owned by the Americans, 1 fighter owned by the French and 2 fighters owned by the British lost in 110 Sea Zone
1 transport owned by the British and 3 transports owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Germans: 5 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Casualties for British: 1 destroyer, 2 fighters and 1 transport
Casualties for French: 1 fighter
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 3 infantry and 2 mech_infantrys
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 3 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 infantry and 2 mech_infantrys in Holland Belgium, round 4 : 3/4 hits, 0.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 infantry and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 infantry and 3 mech_infantrys in Baltic States, round 2 : 1/6 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 3/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 mech_infantrys in Baltic States, round 3 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 3 mech_infantrys in Baltic States, round 4 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 cruiser in Archangel, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 4 infantry in Archangel, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 3 infantry in Archangel, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 3 infantry in Archangel, round 4 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 infantry in Archangel, round 5 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 7 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 8 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 9 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 9 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Karelia to Novgorod
2 bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
4 tactical_bombers moved from 110 Sea Zone to Western Germany
Place Units - Germans
3 submarines placed in 112 Sea Zone
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -2.00
Americans : -4.00
Russians : -2.00
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 tactical_bombers
Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys
Holland Belgium : 2 infantry and 2 mech_infantrys
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 3 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 9 mech_infantrys
Bessarabia : 2 infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 3 aaGuns, 8 armour, 4 artilleries, 12 infantry, 20 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
112 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
127 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 60
Russians : 26 / 44
Japanese : 46 / 56
Americans : 54 / 89
Chinese : 9 / 10
British : 34 / 43
UK_Pacific : 9 / 12
Italians : 14 / 14
ANZAC : 17 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 145 times
2 was rolled 145 times
3 was rolled 130 times
4 was rolled 131 times
5 was rolled 136 times
6 was rolled 175 times
Average roll : 3.572
Median : 4.000
Variance : 1.616
Standard Deviation : 1.271
Total rolls : 862
Null / Other
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Germans Combat
1 was rolled 36 times
2 was rolled 41 times
3 was rolled 42 times
4 was rolled 45 times
5 was rolled 38 times
6 was rolled 41 times
Average roll : 3.539
Median : 4.000
Variance : 0.205
Standard Deviation : 0.452
Total rolls : 243
British Combat
1 was rolled 18 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 22 times
5 was rolled 17 times
6 was rolled 22 times
Average roll : 3.607
Median : 4.000
Variance : 0.354
Standard Deviation : 0.595
Total rolls : 112
Italians Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.609
Median : 4.000
Variance : 0.699
Standard Deviation : 0.836
Total rolls : 69
Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.574
Median : 3.000
Variance : 0.236
Standard Deviation : 0.485
Total rolls : 47
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 28 times
2 was rolled 34 times
3 was rolled 23 times
4 was rolled 22 times
5 was rolled 25 times
6 was rolled 38 times
Average roll : 3.565
Median : 3.500
Variance : 1.215
Standard Deviation : 1.102
Total rolls : 170
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.600
Median : 5.000
Variance : 1.393
Standard Deviation : 1.180
Total rolls : 15
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.149
Median : 3.000
Variance : 1.104
Standard Deviation : 1.050
Total rolls : 67
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Russians Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 17 times
6 was rolled 18 times
Average roll : 3.729
Median : 4.000
Variance : 0.415
Standard Deviation : 0.644
Total rolls : 85
@SixUnder
The power supply on my laptop finally died. I have parts on order but I probably won’t be able to post until the 15th. Sorry for the delay.
no worries bro :}
Test summary from TripleA, engine version: 1.9, time: 7:26:31 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 artillery moved from Archangel to Belarus
2 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
9 artilleries moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
2 infantry moved from Volgograd to Rostov
3 aaGuns moved from Bryansk to Russia
9 infantry moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 infantry moved from Kansu to Shensi
2 infantry moved from Novosibirsk to Kansu
2 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Yenisey to Timguska
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
2 armour and 2 mech_infantrys moved from Bryansk to Russia
1 submarine moved from 92 Sea Zone to 110 Sea Zone
Place Units - Russians
10 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 artilleries and 1 infantry moved from Kwangsi to Kwangtung
2 bombers moved from French Indo China to Kwangtung
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from 36 Sea Zone to Celebes
4 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Anhwe
2 infantry moved from Manchuria to Jehol
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 4 infantry and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 4 infantry and 1 mech_infantry in Kweichow, round 2 : 1/5 hits, 0.83 expected hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kweichow
Japanese roll dice for 4 infantry and 1 mech_infantry in Kweichow, round 3 : 1/5 hits, 0.83 expected hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 3.00 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 bombers and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Kwangtung, round 2 : 2/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 battleship, 3 carriers and 1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from Java to 44 Sea Zone
3 fighters moved from Celebes to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from French Indo China to 44 Sea Zone
2 bombers moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
2 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 aaGun moved from Anhwe to Kweichow
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
1 submarine placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Chinese : 0.00
UK_Pacific : 0.67
Japanese : 0.50
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 3 infantry and 1 mech_infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 2 artilleries and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Soviet Far East : 1 flag
Siberia : 1 flag, 1 artillery and 1 infantry
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 3 infantry and 1 marine
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 carrier, 2 fighters and 2 transports
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports
Production/PUs Summary :
Germans : 47 / 60
Russians : 28 / 38
Japanese : 60 / 68
Americans : 54 / 89
Chinese : 6 / 10
British : 34 / 43
UK_Pacific : 6 / 12
Italians : 14 / 14
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 155 times
2 was rolled 152 times
3 was rolled 136 times
4 was rolled 138 times
5 was rolled 147 times
6 was rolled 183 times
Average roll : 3.570
Median : 4.000
Variance : 1.590
Standard Deviation : 1.261
Total rolls : 911
Null / Other
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Germans Combat
1 was rolled 37 times
2 was rolled 41 times
3 was rolled 44 times
4 was rolled 45 times
5 was rolled 39 times
6 was rolled 42 times
Average roll : 3.540
Median : 4.000
Variance : 0.184
Standard Deviation : 0.428
Total rolls : 248
British Combat
1 was rolled 18 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 22 times
5 was rolled 17 times
6 was rolled 22 times
Average roll : 3.607
Median : 4.000
Variance : 0.354
Standard Deviation : 0.595
Total rolls : 112
Italians Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.609
Median : 4.000
Variance : 0.699
Standard Deviation : 0.836
Total rolls : 69
Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.574
Median : 3.000
Variance : 0.236
Standard Deviation : 0.485
Total rolls : 47
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 33 times
2 was rolled 39 times
3 was rolled 27 times
4 was rolled 27 times
5 was rolled 30 times
6 was rolled 41 times
Average roll : 3.533
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 197
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.833
Median : 5.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 18 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3.186
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 70
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 15 times
2 was rolled 14 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 20 times
6 was rolled 20 times
Average roll : 3.726
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 95
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in Sumatra
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Philippines from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Battle in 37 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 armour moved from Libya to Alexandria
1 infantry moved from Libya to Tobruk
1 artillery moved from Tunisia to Libya
1 infantry moved from Tunisia to Algeria
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 2 infantry moved from Yunnan to Hunan
6 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 aaGun, 3 infantry and 1 mech_infantry
AA fire in Kweichow : 1/1 hits, 0.17 expected hits
1 fighter owned by the Chinese lost in Kweichow
Chinese roll dice for 7 infantry in Kweichow, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 6 infantry in Kweichow, round 3 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 3 infantry and 1 mech_infantry in Kweichow, round 3 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 6 infantry in Kweichow, round 4 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 4 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 6 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 1 aaGun, 3 infantry and 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Non Combat Move - British
4 mech_infantrys moved from India to Yunnan
2 fighters moved from India to Yunnan
2 aaGuns, 2 infantry and 1 tactical_bomber moved from Szechwan to Yunnan
1 aaGun and 7 infantry moved from India to Burma
1 armour moved from Northwest Persia to Eastern Persia
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 submarines moved from 98 Sea Zone to 97 Sea Zone
3 fighters moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Eastern Persia
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 83 Sea Zone to 87 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
1 carrier and 1 submarine placed in 110 Sea Zone
2 fighters placed in 110 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.67
Americans : -1.00
Chinese : 2.00
AA fire in Kweichow : : 0.83
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 factory_minor; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Southern France to France
3 fighters moved from Southern Italy to France
1 mech_infantry moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Romania to Belarus
2 armour and 2 mech_infantrys moved from Western Ukraine to Belarus
1 bomber moved from Eastern Poland to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 bomber, 2 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 2 armour and 4 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 2 armour and 4 mech_infantrys in Belarus, round 2 : 0/6 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 2 armour and 3 mech_infantrys in Belarus, round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Belarus
Italians roll dice for 2 armour and 3 mech_infantrys in Belarus, round 4 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Western Ukraine
Place Units - Italians
1 factory_minor placed in Western Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,6
Italians collect 14 PUs (3 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -1.00
Russians : -1.67
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery, 3 fighters and 1 infantry
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
Belarus : 1 flag, 2 armour and 3 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 2 aaGuns, 1 bomber and 1 factory_minor
Production/PUs Summary :
Germans : 45 / 60
Russians : 25 / 38
Japanese : 50 / 68
Americans : 62 / 92
Chinese : 9 / 12
British : 34 / 44
UK_Pacific : 7 / 10
Italians : 17 / 21
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 185 times
2 was rolled 190 times
3 was rolled 169 times
4 was rolled 174 times
5 was rolled 174 times
6 was rolled 234 times
Average roll : 3.590
Median : 4.000
Variance : 2.561
Standard Deviation : 1.600
Total rolls : 1126
Null / Other
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 15 times
4 was rolled 22 times
5 was rolled 17 times
6 was rolled 24 times
Average roll : 3.612
Median : 4.000
Variance : 0.464
Standard Deviation : 0.681
Total rolls : 116
Germans Combat
1 was rolled 37 times
2 was rolled 43 times
3 was rolled 47 times
4 was rolled 46 times
5 was rolled 39 times
6 was rolled 44 times
Average roll : 3.543
Median : 4.000
Variance : 0.303
Standard Deviation : 0.551
Total rolls : 256
British Combat
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 15 times
4 was rolled 22 times
5 was rolled 17 times
6 was rolled 24 times
Average roll : 3.612
Median : 4.000
Variance : 0.464
Standard Deviation : 0.681
Total rolls : 116
Italians Combat
1 was rolled 15 times
2 was rolled 13 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 23 times
Average roll : 3.722
Median : 4.000
Variance : 0.899
Standard Deviation : 0.948
Total rolls : 90
Americans Combat
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.621
Median : 4.000
Variance : 0.246
Standard Deviation : 0.496
Total rolls : 66
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 34 times
2 was rolled 42 times
3 was rolled 32 times
4 was rolled 29 times
5 was rolled 32 times
6 was rolled 44 times
Average roll : 3.540
Median : 3.000
Variance : 0.866
Standard Deviation : 0.930
Total rolls : 213
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.833
Median : 5.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 24 times
2 was rolled 22 times
3 was rolled 13 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.184
Median : 3.000
Variance : 1.973
Standard Deviation : 1.404
Total rolls : 98
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 15 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 14 times
5 was rolled 22 times
6 was rolled 23 times
Average roll : 3.796
Median : 4.000
Variance : 0.851
Standard Deviation : 0.923
Total rolls : 103
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
1 fighter and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
7 armour, 4 artilleries, 12 infantry and 18 mech_infantrys moved from Western Ukraine to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Baltic States to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 infantry moved from Novgorod to 127 Sea Zone
1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 127 Sea Zone to 112 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
@majikforce scramble orders from gib please sir