Farmboy (Allies) v. Samuel06 (Axis) BM3

  • '23 '22 '21 '20 '19 '18 '17

    Since the comment got lost in the posts, note that I assumed no scramble in Norway. Saved a combat move file if you would play that different.


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Crete to Rostov
            1 fighter moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 bomber and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 fighter in Rostov, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov
                Italians win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Italians: 1 fighter
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Greece
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 armour and 3 infantry moved from Southern Italy to 97 Sea Zone
            1 armour and 3 infantry moved from 97 Sea Zone to Greece
            1 aaGun, 1 armour, 3 artilleries and 5 infantry moved from Alexandria to Tobruk
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 infantry and 1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
            Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    Russians : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from Queensland to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 armour, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 armour, 1 fighter and 1 infantry in New Guinea, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Caroline Islands
            1 fighter moved from New Guinea to 33 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 63 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from South Australia to New South Wales
            1 fighter moved from Szechwan to Russia
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.17
    Japanese : -0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    if it is not too late, I might adjust teh French ncms

  • '23 '22 '21 '20 '19 '18 '17

    No problem if I missed the opportunity to do this, but I’d rather the French fighter end up on the UK carrier then on Norway.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from Queensland to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 armour, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 armour, 1 fighter and 1 infantry in New Guinea, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Caroline Islands
            1 fighter moved from New Guinea to 33 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 63 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from South Australia to New South Wales
            1 fighter moved from Szechwan to Russia
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Norway
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Norway: 1 fighter
            EDIT: Adding units owned by French to 112 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 1.17
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 artilleries and 6 infantry moved from Novgorod to Belarus
            1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
            1 armour, 2 bombers and 1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Rostov from Russians
            1 armour moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 2 : 3/10 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 2 bombers and 1 mech_infantry
                Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Volgograd, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 armour and 2 bombers in Volgograd, round 3 : 2/3 hits, 1.83 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Germans
            2 bombers moved from Volgograd to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
            2 artilleries and 2 infantry moved from Karelia to Finland
            1 aaGun moved from Western Germany to France
            4 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun moved from Baltic States to Novgorod
            1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 bomber moved from Germany to Western Germany
            2 fighters moved from 97 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from Germany to Western Germany
            1 infantry moved from Southern Italy to 97 Sea Zone
    
        Place Units - Germans
            1 carrier and 4 submarines placed in 113 Sea Zone
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,2,2
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            2 infantry moved from Tambov to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Bryansk to Russia
            5 infantry moved from Novosibirsk to Samara
            1 aaGun moved from Tambov to Rostov
            1 infantry moved from Tambov to Rostov
            10 artilleries and 31 infantry moved from Tambov to Russia
            1 artillery moved from Tambov to Russia
            2 aaGuns and 13 infantry moved from Amur to Buryatia
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Kwangtung to Kiangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter moved from French Indo China to Shan State
            2 infantry moved from French Indo China to Shan State
            2 infantry moved from French Indo China to Kwangsi
            4 bombers moved from French Indo China to India
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 7,5,7 and causes: 19 damage to unit: factory_major
                Bombing raid in India causes 19 damage total. 
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
            1 aaGun, 1 artillery and 10 infantry moved from Manchuria to Jehol
            2 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 marine moved from French Indo China to 36 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 marine, 1 submarine, 4 tactical_bombers and 3 transports moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            3 bombers moved from India to French Indo China
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kwangtung
            2 fighters, 4 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    UK_Pacific : -0.33
    AA fire in India : : 0.33
    Japanese : -0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 12:09:12 PM
    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            2 fighters moved from 112 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Battle in 125 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from Gibraltar to 112 Sea Zone
            1 bomber and 2 fighters moved from 125 Sea Zone to Norway
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Tunisia to Morocco
            1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Norway
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            Americans undo move 5.
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -1.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    might be a little bit before I get to the China and UK turns

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    also realized that I left a US sub in the med. Will edit that back to 91 on the UK turn.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - British
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            2 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            1 bomber moved from India to Caucasus
            2 fighters and 4 infantry moved from Yunnan to Shan State
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            3 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    posting on the chance you want to scramble in 112 but will assume not.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            2 fighters moved from 112 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Battle in 125 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from Gibraltar to 112 Sea Zone
            1 bomber and 2 fighters moved from 125 Sea Zone to Norway
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Tunisia to Morocco
            1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Norway
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            Americans undo move 5.
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 fighter, 7 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            2 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            1 bomber moved from India to Caucasus
            2 fighters and 4 infantry moved from Yunnan to Shan State
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            3 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
    
        Combat - British
            Battle in Denmark
            Battle in Shan State
                British attack with 2 fighters and 4 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters and 4 infantry in Shan State, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 2 fighters and 3 infantry in Shan State, round 3 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Denmark from Germans, taking Shan State from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Caucasus
                British attack with 1 bomber, 2 infantry and 1 mech_infantry
                Germans defend with 1 armour
                    British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 bomber moved from Caucasus to Russia
            2 fighters moved from Russia to Norway
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 cruisers moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun, 1 infantry and 2 marines moved from United Kingdom to 110 Sea Zone
            1 aaGun, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun, 1 infantry and 2 marines moved from 112 Sea Zone to Norway
            1 mech_infantry moved from Eire to United Kingdom
            1 infantry moved from Syria to Iraq
            2 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Iraq
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 fighters moved from Shan State to Yunnan
            2 fighters moved from Egypt to Persia
            1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Algeria to Tunisia
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            2 fighters moved from 112 Sea Zone to Norway
    
        Place Units - British
            1 fighter placed in United Kingdom
            2 infantry placed in Union of South Africa
            2 infantry and 1 marine placed in Egypt
            3 infantry placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 2 fighters
            EDIT: Adding units owned by British to Iraq: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Norway: 1 fighter
            EDIT: Adding units owned by British to Gibraltar: 1 fighter
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -1.33
    Americans : -1.00
    Chinese : 0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 marine and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 armour and 1 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Greece to 95 Sea Zone
    
        Combat - Italians
            Battle in Cyprus
            Battle in 96 Sea Zone
                Germans loiter and taunt with 1 infantry; Italians attack with 1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 2 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports in 96 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win, taking Cyprus from British with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 95 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 95 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Malta
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy
            1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
            2 infantry moved from France to Western Germany
            1 aaGun, 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 armour and 1 marine moved from 96 Sea Zone to Libya
    
        Place Units - Italians
            2 submarines placed in 95 Sea Zone
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 96 Sea Zone: 1 infantry
            EDIT: Removing units owned by Italians from 96 Sea Zone: 1 infantry and 2 transports
            EDIT: Adding units owned by Italians to 96 Sea Zone: 2 transports
            EDIT: Adding units owned by Germans to 96 Sea Zone: 1 infantry
            EDIT: Adding units owned by Italians to Libya: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.83
    British : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 55 Sea Zone to 54 Sea Zone
            1 armour moved from New Guinea to 46 Sea Zone
            1 armour and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 armour moved from 54 Sea Zone to Queensland
            2 infantry moved from Queensland to South Australia
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            2 fighters moved from Caroline Islands to Queensland
            1 fighter moved from Russia to Norway
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 55 Sea Zone to 54 Sea Zone
            1 armour moved from New Guinea to 46 Sea Zone
            1 armour and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 armour moved from 54 Sea Zone to Queensland
            2 infantry moved from Queensland to South Australia
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            2 fighters moved from Caroline Islands to Queensland
            1 fighter moved from Russia to Norway
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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