I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 82 Sea Zone to French Equatorial Africa
1 bomber moved from Queensland to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Equatorial Africa
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in French Equatorial Africa, round 2 : 3/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to Hawaiian Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from 37 Sea Zone to India
Place Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
Americans undo move 1.
1 artillery and 1 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 1 infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Gibraltar to Algeria
1 infantry moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 mech_infantry moved from Egypt to Syria
1 armour and 2 infantry moved from Iraq to Syria
1 bomber moved from Morocco to Syria
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Algeria
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 3/4 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
British win, taking Algeria from Neutral_Axis with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Syria, round 2 : 1/6 hits, 2.17 expected hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Syria, round 2 : 2/5 hits, 1.83 expected hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Syria
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Syria, round 3 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Syria, round 3 : 2/4 hits, 1.50 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Syria
retreated to Syria
Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 aaGun, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 bomber and 1 fighter moved from Syria to Trans-Jordan
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Shan State to India
1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry moved from Burma to India
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to 92 Sea Zone
1 tactical_bomber moved from Algeria to Morocco
2 destroyers moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
1 armour and 1 mech_infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 35 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Italians : 1.00
British : -2.17
Americans : 1.33
Chinese : 0.50
Neutral_Axis : -0.33
Japanese : -0.67
Bummer! I staked a lot on defeating Syria, then I didn’t.
I think my plan was brain damaged too. I could have stuck a landing on Normandy, or at least I think so.
I also didn’t notice the 6 units being bought included a factory and had to short change South Africa.
Let’s see how you exploit these limitations.
Tough with Syria, but Italy is hard pressed. And the Western Front looks eerily empty…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Crete to 99 Sea Zone
1 battleship and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
Combat - Italians
Battle in Malta
Non Combat Move - Italians
1 marine moved from Cyprus to 99 Sea Zone
2 cruisers, 1 destroyer and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tobruk
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Tobruk
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 armour and 1 artillery moved from Syria to 99 Sea Zone
1 armour, 1 artillery and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Greece to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 armour moved from Western Germany to Poland
1 carrier moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Alexandria to 96 Sea Zone
1 bomber moved from Alexandria to Southern Italy
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Italians collect 21 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Italians
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from India to Iraq
Combat - ANZAC
Battle in Iraq
ANZAC attack with 1 fighter and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
ANZAC win, taking Iraq from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Iraq to Persia
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33
ANZAC : 0.33
I don’t understand why you didn’t attack Trans-Jordan with everything that could reach. That would have been a 90% +19TUV attack and really hurt UK. Sure I could still have retaken Egypt and Iraq. Perhaps you’re planning to retake Egypt later with more strength? I guess we’ll see.
@trulpen said in BM3 trulpen (X) vs simon33 (A+9), no guerilla:
Tough with Syria, but Italy is hard pressed. And the Western Front looks eerily empty…
Italy is always hard pressed when they stretch out though. It can be worth it, it can be disastrous.
Regretting not sending that one extra Chinese inf to Hunan C2. Perhaps it wouldn’t have changed anything.
Good point! Did only briefly consider it. Should’ve put more thought on that move, I guess.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 8 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 carrier and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Baltic States
2 artilleries and 10 infantry moved from Bessarabia to Ukraine
1 armour and 5 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
6 armour and 8 mech_infantrys moved from Eastern Poland to Belarus
3 armour moved from Western Ukraine to Belarus
1 fighter moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 artillery moved from Western Ukraine to Ukraine
10 infantry moved from Western Ukraine to Ukraine
2 artilleries moved from Western Ukraine to Ukraine
1 bomber moved from Western Germany to Finland
2 bombers moved from Eastern Poland to Finland
1 tactical_bomber moved from Western Germany to Baltic States
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 115 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 1 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/9 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Battle in Finland
Germans attack with 2 artilleries, 3 bombers and 8 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 3 bombers and 8 infantry in Finland, round 2 : 5/13 hits, 4,33 expected hits
Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Finland
Germans win, taking Novgorod from Russians, taking Finland from Russians with 2 artilleries, 3 bombers and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 5 artilleries and 20 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 5 artilleries and 20 infantry in Ukraine, round 2 : 6/25 hits, 5,83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 artilleries and 20 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 9 armour and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour and 8 mech_infantrys in Belarus, round 2 : 9/17 hits, 5,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Eastern Poland to Belarus
1 tactical_bomber moved from Baltic States to Western Ukraine
1 bomber moved from Finland to Western Ukraine
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Western Germany to Poland
2 tactical_bombers moved from Western Germany to Southern Italy
2 bombers moved from Finland to Western Germany
1 aaGun moved from Norway to Finland
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 5 infantry placed in Germany
2 armour and 2 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 3,83
Russians : -0,83
Wait, will redo some placements that I thought of, but slipped.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 8 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 carrier and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Baltic States
2 artilleries and 10 infantry moved from Bessarabia to Ukraine
1 armour and 5 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
6 armour and 8 mech_infantrys moved from Eastern Poland to Belarus
3 armour moved from Western Ukraine to Belarus
1 fighter moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 artillery moved from Western Ukraine to Ukraine
10 infantry moved from Western Ukraine to Ukraine
2 artilleries moved from Western Ukraine to Ukraine
1 bomber moved from Western Germany to Finland
2 bombers moved from Eastern Poland to Finland
1 tactical_bomber moved from Western Germany to Baltic States
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 115 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 1 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/9 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Battle in Finland
Germans attack with 2 artilleries, 3 bombers and 8 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 3 bombers and 8 infantry in Finland, round 2 : 5/13 hits, 4,33 expected hits
Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Finland
Germans win, taking Novgorod from Russians, taking Finland from Russians with 2 artilleries, 3 bombers and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 5 artilleries and 20 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 5 artilleries and 20 infantry in Ukraine, round 2 : 6/25 hits, 5,83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 artilleries and 20 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 9 armour and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour and 8 mech_infantrys in Belarus, round 2 : 9/17 hits, 5,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Eastern Poland to Belarus
1 tactical_bomber moved from Baltic States to Western Ukraine
1 bomber moved from Finland to Western Ukraine
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Western Germany to Poland
2 tactical_bombers moved from Western Germany to Southern Italy
2 bombers moved from Finland to Western Germany
1 aaGun moved from Norway to Finland
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 5 infantry placed in Germany
2 armour and 2 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Germany: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3,83
Russians : -0,83
Have some brain damage as well. Forgot about my plan to land air in Italy. Might blame the lack of sleep and keep my self respect. ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 6 infantry moved from Vyborg to Finland
1 tactical_bomber moved from Vologda to Finland
1 mech_infantry moved from Vologda to Novgorod
2 fighters moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 4 artilleries, 6 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries and 8 infantry
AA fire in Finland : 0/1 hits, 0.17 expected hits
Russians roll dice for 4 artilleries, 6 infantry and 1 tactical_bomber in Finland, round 2 : 5/11 hits, 3.50 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 8 infantry in Finland, round 2 : 1/10 hits, 3.33 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Finland
Russians roll dice for 4 artilleries, 5 infantry and 1 tactical_bomber in Finland, round 3 : 6/10 hits, 3.33 expected hits
Germans roll dice for 2 artilleries and 4 infantry in Finland, round 3 : 0/6 hits, 2.00 expected hits
2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 4 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 8 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Finland to Karelia
1 aaGun moved from Vyborg to Karelia
2 fighters moved from Novgorod to Vologda
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Caucasus to Volgograd
2 infantry moved from Volgograd to Samara
Place Units - Russians
3 infantry placed in Volgograd
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -5.00
AA fire in Finland : : -0.17
Russians : 2.83
@trulpen said in BM3 trulpen (X) vs simon33 (A+9), no guerilla:
Have some brain damage as well. Forgot about my plan to land air in Italy. Might blame the lack of sleep and keep my self respect. ;)
Must have some of that too. Not sure why I didn’t attack Bryansk.
But hey, that win in Finland was sweeet for the ruskies! :laughing:
Were my soldiers drunk on vodka, or what?
Oh, forgot to move back the ANZAC inf on Burma to India. Can you edit it?
Oh hold on, there’s something else I forgot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 6 infantry moved from Vyborg to Finland
1 tactical_bomber moved from Vologda to Finland
1 mech_infantry moved from Vologda to Novgorod
2 fighters moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 4 artilleries, 6 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries and 8 infantry
AA fire in Finland : 0/1 hits, 0.17 expected hits
Russians roll dice for 4 artilleries, 6 infantry and 1 tactical_bomber in Finland, round 2 : 5/11 hits, 3.50 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 8 infantry in Finland, round 2 : 1/10 hits, 3.33 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Finland
Russians roll dice for 4 artilleries, 5 infantry and 1 tactical_bomber in Finland, round 3 : 6/10 hits, 3.33 expected hits
Germans roll dice for 2 artilleries and 4 infantry in Finland, round 3 : 0/6 hits, 2.00 expected hits
2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 4 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 8 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Finland to Karelia
1 aaGun moved from Vyborg to Karelia
2 fighters moved from Novgorod to Vologda
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Caucasus to Volgograd
2 infantry moved from Volgograd to Samara
Place Units - Russians
3 infantry placed in Volgograd
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Vologda: 20 infantry
EDIT: Removing units owned by Russians from Vologda: 1 infantry
EDIT: Removing units owned by Russians from Vologda: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Samara: 3 infantry
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Adding units owned by Russians to Volgograd: 1 artillery
EDIT: Removing units owned by Russians from Tambov: 2 aaGuns, 1 artillery and 18 infantry
EDIT: Adding units owned by Russians to Russia: 2 aaGuns, 2 armour, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -5.00
AA fire in Finland : : -0.17
Russians : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 6 infantry moved from Vyborg to Finland
1 tactical_bomber moved from Vologda to Finland
1 mech_infantry moved from Vologda to Novgorod
2 fighters moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 4 artilleries, 6 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries and 8 infantry
AA fire in Finland : 0/1 hits, 0.17 expected hits
Russians roll dice for 4 artilleries, 6 infantry and 1 tactical_bomber in Finland, round 2 : 5/11 hits, 3.50 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 8 infantry in Finland, round 2 : 1/10 hits, 3.33 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Finland
Russians roll dice for 4 artilleries, 5 infantry and 1 tactical_bomber in Finland, round 3 : 6/10 hits, 3.33 expected hits
Germans roll dice for 2 artilleries and 4 infantry in Finland, round 3 : 0/6 hits, 2.00 expected hits
2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 4 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 8 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Finland to Karelia
1 aaGun moved from Vyborg to Karelia
2 fighters moved from Novgorod to Vologda
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Caucasus to Volgograd
2 infantry moved from Volgograd to Samara
Place Units - Russians
3 infantry placed in Volgograd
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Vologda: 20 infantry
EDIT: Removing units owned by Russians from Vologda: 1 infantry
EDIT: Removing units owned by Russians from Vologda: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Samara: 3 infantry
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Adding units owned by Russians to Volgograd: 1 artillery
EDIT: Removing units owned by Russians from Tambov: 2 aaGuns, 1 artillery and 18 infantry
EDIT: Adding units owned by Russians to Russia: 2 aaGuns, 2 armour, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Burma: 1 infantry
EDIT: Adding units owned by ANZAC to India: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -5.00
AA fire in Finland : : -0.17
Russians : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 2 factory_minors, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
2 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour, 3 artilleries and 4 infantry moved from Kweichow to Shensi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 mech_infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 bombers moved from Kwangsi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in Aleutian Islands
Battle in Midway
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking Midway from Americans with 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 1,67 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Tsinghai
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 0/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 3 : 1/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 3 artilleries and 4 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Shensi, round 2 : 2/8 hits, 2,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/9 hits, 3,50 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 submarine moved from 58 Sea Zone to 74 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 41 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 36 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 8 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
2 bombers moved from Tsinghai to Kweichow
3 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
2 carriers placed in 6 Sea Zone
1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry placed in Shantung
Japanese undo move 3.
1 factory_minor placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0,17
ANZAC : 0,33
Chinese : -0,67
UK_Pacific : 0,67
Japanese : -2,33