1 hit in sz111, OOL?
BM3 trulpen (X) vs simon33 (A+9), no guerilla
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 82 Sea Zone to French Equatorial Africa 1 bomber moved from Queensland to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French Equatorial Africa Americans attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in French Equatorial Africa, round 2 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to Hawaiian Islands 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island 1 bomber moved from 37 Sea Zone to India Place Units - Americans 1 artillery, 2 fighters and 1 infantry placed in Eastern United States Americans undo move 1. 1 artillery and 1 infantry placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 1 infantry moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Shensi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from Gibraltar to Algeria 1 infantry moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter and 1 mech_infantry moved from Egypt to Syria 1 armour and 2 infantry moved from Iraq to Syria 1 bomber moved from Morocco to Syria 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 fighter and 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Szechwan to Shan State Combat - British Battle in Anglo Egyptian Sudan British attack with 2 artilleries and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Algeria British attack with 2 fighters, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 3/4 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria British win, taking Algeria from Neutral_Axis with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery and 3 infantry British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Syria, round 2 : 1/6 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Syria, round 2 : 2/5 hits, 1.83 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Syria British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Syria, round 3 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Syria, round 3 : 2/4 hits, 1.50 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Syria retreated to Syria Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 armour, 2 infantry and 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 aaGun, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 1 bomber and 1 fighter moved from Syria to Trans-Jordan 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters and 1 tactical_bomber moved from Shan State to India 1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry moved from Burma to India 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Algeria to 92 Sea Zone 1 tactical_bomber moved from Algeria to Morocco 2 destroyers moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 armour and 1 mech_infantry placed in Persia 1 artillery and 1 infantry placed in Union of South Africa 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4 British collect 35 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Italians : 1.00 British : -2.17 Americans : 1.33 Chinese : 0.50 Neutral_Axis : -0.33 Japanese : -0.67
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Bummer! I staked a lot on defeating Syria, then I didn’t.
I think my plan was brain damaged too. I could have stuck a landing on Normandy, or at least I think so.
I also didn’t notice the 6 units being bought included a factory and had to short change South Africa.
Let’s see how you exploit these limitations.
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Tough with Syria, but Italy is hard pressed. And the Western Front looks eerily empty…
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Crete to 99 Sea Zone 1 battleship and 1 marine moved from 99 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 infantry moved from Syria to Iraq Italians take Iraq from British 1 infantry moved from Alexandria to Egypt Italians take Egypt from British Combat - Italians Battle in Malta Non Combat Move - Italians 1 marine moved from Cyprus to 99 Sea Zone 2 cruisers, 1 destroyer and 1 marine moved from 99 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Tobruk 1 infantry moved from Tunisia to Libya 1 mech_infantry moved from Tunisia to Tobruk 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 armour and 1 artillery moved from Syria to 99 Sea Zone 1 armour, 1 artillery and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Yugoslavia 1 infantry moved from Greece to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 1 armour moved from Western Germany to Poland 1 carrier moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from Alexandria to 96 Sea Zone 1 bomber moved from Alexandria to Southern Italy Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5 Italians collect 21 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Italians 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from India to Iraq Combat - ANZAC Battle in Iraq ANZAC attack with 1 fighter and 1 infantry Italians defend with 1 factory_minor and 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq ANZAC win, taking Iraq from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Iraq to Persia 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33 ANZAC : 0.33
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I don’t understand why you didn’t attack Trans-Jordan with everything that could reach. That would have been a 90% +19TUV attack and really hurt UK. Sure I could still have retaken Egypt and Iraq. Perhaps you’re planning to retake Egypt later with more strength? I guess we’ll see.
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@trulpen said in BM3 trulpen (X) vs simon33 (A+9), no guerilla:
Tough with Syria, but Italy is hard pressed. And the Western Front looks eerily empty…
Italy is always hard pressed when they stretch out though. It can be worth it, it can be disastrous.
Regretting not sending that one extra Chinese inf to Hunan C2. Perhaps it wouldn’t have changed anything.
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Good point! Did only briefly consider it. Should’ve put more thought on that move, I guess.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 8 infantry moved from Norway to Finland 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 carrier and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Baltic States 2 artilleries and 10 infantry moved from Bessarabia to Ukraine 1 armour and 5 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 6 armour and 8 mech_infantrys moved from Eastern Poland to Belarus 3 armour moved from Western Ukraine to Belarus 1 fighter moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to 115 Sea Zone 1 artillery moved from Western Ukraine to Ukraine 10 infantry moved from Western Ukraine to Ukraine 2 artilleries moved from Western Ukraine to Ukraine 1 bomber moved from Western Germany to Finland 2 bombers moved from Eastern Poland to Finland 1 tactical_bomber moved from Western Germany to Baltic States Combat - Germans Battle in 115 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Russians defend with 1 submarine Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 115 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 1 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/9 hits, 2,33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Battle in Finland Germans attack with 2 artilleries, 3 bombers and 8 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries, 3 bombers and 8 infantry in Finland, round 2 : 5/13 hits, 4,33 expected hits Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Finland Germans win, taking Novgorod from Russians, taking Finland from Russians with 2 artilleries, 3 bombers and 8 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 5 artilleries and 20 infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 5 artilleries and 20 infantry in Ukraine, round 2 : 6/25 hits, 5,83 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 artilleries and 20 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 9 armour and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour and 8 mech_infantrys in Belarus, round 2 : 9/17 hits, 5,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Eastern Poland to Belarus 1 tactical_bomber moved from Baltic States to Western Ukraine 1 bomber moved from Finland to Western Ukraine 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 mech_infantry moved from Western Germany to Poland 2 tactical_bombers moved from Western Germany to Southern Italy 2 bombers moved from Finland to Western Germany 1 aaGun moved from Norway to Finland Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 5 infantry placed in Germany 2 armour and 2 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 3,83 Russians : -0,83
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Wait, will redo some placements that I thought of, but slipped.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 8 infantry moved from Norway to Finland 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 carrier and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Baltic States 2 artilleries and 10 infantry moved from Bessarabia to Ukraine 1 armour and 5 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 6 armour and 8 mech_infantrys moved from Eastern Poland to Belarus 3 armour moved from Western Ukraine to Belarus 1 fighter moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to 115 Sea Zone 1 artillery moved from Western Ukraine to Ukraine 10 infantry moved from Western Ukraine to Ukraine 2 artilleries moved from Western Ukraine to Ukraine 1 bomber moved from Western Germany to Finland 2 bombers moved from Eastern Poland to Finland 1 tactical_bomber moved from Western Germany to Baltic States Combat - Germans Battle in 115 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Russians defend with 1 submarine Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 115 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 1 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/9 hits, 2,33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Battle in Finland Germans attack with 2 artilleries, 3 bombers and 8 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries, 3 bombers and 8 infantry in Finland, round 2 : 5/13 hits, 4,33 expected hits Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Finland Germans win, taking Novgorod from Russians, taking Finland from Russians with 2 artilleries, 3 bombers and 8 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 5 artilleries and 20 infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 5 artilleries and 20 infantry in Ukraine, round 2 : 6/25 hits, 5,83 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 artilleries and 20 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 9 armour and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour and 8 mech_infantrys in Belarus, round 2 : 9/17 hits, 5,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Eastern Poland to Belarus 1 tactical_bomber moved from Baltic States to Western Ukraine 1 bomber moved from Finland to Western Ukraine 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 mech_infantry moved from Western Germany to Poland 2 tactical_bombers moved from Western Germany to Southern Italy 2 bombers moved from Finland to Western Germany 1 aaGun moved from Norway to Finland Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 5 infantry placed in Germany 2 armour and 2 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 bombers EDIT: Adding units owned by Germans to Germany: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3,83 Russians : -0,83
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Have some brain damage as well. Forgot about my plan to land air in Italy. Might blame the lack of sleep and keep my self respect. ;)
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 artilleries and 6 infantry moved from Vyborg to Finland 1 tactical_bomber moved from Vologda to Finland 1 mech_infantry moved from Vologda to Novgorod 2 fighters moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 4 artilleries, 6 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 2 artilleries and 8 infantry AA fire in Finland : 0/1 hits, 0.17 expected hits Russians roll dice for 4 artilleries, 6 infantry and 1 tactical_bomber in Finland, round 2 : 5/11 hits, 3.50 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 8 infantry in Finland, round 2 : 1/10 hits, 3.33 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Finland Russians roll dice for 4 artilleries, 5 infantry and 1 tactical_bomber in Finland, round 3 : 6/10 hits, 3.33 expected hits Germans roll dice for 2 artilleries and 4 infantry in Finland, round 3 : 0/6 hits, 2.00 expected hits 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 4 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun, 2 artilleries and 8 infantry Non Combat Move - Russians 1 tactical_bomber moved from Finland to Karelia 1 aaGun moved from Vyborg to Karelia 2 fighters moved from Novgorod to Vologda 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Caucasus to Volgograd 2 infantry moved from Volgograd to Samara Place Units - Russians 3 infantry placed in Volgograd 7 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -5.00 AA fire in Finland : : -0.17 Russians : 2.83
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@trulpen said in BM3 trulpen (X) vs simon33 (A+9), no guerilla:
Have some brain damage as well. Forgot about my plan to land air in Italy. Might blame the lack of sleep and keep my self respect. ;)
Must have some of that too. Not sure why I didn’t attack Bryansk.
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But hey, that win in Finland was sweeet for the ruskies! :laughing:
Were my soldiers drunk on vodka, or what?
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Oh, forgot to move back the ANZAC inf on Burma to India. Can you edit it?
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Oh hold on, there’s something else I forgot.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 artilleries and 6 infantry moved from Vyborg to Finland 1 tactical_bomber moved from Vologda to Finland 1 mech_infantry moved from Vologda to Novgorod 2 fighters moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 4 artilleries, 6 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 2 artilleries and 8 infantry AA fire in Finland : 0/1 hits, 0.17 expected hits Russians roll dice for 4 artilleries, 6 infantry and 1 tactical_bomber in Finland, round 2 : 5/11 hits, 3.50 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 8 infantry in Finland, round 2 : 1/10 hits, 3.33 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Finland Russians roll dice for 4 artilleries, 5 infantry and 1 tactical_bomber in Finland, round 3 : 6/10 hits, 3.33 expected hits Germans roll dice for 2 artilleries and 4 infantry in Finland, round 3 : 0/6 hits, 2.00 expected hits 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 4 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun, 2 artilleries and 8 infantry Non Combat Move - Russians 1 tactical_bomber moved from Finland to Karelia 1 aaGun moved from Vyborg to Karelia 2 fighters moved from Novgorod to Vologda 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Caucasus to Volgograd 2 infantry moved from Volgograd to Samara Place Units - Russians 3 infantry placed in Volgograd 7 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Vologda: 20 infantry EDIT: Removing units owned by Russians from Vologda: 1 infantry EDIT: Removing units owned by Russians from Vologda: 2 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Samara: 3 infantry EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Adding units owned by Russians to Volgograd: 1 artillery EDIT: Removing units owned by Russians from Tambov: 2 aaGuns, 1 artillery and 18 infantry EDIT: Adding units owned by Russians to Russia: 2 aaGuns, 2 armour, 3 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -5.00 AA fire in Finland : : -0.17 Russians : 2.83
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 artilleries and 6 infantry moved from Vyborg to Finland 1 tactical_bomber moved from Vologda to Finland 1 mech_infantry moved from Vologda to Novgorod 2 fighters moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 4 artilleries, 6 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 2 artilleries and 8 infantry AA fire in Finland : 0/1 hits, 0.17 expected hits Russians roll dice for 4 artilleries, 6 infantry and 1 tactical_bomber in Finland, round 2 : 5/11 hits, 3.50 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 8 infantry in Finland, round 2 : 1/10 hits, 3.33 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Finland Russians roll dice for 4 artilleries, 5 infantry and 1 tactical_bomber in Finland, round 3 : 6/10 hits, 3.33 expected hits Germans roll dice for 2 artilleries and 4 infantry in Finland, round 3 : 0/6 hits, 2.00 expected hits 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 4 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun, 2 artilleries and 8 infantry Non Combat Move - Russians 1 tactical_bomber moved from Finland to Karelia 1 aaGun moved from Vyborg to Karelia 2 fighters moved from Novgorod to Vologda 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Caucasus to Volgograd 2 infantry moved from Volgograd to Samara Place Units - Russians 3 infantry placed in Volgograd 7 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Vologda: 20 infantry EDIT: Removing units owned by Russians from Vologda: 1 infantry EDIT: Removing units owned by Russians from Vologda: 2 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Samara: 3 infantry EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Adding units owned by Russians to Volgograd: 1 artillery EDIT: Removing units owned by Russians from Tambov: 2 aaGuns, 1 artillery and 18 infantry EDIT: Adding units owned by Russians to Russia: 2 aaGuns, 2 armour, 3 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Burma: 1 infantry EDIT: Adding units owned by ANZAC to India: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -5.00 AA fire in Finland : : -0.17 Russians : 2.83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 2 carriers, 2 factory_minors, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai 2 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 2 infantry moved from Sumatra to 41 Sea Zone 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 armour, 3 artilleries and 4 infantry moved from Kweichow to Shensi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 45 Sea Zone 1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 1 mech_infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 bombers moved from Kwangsi to Tsinghai 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 41 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in Aleutian Islands Battle in Midway Battle in 45 Sea Zone Japanese attack with 1 destroyer and 3 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Aleutian Islands from Americans, taking Midway from Americans with 1 destroyer and 3 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 1,67 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Tsinghai Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 0/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 3 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 armour, 3 artilleries and 4 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Shensi, round 2 : 2/8 hits, 2,67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/9 hits, 3,50 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 submarine moved from 58 Sea Zone to 74 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 41 Sea Zone to 45 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 36 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 8 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 2 bombers moved from Tsinghai to Kweichow 3 infantry moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Shan State to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 2 carriers placed in 6 Sea Zone 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry placed in Shantung Japanese undo move 3. 1 factory_minor placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0,17 ANZAC : 0,33 Chinese : -0,67 UK_Pacific : 0,67 Japanese : -2,33