I’m not able to post directly from Triple A this afternoon, maybe I need to reboot or something.
J1 is done,
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Bulgaria to Greece
1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
2 armour and 2 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 3 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 0/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Rostov, round 3 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Italians attack with 1 artillery
British defend with 1 aaGun, 1 armour, 7 fighters, 4 infantry, 1 marine and 2 tactical_bombers; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 7 fighters, 5 infantry, 1 marine and 2 tactical_bombers in Greece, round 2 : 9/17 hits, 8.50 expected hits
1 artillery owned by the Italians lost in Greece
Americans win with 1 aaGun, 1 armour, 1 artillery, 7 fighters, 5 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Non Combat Move - Italians
1 aaGun moved from Bryansk to Rostov
1 bomber moved from Western Germany to Southern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,5,4,4,6,5
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -1.33
Americans : 0.50
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 19 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Eastern Persia to Greece
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Northern Territory to Queensland
1 infantry moved from India to Burma
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 17 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 22 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Greece
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
12 armour and 12 mech_infantrys moved from Bryansk to Caucasus
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in Volgograd
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 12 armour and 12 mech_infantrys
British defend with 1 infantry
Germans roll dice for 12 armour and 12 mech_infantrys in Caucasus, round 2 : 7/24 hits, 8.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 12 armour and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 aaGuns, 8 artilleries and 20 infantry moved from Bryansk to Rostov
3 artilleries moved from Ukraine to Rostov
1 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Archangel
4 infantry moved from Novgorod to Archangel
10 mech_infantrys moved from Romania to Ukraine
1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
3 artilleries and 8 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 carrier, 1 destroyer and 2 transports moved from 115 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Place Units - Germans
3 armour placed in Ukraine
2 infantry and 1 mech_infantry placed in Western Ukraine
3 infantry placed in Novgorod
2 fighters and 5 infantry placed in Western Germany
Germans undo move 4.
3 infantry placed in France
2 fighters and 2 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,5,6,3,5
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.33
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Syria to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Yakut S.S.R. to Dzavhan
Russians take Dzavhan from Japanese
Combat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 armour moved from Russia to Smolensk
2 aaGuns moved from Russia to Smolensk
3 artilleries moved from Russia to Smolensk
40 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 aaGun and 9 infantry moved from Yakut S.S.R. to Buryatia
1 aaGun and 8 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters, 10 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
5 artilleries and 2 infantry moved from Jehol to Anhwe
1 artillery, 3 infantry and 3 mech_infantrys moved from Kiangsu to Anhwe
1 infantry and 1 mech_infantry moved from Olgiy to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Japan to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 tactical_bombers moved from French Indo China to Shan State
1 mech_infantry moved from Yunnan to Shan State
2 bombers moved from French Indo China to India
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in Anhwe
Japanese attack with 6 artilleries, 5 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 6 artilleries, 5 infantry and 3 mech_infantrys in Anhwe, round 2 : 4/14 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 6 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
retreated to 42 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 7 fighters, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 19 Sea Zone
3 destroyers moved from 36 Sea Zone to 19 Sea Zone
1 carrier moved from 37 Sea Zone to 19 Sea Zone
2 fighters moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 tactical_bombers moved from Shan State to French Indo China
2 bombers moved from India to French Indo China
1 fighter moved from 17 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 aaGun and 4 infantry moved from Manchuria to Amur
1 mech_infantry moved from Yunnan to French Indo China
6 artilleries moved from Yunnan to French Indo China
1 submarine moved from 5 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
2 infantry and 1 marine placed in Kiangsu
Japanese undo move 2.
1 transport placed in 19 Sea Zone
1 infantry and 1 marine placed in Kiangsu
3 infantry placed in Manchuria
2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1,4,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Japanese collect 52 PUs (7 lost to blockades); end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : -0.33
UK_Pacific : 0.67
AA fire in India : : -0.33
Japanese : -2.00
Oh it’s my turn? I don’t think I got a notification.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 armour, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
2 mech_infantrys moved from Morocco to Tunisia
1 bomber moved from Syria to Tunisia
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 bomber, 7 infantry and 3 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 7 infantry and 3 mech_infantrys in Tunisia, round 2 : 1/13 hits, 3.33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 2/9 hits, 3.17 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 5 infantry and 3 mech_infantrys in Tunisia, round 3 : 3/11 hits, 3.00 expected hits
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 3 : 3/8 hits, 2.83 expected hits
3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys in Tunisia, round 4 : 2/8 hits, 2.50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 4 : 1/5 hits, 1.83 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys in Tunisia, round 5 : 3/7 hits, 2.33 expected hits
Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 5 : 0/3 hits, 1.17 expected hits
2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Philippines from Japanese, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Americans: 5 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 marines moved from Caroline Islands to 33 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 2 marines, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Wake Island
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
Place Units - Americans
1 factory_minor placed in Greece
1 destroyer and 1 submarine placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
1 artillery and 3 infantry placed in Central United States
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 9 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 4/10 hits, 2.00 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
10 infantry moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 39 PUs;
British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;
Combat Move - British
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 bomber moved from India to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from French Equatorial Africa to Kenya
British take Kenya from Italians
2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Bulgaria
British take Bulgaria from Germans
Combat - British
Battle in Tanganyika Territory
British attack with 1 bomber, 1 infantry and 6 mech_infantrys
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 bomber, 1 infantry and 6 mech_infantrys in Tanganyika Territory, round 2 : 1/8 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 bomber and 6 mech_infantrys in Tanganyika Territory, round 3 : 1/7 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British roll dice for 1 bomber and 6 mech_infantrys in Tanganyika Territory, round 4 : 0/7 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 bomber and 6 mech_infantrys in Tanganyika Territory, round 5 : 3/7 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 5 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 marine moved from Greece to 99 Sea Zone
1 artillery and 3 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Syria to Gibraltar
1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 1 marine moved from 99 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Tunisia
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 3 transports moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Iraq to Syria
7 fighters and 2 tactical_bombers moved from Greece to Syria
1 aaGun moved from Greece to Bulgaria
1 artillery and 2 infantry moved from Syria to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Persia to Syria
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Tanganyika Territory to Belgian Congo
1 aaGun, 8 artilleries and 22 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 aaGuns and 3 infantry moved from India to Burma
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -4.67
British : -1.83
Americans : -2.17
Chinese : 2.00
Japanese : -0.33
Just got through major work crunch… so regular game play will resume
Meh, I will just surrender.
Allies got me blocked at all points.
I am convinced Allies have edge and Axis need bid. I am playing the Axis in a bunch of games and they just can’t get going due to Allied income advantage. I put everything in against Russia, and Russia could still just block by doing NOTHING but build.
Live and learn!
Ha.
I’ll post.
@Karl7 You bought fleet though and didn’t use it, that’s why it didn’t work out.
hmm, maybe. Good point though
next time we play your are allies! :relaxed:
@Karl7 You mean I’m Axis?
Right… sorry for my illiteracy
@Karl7 said in G40L BM3 Adam514 Allies vs Karl7 Axis:
Right… sorry for my illiteracy
Wait, aren’t you a published author?!
I am convinced if the opposite. Allies need bid.
You can switch sides and find out why.
I’m also not convinced about the decision to continue the battle in SZ111 G1. Worked out though because you got 3/3 hits and only 1 against. Also strat bombing on Soviet minor factories and the J3 DOW.
Normally with the G1 CV and J3 DOW, the German fleet moves into the Med and at least threatens Egypt. Whereas in this game the allies still gained dominance in the med. Although in this game it may not have been easy to do with the blocker in SZ110. Hmm - not sure what the counter to that might be without falling to a J4 DOW.